6:20 "Everything just looks so deep fried" What a strange, unique insult.
@SFproductions14 ай бұрын
LMAO i couldnt think of any other way to describe it
@eliezersarcos78134 ай бұрын
@@SFproductions1 i legit turned my head and audibly said "whatttt???" When you said it looks deep fried lol
@RClipsGaming1014 ай бұрын
Yeah, no that is actually an accurate way to describe it. I know cause it's the only version I have.😅
@CyberTronX2804 ай бұрын
This line gave me a good laugh, ngl. 😂
@TheRobloxianBeatSabertist3 ай бұрын
Plastic would be another way but that’s for other games like Miitopia. (I find it’s quality better on the 3DS because it looks “plastic” on the switch.)
@undyingstar4 ай бұрын
Just to point this out, if you fully zoom in into the sonic 2 island in origins it can drop to 15 frames, which is insane
@SonkerOfficial2 ай бұрын
can confirm that this is true. How do you even mess up a menu?
@carloshenreque25Ай бұрын
@@SonkerOfficialAny recent cod:
@malachigvАй бұрын
@@SonkerOfficial hedgehog engine bloat; it's good for a full game, but just for a menu is overkill and by shoving a ton of shit into one confined place, they're actively fighting against the engines main advantages that set it apart from everything else. Unity would've been a MUCH better choice technologically speaking, though why would they pay a license for a quick 3D menu when they already got a powerful 3D engine they don't have to pay a license for? 15fps.
@kirby21-xz4rx27 күн бұрын
@@SonkerOfficialFr 😂
@FanicTheHedgehogYT4 ай бұрын
We just realized every Nintendo Switch Sonic Games runs like 30Fps
@ahmedhasan49664 ай бұрын
Sonic Mania and Sonic Superstars:
@SonicTheHedgehogX154 ай бұрын
@@ahmedhasan4966that one looks good
@repoversemedium4 ай бұрын
@@ahmedhasan4966exactly
@Izhen_UwU4 ай бұрын
@@ahmedhasan4966 both run at a smooth 60 FPS!
@groudonor124 ай бұрын
@@ahmedhasan4966 2D Sonic Games with ONE of them being made by a fan and the OTHER made after the juggernaut that's Sonic Frontiers..
@Unfunnyjestr4 ай бұрын
It’s really funny how Nintendo Sonic fans went from getting exclusives to having worse ports than the original game cough (colors) cough
@TravisLee334 ай бұрын
S😅
@gmoneythestickman4 ай бұрын
(cough) Adventure
@2fernandoc14 ай бұрын
@@gmoneythestickman At least it ran at 60fps
@TheRobloxianBeatSabertist4 ай бұрын
That's pretty much the result of having a console held back in terms of quality.
@flarestorm94174 ай бұрын
SEGA: this is what you get for that crummy Wii U exclusively from the mid-2010s!
@Galacticstarsofthegalaxy4 ай бұрын
Keep in mind the casual player won’t think “ OH THIS GAME IS A SLIGHTLY FPS DOWNGRADE “ most don’t care, they play the switch to have fun, not because it’s BAD, when someone plays frontiers on switch 90% of people won’t complain about the fps downgrade, you don’t even notice UNLESS you compare it side by side with another version but why the fuck would you do that?
@littletiffany90894 ай бұрын
This is something I noticed about SF Productions' content. He brings up stuff 90% of people don't care about or notice. Unless said person is a chronic Twitter user. There is a term called "Brainrot." Though I don't fully understand what it means, I think SF Productions has that
@RClipsGaming1014 ай бұрын
I'm a switch user for most of these games. And legit the only one I really think was worth mentioning was Frontiers. And that's only because the looks just that much worse on Switch than any of the other ports. I have arguablybhad a better time with these versions of the games though since, even though the graphics took a slight hit, the switch controls honestly feel very responsive and smooth. And honestly, when it comes to games like Forces specifically, that's a plus for me since I mostly don't enjoy the game due to the bad physics and controls. So yeah, I'd say for even more die-hard Sonic fans like myself, the only thing that would have been worth bring up would have been Frontiers, as it's the most relevant to what he's talking about. Everything else is just kind of nit picks.
@Rodriguez-ib8oi4 ай бұрын
This is why its a joke when people imply these people posting on KZbin/Twitter represent a fanbase. No, they dont
@marioboi3234 ай бұрын
I haven’t found anything wrong with the switch port. Even compared to the other versions of the game, it looks pretty good
@cabin_ot4 ай бұрын
@@littletiffany9089by definition you have brainrot for not being able to notice going from 1440p 240fps to 720p 30fps. This is a MASSIVE downgrade for me and extremely noticeable no matter what kind of drugs you kids are smoking to “not notice”. I would have to assume your eyes are broken if you think frontiers was only a small fps downgrade because that shit reminded me of the sonic unleashed ports for wii and ps2
@aldenaoc88474 ай бұрын
“Sonic had a rocky history on the switch”
@TheCrazyGamer4 ай бұрын
Not a graphical difference but fun fact... the switch port of Team Sonic Racing is missing the opening CGI cutscene that is present in every other version.
@2fernandoc14 ай бұрын
I believe they said they didn't have enough cartridge space, but they never added it in the digital version or added it as a free update/patch
@judahfalls77044 ай бұрын
It is to save on the Switch tax. By removing the CGI cutscene, they can use a much smaller card with a lower Switch tax, then they can sell the game cheaper. They could have put it in a patch but they obviously didn't see the point in taking away space from the switch for it.
@GenerationZ3134 ай бұрын
I find their reasoning for not having it absurd, especially since Team Sonic Racing was included in a physical double pack that also included Sonic Mania on the same cartridge. I mean, they also could've just patched the game to include it as well, not to mention the digital release wouldn't have this problem, so it just sounds like they weren't willing to go the extra way to add something so trivial.
@panafa36174 ай бұрын
@@judahfalls7704switch tax lmao, what a funny term
@silentkill4504 ай бұрын
@@GenerationZ313The double pack probably used the cartridges with the same capacity as the original release considering that sonic mania is only slightly under 200MB with the opening cutscene probably taking up a significant amount of space in comparison. Most people also made the flawed argument of “oh, but I downloaded the cutscene from a KZbin video using a converter and it was only 10MB” not knowing that most video files in games tend to be uncompressed data.
@GTPvZGamers4 ай бұрын
This video really cleared up a lot of my doubts about the Sonic ports on Nintendo Switch!
@sonic_production4 ай бұрын
Frontiers is actually fine until you get to final horizon...oh my god. because the objects are spammy it sometimes leads to fps drops, heck even physics glitches. but it was somewhat still playable, and the final boss was surprisingly good looking on it.
@DraculaHasBaculaPain4 ай бұрын
I actually beat Frontiers on Switch and ngl it looks fine, I think people are exaggerating WAY too much about how it looks
@Keeby2192 ай бұрын
me too! its a perfectly playable versions of the game and im someone that values gameplay over graphics so i had a great time with Frontiers
@KingPotatoMatt2 ай бұрын
On dock it’s wayyy noticeable how bad the game look
@Keeby2192 ай бұрын
@@KingPotatoMatt it's kinda crazy ngl
@chillbillxxx123i40Ай бұрын
It looks like it was made in Roblox
@ForgottenC289028 күн бұрын
Yeah, its playable, but I experienced various crashes and fps drops that do not occur in other switch games
@agentomecha6344 ай бұрын
Before I got a Series X, the Switch port of Sonic Frontiers was how I first experienced that game. And despite the lower quality graphics and lower framerate, I didn’t really mind it. I even ended up putting a lot of hours into the game and often found myself playing the it in handheld mode a lot. The game being locked to 30fps doesn’t really bother me either. I can’t really tell the difference between 30fps or 60fps unless I’m watching a KZbin video. The only time a game’s framerate bothers me is when it’s very inconsistent.
@judahfalls77044 ай бұрын
You are also honestly the audience SEGA is hoping for. The point is they got a game that is playable that still resembles the bigger version of the game. That is commendable.
@GenerationZ3134 ай бұрын
I'm still playing the Switch version of Sonic Frontiers and it plays fine enough but with that said I generally agree that aside from handheld play it is objectively the worst way to play.
@jollama4 ай бұрын
@@judahfalls7704Ignorance is bliss
@jollama4 ай бұрын
Bro probably thinks real life is 30 fps
@judahfalls77044 ай бұрын
@@jollama Indeed.
@judahfalls77044 ай бұрын
You have to understand they are already severely limiting games like Frontiers with the Switch in mind. That's why every version of the game has horrifically hard coded pop in, that you can only partly resolve on PC. The only way to make games run really great on Switch is to build separate games for it. And we don't want to go back to that era of Sonic. Things will get a bit better when the Switch 2 comes out. It's not SEGA's fault that the Switch is significantly weaker 2 and a half generations behind in power.
@Shrock568Ай бұрын
The pop in is there for the platforms because they were added very late in development, not because of the switch
@Rehan.DBL_YT28 күн бұрын
@@Shrock568the switch is still the reason. You try to optimize a game for 3 different consoles and a pc that are 3 console generations in specs apart. Than try to do that in crunch time along with a budget of 10 dollars and 20 game devs with a campany who doesnt care about their own franchise and the well being of set franchise. I can confidently say that if they didnt port it natively to switch, but instead gave a cloud port, that they wouldve had much less work on their hands. ESPECIALLY with optimization Why do i say this? Because a trailer for the game that was originally planned to debut on GOTY 2021 showed a build where the fidelity was better with more effects. Mind you that was a build for the game from 2021, 5 months before the ign stuff.
@Shrock56822 күн бұрын
@@Rehan.DBL_YT Notice how the 2021 build you are talking about has *no* platforms or rails? That means the rails were added in between the first footage shown in 2021 and the IGN first. I saw Channel Pup's video on Sonic Frontiers's development. The platforms having terrible pop-in happened because they were added late in development, not to downplay for the Switch.
@Shrock56822 күн бұрын
@@Rehan.DBL_YT As for your first point you are definitely exaggerating. Sega is smarter than that now. As for your second point: literally anything is better than a cloud port. Just be happy we didn't get one of those. That would have limited the Switch even more since you would have to always have good connection to the internet. With the current Switch port of Sonic Frontiers, I got to play it camping. *Camping!* I also play the game on PS4 if you were wondering
@Rehan.DBL_YT22 күн бұрын
@@Shrock568 if they were they wouldn’t be pulling this stuff for the past 15 years. 06? They made them crunch for a year by constantly changing the story. Then they also tried to make a port for a console that never even got the game. Forces? Made them develop a game from scratch with a new engine which had to be done in less than a year. Then we have frontiers. They made them work with a low budget, little amount of devs and were putting them under crunch time.
@d.o.a92364 ай бұрын
The fact that Frontiers was planed to be launch on Switch really slowed down the game because CLEARLY THE PC AND PS/Box version were tone down to match the Switch. Explaining all those pop ins and the low render distance
@judahfalls77044 ай бұрын
Indeed and Sonic Team clearly didn't have the budget or team size to properly test and build out the game for higher spec platforms, so they basically just hard coded it around the lowest spec hardware, the Switch.
@ajflink4 ай бұрын
That was my personal theory for a while. It is kinda why I have this sentiment that the Nintendo Switch is hindering games that I have to sacrifice things that would work fine on PC, PS5, and Xbox Series X yet struggle noticeably on the Nintendo Switch. It would be like making an Xbox 360 and PS3 game but having significantly scale back because it needs to run on the PSP as well as and there is no time or resources to make two separate version of the game.
@RClipsGaming1014 ай бұрын
The switch MIGHT hinder some games, but that's more so because developers don't take their time anymore and do their homework. Admittedly though, it is amazing that certain games can even run on this thing sometimes.😅😅😅😅😅
@d.o.a92364 ай бұрын
@@judahfalls7704 explaining how and why a switch version is identical to its Xbox/Ps version even though it’s a sonic game so the graphics aren’t that high to begin with
@ajflink4 ай бұрын
@@RClipsGaming101 Very true. The Witcher III and DOOM Eternal are probably the most surprising ones that I know of.
@zachpro54754 ай бұрын
Sonic games have a rough transition to the switch
@ahmedhasan49664 ай бұрын
Some of them did, some of them did not.
@groudonor124 ай бұрын
@@ahmedhasan4966 having a drop in frame rate doesn't equate to "oh it's fine"..
@andersonsansonowski4594 ай бұрын
@@groudonor12this is the second time I see you around making jokes about sonic's rough transitions😂
@TheLogreal4 ай бұрын
@@groudonor12 except it does, 30 fps is fine.
@snakey8884 ай бұрын
@@TheLogreal But 60 is much more preferable, especially for a Sonic game.
@SonicTheHedgehogX154 ай бұрын
7:43 something i actually kinda like about the switch port is it looks like a 3ds game
@TheRobloxianBeatSabertist4 ай бұрын
Yeah but it makes it look like it just has better renders than 3DS. I saw a comparison of Miitopia on 3DS and Switch and the Switch made everything look really plastic.
@GenerationZ3134 ай бұрын
I always thought that Sonic Superstars artstlye reminded me a lot of Sonic Generations on 3DS.
@randomgamingin144p3 ай бұрын
shame that the nintendo switch's screen isnt 120 hz so you cant use shutter glasses and alternating images to make it 3d (you could do alternating 30 fps but that would be VERY flickery)
@randomgamingin144p3 ай бұрын
well theres always red and blue glasses.. but those kind of compromise colour accuracy
@jskywalker584 ай бұрын
I think sega should try making a sonic game with a cel shaded artsyle not only do i think that artstyle would fit sonic greatly but it would make it easy for the game to run of nintendo consoles
@RaziOrSomething4 ай бұрын
I play Gens with a cel shader mod and it's beautiful, it fits Sonic perfectly.
@crestofhonor23494 ай бұрын
Cel shading doesn't make the game easier to run. The switch would still need heavy compromises as it's weaker than smartphones too
@continental_consumer4 ай бұрын
Or they can do nothing becahse the switch 2 is coming out at around early 2025 with ps4 gen level power which is what their games are made for anyways
@arturothehedgehog113 ай бұрын
@@crestofhonor2349 they can do something like BoTW that uses models with a somewhat lower poly count thanks to the cell shading hiding those little details
@SuperDuckyPlaysGames4 ай бұрын
I own the Switch version of Team Sonic Racing, and I honestly had a fun time with it, and I didnt really notice any graphical issues (to be fair I also always played it in handheld mode)
@baxodlade4 ай бұрын
Same, I own it along with the mania pack and honestly, I don’t see any difference
@judahfalls77044 ай бұрын
You are honestly the audience SEGA is hoping for. The point is they got a game that is playable that still resembles the bigger version of the game. That is commendable.
@UltraSTH4 ай бұрын
I first played Sonic Frontiers on my Switch, and let me tell you, when I got my Xbox Series X and downloaded Frontiers to it, it felt like I was playing a remaster of that game and it was AMAZING
@Red_Rascal904 ай бұрын
As a guy who only owns a switch, i never saw any of the bad. I thought the game looked good, i didn't have any performance issue. Maybe, that's because i bever got the chance to play the other versions
@davion47774 ай бұрын
Man, the Switch Colors port was such a baffling travesty. They couldn't even manage to get a remaster of a freaking Wii game run at 60fps. In my opinion any remaster that doesn't target 60fps is automatically ridiculous, but this is even worse. Instead, I love Origins on Switch and it's my favorite version of the game because I have the NSO Mega Drive controller, so my experience can be as close as possible to the original.
@OmarRodriguez-pj3qy4 ай бұрын
In Sonic Mania for Switch, I recently noticed this significant frame drop during the Chemical Plant Act 1 Boss. When the machine is below moving left to right and you run left to right too, the frames get very choppy. Though I think it may only happen if you have a shield active at the same time which also increases the activity going on. It’s hard to look at when it happens but it’s only a couple seconds at a time and really only that one instance in my experience.
@zekmaster6444 ай бұрын
That's crazy cause when I ported my copy of Mania to the Wii there was 0 issues with that boss. Kind of insane that that boss is more optimized on a gen 7 console than on the switch
@ItsAubreeyy4 ай бұрын
4:09 isnt it HILARIOUS how the fucking WII can run sonic colors better than the switch
@Speedsterblue7893 ай бұрын
The fact frontiers graphics on switch weren’t great compared to other consoles this just scares me on how the switch port of sonic x shadow generations is gonna look.
@SonicTheHedgehogX154 ай бұрын
Since they took a while to get sxsg for switch, i feel we switch users can finally play the game with good frames, i know gens will look amazing as the switch is stronger than ps3 and xbox 360, and gens is hardly changed, i just hope shadow gens looks good
@GenerationZ3134 ай бұрын
It's a matter of optimization at this point. Sonic Colors Ultimate could've easily run miles better than what we got, but clearly, not as much care was taken with that port, especially since the job was outsourced to another Studio instead of Sonic Team.
@SonicTheHedgehogX154 ай бұрын
@@GenerationZ313 switch users gonna eat good with sxsg
@snakey8884 ай бұрын
Expect no higher than 30 fps on switch. While 60 fps on consoles.
@deadturret40492 ай бұрын
Im calling it now; chemical plant from original gens is still going to tank the framerate to single digits like it did on xbox 360
@slam4224 ай бұрын
Fun fact about colors ultimate; the majority of the "Seizure inducing" glitches were hoaxed. They were being done on an emulator to make it look worse than it actually was. It was still there but nowhere near as bad as it was being made out to be.
@SFproductions14 ай бұрын
Oh yes I remember that but there were still REALLY bad glitches on actual hardware
@Sydney_Angelyt4 ай бұрын
that's wrong, actually. No one was trying to fake them. Only one glitch was done on an emulator, being the T-pose in planet wisp but even that glitch was replicated on real hardware later. But people took that and ran screaming they were all fake.
@legoboy71074 ай бұрын
Actually no, initially it was found out that someone was getting the seizure glitches on emulator, and some started CLAIMING they were fake, but then AFTER that it was discovered that, no, they are very real and do happen on the Switch. So it was not a hoax after all, but it was a developing story, and what you described was a specific point in that developing story but it wasn't the final conclusion.
@judahfalls77044 ай бұрын
Colours Ultimate was less a reflection on the Switch's old hardware and more on the fact that they handed it off to Blind Squirrel who tried to run Godot engine on top.
@GenerationZ3134 ай бұрын
@@judahfalls7704it was more of porting issue than a hardware issue for sure. I mean you can probably just emulate the original Wii version on Switch and it would probably run much better than the actual remaster.
@lemon5000-tj6nv4 ай бұрын
0:13 unwiished, gens 3ds and lost world 3ds crying in the corner
@warioplushАй бұрын
And Colors DS
@flaviaocopeiro4 ай бұрын
I think you didn't give enough credit to Team Sonic Racing, sure being only 30 fps is a bummer, but Allstars Transformed was also 30 fps on consoles and that's how most people played the game. I think you should've praised more the port cause it's honestly amazing how graphically it looks the same as the PS4 version, most multiplat games on Switch have some more downgrades in textures and lighting even if you cut the framerate in half, but this port hardly any graphically different from the PS4 and it runs at 900p docked and full 720p handheld, it's awesome really.
@deadturret40492 ай бұрын
Lighting is noticeably worse on the switch version though. Definitely not a deal breaker mind you; its a great port and generally a fun game still
@justinli51174 ай бұрын
At the end of the day, we should be glad that Sonic games are on Switch regardless of performance issues, we don’t need a “Genesis does what Nintendon’t” situation, just let the blue hedgehog be in Mario’s territory
@JoshioE1104 ай бұрын
Thank you! I don’t care about performance issues, as long as I can play the game that’s fine. I’m also glad you’re against that quote.
@Emerlthebestcharacter4 ай бұрын
I'm just happy to be able to play the same game and not a different one with the same name unleashed wii
@GenerationZ3134 ай бұрын
@@EmerlthebestcharacterIt's great that we're getting the same experience across all platforms but I'm actually starting to miss the days where the handheld ports were different. That's not to say they were all great but if I wanted more of the same game I could always rely on a handheld version to possibly fix some issues I had with the console version.
@jollama4 ай бұрын
Bro’s encouraging low standards
@Mojo13563 ай бұрын
@@jollamamore like not all of us need everything to run at 1440k resolution and 120 fps.
@andreyrh4 ай бұрын
Honestly imo, Frontiers is kinda understandable, but games like Colors honestly don't make any sense, are you telling me a wii game can't run on switch at 60fps? When there is Kirby Return to Dreamland Deluxe, Super Mario Galaxy or Zelda SS? Generations, at least the part of the og generations has to run at 60fps because the switch is way more powerful than a X360/PS3, at least talking rn at the 3D games
@Mojo13563 ай бұрын
You overestimate how much stronger the Switch is compared to the Xbox 360 and PS3. And the other issue is that the original Generations ran at 30 fps for the console release.
@Mojo13563 ай бұрын
And as for Colors, I blame the fact Sega not only handed it to what are essentially a bunch of new kids in a new development team altogether but also did the usual Sega rush for the holiday season treatment.
@andreyrh3 ай бұрын
@@Mojo1356 I mean, the switch is halfway between an X360/PS3 and a XONE/PS4, and honestly, even rn a very low specs laptop or even pc can run fairly decent generations, so there's no reason the game can't run at 60fps on Switch
@andreyrh3 ай бұрын
@@Mojo1356 true bro, colors ult was super rushed, and sadly, even on next gen platforms it was a complete mess, just that switch took that plus a really unstable framerate
@Mojo13563 ай бұрын
@@andreyrh you give the Switch’s hardware way too much credit.
@HybridAngelZero4 ай бұрын
Sonic Colors is one of my favorite games in the series and I am so baffled not just by the Switch version but like, in general. I don't know why they couldn't just take the Wii version, polish it up into HD and call it a day. Apparently some data mining shows that a bunch of models like the Wisps seemed to have been redone with unnecessarily high polygon counts, and like... it's just such a mess
@TheOfficialMateoPlays4 ай бұрын
Overall, I'm just confused about how video game companies can release games on a handheld with an almost ancient mobile chip while they can't release it on last gen home consoles and newer mobile phones.
@ZeDLoCs4 ай бұрын
The Sonic Ports on switch are programmed to read inputs at 60 while running at 30. It’s mentioned in interviews with Sonic Team over the years. This however doesn’t directly apply to Colors Ultimate, I’m unsure of that port since it wasn’t directly done by Sonic Team.
@shreyashishmitra61964 ай бұрын
The reason why sonic games on switch run on 30 FPS is because of they don't reduce the number of tri polygon in the models
@crestofhonor23494 ай бұрын
The lighting is probably a bigger reason. You can only cut down the lighting so much before it doesn't resemble the original game. The poly count is much less of a reason why as the Switch version already has reduced poly counts. Still they'd never hit 60fps
@LotsOfToubleUsuallySerious4 ай бұрын
The pop-in and repeating textures in Frontiers are an issue (and a big one at that), but i think the textures are quite justifiable in the open zones, as they are massive open worlds with lots of things going on, so if you wanted high quality textures you'd need Colors Ultimate loading times, probably even more. The fps never went below 29 for me, and i beat that game to almost 100% completion (i just need some collectibles and S ranks) Also, 30fps = unplayable now?
@vinialt5314 ай бұрын
i got 100% on sonic frontiers for the switch, and it was honestly not as bad as it may sound!
@lirfrankАй бұрын
5:04 The seizure-inducing bug seems to have been only on pirated copies. I have the game since launch and never experienced them.
@polokidreemzplayz59634 ай бұрын
What’s this melody? 9:00
@chris100414 ай бұрын
Lagoon City act 2
@polokidreemzplayz59634 ай бұрын
@@chris10041 thank you
@chris100414 ай бұрын
@@polokidreemzplayz5963 Your welcome man
@EvelynIsWriting4 ай бұрын
Literally just bought Sonic Superstars for the switch, then checked KZbin, and this is the first video I see. Thank god there's nothin too bad with it lol, good video
@androgamerzx3894 ай бұрын
Takashi Iizuka already confirmed in an interview that Sonic X Shadow Generation will be capped at 30 fps.
@baxodlade3 ай бұрын
which campain?
@jamiewilliamson98292 ай бұрын
Did he? I can't find anything on that.
@Star.67392 ай бұрын
on EVERY platform?
@baxodlade2 ай бұрын
@@Star.6739 no obviously
@baxodlade2 ай бұрын
Where
@Bean_Lava2 ай бұрын
AND I bought Frontiers on my Switch and SuperStars on my Playstation! 😭
@SONICSTREAM644 ай бұрын
Not going to lie I'm an switch user and I'm surprised that the game can even run on the Nintendo switch (Great video by the way)
@zaidebtw4438Ай бұрын
An option to switch to 720p and maintain a 60fps resolution would be cool
@jesusochoa53504 ай бұрын
I actually thought Sonic Frontiers on Switch looked decent.
@sunnyezemba70214 ай бұрын
Honestly same, but then I played the Xbox version, and the rest is history
@John_Smith53 ай бұрын
Playing other platform versions is a night and day difference compared to the switch
@Reach_74 ай бұрын
this isn't a video... this is THE video...
@ukraineball9534 ай бұрын
With mania, people have got it running on the Wii, in 480p of course
@ninstars4 ай бұрын
The framerate drops really hard on the Switch version of Sonic Superstars if you use the speed shoes or a super transformation, this is probably caused by the after-image effect they have, they never bothered to fix that for some reason.
@Bender37_074 ай бұрын
Sonic Generations will probably look like the ps3/360 Version.
@EnzoZambrotti4 ай бұрын
I fully believe that Sonic Dream Team should have been a Switch Exclusive, or atleast be on both Mobile and Switch
@Snoc_-hf3lb4 ай бұрын
As someone who has every sonic switch port, yeah they’re pretty inconsistent. As long as you’re not playing a 3D Sonic game you should be fine. Although Forces and frontiers are still playable, I would NOT recommend colors ultimate as it’s not possible to 100% the game because when loading up rival rush the game will always crash
@arturothehedgehog113 ай бұрын
weren't the glitches in the Switch version of Colors Ultimate made with modifications via emulators? Frontiers also had similar glitches on Yuzu on the days close to release (Specially for people playing the leaked rom before release)
@baxodlade4 ай бұрын
Me who plays sonic games with 30 FPS: 🤷♂️ Me when I have 40 FPS in Minecraft 😡😡🤬🤬
@BrochachoTheBro3 ай бұрын
Sonic Mania is actually less blurry on Switch than on most other platforms, since the display scales evenly up to the tablet's 720p screen, as opposed to the uneven 1080p of other consoles which induces slight blur even with the filter set to none. This can be remedied by playing on a 1440p or 4K display, which are both 2x and 3x 720p respectively.
@eslm-studios29964 ай бұрын
Why do I suddenly have a bad feeling about the Sonic X Shadow Generations Switch port now...?
@xenogen3724 ай бұрын
For now the most we can hope for is that it runs at a smooth 30fps because devs do not wanna put in the time to make these remasters run ar 60 despite Generations not seeing any huge graphical updates compared to the Shadow portion.
@warioplushАй бұрын
There’s a bit of pop-in but it’s not nearly as bad as Frontiers
@THEPhantom20773 ай бұрын
I own the colors port and I’ve had this glitch where if I try enter the customization menu thing it crashes my game, and it’s the whole menu too when you check everything there, the screen goes completely black while loading and then it just straight up crashes
@SonicTheHedgehogX154 ай бұрын
Cant wait to switch 2, the only reason i have ps5 is to play sonic games at full power, once switch 2 releases and (hopefully) is powerful, imma just sell all my consoles for switch 2 and everything
@ahmedhasan49664 ай бұрын
Yes now you just have to to play the waiting game.
@Sydney_Angelyt4 ай бұрын
at that point you might as well get a gaming laptop
@russellwestbrook4624 ай бұрын
@@Sydney_Angelyta ps5 is still about half the price of any gaming laptop that is actually worth buying
@judahfalls77044 ай бұрын
I think you might be overestimating how powerful Switch 2 will be. At best it might come within spitting distance of a PS4, which is around the raw power of a Steam Deck. From there it is going to depend on how many clever tricks Nvidia has baked into the hardware if any.
@zekmaster6444 ай бұрын
You may as well get a steam deck and not lock yourself into Nintendo
@supercat20874 ай бұрын
Yo bro keep up the consistent upload schedule man you’re gonna blow up 😳
@SFproductions14 ай бұрын
I'll try!
@That1One-Guy4 ай бұрын
8:13 HOW?????? EVERYTHING LOOKS SO BAD IT GENUINELY MADE ME HATE THIS GAME MORE THAT I ALREADY DO
@CoffeePotGames2 ай бұрын
OKAY
@Bean_Lava2 ай бұрын
This is why the only Switch Sonic games I have are Sonic Mania, Sonic Origins and Forces cuz that game will never get worse. Or better no matter what console you use.
@Faizu7774 ай бұрын
Everyone stop hating the switch plz… I have my switch OLED, a modded 3ds and Wii
@SuperSonicUltimate-YT4 ай бұрын
Man I Just Released That A Lot Of Sonic Games Are Stuck On 30fps On Switch (Great Video Man 🔥)
@Bmontepeque114 ай бұрын
This is sumned up by "It looks so MASSIVELY WORSE 😭" *proceeds to show clips that are barely any different between one another*
@latsaspege20214 ай бұрын
probably due to youtube compression and stuff
@bomber3854 ай бұрын
@@latsaspege2021 bullshit...
@leothehuman_94764 ай бұрын
it depends. I personally can see big differences between switch and PC, but considering how bad the switch hardware is, they couldn't have done better, to those who don't look much to the graphics and technical side of things, I guess they're acceptable ports.
@Mojo13563 ай бұрын
@@leothehuman_9476dude. I know the Switch looks inherently worse because of the hardware. Do I actually care? No. Not at all. As long as the game looks fine enough and runs consistently (and it normally does), I couldn’t care less that I’m not playing with 1440k and 120 fps.
@dragonicbladex75743 ай бұрын
@@Mojo1356 Okay I mean that's great and all but he wasn't talking to you, people who care about these things are allowed to care about it as well
@srge1234 ай бұрын
7:10 2nd and 3rd island look MUCH better
@ExtraMarioFacts643 ай бұрын
One of the reasons its gonna be a miracle for the next nintendo console to actually not be a potato is this entire video.
@MrNeedleM0use4 ай бұрын
They mostly all are so much worse dawg 😭
@ExplicandoEnglish3 ай бұрын
Sonic Forces: 30 fps sucks Sonic Team Racing: 30 fps is horrible Sonic Colors: 30 fps is not good Sonic Frontier: I hate 30 fps Sonic Superstars: the game runs at 60 fps, but, nah, I think 30 fps would be fine here I wasn't expecting that.
@Yoshisaur774 ай бұрын
they definately switched the games up for some of these switch ports
@lancedabomb1232 ай бұрын
It is worth noting that even though Superstars does have the target 60 fps on Switch when you start doing co-op the game tends to struggle A LOT more performance wise and it has noticeably dipped below 30 at times when playing it co-op with a friend. It might be due to more things happening at once and the camera needing to zoom out more.
@vittosphonecollection572894 ай бұрын
Am I the only one who likes how Frontiers looks on Switch? I mean the lighting is even better than Forces, the reflections are really good and so are the colors. Plus Cyberspace looks almost identical to their new gen counterpart. I mean it's gonna look a lot better on an actual TV. Plus did you know that the Switch version of Forces has some effects exclusive to the Switch in dock mode? If you cross the bridge in Ghost Town in dock mode, it will have sunrays. No other version of Forces does that, not even new gen versions. Same with Space Port. On the part before the train QTE, the background has a blurry effect. And it's not a graphic cut, because if it was, it would be on handheld mode aswell. Plus some stages' graphical design changed in order to fit the hardware. For example Null Space replacing glass with metallic surfaces and the big circle of glass on the other versions is a cool green laser ring on the Switch. And this one's on handheld aswell.
@vittosphonecollection572894 ай бұрын
Plus yeah, maybe they look worse than other consoles, but they look good on their own IMO. They're not supposed to be costantly compared anyways and they still look like themselves...
@Shrock5684 ай бұрын
Wow! I didn’t know about that. Thank you!
@TheBlueTyphoon174 ай бұрын
Despite the technical issues coming from being ported to Switch, these versions still end up performing the best sales-wise out of all the console versions. It’s been clear ever since the series went third party in 2001, that a large portion of Sonic’s core audience are Nintendo console owners, which is why Sega is gonna keep making Sonic games for the Switch onwards.
@pablocasas5906Ай бұрын
Yeah, Sonic there's plenty of proof that Sonic games sell better on Nintendo consoles, and it's kind of ironic because it's the only major SEGA franchise that gets regular releases on Nintendo consoles, it took a long while for mainline Persona games to arrive on Nintendo, and just a couple of weeks ago Yakuza: Kiwami was released on Nintendo's hybrid console, the first Yakuza game since the WiiU port of Yakuza 1+2. But when it comes to Sonic, SEGA cannot ignore Nintendo The main problem is that modern Sonic games are still developed with major consoles in mind find, I don't know if it would be better for Sonic Team to develop these games with the Switch as the base console, but then there would be people complaining that the games are limiting their scope by the Switch
@noahslater19994 ай бұрын
Bro forgot that Unleashed got a completely different version based on the PS2 version. Saying nowadays there are “major differences” is just wrong. You can chalk it up to a lesser framerate and resolution across the board and no one seems to really care about it.
@TH-rx1kt4 ай бұрын
Considering how underpowered the switch is compared to the ps5 & series x, it somehow keeps up in frontiers
@aravbharadia4 ай бұрын
1000 views in 35 minutes bro fell off 🥀 (JK lol ur videos are great. i love watching your sonic content. Keep it up!)
@SFproductions14 ай бұрын
Thanks! 😁
@ayobamiodetoyinbo74184 ай бұрын
Suprisingly sonic colors ultimate now is almost glitchless now (except switch)
@mediamuncher694 ай бұрын
It sucks being a Sonic Fan on the switch sometimes. Like yeah it's portable (so you can bring it on the go ie- a roadtrip) and cheaper than a PS5 and Series X. But man you can't deny Sonic games look good on other consoles especially on PC. That's why I'm planning to getting a PC or a PS5 one day.😊
@ahmedhasan49664 ай бұрын
At least it's better than being a sonic fan on prior NIntendo platforms because at least now everyone gets the same game.
@Emerlthebestcharacter4 ай бұрын
At least it isn't a completely different game with different levels couch cough SONIC UNLEASHED WII
@mediamuncher694 ай бұрын
@@Emerlthebestcharacter fair lol
@m0dze15324 ай бұрын
Or you consider get a steam deck too It’s really good. Ps5 and pc are still great too
@mediamuncher694 ай бұрын
@m0dze1532 I am planning to get one too some day as well, maybe even this year! Since it is the best of both worlds. PC, Portability, Mods, and 60fps.
@Cilverkid4564 ай бұрын
To be honest a lot of these games didnt need compromises. A lot of them was compromised for no reason. Im pretty sure Sonic Forces, Colors (a freaking Wii game), and Superstars should have been better! But Sega confirmed in a interview with GameExplain they developed Sonic X Shadow Generations for PlayStation 5 first which they been developing for PlayStation first this whole time which is a big mistake give the only Sonic game out sell their Switch Version was Sonic Frontiers (only because it LOOKED like a Triple A), not for being Sonic. Most the Generation long Switch Sonic games been out selling their more graphical versions. So my question is why didnt Sega develop first for Switch to make sure Nintendo Sonic fans, their biggest audience had a great experience dispite power? Looking at Ratchet and Clank, Sly Cooper, and Jak and Daxer PlayStation is not the main audience for Sonic. Heck i don't see Astro Bot selling that well.
@jed42764 ай бұрын
From the pre-order footage with Dreamcast sonic cheering on we could see that the sonic gens part might actually run 60fps on switch.
@LeopoldLitchenstein4 ай бұрын
I have TSR on Switch and as someone who's played Transformed on Wii U (which was 30 FPS), I think it's more noticeable in TSR, maybe it's because my eyes got used to Transformed's framerate (this was before I even could notice or care about that thing) but TSR does feel choppier. Plus the game drops frames when you use the black Wisp item sometimes
@Robowil4 ай бұрын
Something I've been hoping to do at some point is try and document various changes the Switch port of Forces has compared to the others, since it actually has quite a few differences compared to the other versions. Some terrain meshes actually got reworked a bit (Null Space and Classic Chemical Plant are some examples), setdata on various stages have actually been adjusted, there's a few minor bugfixes not present on the other platforms, etc. Side note: I actually happen to have all the Sonic games released for Switch thus far and I don't really mind the lower asset quality/framerate since I still manage to have fun with the games overall.
@TheSultan14704 ай бұрын
Nice gameplay of Shadow Generations!
@StarpotionАй бұрын
Nintendo Switch owners when they realize they are getting the worst versions of multiplatform games
@gamemaster28193 ай бұрын
So, a lesser known thing, (and note I dont get my Sonic games on other consoles so maybe it applies to them) is at least on Nintendo Switch, Sonic games don't use the Home button the way most games. Most games will stop everything when you press it, but Sonic games (and some others) don't do that. Instead, they'll just use the in-game pause function when available (which is a good bandaid solution). A good way to notice, go to the home menu at a main menu, and when you press Home again, and the music doesn't resume. You're at a later part of music. I have no idea why they do this. Other Sega games like the Persona series use it properly
@M64bros4 ай бұрын
Interesting breakdown of the switch port Sonic games SF Productions!
@jaycup14874 ай бұрын
My only real issue with the superstars switch port is the multiplayer is LAGGY
@crestofhonor23494 ай бұрын
The depth of field effect is not making it easier to render. Depth of Field actually can be quite expensive, the reason why the switch DoF looks the way it does is because DoF is resolution based. Often games end up having a stronger DoF when the resolution is lower and this was very present in the 7th and 8th gen consoles. My assumption for the Switch version of Colors Ultimate running at 30fps is most likely because of the engine switch and change in lighting. If the Switch ran the original Wii version of course it could run at 60fps but Ultimate changes things like lighting and other aspects Frontiers is understandable. The PS4 and Xbox One versions of Frontiers only ran at 30fps unlike the PS5 and Series S|X versions which all had a 60fps mode. The lack of foliage and lower quality textures are both on the GPU as well as RAM. The Switch has half the RAM of the PS4 and Xbox One so they had to cut down texture resolution. They also had cut the baked global illumination system they had to help reduce the size of the game as well making the game look even more flat than the home console versions too. I'm surprised the kept the screen space reflections as those are often cut from switch games to get more performance Mania looks identical to my eyes playing both the PC and Switch version. Superstars is a very light game to run even on PC. Honestly I'm surprised the PS5 and Series S|X don't have a 120fps mode. The ROG Ally can easily hit 120fps as well as the Deck OLED being able to do a full 90fps. Not surprised at all that the switch game runs at 60fps
@briskdarthmaul2 ай бұрын
Golden rule with multiplatform games is that you only buy Switch ports if all you own is a Switch. If you own a PlayStation, Xbox or PC then you are better off buying multiplatform games on those instead. No amount of portability is worth having worst frame rates, load times and graphics.
@colinjackson-xn9ro4 ай бұрын
Honestly I get all Sonic games on switch not because of frame rate but because I want to play them on the go. Definitely getting the switch version of Sonic X shadows generations for switch on Christmas.
@Shadow-Joop-1574 ай бұрын
I think that when the Switch 2 is released, all future sonic games will no longer have these problems. Even if the PS6 and whatever the next Xbox is called is released, Sonic will never have as realistic graphics as most Sony and Microsoft games, so the Switch 2 will have more than enough power for Sonic forever
@RaziOrSomething4 ай бұрын
As long as graphics live up to PS4, I'm happy.
@WonderMarioBrosYT3 ай бұрын
6:01 heh, just kidding 😂
@dominikabdollahi82924 ай бұрын
I have the sonic games on my Xbox series x and switch. I don't care if the Resolution is bad on the switch and Play at 30 fps. With the switch port i can play anywhere and that's a huge plus the Switch
@hgmd32842 ай бұрын
ive been starting to see a wave of resentment and hate for the switch ever since the series x and PS5 came out and standards continued to rise. it hurts to see honestly as i personally do not care about 4K 120FPS. ill take 720p 30 if i need to. but hey, you cannot stop rising standards. also, should i get sonic origins? i saw it physically for switch, and im on the fence ever since that huge wave of backlash hit at launch.
@starcodieannaz4 ай бұрын
I got Sonic Frontiers on my Switch for Christmas 2022 (since I didn't have PlayStation or Xbox yet) and honestly, the lower graphics didn't really bother me that much during my playthrough of it. I'm thinking of getting the PS4 port for the better performance, though I'm still keeping Mania and Origins installed on my Switch since they run perfectly fine in my eyes. And seeing how well Sonic Superstars handles on Switch, I might get around to playing that version as well. Switch ports are definitely inferior, but they have a bit of charm in my eyes.
@dennis07reyesАй бұрын
If I remember correctly, Sonic Mania was developed with Sega Saturn restrictions in mind, meaning that in theory it could be made ported to run on the Saturn. If the Switch didn’t run it the same as the other consoles (aside from the graphical fidelity), that would be criminal lol
@oscarzxn40672 ай бұрын
I was surprised at how harsh you were are the 30fps on TSR. Did you also not like Crash Team Racing (if you played it?) that game was 30fps on all platforms and everyone loved it.
@nebloma_legendx2597Ай бұрын
sure the quality was bad and the fps was locked on 30fps. But let's be honest it's really fun to play sonic frontiers kn the switch
@rhapsody26122 ай бұрын
I personally got the Switch versions of Sonic Superstars and Sonic x Shadow Generations and I honestly kinda like these ports
@ILikeChaosSonic4 ай бұрын
As someone who's played sonic games exclusively on switch since I've started playing sonic games it feels really weird to know that there's differences compared to regular consoles
@stolenmonkey74774 ай бұрын
I modded my 3ds, and have the unofficial mania port: it does not run without problem. The game stutters in the normal game and it straight slowmo on both the special and bonus stages
@triledink4 ай бұрын
I have never had any problems with playing sonic games on switch. Playing alot of the older games on console kinda made me just get used to it. Like I replayed Gears of war 1 on xbox 360 and that game is like 25 fps, hell I even played Max payne 1 on ps2 and that game has unlocked frames, but it could go from 10 fps or 60 at will. Playing stuff like Frontiers, team sonic racing, colors or even forces on switch is okay to me, even though playing it on other consoles and/or pc will have it at 60 with increased graphics. Im just glad that the games is on switch even though they're technically worse performing, but that has to be expected because the switch isn't as powerful as the other options.
@raydarknosmanipuloZ3 ай бұрын
To have performance on Switch, you need to develop specifically for it or make a REALLY dedicated port, which would take more time than most companies will find worth it
@lunaboltАй бұрын
I remember buying frontiers for switch, played it for an hour and then went: "wait a minute I have a PC." I gave it to a friend and got the pc version.. soooo good.