Speedrunner for Riders Tournament Edition here, thank you so much for checking out the mod! Our community is constantly growing, so the more who know the better! :)
@leargamma49122 ай бұрын
Ahut up. People like younruin games with your competitive BS.
@AsAs-tu6vjАй бұрын
But racing games are meant to be competitive 💀
@odd-eyesvon2 жыл бұрын
Former DX and TE dev here. I enjoyed this! Thank you for highlighting what makes DX and TE unique. I think both mods gracefully expand on what makes Riders such a untapped niche of eSport, with DX having more focused balancing, and TE having more engaging gameplay mechanics. Both mods are certainly a winner in their own right and the communities have been built from the ground up by passionate players. Also to mention, ExGL does also offer a Zero Gravity mod, known as Regravitified. I pushed for the idea originally, but all the credit for that project goes to Yacker and Xithyl, as they are the ones that brought it to life, so be sure to check out that project as well.
@Pariah69502 жыл бұрын
Thanks for your work. And not to worry, my Zero Gravity video is coming tomorrow. And most of it is spent talking about how Regravitified saves the game.
@AltKaxREAL2 жыл бұрын
@@Pariah6950 YESSSSSSS
@CrimsonGaia2 жыл бұрын
@@Pariah6950 lol
@AlphaZeroX96 Жыл бұрын
Why did you downgrade Super Sonic?
@leargamma49122 ай бұрын
Stop working on this bullshit before I report you
@Protagulous2 жыл бұрын
Greetings, director and producer of Sonic Riders Tournement Edition here. I want to thank you for covering us. I've been involved with the competitive community since it's inception in late 2016, and in the past two years, we've been seeing a lot of great coverage on the scene and this video is no different. We are grateful. We hope to continue to provide content and create valuable memories to folks like you. Hope you have yourself a good one, bless up.✌
@baguettetheweirdguy25292 жыл бұрын
Baba booey
@PhirePhlameАй бұрын
Sometimes I swear I'm the only GameCube kid who actually read the manuals back in the day. I distinctly remember all the important stuff being printed in the booklet for this game. The Sonic manuals of the 2000s had a tendency to go into quite a bit of detail, like the ones for Rush actually talking about those R-button maneuvers you can do off of springs, and the fact that the R button is also how you (as Sonic) Jump Dash and Homing Attack in that game even though nothing about the game itself so much as implies that that's an option.
@quasar47802 жыл бұрын
Glad you've finally come around to review the objectively best Sonic game ever made. Also small detail, but you forgot to mention that if you get hit by an attack, you loose all your rings and levels, and the stat bonuses that go along with them. A bit too punitive for my taste, but at least you get to keep the enhanced fuel meter. It's true that Sonic Team really made their game a disservice by hiding the tutorial (and a pretty crappy one at that) deep indide a menu no one is gonna check on their first playthroughs. I already had completed both story modes before knowing it even exists. I think the game would have gotten a more positive look if the first track was kinda like the 8-track in Mario Kart DS, where it's just two turns and two straight lines, and the only "complex" mechanics were drifting and boosting. No types involved, no spinning, no other complex stuff, it would have been a simplistic track but a very effective one to teach about the game. Actually, I would have almost never played Sonic Riders past the first race, if it wasn't for my brother clearing it for me so that I could play the next track (which is IMO easier than the first). The game, while very rewarding if you play well, is VERY punishing if you fail. The catch-up mechanics are not good at all, there's very few items to help you regain speed, and while it makes the game more skill-based, if you're second place and you play against someone who plays very well, good luck trying to catchup and win, it's almost impossible. But that aside, the game is still to this day a very refreshing take on the kart racing genre, when all racing games up to that point (even the mort modern ones), just play safe and recycle the same mechanics every game. Sonic Riders is a very unique racing game, and a very unique Sonic game if you ask me in terms of visuals and identity, and it's honestly one of the few games I still have to rediscover and master after 15 years of playing it.
@cadenwr2 жыл бұрын
Grew up playing Zero Gravity and enjoyed it a ton as a kid. This does get me interested in trying out its predecessor though. Overly complicated mechanics are always so satisfying to master. Great content as always by the way, your insights are super fascinating and really well presented! Edit: Forget what I said. I was so excited to play as the best character of all time, Zavok. What a dealbreaker.
@Director_Bison2 жыл бұрын
Zero Gravity is fun for it's spectacle, but it very much simplified the gameplay, so it would be easier to understand. it ends up making it so Riders 1 has more replayability because more skill is involved. so it's kind of 'somewhat' Hard to Learn - hard to master vs Easy to learn - Easy to Master
@lucymorrison Жыл бұрын
ZG is a much improved, streamlined game imo, which makes it much more fun in singleplayer or with some buddies on the couch, but the original being more complex and having more mechanics to master makes it excellent for speedrunning and competitive play, both are great. Free Riders is Free Riders
@leargamma49122 ай бұрын
@@lucymorrisoncompetitive? For what? You think people give a shit about competitions for a sonic game? Get a fucking life
@Zejgar2 жыл бұрын
The learning curve is the steepest among all Sonic games, and even after re-watching the dev-made tutorial video on how to play the game over and over again, I still couldn't figure out how to win 1st place, until after tons of trial and error it just clicked, and became a relative breeze. The tutorial video was prominently featured on the now dead official website of the game before release, so contemporary fans of the Sonic series would be more aware of it than others. Sonic Riders is legit e-sports tier in terms of depth and spectacle, especially the survival mode.
@toara6 ай бұрын
I actually really enjoy learning about this game. Due to it's steep learning curve learning everything and finally put it all togerher in a first place feels so rewarding. It's the most fun I had ever playing a racing game
@jamiek81234 ай бұрын
I only just recently learned how to get the 100 ringer on the first stage, and how to jump off that ledge before the two tunnels recently. but other then that I never had any issues with the game, there was just mastering the drift for the Babylon garden, which is really the only challenge is the game, and that is the big finale type thing so its makes sense, its the only hard part, it shouldn't be breezed thru, oh and I guess the boss thing was weird. but so I must ask, what was challenging about it, like what was hard/confusing? I ask because I simply don't get it and am making my own game inspired by it so I'm rather interested
@Zejgar4 ай бұрын
@@jamiek8123 It's been almost 20 years since then, but the biggest example that I still remember is the controls required to achieve long jumps and high jumps off ramps. Other than that I can't point out any individual hardships, it was just a collection of many small things that all added up to me not being able to win at first, and which all gradually smoothed out until I could play masterfully. I apologize if it's not very useful feedback for your project.
@jamiek81234 ай бұрын
@@Zejgar yeah not the most helpful, but that is one of the few places where I thought the struggle might be, it was way past my first playthrough that I realized that mechanic, so thanks for conforming that, and thank you for replying
@AdachiSimp2 жыл бұрын
I legit didn't know I could jump higher by pushing the analog back, I've played this game basically for my whole youth. That explains why I never got to the top of the Metal City tower.
@ObaREX2 жыл бұрын
Honestly I didn't find Riders all that confusing. I figured out how to play through just playing the game for a bit. Maybe I was a bit more patient as a kid. But I was always more amazed to discover more and more depths over time.
@averagemug3 ай бұрын
Same here, most of the mechanics are something you can learn by just pressing the buttons or discovering through gameplay so it isn't really hard to learn, just takes a while to get into.
@tbhitsmocha2 жыл бұрын
member of SRTE, and part of its event committee, and Tournament Staff here. thanks for checking out Tournament Edition! been watching your content for a while, and im glad to see a competitive community i reside in be represented in one of your videos. stay cool, dude!
@runningoncylinders38292 жыл бұрын
This game has a story worth talking about. I appreciate Jet antagonizing Sonic out of rivalry and how Babylon is a new ancient civilization in Sonic. I had a LOT of fun with this game. I took the time across each campaign to learn how to play. Mostly adapting to tricking better and managing air during the tougher Bad Guys route.
@playerback77222 жыл бұрын
Same
@demetriusnp492 жыл бұрын
Sonic has this ‘curse’ whenever it releases a game, being at the ‘wrong’ time. Yes the learning curve is steep, but had this came out at a later time, people would’ve given it more of chance to explore this game’s contents.
@reecegaming4182 жыл бұрын
Then Sonic team forgot what made first game fun, and dumbed down the sequels. Too please critics complaints about the steap learning curve. Which is sad yeah I agree if game came out later people would've been more open minded towards it. I wanted this game to get ported for forever, but Sega too stubborn they look at review scores a lot, so highly unlikely were ever see Riders series return.
@ultimateshadeofwar2 жыл бұрын
10:10 The PC version has a hilarious glitch where the game expect you to press left and right to gain air, but if you hold both buttons at the same time, it just speed up both the speed at that section and air recovery to the max, taking the shortcuts on the PC version without mods, it's slower if you have an left and right minigame incoming :P
@partza Жыл бұрын
that was the best thing about the PC port in my mind cuz most tracks have these kinds of set pieces so basically you have to TRY to lose all of your air!
@mossyevie2 жыл бұрын
I've been bulk listening to this series on shift, just finished the playlist and you bless me with another
@sneaux90092 жыл бұрын
I loved this game as a kid. By the time it released, Sonic Heroes and SSX Tricky were two of my favorite games, so the gameplay of Sonic Riders felt very natural to me right off the bat. Your video made me realize that I was completely unaware of most of these mechanics back then, I just played to look cool and do sweet tricks lol. I look forward to trying out these mods now that I'm older and can utilize the advanced game mechanics!
@ejeelejeel28642 жыл бұрын
Really glad you enjoy the games, feel free to join a tourney or ask for more advice. Many would love to help you get even better, catch me in the dx server, if you can ;)
@ShoukerX11 ай бұрын
36:05 It has that mechanic but its exclusive to the beginner board.
@Eldoofus2 жыл бұрын
19:04 Believe it or not, I think that's a good thing for a game like Sonic Riders, and it actually benefits the game kinda... with the boards having a low impact in gameplay, that means they can easily be legal in competitive play, whereas the absurdly overpowered boards can be banned (or even nerfed if mods are allowed)... to be fair, I definitely prefer that to the min-maxing in Mario Kart 8 where every player is Waluigi on a very specific kart... even though luck is the main thing in Mario Kart games, with skill coming second.
@yikeyikeyike2 жыл бұрын
damn you Pariah, never played riders before but since watching this I cant put DX down LMAO. What an unbelievably fun game
@notpearl35902 жыл бұрын
Just curious, why do you call the Rings "Cans"?
@etherealhatred9 ай бұрын
I was obsessed with this game and also learned English thanks to it, it was easy to peak up and learn how it works to me, the surprise i got when i saw this was difficult to people and not that popular for the learning curve it had
@ultimateshadeofwar2 жыл бұрын
4:44 *remembers my first time playing it and by the third race on the story mode understanding how the beginning start works not mastering it yet* Hehehehe yeah sure the most complicated thing yeah...
@xdoo6757 ай бұрын
I remember turbulence being very helpful as a new player because you can ride in it without using any air. So when you're new and bad at air management it's a much better option than going to an air station.
@harrisoncora42592 жыл бұрын
I do agree that these mods are awesome. But I wouldn’t go as far as to say that either of them should replace the original game. Because both games feel more like fan games rather than an expansion of the actual game. So I still say one should play the original game first before checking out the mods.
@SaddieMoon4 ай бұрын
4:38 I honestly was able to figure the race start mechanic out by watching the other racers. At…I think I did? Zero Gravity was my very first Sonic game over a decade ago.
@CuriousGuy_11 ай бұрын
If they actually add Zavok eventually I will die laughing
@ChaddyFantome2 жыл бұрын
I still remember getting this for Christmas and playing it till dawn. I am very much in agreement with you about how it's one of the best mascot racers as well as Sonic spinoffs. I actually would play this after Youth on Fridays and things got super intense. While I agree about the games' relative complexity is it's fatal issue, I actually disagree about the start being hard to figure out. Not only do i think the timer and visuals do enough imo, you can see the NPCs and how they behave in the scenario give you a great guideline. I actually disagree about the mission mode. To me at least, it's probably the closest thing to a half decent tutorial. Although I guess it's more intermediate. They teach you a lot about the levels and mechanics. Describing the Storymode as "throwing you into the deep end" is quite appropriate, although i feel it doesn't really crop up til the Babylon story. While, I like Tournament Edition and DX a lot, a lot of changes end up being things I just don't like or agree with, and just bugs the heck out of me as someone who played the original so throroughly. Also, if Riders was overly frontloaded in its complexity to its detriment, they just go off the goddamn depend with these mods lol. A lot of regular Vanilla's mechanics were more things that slapped you in the face that there was something you weren't getting. I also understand they are trying to make it more "competitive" but I feel a good deal of changes were at the expense of the more party game aspects that made the game more fun and made it less of a goimu game. (Spelling?) These mods add a bunch of stuff no one is ever gonna know about but have a massive impact that vary in terms of how much you even have to keep in mind a lot more frequently. It reminds me a lot if Project M in that respect, which I also have my gripes with. The main thing I apreciate them for is the online ans characters. ~~Also, I agree. Add Zavok~~
@Pariah69502 жыл бұрын
I guess I was looking at mission mode from the perspective of someone that already knows how to play. I do remember learning some of the more obtuse mechanics through it back in the day. I've never played Riders with others, but I imagine it's already quite a bad party game. The person who owns it gets to learn everything. And everyone else is clueless in a game where you can do so much to speed yourself up. They'd be left in the dust. I imagine Riders only works in a more competitive context where everyone already knows how to play. So the mods don't really change that about the game. They just push it further in that direction. And it's also a personal thing. The intricacies are where the fun comes from, for me. And part of the reason I make videos like this is to help people learn games that do a bad job of teaching the player. My hope is this can work as a decent primer for these mods. btw, did you watch my What Is It About Sonic video? Sometimes I just can't see some comments for whatever reason. I can't find a comment from you, and I was really interested in seeing your thoughts on it. We often have such great chats about those kinds of things.
@ChaddyFantome2 жыл бұрын
@@Pariah6950 I think that's an overly black and white way of looking at the game. I'm not trying to paint Riders as a straight up Party game. I'm more saying that those mechanics helped balance the experience. Riders is less a game I would describe as "purely competitive" and more just poorly tutorialized. It doesn't help that it has the Sonic game problem of going against the grain of what people expect of a mascot racer, which is something the Sonic series in general suffers from in the landscape of mascot platformers really. I did see your "what is it about Sonic video" really REALLY enjoyed it. However I avoided commenting on it because -my comment got erased when my phone died while I was making it~- because I'm considering maybe just making a video myself on the topic since it goes into territory I really always wanted to speak out on in regards to the series and the fanbase's investment in it. Dunno when that would be since I really haven't gotten a good workflow for video making in a long time ever since my laptop got fried like 5 years ago. Needless to say, as always, while I don't agree with *everything* I found it to be thoroughly engaging and glad I watched it as well as the fact it exists and was made. As i feel it is stuff that not enough people touch on. :)
@anikixvi7 ай бұрын
The funny thing is that I played this in the same time period with Sonic Heroes , which is the opposite problem of really spoon feeding you all of its gimmicks and tricks to the point that I would have liked to “turn off” the hints 😂 and then riders had me searching left and right for a tutorial section somewhere somehow ! And ended up defaulting to KZbin years later
@MasterMemo2 жыл бұрын
took me a while to realize cans and rings were the same thing lol
@Chris-kd9tj19 күн бұрын
Id argue that the 100 ring capsules were somewhat fair since they were usually in places on the track that were out of the way and/or required more maneuvering to get to.
@AltKaxREAL2 жыл бұрын
Oh man i cannot wait to see you cover Zero Gravity, personally it was my favorite game after Riders
@orangemario2 жыл бұрын
I love imagining new viewers of the channel just questioning what cans are ?
@SaddieMoon2 жыл бұрын
18:05 The tutorial is shown when you stay on the title screen for long enough. But again, you’ll never see that unless your intentionally staying on the title screen.
@NovaZoneTV2 жыл бұрын
I've played most Sonic games by this points, but Riders has always been paet of the very small whole of what I missed. This and your following video has sold me on giving Riders and ZG (modded) a go pretty soon.
@tokiotou2 жыл бұрын
I agree with 99% of ur points except the starting thing I find it super simple and easy to understand without a tutorial or explanation
@Pariah69502 жыл бұрын
It's not too difficult to figure out. But a new player will definitely not know what to do first time and probably hit the electricity. Not a great first impression.
@keshang_laow83256 ай бұрын
I got a perfect on every single mission in the game. The missions are there to show your mastery of the game and shouldn't really be attempted until you've beaten both of the story modes and gotten at least 15 to 20 hours in tge game
@angel_of_rust2 ай бұрын
First played this when i was very young, with my cousin who had this. i didn't fucking know what i was doing but man the music and the presentation etched into my brain easily. revisiting it years later is so great especially once you learn all the mechanics and play to their strengths
@jammychoo2 жыл бұрын
I recently picked up Riders. Played the main story and instantly fell in love with the gameplay. Did most of the missions then I found out about DX. Such a good mod to play and now the original game feels too slow to play!
@CherikoSol2 жыл бұрын
Recently got to play Sonic Riders again. It was like riding a bike. After the first lap, my dormant muscle memory shot back. I felt like I was 12 again, fucking amazing game.
@SaddieMoon2 жыл бұрын
18:30 I honestly find the mission mode really hard cause of the controls not being what I used to when collecting stuff in a racing game. Also the rails aren’t the easiest thing in the world too.
@lucavalente66202 жыл бұрын
More than a kart game i see it as a racing game. Kart racing games have an high level of accessibility compared to others racing game.
@HazeX22 жыл бұрын
I instantly clicked with this game when I first played, don't know if it was because I read the manual or something Definitely my favorite racing game
@megamillion58522 жыл бұрын
I started playing Riders after having fully read the manual, so for years, I never understood the widespread confusion over controls. Still, the fiasco having existed at all goes to show that Sonic Team really should've put the tutorial at the forefront, especially given Mario Kart's effective standardization of handling which no doubt contributed to the bad rep. Also, the Trap gear you reference at 22:13 already exists in the base game! Btw, I can't wait to try out DX! I wasn't aware there was anything other than Tournament Edition and X.
@BrawlerDayDX2 жыл бұрын
Sonic riders is a game I wish I played in my childhood
@giannicayon28062 жыл бұрын
Damn wasn't expecting sonic riders
@stoneapollyon83132 жыл бұрын
I remember playing this when i was 8 on the ps2. I remember struggling a lot on this game but i will agree that it’s still the best sonic racing spinoff and it’s a shame that sega has trashed this concept.
@JaredtheRabbit2 жыл бұрын
Blame the Kinect.
@HeckDancer2 жыл бұрын
Thanks for spreading the word of this amazing game
@yall_girl_eve2 жыл бұрын
Babe wake up, new pariah video just dropped
@GamingintheAM08012 жыл бұрын
Pariah: "Sonic Riders is the best Sonic racing game." Sonic All-Stars Racing Transformed: "Am I a joke to you?"
@Pariah69502 жыл бұрын
Yes lol.
@GamingintheAM08012 жыл бұрын
@@Pariah6950 Damn, roasted.
@orenz.272 Жыл бұрын
Sonic & Sega All Star Racing was regarded as better than Transformed, no ?
@TheDiego9082 жыл бұрын
For a time I thought you were meticulously and religiously time attacking Sonic 4 in order to salvage the game
@wreday7202 жыл бұрын
Thought this too lmao but with Unleashed, but we still have a ways to go before that
@HadesTachyon2 жыл бұрын
Riders DX and Regratifies rookie/intermediate Player here,both games are absolutely a blast. With DX they'll be adding more characters and skins and in general it's just amazing and a blast to play (Too bad that TE and DX can't work together,the mod they could make would be amazing) Dosent matter which mod you play,join their discord and play em! The more people we get to enjoy the game,the bigger chance Sega makes a game in 2023!
@ultimateshadeofwar2 жыл бұрын
18:49 And learn a bunch of stuff in the game, like i mention i learn Grinding on rails as the last skill i learn of this game, from where? Mission mode, Air management? Mission mode, seriously mission mode teaches you a lot... But if you don't learn the basics you are screw, and ironically... The story mode does a good job to basically beat you in the head with how hard it's until you learn the basics, it may not be everyones cup of tea... But damn that as a kid i enjoyed that.
@ghosty25482 жыл бұрын
Good now Someone will add Zavok because of you.......... God help us-
@geoffreyhamm34362 ай бұрын
F-zero gx is a good example of balanced complexity
@Ismazing2 жыл бұрын
Are you gonna do a video about the story of Riders?
@keshang_laow83256 ай бұрын
Bruh, there are no issues with turbulence. All your points about it were how you didn't like it but failed to point out any issues with it. It takes zero skill to use, helps you catch up to the person in front of you, and you don't even need to do tricks while using it. Plus, you don't consume air when riding them and it can lead you to secret areas for further help catching up with everyone else. There is literally no flaw in it. Plus, you actively need to force your way into the turbulence if you don't get on from the tail end
@goldentrout4811 Жыл бұрын
Such a good review!
@Phanton40411 ай бұрын
Honestly I enjoyed the mission mode in this game. It gives you a lot of things to do which is good in a game that demands so much practice to get used to all the shit you can do
@TomasioTV2 жыл бұрын
"Buried deep inside menus" Oh, please, sir. It's not that hard finding a tutorial video inside the game... All it requires, is some effort.
@NieveriaАй бұрын
and all it would've required on the dev's part is to ask "would you like to view the tutorial" before you start
@mariodingalingАй бұрын
it shouldn't take any effort at all to find a tutorial
@KennytheHedgehog6192 жыл бұрын
#ZavokSweep
@erc33382 жыл бұрын
How did it take me this long to realize Sonic Riders is just Sega's F-ZERO? Like, Sega made F-ZERO GX, so it only makes sense they'd reuse the engine for one of their own IPs.
@shir0azure3392 жыл бұрын
Question. Would the charge jump from this game work for a Sonic platformer? Not like the Secret Rings sliding charge jump (which I feel didn't work with its reaction-based level design). I wonder if it could work with open-ended level design that has more emphasis on *when* you jump instead of *where* you jump? It may seem unnecessary since jumping has always worked as is but I want to challenge that notion a bit. Just think of running around while charging a jump before a ledge. Maybe you could buffer a charge jump in mid-air Spider-Man PS4 style, doing tricks and bouncing from tree to tree like the Sonic CD intro. It may even feel more intuitive due to the tension and release of a button simulating the feeling of jumping IRL. What do you think?
@ultimateshadeofwar2 жыл бұрын
Im going to be the weird guy here that says that i have never had a problem learning the mechanics of Sonic riders, not to say it was a walk in the park, no it kicked my 10 year old as hard, but i manage to take that on and learn it's mechanics, the last mechanic i learn out of all the mechanics i had to learn about this game was rail Grinding... Yeah, i learn how to not go through races losing my air meter manipulate it to expend it almost completely through a lap just before ramps against the CPU before i learn how to rail grind... Did i also mention my main was Shadow as an 10 year old?
@RobinRhombus27 ай бұрын
I actually don't hate Zavok as much as most people.
@alexandrpeterberg390 Жыл бұрын
Man! I realized that there are many Sonic games that were released in 2006. As a matter of fact, there are a lot of Sonic games that were released in the 2004-2008 period. This is the more reason why Sonic 06 should have been delayed by a year or two! Though to be fair if the release of Sonic 06 was delayed by a year or two, we wouldn't call it Sonic 06.
@bigdk47022 жыл бұрын
I love your videos sm
@maxenswlfr1877 Жыл бұрын
Hey Pariah ! Now that it's possible to play Free Riders with a controller, do you think you could talk about that game too ?
@meleeludens2 жыл бұрын
29:39 i’m sorry. IS THE MOON HALF DESTROYED IN THIS GAME???? THE SPINOFF HAS THAT CONTINUITY POINT BETTER THAN THE MAINLINE GAMES DID????
@Pariah69502 жыл бұрын
Nope. That was added in DX.
@meleeludens2 жыл бұрын
@@Pariah6950 that's such a neat detail to add in that case :o
@dayvonlouis5187 Жыл бұрын
Next to Sonic Unleashed this game is the one I really want an enhanced remake for
@bluecheckmiya2 жыл бұрын
As much as I've played this game over the years... I had no idea about the holding forward or back to go further or more upwards
@rickeybat2 жыл бұрын
I'm play SRTE I love how they label an area in the discord Mobius
@icebendingk23532 жыл бұрын
My favorite sonic game last goo
@JaredtheRabbit2 жыл бұрын
I wonder what the competitive meta is like for both mods.
@CrimsonGaia2 жыл бұрын
the vast majority of VODs for competitive games can be found in playlists on my KZbin channel. Naturally the meta changed greatly between each version, but I do put the version being played in the title so you can tell the difference
@charleschamp98262 жыл бұрын
Huh, I guess I'm nobody. I got the first Riders game second hand without a manual and when I first did a race I found the way races start to be really intuitive. Also IIRC Power Type characters had the worst type of shortcuts, I mean straight up disadvantage. Because unlike the other two types once they smashed open a shortcut any character can now take that path, while Power Types are stuck being unable to use the other two shortcut types. Also smashing stuff only refills air once cause those objects are just gone for the rest of the race. Meanwhile Speed and Fly types can grind rails and fly through boost rings as many times as they like and still gain the same amount of air each and every time.
@Pariah69502 жыл бұрын
That's something fixed with the mods. The objects respawn almost immediately in them.
@Laekith2 жыл бұрын
This game to me always seemed like a gimped Sonic game and an ever more gimped racer, maybe I should actually give it a shot though. And also I miss SSX so that's another reason. The art style of Riders was always one of the coolest things ever conceived though
@RTHbeto272 жыл бұрын
Yeah as a 8 year old i dint undestarnd shit about this game but now i enjoy it a lot, Will try to convince the gang to play this instead of Mario Kart this holidays
@reudig123lol4Ай бұрын
4:37 How is this complicated... I was 8 years old when I player SR and after running into the fence 10 times I realized that I shouldnt do that... not very complicated xD
@GuilitoDoinks Жыл бұрын
I played this before I bought F-zero GX, and again after completing F-zero GX. And I feel like Sonic Riders may have been a little inspired from F-zero, especially since some of Sega worked on both GX, and AX. Especially with the air meter and how that is effected by boosting and how routing is planed with gaining and losing air, a lot like the energy meter in the 3D F-zero games. Even drifting and attacking is kinda similar, but instead of a spin or side slam in F-zero, it's a tornado and boost. Both greatly disrupting or completely eliminating your competition.
@ShadowMark3_ Жыл бұрын
Imagine Sega finally decide to give Sonic Riders another chance, remake the first game while also importing tracks from Team Sonic Racing. Edit: Also, a necessity: Getting the DX or TE devs on board.
@jasefrybo22322 жыл бұрын
Man remembering back when I first played this game in 2012, I don't know how to grind on rail and just keep playing till I finished the game. That is until the TE version came out I found out I have to press the jump button twice to get on those rails. The game really did a bad job at explaining the mechanics in-game, aside from tutorial video which was easily missed by every new players when they started playing the game
@iskamagg31716 күн бұрын
I once locked myself for a week to 100% this game. Very fun. I actually think the mission mode is really good if you're only going for the gold medals, which is extremely hard, and when I finished all zillion of them I felt like I mastered the game, even boost chaining (which is actually a thing in vanilla) I see that you didn't do that, because you actually believe vanilla Super Sonic was any good. He's absolutely dogwater. He burns so many rings that he feels more like a challenge in collecting all the cans, than total domination like Sonic R.
@username94263 ай бұрын
“Sonic Was Always Good” - IGM if it were good.
@igeljaeger2 жыл бұрын
I played Riders when it came out as an 11 year old and figured out the mechanics by myself no problem. Not sure what kind of baby gamer lacks the patience for this.
@outcastnitewolf53477 ай бұрын
I'm surprised no one has modded the deadly six into bomb rush cyberfunk yet
@alexsartandgameschannel38832 жыл бұрын
Still waiting for them to add Chris
@JdaMike2 жыл бұрын
Wow, I just got this game not to long ago, for my PS2.
@greenD72442 жыл бұрын
41:27 This but completely unironically
@joshhacker85032 жыл бұрын
I am not good at racing games, so I struggled with Riders a lot! Wanted to like it, but I couldn't. I did beat the story mode, but I wasnt having fun. Even after unlocking Shadow, I still couldn't force myself to enjoy it enough to revisit the game after a while.
@porygonlover3222 жыл бұрын
i hope you keep up the energy for zavok into your lost world story video
@ViniciusTanure2 жыл бұрын
I learned how to play Riders many years after the first time I tried it when I watched some KZbin video. Damn, once you learn how to play it it's such a good game.
@Mateus_Carvalho2 жыл бұрын
It's defintiively a looker and the mods seem to have made it better than when I played it back in the day. Still not really for me but nice to see people are giving it care.
@sticklyboi2 жыл бұрын
to vimms lair i go
@chaosspider57655 ай бұрын
Alas, the wrath of Nintendo, Sega, Lego and some random Video Game organisation have removed this and most sonic, nintendo, lego and other popular games from probably the best site you could find them
@TheSidekickGuy642 жыл бұрын
At least in vanilla to do an S-rank trick, just do a trick 3 times in the same direction. Basically 3 right spins, or 3 front flips, ect. Hope this helps.
@FengTheSlayer2 жыл бұрын
You love to see it
@itzdcx8 ай бұрын
they're never was a doubt
@HydraBread2 жыл бұрын
It needs an official steam port so bad 🙏
@bababobo50672 жыл бұрын
This is weird. I’m pretty sure I got Sonic Riders DX since, I have Silver, Chaos, and Metal Sonic, and all those different color skins. But for some reason, my character select screen looks different from yours. It uses the original character portraits. I also don’t have all those stats that you do.
@Pariah69502 жыл бұрын
You need to get the texture pack and make sure it's loaded.
@bababobo50672 жыл бұрын
@@Pariah6950 Hey, sorry to bother you again, but I just wanted to know if I’m doing something wrong. I believe I have the textures “loaded” but they still won’t show up. I put the GXEE8P folder into the load/textures like it instructed me to. And I enabled custom textures for the emulator. Even when I go into the game, I see text at the top that says custom textures are loaded. And yet, the textures are still the same as vanilla Sonic Riders. What could I be doing wrong? Is it because I also have vanilla Sonic Riders installed? I noticed that it and DX have the same game ID, so could the emulator be getting confused or something? Again, sorry to bother.
@Pariah69502 жыл бұрын
@@bababobo5067 Not sure. Ask someone on the DX discord at this point.
@Miss_Rydia2 жыл бұрын
It took me literal years to beat the first game. I couldn't beat the second stage, and then every stage after that was beaten by me with all the style and finesse of bashing your head against a wall until it breaks.I'm still not sure how, like, half of the mechanics work.
@nef21572 жыл бұрын
I knew some things about this game but I never figured out how to boost
@cone786 Жыл бұрын
Are we just not gonna talk about the little battle mode or anything?
@squidkidq78172 жыл бұрын
At first I sucked sooo much at this game. After a month I’d say I became a 8 year old pro. Then I went on to master zero gravity. Best sonic spin off!