Рет қаралды 57,077
At a time when Sega fans were clamoring for a Sonic game on the Saturn, this is what we got. Here are my thoughts on Sonic R.
I'm now on Patreon! Help support the channel.
/ segalordx
Check out my Sega Lord X merchandise page!
segalordx.thre...
If you would like to support the channel directly:
www.paypal.me/...
Head over to Facebook to hear me ramble about various things:
/ segalordx
I'm now on Twitter!
/ sega_lord_x
Opening "Sega" jingle is from Astal for the Sega Saturn.
Ending Music during the credits is from Batman for the Sega Genesis.
SLX Logo
By: Jan Neves
KZbin Page - / jan3d
Intro by Evan S.
portfolio.tses...
Episode Notes:
1. Captured on real hardware.
2. This was also available on PC, where one of the versions had hardware accelerated graphics options for vastly improved visuals.
3. This was also part of the Sonic Gems Collection for the PS2 and Gamecube.
4. The lead programmer for this was Jon Burton. He has a KZbin channel that talks about his time as a developer back then.
/ gamehut
5. Though Traveller's Tales did much of the heavy lifting here, Sonic Team was still directly involved with the overall direction, art, assets and stage designs.
6. I tried to not spoil too many of the unlockables. There isn't much additional content in this one, so I focused on the base stuff available from the beginning. I showed the 5th stage because it's such a big part of the appeal of the visuals.
7. I also tried to show a progression of gameplay that was in line with learning to play this. At the beginning you will have a tendency to be all over the place, but with some experience, you can do much better.