Sonic Unwiished Is Both BETTER and WORSE Than I Remember

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Caldee

Caldee

Күн бұрын

Пікірлер: 370
@Nativefall
@Nativefall 2 жыл бұрын
It’s crazy that i played the Wii version first and i played the HD version like a year ago. It’s interesting that sonic unleashed was a triple A game on HD and wii consoles
@Nativefall
@Nativefall 2 жыл бұрын
@ShArK hey hey
@BanjoIC
@BanjoIC 2 жыл бұрын
@ShArK no, no, no, NATIVFALL
@BanjoIC
@BanjoIC 2 жыл бұрын
@ShArK Have you not seen his latest vid? He doesn't care. No e gang forever!
@Nativefall
@Nativefall 2 жыл бұрын
@ShArK No E gang
@thechugg4372
@thechugg4372 2 жыл бұрын
Remember when sonic looked good graphically? Now we have whatever frontier is.
@funwithakthechannelwherean4510
@funwithakthechannelwherean4510 2 жыл бұрын
I just have to say, I absolutely adore how much more atmospheric dimps tried to make the game even though it was on limited hardware. Small little things that people usually don't mention, like the way the HUD looks, or adding the prospect of the gaia gates, keeping with the original game's story, but making the time in which sonic explores the gates so much more immersive. Also: I think this is the ONLY sonic game that tells you IN THE LEVEL how much time you have to get a certain rank. Ik its small, but its such a nice deatail.
@Sydney_Angelyt
@Sydney_Angelyt 2 жыл бұрын
generations tells you in extra missions
@englishgiraffe2124
@englishgiraffe2124 2 жыл бұрын
Honestly the atmosphere in UnWiished's night stages is what I want for Frontiers' open-zones. I love how moody and haunting stages like Cool Edge, Arid Sands and Jungle Joyride with its more ancient ruins aesthetic. Really makes them feel more mysterious, like you're traversing through the unknown and don't really know what's ahead.
@RobotnikUnit
@RobotnikUnit 2 жыл бұрын
Lost World HD tells u when ur playing time attack
@miimiiandco
@miimiiandco 2 жыл бұрын
Usually there's more to getting a certain rank than just time.
@Sydney_Angelyt
@Sydney_Angelyt Жыл бұрын
@@miimiiandco there shouldn't
@user_Z-
@user_Z- 2 жыл бұрын
You don’t even know how significant of a feature optional sun and moon medal collecting was for me a child. If I would’ve played the HD version growing up I’m sure I would’ve disliked the game just like everyone else around that time but because of Sonic Un”wii”shed, Unleashed instantly became my favorite game in the series and still is to this day giving me an overall appreciation for each version because of that small thing. If I had to back track and play levels over and over I would’ve dropped the game as a kid and Sonic might not be my favorite gaming mascot ever
@CrashFan03
@CrashFan03 2 жыл бұрын
10:24 i wish there was more documentation about this version's development so this could be more widely known. i'd love to hear the stories behind a lot of these last gen ports
@thelookingcat
@thelookingcat 2 жыл бұрын
FINALLY Unwiished gets its recognition!
@SAGEtheGOD01
@SAGEtheGOD01 2 жыл бұрын
Still not better than 360 version
@thelookingcat
@thelookingcat 2 жыл бұрын
@@SAGEtheGOD01 I'd say the day stages are more fun in the Wii version with some notable exceptions being Dragon Road Empire City and Jungle Joyride. Those are literal perfection in the HD version. Night stages are easily better in the HD version too I agree
@warriorofthegrandline2y618
@warriorofthegrandline2y618 2 жыл бұрын
Still not better than Series X unleashed
@PhantomOfficial07
@PhantomOfficial07 2 жыл бұрын
It would be awesome if the Wii daytime stages could be modded into the HD version so we have twice the amount of day stages in the game!
@STICKOMEDIA
@STICKOMEDIA 2 жыл бұрын
And it shall continue to get more my guy
@megasoniczxx
@megasoniczxx 2 жыл бұрын
I always wish we could've gotten a version of this game that combined elements from both versions of the game. While I wasn't big on the SD's version of boost back then, I think it actually makes for more compelling gameplay than the regular boost we have now. It would be cool to have HD Werehog's platforming with the SD versions segmented levels, the gaia temples were really cool locations to explore and their absence is highly felt in the HD version. Also, I don't think Dimps (or whoever animated sonic in this version) get enough credit for how well Sonic animates and interacts with the environment in this game. That arm wave animation he does when he's falling through the air is tops and I actually really like how running into a wall dead on just has him get looney tuned along with running into walls while parallel to them having feedback as opposed to him just slipping off of them. It's actually a bit strange how full of life Sonic is in this game while his werehog counterpart just looks so dead by comparison.
@Far2Sega4U
@Far2Sega4U 2 жыл бұрын
As a kid I actually loved the Werehog stages more than the day stages. I liked taking my time just exploring the night stages and sometimes just vibing to the music, these stages are beautiful
@pvzmariosonica8fan
@pvzmariosonica8fan Жыл бұрын
The problem I have with the Werehog stages is the fact that kzbin.info/www/bejne/eJvCZXeoaZWSkMU plays every five seconds
@Omega-jg4oq
@Omega-jg4oq 9 ай бұрын
​@@pvzmariosonica8fan you can still enjoy the music of each stage while jumping on platforms or exploring, it's only starts playing when you have to fight some enemies and It's always the same Battle music
@KingTvlip
@KingTvlip 2 жыл бұрын
I grew up with Unwiished on the PS2. For many years I was fascinated by the music and game environments they were able to recreate in a lower end hardware system. Playing the PS3/X360 version when a bit older, I started to enjoy it more but was missing certain features from Unwiished (Gaia Gates, Stage Acts, No Medal Requirements). Both versions excell at one point and fall short on another. If we get a remake of this game, it should include both versions' greater strengths.
@animeist72
@animeist72 2 жыл бұрын
Neat, didn't know about the boost canceling in this version. That alone deserves a like and a sub.
@CallumPLoL
@CallumPLoL 2 жыл бұрын
3:05 can I just say that the editing here was spot on oh my
@JinxisHere758
@JinxisHere758 2 жыл бұрын
This video is very well put together, I honestly thought you at least had a few thousand subs.
@LucasNeves03
@LucasNeves03 2 жыл бұрын
I WAS JUST WONDERING THE SAME. this dude deserves more.
@STICKOMEDIA
@STICKOMEDIA 2 жыл бұрын
Ikr I've been finding a bunch of these underated tubers everywhere and they deserve more love and attention
@donchii9538
@donchii9538 2 жыл бұрын
Bruhhh lets all give him a sub :D
@STICKOMEDIA
@STICKOMEDIA 2 жыл бұрын
@@donchii9538 indeed
@Tulf42
@Tulf42 2 жыл бұрын
I have completed Unleashed on PS2 and I loved the exploration of the Gaia Gates for collectibles as well as listen to the calming music. I do wish we had stages for Mazuri and Empire City, especially since Mazuri was embedded into the story through cutscenes, the Egg Beetle boss fight and the location of the first temple of Gaia. I also would have liked a better scoring system for ranks. Day time stages only need the player to beat a certain time and show you new records for segments of the stages. Night time stages consist of the player's finishing time and if they collected more orbs and rings past the end target.
@thatcheesy8613
@thatcheesy8613 2 жыл бұрын
I’m honestly ANNOYED that no one mentions that sonic unwiished shows separate parts of the world in the levels; like being able to to be in the top of the wall of Chun-nan during night time stages or being able to see more of the outside of shamar in the daytime stages.
@defyspacetime
@defyspacetime 2 жыл бұрын
man your channel is underrated, you deserve so much more subs
@STICKOMEDIA
@STICKOMEDIA 2 жыл бұрын
Definitely
@Fall9
@Fall9 2 жыл бұрын
I also played Unwiished before Unleashed. But I stand by the fact that the day time stages had way more interesting environments despite being the same locations. Also kinda true for certain night stages, plus the purple hue at night, making it feel like Dark Gaia is more prominent.
@gavintorres4815
@gavintorres4815 2 жыл бұрын
I’ve always loved the stage design of the Wii/PS2 versions since it was the first version of the game I played. The nighttime stages of Adabat and Chun-Nan were GORGEOUS to me. Part of me hopes that we will eventually see a definitive edition of the game with a mix of the two stages
@ADuckInBlack
@ADuckInBlack 11 ай бұрын
let's hope sega sets out to remaster unleashed some day
@EPH_00
@EPH_00 2 жыл бұрын
I completed for the first time this version (on PS2) and it was a blast. I always loved the PS3 version, and I did have the PS2 version since 2008. But I never liked that much, and when I knew there was a "better" version, I forgot about the PS2 one. But some months ago I wanted to try it and complete it. And man, what a ride. It was so much fun. While I still prefer the PS3 version, I love the PS2 too. So, yeah. The Unwiished version it's not bad. Only different, and fun!
@Eric-ks3cq
@Eric-ks3cq 2 жыл бұрын
Same except mine experience was on the Xbox 360 and the Xbox series s (I liked the series s version more in case you was wondering) but yea I agree the wii version was still fun just different!!!
@sirius_raspberry
@sirius_raspberry 2 жыл бұрын
Really loved the way you went into the Wii Day Stage's speedrunning depth! The learning curve in mastery is what always keeps me coming back to Sonic games, and this game does it masterfully. I think another cool part of how it encourages mastery is by having the S rank times be omnipresent as a ticking clock to encourage you to learn the stages inside and out. It's something I wouldn't mind seeing in later Sonic titles.
@kitzuku1537
@kitzuku1537 2 жыл бұрын
Just found your channel and am binge-watching it. Really well paced and written, great stuff.
@Petercorb
@Petercorb 2 жыл бұрын
Glad you are getting so much love for this vid not enough people give the wii version the credit it deserves
@quintravyouskyng
@quintravyouskyng 2 жыл бұрын
8:28 I Never knew that moon medal was there and I've been playing this game since I was a kid💀.
@dangangalaxy9759
@dangangalaxy9759 7 ай бұрын
I think my biggest gripe with Sonic Team is how awful they are at teaching the player how to play the game. It's actually somewhat of a genuine issue. I've seen videos now on how much hidden depth there actually is to Lost World, Sonic Riders, and now Unwiished's gameplay, but the thing is THERE IS NO REASON FOR THIS DEPTH TO BE HIDDEN. Riders especially reviewed poorly specifically BECAUSE people didn't understand the gameplay and misinterpreted the kind of game it was supposed to be, and I don't blame them! I didn't either until I watched a Liam Triforce's video explaining all the mechanics because the game doesn't, and now it's my favorite racing game of all time. I don't think 3D Sonic games are marketed correctly. People think of them as "high speed platformers for kids" but I genuinely think the series would benefit from leaning more into the "speedrun simulator for people who like racing games" category. And thankfully, I think they actually are starting too. It made me really happy when they made that speedrunning tips and tricks video for the Cyberspace stages when Frontiers came out, and Shadow Generations' level design seems to also be implementing this philosophy quite well too. Actually, Sonic Dream Team employs this concept REALLY well, especially in the level design of the latter half of the game. If you have an Apple device, a controller, and $7, I highly implore you to try it out for a month. (Apple please let Hardlight port this masterpiece) Even though I would prefer the 3D games to implement the hill/physics/momentum/pinball gameplay of the classics in... well, 3D, like lots of fangames do, I love the boost formula because of this speedrun-focused philosophy, and I actually think Unwiished is one of my favorite implementations of it. I played this game for the first time 8 years ago deciding to see what it had to offer since I couldn't play the HD version. I expected it to be a cheap knockoff of the beautiful stages and high octane gameplay I'd seen in videos of the HD version, but I came out of it going "why were the Day stages that GOOD!?" Something about improving your time on these levels felt more satisfying to me than any other boost game I'd played. And watching this video, I didn't even know of any of the more advanced mechanics you talked about. I wanna go replay them now. I still to this day have not been able to try out the HD version, but I'm actually thankful that lack of access led me to discover how good this game's day stages really are. It's a shame how much the Werehog bogs it down (worst platforming in the series mark my words). If you're reading this, take it as a sign to go boot up Dolphin and try this game out. See if you can find a mod or finished save file to unlock all the day stages so you don't have to deal with all the night stages to get to them. It's so worth it.
@Henleash
@Henleash 2 жыл бұрын
This was a really well done video! I’ve never played this version of Unleashed, but the gameplay actually looks fun! Not to mention, compared to the OTHER Wii sonic games, the Wii version of Unleashed is super OP
@lpfan4491
@lpfan4491 2 жыл бұрын
I played Unwiished for the first time a few months ago and the game is a strong contender for goat despite its flaws.(And yes, I am pretty confident that I have a vague understand of all its pros and cons by now and what would need to be improved to push this weird little game through the roof.) 1:39 Honestly, it really is. Even tho the werehog is getting kinda boring after a while(I mean, there are only like 2 attacks worth anything. Great balancing, devteam), the big advantage here is that even if the sections are as long or even longer compared to Unleashed, we get more varried setpieces and environments. Like how we actually get an ice temple in holoska that just straight up doesn't exist in Unleashed...or heck, the Dark Gaia furnace in Eggmanland that is only mentioned in a single cutscene in Unleashed. This is really the full Sonic world adventure-experience. And even then, the Unwiished-werehog also has the advantage of not having critical attacks and narrow walks, which are gimmicks that take away more from the experience than they add. Of course, the werehog is still the lesser part of the game(if we don't count the botched hubs) by a good margin. But I just personally feel as though there are upsides that undeservably go unappreciated in general discussion.
@edwheezer6231
@edwheezer6231 2 жыл бұрын
This was a great video! UnWiished is one of my favorite Sonic games, so it's always nice when it's not disregarded as "the lesser version" purely for being on older consoles. Also, while I definitely agree that the Werehog sections are too simple, the smaller stage lengths somewhat makes up for this for me. As someone who loves going for S-ranks, the fact that the stages can be beaten in less than seven minutes makes replays feel much less draining even if the Daytime/Werehog ratio isn't any different.
@Hutch2Much
@Hutch2Much 2 жыл бұрын
i’m a firm believer that Cool Edge Day Wii is _much_ better than Cool Edge Day HD. i love the SD version of this game, i’m glad someone’s giving it the recognition it deserves
@artistanthony1007
@artistanthony1007 2 жыл бұрын
Honestly that cave area is the best thing about it.
@autosaver
@autosaver 2 жыл бұрын
I could definitely see that. The scope of the HD version is expansive but it’s a pretty boring level as a whole (and the bobsled mechanic is pretty sloppy). The Wii version having tighter control of the bob sled and having an entire cave segment makes it stand out.
@BreetonBoi
@BreetonBoi 2 жыл бұрын
W video, Unwiished needs more love and I think you highlighted everything pretty well
@xan1242
@xan1242 2 жыл бұрын
So a fun fact - Sonic Team handled the final boss in its entirety for this game. This includes the running sections, which are the same as the HD game. And as such, they're the _only_ sections in the game with rail switching implemented!
@Luiisanoobie
@Luiisanoobie 2 жыл бұрын
When Sonic Unwiished has better level design than forces
@sleepy9102
@sleepy9102 2 жыл бұрын
I like how you broke down the gameplay stages on the wii version. It feels like this a realistic take on how a fast character would go. Conspicuous to going fast without thinking or planing.
@Faceless_time_traveler
@Faceless_time_traveler 2 жыл бұрын
I love Sonic Unleashed ... But only the HD version I started with the SD version on ps2 , and came back to it recently and it sucks ... I'm okay with the shorter list of content , but what I'm not okay with is the controls . The regular Sonic has the boost divided into bursts instead of continuous . I'm glad you like it , but for me it's just restrictive . I'm okay with the walls ruining the boost and having more limited controls with it , but I'm not okay with the fact that I can't control when I start or stop ( or at least how the game doesn't tell me ) . For the Werehog , there's having to hold a button to hold onto a ledge , and tilting the analog stick repeatedly has Sonic dashing , which means there are a lot of times when I try to position myself and end up dashing into a pit . Also running at full speed translates into dashing in the game's dictionary , and attacking while " dashing " has Sonic lung forward in an uncontrollable sudden rush . Controlling him is like driving a manual car but without ever shifting to gear 1
@greenswag7763
@greenswag7763 2 жыл бұрын
I was today years old when I learned that in 6:18. I played the ps2 version back in 2010. And only 9 years later, I got to play the hd version for the first time. Always loved both.
@chickenpie7836
@chickenpie7836 2 жыл бұрын
Unwiished is my fav sonic game so I always get excited when people show some love for it
@TripleJump
@TripleJump 2 жыл бұрын
Mine too!
@zelion_10
@zelion_10 2 жыл бұрын
I think the final boss segment was better on the wii/ps2. Especially the part when fighting dark gaia as chip
@afurhat4726
@afurhat4726 Жыл бұрын
A lot of this is why I love hd night stages, but why I wish unwiished is so cool
@MoonSarito
@MoonSarito 9 ай бұрын
This was my first contact with Sonic Unleashed. Well... kinda, actually my first contact with Sonic Unleashed was with the PS2 version in 2010, here in Brazil consoles like PS3, Xbox 360 and even the Wii were stupidly expensive at the time so the PS2 became a gateway to those who wanted a console but couldn't afford so much, that's why I'm very grateful to Sega for releasing Sonic Unleashed on the PS2, years later I was able to see the Wii version and play the PS3 version, but still I keep the PS2 version fondly. I love this version, even though it's not as complex or complete as the HD version, I love the design of the day stages and I honestly think the night stages are better in this version than the HD version especially because they don't last as long as the HD version. (and not have so much framerate drop) I know it's almost impossible, but I hope the Wii/PS2 version is re-released someday, even if it's in the Playstation Plus classics catalogue, I honestly think it deserves as much recognition as the HD version.
@garfieldodie3106
@garfieldodie3106 2 жыл бұрын
Not gonna lie, the way you feel about these daytime stages is how I feel about 06 stages. Sonic games in general were definitely mean to be replayed, and it is super satisfying when everything comes together, that's when sonic games are at their best.
@InfoDump
@InfoDump 2 жыл бұрын
The editing, script writing and audio mixing in this video is all done so well. Deserves more than just 15,000 views
@Ajay-dy3xw
@Ajay-dy3xw 2 жыл бұрын
Unwiished was my first Sonic game when i was 7. My parents couldn't afford a PS3 or Xbox 360 but they still wanted to try and get something for my birthday. I remember playing the hell out of it, i think i couldn't pass the Egg Beetle boss but i just replayed it over and over again till i far beyond mastered Windmill Isle LOL. I remember looking at KZbin for some gameplay videos and then seeing the HD version literally blew my mind.
@the65penguin68
@the65penguin68 2 жыл бұрын
Sonic Unleashed HD is my favorite game ever since 2010, i still come back to play it every once and a while because i seem to never get enough of that game. In 2020-2021 i checked out the Wii Version for the first time and i played it on Dolphin, it was a blast. Sonic Team and Dimps did a really great job even on the Wii version, i agree 100% of what you said about the game, at first is clunky but once you get better it's phenomenal and has a very good flow with its stages
@opsy9264
@opsy9264 2 жыл бұрын
I'm proud to support such an amazing channel by simply leaving this comment
@diariodeumdesenvolvedor
@diariodeumdesenvolvedor Жыл бұрын
Unleashed SD is really a special game for me, I still play it nowadays in my old PS2. I have played Unleashed HD on a friend's console long ago, but I didn't have the opportunity to finish it (yet), and although I had a hard time in the Werehog stages, I really loved the experience, and I think I wouldn't suffer so much in those stages today. Now, I enjoy the Werehog stages a lot in SD Unleashed, but the major downside for me is that, as you stated, there are at least 3 acts with him in every continent plus the missions, while with hedgehog Sonic you get only one (aside from Apotos) plus the missions, and the daytime stages are the best part of this game (just like HD Unleashed). Still, one of my favorite Sonic games and one of my favorite games of all time.
@TheFoxFromSplashMountain
@TheFoxFromSplashMountain 2 жыл бұрын
I replayed this version a week or so ago and this is probably the most accurate video title ever. There are some aspects I prefered over the main version and some aspects I hated. Like how Sonic controls way stiffer than I rememberd and how much of the game the night stages take up. It was the version I grew up with first, but I can still safely say, the main version of Sonic Unleashed is the one I would rather play.
@Azu_Crystal
@Azu_Crystal 2 жыл бұрын
i was lucky enough to play both versions in the past and one thing that always stuck with me about the wii version was how it rlly felt like you were getting to see and explore parts of these locations that you didn't in the hd version. like dragon road looks completely different and obviously part of that is the graphical downgrade but i can't help but feeling like we were seeing a new facet of a place we're already familiar with, and i think that gives the wii version more than enough merit to play through honestly
@satospeed
@satospeed 2 жыл бұрын
As a person who grew up with this version of the game I can't deny the good memories with it :) I'm also not much of a completionist, so not being forced to medal collect made me love this version even more. Gameplay wise it may not be the best but it was definitely the best version for me at that time. Thanks for covering it! ❤️
@stoopitnamls
@stoopitnamls 2 жыл бұрын
Boy, that subscribers count is going crazy, why dont we let it reach 1k? After all, this content has some unique quality.
@noone5454
@noone5454 2 жыл бұрын
I think that the Unwished levels should be implemented into a hypothetical Unleashed Remaster. Imagine it as a reward for getting the Sol and Moon Medals in a country, instead of them being a mandatory collectable. Maybe they could also implement the Gaia Gates, and add the little quest that the SD had that involved getting the key for their entrance. Oh, and maybe they could implement Super Sonic as an endgame reward, being symbolized by the Chip Bracelet and with Chip being no longer there with you, just like how in Colors you could pick between playing with regular or Super Sonic.
@weegee888ZEN
@weegee888ZEN 2 жыл бұрын
Cool video 👌 hope to see you go big soon!
@ruptastic5347
@ruptastic5347 2 жыл бұрын
awesome video! very well spoken and balanced! I was shocked when I saw your sub count
@LightLemon.
@LightLemon. 2 жыл бұрын
Dude, for a small channel you're really good at this and the fact you're growing fast is awesome. Really entertaining stuff new sub!
@They_are_Arthur
@They_are_Arthur Жыл бұрын
I remember beating this game back in like, 2009 or 2010. I remember taking forever to get through this game, but that was probably because I was just straight up bad at it. It blew my mind when I played Sonic Generations and noticed the Rooftop Run gameplay in the credits looked different from the game I played. That lead me to discovering there was an entire other version of Unleashed that I had never played before. Sadly I have yet to play the HD version of Unleashed, I would like to see it get a PC release alongside the Wii version.
@treechenho
@treechenho 2 жыл бұрын
As this was my first version of the game, I played this one and have a lot more fond nostalgia for it. I didn't play the HD version until like a week ago, and I love that one as well. I still prefer some things about the SD version (I dunno why but the night stages' UI, specifically the health and unleashed gauges are my favorite thing ever) and after playing the HD version for the first time, I have a greater appreciation for how they didn't drop the ball on the SD version. Even though the PS2 and Wii weren't powerful enough to handle the HD version, I REALLY appreciate the fact that they are their own games with their own level designs
@STAXONDECK1
@STAXONDECK1 2 жыл бұрын
Sonic Unleashed was one of the best games of that generation
@Xavier95621
@Xavier95621 2 жыл бұрын
You did an amazing job covering the day stages and their skill ceiling. As someone who almost went for 100%ing the wii version and played the day stages a good amount of times even i didn't think to do the tricks you showed. Do think your covering of the night stages is really lacking by comparison and also wished you mentioned action chains and the drift bonus, but nonetheless great work.
@nakkipatukka123
@nakkipatukka123 2 жыл бұрын
I really like that they made the boost a risk/reward kind of move for the Wii version. That's how it should be instead of hold boost to win.
@rimimimimimimimim4170
@rimimimimimimimim4170 2 жыл бұрын
Why am I revisiting this after only a month 😂, such a great video, I don’t think the wii version is worse outside of graphics I actually prefer the idea of some difficulty and potential to do more like rewarding skill, that was always my issue with sonic unleashed (HD), that the Wii version did so much better, it was just way, way too easy that there were points where all I did was hold boost with one hand, and boosting so much made boosting not even interesting and I’d want to not boost, in the wii version it might be better (in terms of boost and medals like you said especially, you don’t have to backtrack which sucks haven’t to go through everything again). Again, I love how the boost is something you want to use and rewarding, but the actual game doesn’t feel as good even though skill is rewarded (clunky, more stiff), so I think it balances out, and I’d consider it an extension or a medium difficulty if the HD is easy. Sonic generations isn’t in this video, but I do actually think it does a really good job making the game fun and controllable when boosting or if you don’t even touch the boost button
@mrpro538
@mrpro538 Жыл бұрын
For me it goes like this: Unwiished is better as a first Contact with the game, but the HD Version is superior in every other aspect
@autosaver
@autosaver 2 жыл бұрын
The true problem with the Wii version is the lack of content. The daytime levels are often too short while the HD version had multiple acts and DLC. There are some unlockable missions but you have to unlock them and most of them are under a minute long. Tbh I’m surprised many of these comparison videos never talk about the “pseudo” Act 2 and Act 3 missions in the SD version.
@lpfan4491
@lpfan4491 2 жыл бұрын
Probably because the missions aren't that noteworthy. They don't even really say a lot about how these stages would have played if they were finished.
@cordellriemer5177
@cordellriemer5177 Жыл бұрын
Imagine if we got a Super port of Sonic Unleashed where we have both versions of the game combined
@FerrariConceptX
@FerrariConceptX Жыл бұрын
All I have to sáy about this game is: BOOSTING THROUGH BOOST PADS FEELS SO GOOD OMFG IT MAKES THE GAME 10X BETTER THAN PS3 UNLEASHED
@stfu_b4and0n
@stfu_b4and0n 2 жыл бұрын
at the beginning of the video the music sorta matches the video and idk if u did that on purpose but it’s so cool
@nachardou.4780
@nachardou.4780 5 ай бұрын
The key to enjoying the Werehog's combat in both versions is pressing the Block button in between attacks. Seriously, SD version has much more fast-paced combat than HD, because its block has shorter endlag/windup. Though it could be so much better if it had more combos, but there are still other things to like: -Platforming can also be fast-paced (or at least fun) since levels aren't as long, and you can cancel the animation of grabbing to pretty much anything. Poles or ledges. Some of them aren't necessary to beat a specific section so you can skip them by running/jumping and cancelling your grab animation while still keeping your momentum. -Stages in general feel prettier in here. Views are fantastic, even for a Wii/PS2 game. They explore more of the given zones and make every stage feel unique. Since Sonic Unleashed is a game that tries to have the player appreciate the world and its life, having all of these different sights helps a ton.
@TripleJump
@TripleJump 2 жыл бұрын
This is my favourite game of all time so it's awesome to see it get attention. I love the shortcuts and alternate routes you can take when you memorize the level design. I love the puzzle rooms you unlock with the medals. I'm not that big a fan of the HD version but UnWiished is the comfort food nostalgia game I keep coming back to. I love it so much.
@deslardesslok
@deslardesslok Жыл бұрын
Just got the CD soundtrack for this game today at 2:25p.m. and it's the Planetary Pieces Sonic World Adventure Original Soundrack CD and I'm listening to it while watching this! 7:27p.m. 6/15/2023
@yundaxter1013
@yundaxter1013 Жыл бұрын
I actually played that game first on PS2/WII version as well, and I agree its a pretty good game, however for mr its impossible to compare to the HD version, the later is one of my all time favorite games, and besides all the aspects you mentioned on the video about the hd version, i feel like the hub world exploration is a very underrated topic when it comes to unleashed, i personally spend countless hours exploring it and doing the characters missions, and that was something that i as looking foward to when i only had the PS2 version. Good video man
@jus_ice_4433
@jus_ice_4433 2 жыл бұрын
The algorithm has blessed you my friend. You’ve earned a sub
@gameraj_YT
@gameraj_YT 2 жыл бұрын
Even without the drift, sonic in unwiished turns so nice and the level design feels more open
@hispookyburrito
@hispookyburrito 2 жыл бұрын
You know, if there was ever a way someday to have all the SD day and night stages remade in HD and have all the scrapped content from SD created and reimagined in a way that would work for SD if it wasn't scrapped then both versions would be perfect and go together nicely. But my opinion is the opposite of the video. For HD the day stages are more fun and intense at times with a good sprinkle of challenge/ the night stages I've grown to appreciate and my absolute favorite stages from day and night in that version are mostly due to the set pieces. Riding a sled across a humpback whale, running down a wooden Chinese dragon, climbing the spagonia clock tower, the beautiful scenery and northern lights in night holoska are so iconic to me. (Also people forget that that the HD version *still* in fact has the aurora borealis for some reason probably due to how it's presentation in SD.) The only problem was in the night stages, and that it's only problem was how the later stages started to become too punishing with the platforming and every 5 seconds had very difficult combat sections. Now, not to make the SD version look bad or the hardware limitations, but it's day stages had WAY TOO much emphasis on odd pixel perfect platforming segments and the awkward gimmicks with the controls made the levels far too artificially difficult and lacked a good chunk of enemy placement. The night stages are absolutely better than it's upgraded counterpart with it's structure. It had more main levels to go through, great platforming segments throughout, balanced the amount of combat including even how often the battle music would play in the levels. The exploration felt more rewarding and there were set pieces even the HD version didn't have at all! No waterfalls in chun nan besides one dlc stage, adabats dangerous whirlpools, spagonia's massive aqueduct bridge stage that was insanely fun and a genius twist to it's day time version of that segment. Both versions day and night content are absolutely better than what the people give credit for.
@lpfan4491
@lpfan4491 2 жыл бұрын
Artifically difficult? Playing casually, the Unwiished stages are really easy stages. And playing for ranks, they are still very fair.
@SoulRaid
@SoulRaid 2 жыл бұрын
I really love the Wii version. Going through the Gaia temples in this version was really fun for me.
@BigSmiggles
@BigSmiggles 2 жыл бұрын
I played the PS2 version for a majority of my life so I have a love for it but categorically I just love the HD games they have fulfilling level design to match the speed and with the recent update on Series X/S its just way to play now.
@STICKOMEDIA
@STICKOMEDIA 2 жыл бұрын
I love all the versions of unleashed, but there's a certain charm to the wii and ps2 versions that I just adore, playing a similar experience on less powerful hardware is always cool
@Kiru_png
@Kiru_png 2 жыл бұрын
ur content is really good you deserve more subs tbh
@Terminal_Apotos
@Terminal_Apotos 2 жыл бұрын
I’m playing through it for the first time right now on my Wii U using Motion Controls. I think the Day Stages are kinda fun but the Jank and unresponsiveness of the controls annoy me a little, I guess if I practice more I’ll get better but I don’t really have the time for that right now. The Werehog stages are Meh, the Motion controls make it feel Tiring and boring because I’m just doing the same Arm Shaking every encounter and the Camera placement make depth perception a bit of a problem. I can go through the levels fine and I like that they’re Shorter but it does get frustrating and repetitive having 3 back to back. I’m still on Eggmanland Day so I can’t really give my complete thoughts on the game.
@lpfan4491
@lpfan4491 2 жыл бұрын
Yeah, the motion controls aren't exactly the best way to play the game.
@randybudderknubs5152
@randybudderknubs5152 Жыл бұрын
Real ones played the Java version.
@coolrod15thecoolest24
@coolrod15thecoolest24 2 жыл бұрын
I want to try UnWiished regardless from what anyone said about it.
@godaberi
@godaberi 2 жыл бұрын
I can never get enough of content about Unleashed for the wii
@mogu4182
@mogu4182 Жыл бұрын
I played this version for the first time last year on dolphin and i was really surprised by how good it is was and even found myself getting addicted to the daytime stages the game has a few cool mods that make it even better like a 60 fps patch and a texture swap that makes the game more aesthetically like the HD version
@Digiflower5
@Digiflower5 2 жыл бұрын
I subscribed due to the content and modesty about the subscriber count. Nice work!
@msgameandcake628
@msgameandcake628 2 жыл бұрын
I feel like a good point to elaborate on would be the hub world differences. I mean, the HD version brought back actual explorable hub areas, something fans of the original Adventure have wanted for a long time! And then people seem to... really not like them. Resulting in the point-and-click replacement in the SD version to be seen as better in some ways, as they no longer take up as much time, and allow one to get back to the core gameplay faster. This isn't the only way in which the SD version has been praised as "better" for technically having less content, either. The two Tornado levels are also absent, and are likewise often praised for being removed. Throw in the entirely different implementation of Medals, and basically any content that would prevent someone from going straight from one level to the next is either entirely gone or dramatically reduced in scale and time. In replacement of all of this would be the Gaia Temples, which are all but entirely optional. Of course, if one does decide to check out the Gaia Temple areas, there are some pretty neat platforming puzzles that use Sonic transforming between Day and Night modes in unique and creative ways. Possibly a better implementation of such a switching mechanic than Eggmanland HD? Its just kind of interesting to think about, basically all extra side content gets cut and this is often viewed in a positive light. Surely some substantial, worthwhile content gets lost in the transition.
@lpfan4491
@lpfan4491 2 жыл бұрын
I have never heared anyone say the Wii-hubs are better.
@selfefan1
@selfefan1 2 жыл бұрын
never played the hd version and I loved playing it on the ps2 back then, I even enjoyed the werehog stages, I know I'm a rare breed.
@Herosadvisor
@Herosadvisor 2 жыл бұрын
Got this game in 5th grade for the Wii on my birthday. It was a great day. I love Unwiished
@Supersonicboom7
@Supersonicboom7 2 жыл бұрын
I was blown away when I played the day time mission for the first time, I had no clue what to expect and was blown away. I agree that the wii version being a bit janky with how the boost works actually makes it a more interesting game as you actually need to master the mechanics and make sensible tradeoffs when it comes to boosting. One thing I would like to see is a similar treatment for the homing attack, it's far too op as it is. There needs to be a way to make it more mechanically interesting but also rewarding when used to it's fullest effect!
@pvzmariosonica8fan
@pvzmariosonica8fan Жыл бұрын
The SD version actually fixed a subtitle error in a cutscene that was present in the HD version
@aahiljcat
@aahiljcat Жыл бұрын
was it at the end?
@pvzmariosonica8fan
@pvzmariosonica8fan Жыл бұрын
@@aahiljcat It's a post-game cutscene. Chip says "Sonic, you must live," but the subtitles in the HD version read "Sonic, you have to live"
@aahiljcat
@aahiljcat Жыл бұрын
@@pvzmariosonica8fan ok so it was what I was think
@pvzmariosonica8fan
@pvzmariosonica8fan Жыл бұрын
@@aahiljcat There is a different one in both Lost World and Frontiers, but in a different way
@tacticianmagician4716
@tacticianmagician4716 2 жыл бұрын
6:20 w-w-w u h?? That's awesome! I never knew that, although it would make perfect sense!
@RobbertRobbert12345
@RobbertRobbert12345 2 жыл бұрын
To be honest I prefer the wii version of the night stages because they focus more on platforming to make up for the lack of depth in the combat system, which wasn't particularly great in HD anyway. It might be if it's your first exposure to the type of gameplay Unleashed's night stages offer, but playing games similar games like DMC, Bayonetta, and Metal Gear Rising pretty much makes Unleashed HD feel like baby's first beat em up/hack and slash, and it was already called a babyfied God of War from the beginning.
@randompog8493
@randompog8493 2 жыл бұрын
I personally don't like how little automation this game has with its gimmicks compared to other titles with the boost levels because that alone costed me plenty of deaths in ways i have never experienced in a sonic game before, but this game has its charm even so. Stages are still fun Also dimps made these in particular? They made arguably pretty good games throughout that they don't get credited for too well as opposed to sonic 4
@christianelhoayek5047
@christianelhoayek5047 2 жыл бұрын
The hidden collectibles with the question mark on them for the gallery were interesting for the most part imo
@SonicLink125
@SonicLink125 2 жыл бұрын
I was in the same boat you were back when Unleashed came out. Couldn't afford to get a 360 so I had to settle with the Wii version. I personally enjoyed it back then and thought it was neat how they used motion controls for the Werehog stages. Then 4-5 years later, I finally get my own 360 and sure enough, I finally got to play Unleashed the way it was intended. Amazing game and definitely far superior to it's Wii counterpart. However, that doesn't mean it was bad at all. Would like to revisit the Wii version someday. Maybe if SEGA remastered this game, they would somehow put both games into one. That would be cool!
@lpjetski8047
@lpjetski8047 2 жыл бұрын
The Wii was my first console not long after launch and Unwiished was my introduction into the sonic games as a young kid. Back then I never knew the Wii version of the game was different so when I got an Xbox 360 in 2018 I was shocked to find out how different the 360 version of the game was. That being said I think the Wii version will always be my favorite version since that’s what I grew up playing but I love both versions of the game so much
@TSMSnation
@TSMSnation 2 жыл бұрын
I actually love the use of color in the wii version, the hd version has a lot of color theming too, but not to the level of some of the parts on the wii.
@yorufgc
@yorufgc 2 жыл бұрын
Great video. I love HD unleashed but SD deserves love too :)
@robind506
@robind506 Жыл бұрын
the wii/ps2 day stages feature a gameplay style that i think no other sonic game, or any game to my knowledge, has ever pulled off and i think we'll never see again, which is a shame. its a nice blend of resource management distinct from the continuous boost games, but stands apart in how aware of the environment you have to be to make the most of it. literally peak boost gameplay and i hope we have a remaster or something so its not just totally lost to time
@oddmemes6960
@oddmemes6960 2 жыл бұрын
This was also the version I played first, and to be honest I debated if I should get the HD version because of the metal collecting and the long Wearhog stages. But I got it anyway, and I still love them both equally.
@bigcraudio3066
@bigcraudio3066 2 жыл бұрын
Kinda of a hot take, but i always loved the unwished version of the werehog stages, maybe even more than the HD version. I know that the werehog is for some reason nerfed here (fun fact, he hays way more moves and combos to use against enemies to use if you "unleash" his full power, but the game never tells you this, that's why I imagine most people don't know about this) but i think the level design in this version is so much better and much cooler IMO, since it has a bigger focus on exploration and plataforming than the levels in the HD version, and even then, i think these stages looks so nice on this version, like for example how in chun nan you start in a temple in a lagoon, just to make your way to a small forest, climb a waterfall and end the stage off running thought the great wall of china, while in the HD version you just stay in the lagoon, or spagonia, where you start in the streets, then start running through rooftops (hehe) and finish while trying to climb a giant aqueduct, but in the HD version 90% of the stage you're just running through the same streets and doing some dumb "push a block on top of a button" puzzle. I know that the HD has a much better resolution, light effects, 3D models and what not, but i genuinely thing that they way the stages were builded and how the scenery looks is much better in the Wii version.
@artistanthony1007
@artistanthony1007 2 жыл бұрын
There's actually 1 move you have during Unleashed Mode, it's that charge claw attack but I don't remember if it's different or how it's performed, I have a copy of the Wii Version from the library so have an opportunity to try it out again.
@DarkSonic06ki
@DarkSonic06ki 2 жыл бұрын
i love that you can fight dark Gaia with the colossus and you can play as super sonic on the Wii
@ilovewritingessays2017
@ilovewritingessays2017 2 жыл бұрын
"Unwiished" I love it, absolutely love it
@raisumi7105
@raisumi7105 2 жыл бұрын
I never knew the hd version existed until a couple years ago, because I only played the wii version. Still loved it even with it flaws. I still need to try the hd version though
@goofball2237
@goofball2237 2 жыл бұрын
Great video dude! I hope to make videos as good as yours one day, subscribed!
@kelving420
@kelving420 2 жыл бұрын
I love that the boost in this game felt a lot like switching gears for me, it gave a really cool impression of momentum to it!
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