Soulmask Losing Players Fast Here's Why

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FireSpark81

FireSpark81

5 күн бұрын

In this SoulMask video, we talk about why everyone is quitting the game and what they can do to fix it.
Video About Main Characters: • Soulmask Has A Big Pro...
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Escaping a deadly sacrificial ritual, you find an ancient mystical mask on your journey. This mask holds potent knowledge, changing the world you knew. Face the harsh challenges of nature, survive, rally followers, and build your own tribe. Explore and unveil the truths behind the enigmatic mask. ~Steam Store
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Firespark81 is best known for games like Conan Exiles, Cyberpunk 2077, Baldur's Gate 3, Valheim, Soulmask and more. He creates guides covering everything from exploits to full walkthroughs. Be sure to subscribe so you can always be up to date with the best info on trending games.
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𝐈ғ ʏᴏᴜ'ʀᴇ ʟᴏᴏᴋɪɴɢ ғᴏʀ ᴀɴ ᴇ𝐱ᴄᴇʟʟᴇɴᴛ ᴄᴜꜱᴛᴏᴍ ꜱᴇʀᴠᴇʀ ʜᴏꜱᴛ ᴄʜᴇᴄᴋ ᴏᴜᴛ 𝐆-𝐏𝐨𝐫𝐭𝐚𝐥
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♫ 𝙊𝙪𝙩𝙧𝙤 𝙈𝙪𝙨𝙞𝙘: Spark of Excellence
By The Talented @xXasdfMAN12Xx AKA: Sean Wolf

Пікірлер: 403
@kazumablackwing4270
@kazumablackwing4270 3 күн бұрын
"It's too complicated" nah, a lot of gamers are too simple, and have gotten used to being handheld and given everything
@josephforeman1935
@josephforeman1935 2 күн бұрын
And thats why the player base is gone. People aren't use to it
@TheCreativePal
@TheCreativePal 2 күн бұрын
Finally !!! Someone with a brain playing the game !!! Yes ! This game is not for casual players people !!! Please play something else if you want something old and easy. Yes it’s grind alot and bunch of new things to learn but hey, that’s a whole survival tribesmen and running stuffs with them… if it’s lack of contents to do, it’s pretty dead game instead 😂
@cj5376
@cj5376 3 күн бұрын
The lack of fast travel is what makes the game good....if not you'd miss the awesomeness of the map and design.
@RangerX3X
@RangerX3X 4 күн бұрын
They shouldn't dumb down anything. What they do need to do is document things much better in the game.
@christiannunez7122
@christiannunez7122 3 күн бұрын
My biggest number one issue is how fast gear breaks, even with durability mods it feels like it goes way to fast, I'm on official
@Shywer
@Shywer 3 күн бұрын
Jeah very annoying!
@Firespark81
@Firespark81 3 күн бұрын
Yea durability is trash in SM. So much so I just turned it off.
@INTROSPEKTRAL
@INTROSPEKTRAL 3 күн бұрын
every game loses players as the time goes on, that's just how game curves work. soulmask is masterpiece and it will have its core playerbase no matter what, so no worries.
@kondabuddyTV
@kondabuddyTV 3 күн бұрын
I agree
@chinesepopsongs00
@chinesepopsongs00 3 күн бұрын
If that player base is too small then there is not enough money into it for the developers to keep spending time on it and to keep official servers up. Both are a problem. As more and more survival games come out the pool of money (wallets of players) is not growing but if number of games increase then they get a smaller share. We are already way past the point that those shares are sufficient for all developers to live from. So a game has to do better as average to keep on living. Players only see the one time big hits of games when starting studios had their first big hit and made "a lot of money". If that "lot of money" is just a one time thing you would be surprised how fast that money is gone if you pay official servers from that and just reasonable monthly salaries (not living like gods just living). Sure it will the bills paid for 1 maybe 2 or 3 years, but then they must have a new hit same size to keep that running, how many small studio's have that big of a hit every 2-3 years??? People just seem to think 1 million dollars or so is a lot. Try to live with 4 households from that and rent 100 servers for 2 years from that kind of money and you see that it's probably not even enough. Learn to calculate and do stare to something you do not get in your wallet in one go. Most people in western countries make multiple those amounts in their working lifetime, just not in one go but in weekly or monthly paychecks.
@INTROSPEKTRAL
@INTROSPEKTRAL 3 күн бұрын
@@chinesepopsongs00 conan exiles has already proven that 5-10k playerbase isn't small at all if they're willing to support the game. so no - core players who are into conan and soulmask, don't really care for other survival games unless they deliver similar experience which they don't. how long was conan out 10 years or something?! - and only now we get soulmask, how long do u assume next game comes out that serves same playerbase? i doubt it will anytime soon. as for other survival games - i bought aska and refunded it in 12 minutes because it was such a garbage so nope, more survival games != us spending money on them. but guess what i'm buying on day one - any DLC (even if it's useless cosmetic) that comes out next for soulmask, because devs deserve all the support from me. i consider myself core player and that's what core players do. 5k core players can and will be more profitable than 100k casuals with only initial purchase on the long run.
@Firespark81
@Firespark81 3 күн бұрын
Lmao this bro thinks Conan Exiles has a 5 to 10k playerbase. You do realize it's on consoles and we can't see its numbers on there and it was constantly in the 18 - 25k range if not more just on steam clear up until they announced the battlepass nonsense. But has been bleeding players ever since because of just straight up poor choices from the people in charge. They will end most if not all support for it whenever Dune drops. You watch. And to those that say a game just loses players over time acting as if they should not or do not gain new ones or have the ability to hold high consistent numbers. Go tell that to the Rust, Destiny 2, or GTA5 devs. Tbh I could list more there but why bother. Some of you will probably still try to argue I don't know what I am talking about lmao. Cheers! 😁
@venchergaming
@venchergaming 3 күн бұрын
​@@Firespark81i remembwr your upbeat valheim videos. I guess doom and drama pay the bills.
@slashrocks19801
@slashrocks19801 3 күн бұрын
The problem is there're so many games to play I jumped to another but definitely coming back to soul mask.
@Firespark81
@Firespark81 3 күн бұрын
Soon or will you wait until release?
@puddlefoot
@puddlefoot 3 күн бұрын
I worked so hard for more than 3 days farming the Ancient Ruins Dungeon and I finally crafted and placed two portals! I was so excited, all the hard work was going to pay off. I clicked the portal and selected the destination and it said "Portal Node Locked" so just like 90% of the mechanics in the game I went to google for answers. I can't express how incredibly disappointed I was to find out that killing the Ape boss is required to "Unlock" the portal nodes! Before that moment I could barely defeat the Berserk Saber-tooth only due to the few iron items I was able to craft after multiple days of farming. My goal was to craft the saber-tooth armor, which was not available after killing the Fierce Saber-tooth. After researching I found the requirement was to kill the second saber boss so I killed it. After researching I found that the adhesive component ONLY drops in a level 50 area up in the desert so another goal was put on the backburner, almost there but nope not accomplishable at my level as a solo player. My map was maybe 1/5 revealed at that time and the distance and struggle to defeat the frog then the ape was just too much so I quit. After 2 days of intense boredom, I started playing again. I have had several days that I enter the game, open the map, sigh and leave the game. I am still playing after over 310 hours of solo play but with reduced ambition, fearing the next out of the blue roadblock that will prevent my progress. I love the game, it's an incredible game, they have done a fantastic job and I applaud the devs but I agree with Wak & Firespark, several factors have more than dampened my intrest in playing. However, I am encouraged that things will improve due to the developers attention to player feedback. Sorry for the rambling, meandering post, I doubt many will read to this point but wanted to ackowledge the poor quality of my post. Cheers!
@mantisdragon6322
@mantisdragon6322 3 күн бұрын
just want to ask, do you use "lock on" as it makes the saber and frog a cakewalk(ive found that alot of players, didnt realize or forgot it was even a function)
@puddlefoot
@puddlefoot 3 күн бұрын
@@mantisdragon6322 I use lock on occasionally, when I remember to. I haven't fought the frog yet, I've been farming poison resist stuff. I plan on going after the toad today.
@TypicalJacobb
@TypicalJacobb 3 күн бұрын
I don't get how people don't know what the proficiency perks are for weapons. There's 3 bars in your main UI. Red/green/Yellow. Red is obvious. Green is also obvious. Yellow?...process of elimination. Stam down means it does more damage to their stamina, Res down means it does more damage to their...you guessed it. Resilience. Anyone who has done combat has experienced what happens when their resilience gets depleted. So you can imagine what that does to an enemy. Some people say it's "over complicated" but it really isn't. Games now adays are just dumbed down and simplified to a point where it requires almost no learning. It's indeed complicated, but with a little effort it's easily understood. I think what people are having the hardest time with is just the sheer amount of content in the game, as it can feel overwhelming. I'd even argue that's what makes this game so good. Especially for an EA title. Not everyone will like that, but then again games aren't ever released to be for everyone. With that being said, it's early access. And with how often they update and improve, this game has a bright future for a full release.
@godfreyofbouillon966
@godfreyofbouillon966 3 күн бұрын
See you are doing this thing called "using your brain" which 90 % of modern gamers haven't unlocked yet. They can't even relate to your experience.
@INTROSPEKTRAL
@INTROSPEKTRAL 3 күн бұрын
@@godfreyofbouillon966 it's a good thing - i'll go out on a limb and say that from its design perspective, soulmask wasn't even meant for 90% of gamers, it's very nieche like conan and us who love it - will enjoy and support it.
@godfreyofbouillon966
@godfreyofbouillon966 3 күн бұрын
@@INTROSPEKTRAL I would say its much more challenging than Conan Exiles, and not only because its newer and people dont have as much experience and skill yet. But anyway I couldn't agree more on a general idea. It's for people who want some challenge, not for people who just want an illusion of a challenge.
@INTROSPEKTRAL
@INTROSPEKTRAL 3 күн бұрын
@@godfreyofbouillon966 definitely it's basically conan on steroids. only game that made me drop conan.
@geek921
@geek921 3 күн бұрын
Wak was partially right- the grind is long, but it doesn't stop at mid game. My friend has over 500 hours into the game and just hit awareness 60 (afk overnight crafting optimized items every night for over a week). That's ridiculous and needs to be changed. I think people get to around 30-40 and realize they are only scratching the surface and give up. A lot of gamers don't have the best attention spans, and the experience required to level up increases exponentially. It's honestly absurd. You have to run your PC afk crafting for over a week to get to end game. If you're not afk crafting overnight, and crafting the correct items at that, you'll probably never even make it close to 60. That can't be the intended gameplay loop. The game isn't fun when you spend all of your time "playing" farming materials just so you can afk craft overnight to progress levels. All of that aside, the AI is incredibly inconsistent and buggy. Official servers are laggy- way too much rubber banding that doesn't effect the mobs/tribesmen which can easily get you killed. The damage/hp values need a lot of tweaking. Higher level elite mobs can one shot you and have so much health that you will wear through 40% of your weapon/armor durability killing them. It's usually not even worth fighting them after you factor in the time wasted and durability cost. The entire durability system needs an overhaul. Permanently losing durability when you repair an item is a horrible mechanic. Losing your mods when you repair an item is a horrible mechanic. You need to be able to save more than 3 tribesmen in the mask console. I could go on and on. The game has great potential and can be a lot of fun, but in it's current state I can't say I'm surprised it's dying quickly.
@shaneWARs1
@shaneWARs1 2 күн бұрын
I actually really like the game, one thing I see that's kinda frustrating is building a base to close to the starting area and no real easy way to move it .
@P1DZz
@P1DZz 3 күн бұрын
If the Devs listen to the player base, it will hold up. Conan died because the devs didn't.
@mikeyjunior5399
@mikeyjunior5399 3 күн бұрын
Couldn't say it any better.
@bmacmillan
@bmacmillan 3 күн бұрын
They need to make tribe's cloth craftable. He base gear is so fuggly. And I don't want to have to fight a whole village 8+ times to make gear.
@seamusoconaill8265
@seamusoconaill8265 3 күн бұрын
I agree. If you capture a master porter so you can build the gear in the first place, you'd think they'd know how to craft the fabric. Or at the very least make it drop as often as cotton seed does.
@Ming1975
@Ming1975 3 күн бұрын
YES! I had the same complain too. The only bikini is from the claw tribe and the drop rate sucks😩 Got bored from the grind and travelling too.
@jongaskell3438
@jongaskell3438 4 күн бұрын
.... playing elden ring DLC
@lenteslocas1
@lenteslocas1 3 күн бұрын
I love game but they need adjust alot stuff or balance more game
@IgnisGodkin6472
@IgnisGodkin6472 3 күн бұрын
Also, 7days2die 1.0 This game is so underrated it needs some balance and some changes, but it's the most fleshed out and content heavy early access game I've played in a while.
@Willow8880
@Willow8880 3 күн бұрын
Yeah! So many games and this one is just in early access...
@charlieindiaalpha2194
@charlieindiaalpha2194 2 күн бұрын
The 71st DLC boss is by far the best one I encountered
@Geo-FaFa
@Geo-FaFa 21 сағат бұрын
​@@lenteslocas1the game is great. It doesn't need a whole lot of anything.
@MrCrilliver
@MrCrilliver 2 күн бұрын
Every gamer: “I miss the old games that didn’t hold your hand” Also gamers: “this game is too hard” 😂😂😂
@mekboy7403
@mekboy7403 3 күн бұрын
After about 100 hours my main issues are: the main character being useless after the first couple hours. There needs to be some mechanic to keep them relevant. Better distribution of some ores. Option to tell tribesmens to only collect or make up to X amount of material so they'll only go for more when storage goes below that Reduce the number of predators because its crazy how densely packed they are in many areas. Especially with how fast and powerful jaguars are and some places have them every 100 ft. Awareness past 20 becomes way too grindy especially past iron. Then when you get to steel the requirements to build anything are a little high and take resources that are sparse so I can see that being a wall that stops many players in their tracks. Some buildings that help with automation should probably be unlocked a little earlier. Considering the distances we have to deal with and how important getting better tribesman are we need more mounts have the ability to carry unconscious people or at least let us deploy more than one person.
@HOWUDOING24
@HOWUDOING24 Күн бұрын
Why do people need to know the level area before hand? That kind of defeats the point of exploration. You will find out when you get there.
@cors4302
@cors4302 3 күн бұрын
Still playing this game, got 3 massive bases on an offical server, which we can now teleport to each one using portals and now the large portal locations make it so much easier to travel. Only killed the first 3 pyramid boss’s. The ape one is very fun. Managed to kill plunderers for steel weapons and armour. With bronze gear.
@Alphablight
@Alphablight 3 күн бұрын
This happens with all EA games. I own about 50 of them. I progress to a point and then I jump to another game. Release a full game and it will be played through. It’s obvious that most of us do this
@thetattoodmini
@thetattoodmini 3 күн бұрын
i loves the idea of the game, but it became more of a Pokemon game trying to hunt down the best followers so that i had good crafters, good warriors, and there's really nothing to denote which is which... it's all up to RNGesus.
@SanJingSho
@SanJingSho 2 күн бұрын
You cam simply not to choose better tribesman..... How to play this game is up to everyone,so
@AusDespoiler1
@AusDespoiler1 3 күн бұрын
An easy fix for the main character, add a sacrifice table so you can pull a proficiency from a tribesman, and a throne that the main character can sit on that gives settlement mood bonus, as some tribesman have the mood enhance if nearby legendary leader
@Narruin
@Narruin 3 күн бұрын
Add sacrifice table so you can kill starting character for good, because it not needed
@AusDespoiler1
@AusDespoiler1 3 күн бұрын
@Narruin in the case of pvp servers, need something to fall back to if completely wiped
@ELPOLEMICO56
@ELPOLEMICO56 3 күн бұрын
I want to start by saying that it is totally normal for a game to lose some Players.And regarding the main character, I think the problem here is that they don't let The Players know that here the real character is the mask. And with the main character I did this, in order to give him greater prominence in the game. When you are in that process that has the character grabbed by the neck and you are going to put him in a coma, there should be two options number one. that of leaving him in a coma so that you can take him to your base, or number two that he can steal his soul or his spirit and when you steal his spirit all the skills and talents of that character, and it passes to you to your main character and every time you find a better member you can do that and a table where you can change the image
@Tonakis_Maximus
@Tonakis_Maximus 4 күн бұрын
Me and my friends put in 200 hours together on a private server. We've all been playing Elden Ring DLC instead. We'll be going back once we beat the dlc.
@karlschafer1715
@karlschafer1715 Күн бұрын
I want the main character to be a king that can very slowly build their proficiencies by being trained by their more skilled tribesman, and make the main character buff the base in like crafting speeds, output, moral building etc
@alxmrtnz
@alxmrtnz 4 күн бұрын
player skill issue
@godfreyofbouillon966
@godfreyofbouillon966 3 күн бұрын
Soulmask had 20k players today according to Steam Charts, which places it in 79th most played games place. Conan Exiles does not make it to the top 100.
@HansenSWE
@HansenSWE 3 күн бұрын
It's very grindy. And it's summer. People rather stand by the barbeque with a cold one than play this game, right now. I've just bought it and started a solo game and it is alright.
@HansenSWE
@HansenSWE 3 күн бұрын
Oh, and the PORTALS! I got and built the portals very early. Right after I killed the sabertooth. I built it once. I built it twice! And.... NOPE. I can't use it. I can't use it until I kill the 3rd boss. That was a barbeque/beer time, right there.
@ChristopherPunton
@ChristopherPunton 3 күн бұрын
@HansenSWE Yeah that's very annoying happened to me too got 3 portals built and all setup but no you can't use them until you defeat the Ape. Like why don't they just make the Ape drop the portals then. Would be better then getting excited then annoyed straight after 😡😤
@HansenSWE
@HansenSWE 3 күн бұрын
@@ChristopherPunton Yeah, the "getting annoyed"-part was quite overwhelming. And should have been super-ultra-obvious for the developers. The dungeon I got the portals from was difficult enough. Just let me fkng have them so I can enjoy the map.
@420xerro
@420xerro 4 күн бұрын
Guy who makes tutorials on KZbin complaining about having to watch a video is kinda epic...
@kazumablackwing4270
@kazumablackwing4270 3 күн бұрын
Kinda pathetic, really. It's no surprise he's been doing more vanilla valheim content lately. No shade to valheim, it's good...but its simple and lacks depth
@godfreyofbouillon966
@godfreyofbouillon966 3 күн бұрын
How about we dont dumb it down? Dumb people have enough games already. Lack of information is indeed a problem though, and it should be fixed by providing said info in game.
@SCCipher
@SCCipher 2 күн бұрын
This is my reason for stopping: My biggest annoyance is travel and tribesmen. The fact you can only take one with at a time is omg so stupid. Worse is that if you free one from being kidnapped they won't go home unless you control them or deploy them. Meaning if you brought someone to help free them one still has to stay on the spot!!!! If you want to move your base and move tribesmen from one base to another FFS you have to hold each one of their hands. It's so boring busy work.
@ChapterZaandam
@ChapterZaandam Күн бұрын
You are right, traveling is a point after wandering around the rainforest for over 99 hours. I did find tin and copper. Went looking for coal, I knew that all my tribe members who were high enough. Bam, dead, had 18 after 5 hours, only 10. All my tribe members with lvl 27 and RED gone. Then I was done with it for a while. I haven't touched the game for over 5 days. Now I'm trying my Chief. But yes, that's not really what he's for. But yes, I'll get him back at my home base.
@stevebel378
@stevebel378 2 күн бұрын
the level skill isu isnt true i whent to an area lvl 45 at level 14 yes fight took longer but that cuz there higher level plus if u run around thing level by 5 lvl per area just pay attention stop asking for easy game that u can play blindfolded
@Firespark81
@Firespark81 2 күн бұрын
You just went full Biden there. Wanna try again? This time coherently.
@stevebel378
@stevebel378 2 күн бұрын
second language so ill try i was saying the way u seem to want the game is to be able to explore the wholl map lvl 1 and be able to survive like in conan i on the other hand think this is better it made no sence that lvl 1 you could reach end game tame a berserker and be king of the game this game is totaly diffrent even if u tame a thrall doesnt mean you get a good 1 ... and having level in zone does matter in this game you said that there's no telling the zone but as u walk around stuff get more level as you progress... watch your environment and you will start feeling stuff harder and harder there's no 1 to 100... so for you to say that i didnt think it was right to me this system felt refreshing made level matter again i also do enjoye these multiple window for thrall you forgot to mention even if u gota click left and right to find all these stats that page is every 30 level so not somthing you will have to go to often ... and it's a 1 time deal since there always the same so not much of a lurning curve but i think game where to dumb down best exemple i can give wow use to be fun and u have to research your caracter and dungeon or raid now u go there 0 skill not knowing your caracter and you win fight ... doesnt feel right to me duno if that sound better?
@SoldierElite99
@SoldierElite99 3 күн бұрын
I disagree with some points, I like the complexity of the game because it gives you more to do and figure out. Also I like the fact that I cant just run around the full map and be able to kill everyone just because I can block and roll, I like the fact that I have to progress to get to new areas without being stomped by the enemies as it have a feel of progress
@ninjagame9337
@ninjagame9337 3 күн бұрын
The problem is not the game. The problem is how dumb and lazy people are now a days.
@INTROSPEKTRAL
@INTROSPEKTRAL 3 күн бұрын
exactly. "boo-hoo, give me instant teleport so i can zoom-zoom around the map instead of riding my mount for 2 minutes - it's so hard, i'm bored easily because i have adhd" - jesus just slap them.
@MaksHKKZ
@MaksHKKZ 3 күн бұрын
wHy R tHeRe No NuKe StReAkS i CaN dRoP?! Oh A sQuIrReL.....
@LucasWolf220
@LucasWolf220 Күн бұрын
As someone who never plays on officials, I'm realy wondering why people even play on officials. For me official server = countless swarm of idiots, griefers, PK and more. I guess it's a nice thing for masochists.
@argophontes
@argophontes 4 күн бұрын
As others have said, it's likely people playing Elden Ring's DLC. Most games in early access go through these peaks and slumps for the same reason. That said, people not being able to get their head around the fact that you're the spirit in the mask and not the human is so weird, it seems so self-evident to me. The "main character" isn't useless, several people have made videos on how to effectively use that human. I'm SO tired of everyone wanting to "dumb down" games. Every single time people start calling for this, we wind up with the same game that's been made a thousand times, just with a new skin on it. That's exactly what the problem is starting to be with Nightingale, parts of it are "hard" or "complicated" and in their effort to try to please everyone the devs are making Just Another Survival Game™ How about we just let a game be different.
@DtWolfwood
@DtWolfwood 4 күн бұрын
This was not evident to me until I watched these vids. Why they even let you customize a character is what made this. I honestly thought I can level up later. But after I realized this I get the gameplay loop of looking for better and better tribesman.
@GuillermoDefilippo
@GuillermoDefilippo 3 күн бұрын
It's a hard game. for tough and patient people. the mechanics about The main character's cap is unique and is what makes the game wonderful. They should never remove that feature. Surely they have to balance and add more things, but don't forget that it is early access. Even so, it has much more content than many 1.0 games. Great Game. so far.
@gronkdamage
@gronkdamage 3 күн бұрын
Totally disagree - it's what most people hate. Don't make me create a character if I can't play it. If they don't fix this feature, I for one won't be playing it past launch - nor will any of my friends. We can just go back to Conan.
@KnightSerbian
@KnightSerbian 3 күн бұрын
so, tough and patient people will continue to play , others wont. Thats bad, for any game, specialy for new ones.
@VoldemBald
@VoldemBald 3 күн бұрын
Hi there, I talked on your live stream today. Then I watched this and I wanna say: Leveling is easier now. More exp in dungeons (Mechanical creatures), Comfort level has raised to level 10(which means more exp) Then I heared you talk about the ''main character'' I am gonna stop you right there, its not idle sitting there iff you know the game a bit better. I have 300+ hours into the game on official and I found out that you can put your ''main character'' on ANY working station+soup then turn your camera around to another follower (human npc you captured and put on follow) and just press the Control button. Your ''main character'' will just continue his work.And you can enjoy the game on a follower! I hope this helps you with the game further! Greetz VoldemBald
@lilaughingwolf
@lilaughingwolf 2 күн бұрын
Mounts should be able to do more than just be mounts, kind of disappointed the big cats don't do anything not even defend themselves.
@darkrebel123
@darkrebel123 3 күн бұрын
I think the main character "problem" is not a problem at all. I think it's silly that people think it's a problem. Sure there's a learning curve to figuring out the gameplay loop, but once you understand it, the main character role is so good in its current state. If people really care so much about maintaining the aesthetics if the initial character they created (which I think is silly) then the simple solution would be for the devs to allow aesthetic customization if the thralls to match that template if the original character. "Problem" solved. I think the current state of the game using thralls, and forgetting about the main character is actually one of the coolest features of the game.
@copperclawz
@copperclawz 3 күн бұрын
A teleport to a bonfire node on the Mask would be awesome. Still loving the game.
@bravocharlie68
@bravocharlie68 3 күн бұрын
I have a quick fix, for the grind... let the xp from followers gathering tasks be closer to full. When I craft it I get say 160 XP toward awareness; when my Tribesman does it, I get ...1. How about 80 in the middle, so I am not having to constantly grind because we shouldn't be penalized for automating crafting and gathering?
@pumpkin_k1ng338
@pumpkin_k1ng338 3 күн бұрын
For the Sta-Down and Resil-down, I believe they refer to the damage you do to stamina when someone blocks and the later being the damage you do to the yellow bar that when reduced to 0 causes the induvial to become stunned
@domakesaythink2
@domakesaythink2 3 күн бұрын
Agreed, fast travel to bonfire location would be great. I really like the fast travel system in enshrouded, they could just make bonfires and portal destinations you can travel to from wherever you are maybe
@longtinma06
@longtinma06 3 күн бұрын
Its still early access. There is no release date. Please do not get mad or make videos about being mad. Give this time. They released a patch recently that fixed a lot of stuff.
@gronkdamage
@gronkdamage 3 күн бұрын
He's literaly explaining why people are quitting - he didn't get mad, nor did he mention anyone getting mad: just they're not playing anymore...
@longtinma06
@longtinma06 3 күн бұрын
@@gronkdamage Yup. I know. Sorry. I wasnt judging. Just hoping people saw and just gave the benifit of the doubt. I am personally addicted. Flaws and all.
@shiinaere
@shiinaere 4 күн бұрын
My guy... It's summer and the Steam Summer Sale just dropped. People are going on vacation and picking up cheap games they've been waiting to play. Does Soulmask have issues atm? Yes. Is it as bad as you make it seem? Doubt it.
@murccc
@murccc 3 күн бұрын
nah...the decline started when Shadow of the erd tree came out. myself included, a lot of people are playing that. but your points are valid as well. the main character thing is really disappointing and it takes too long to get the save tribes person item/unlock.
@bluegoggles8822
@bluegoggles8822 4 күн бұрын
At this moment I do think it's Elden Ring DLC, but it's not all. Progression revamp is needed. Getting tin/copper for bronze is fairly easy early, but iron has a multi biome gap (lots of land with same tin/copper resources). Knowing where to go is very limited and the difficulty to get there is more of a painful chore trek than a challenge. Story quests to give information and acquire advantages in the environment would be beneficial. Places like Holy Ruins is a rough grind just to get to a dungeon. I know it's a huge turn off for many with Plunderers being "OP". Plunderers being tough as they are now is fine, but the density needs serious toning down imo. There's a lot that can be and maybe they are already working on it. I've been having a lot of fun, but the grind and sometimes over challenging tasks to progress is tiresome.
@xStacinatorx
@xStacinatorx 3 күн бұрын
I have like 300 hours on here so far, the only issue I'm having is the durability on higher level gears is way too low, and they keep the levels and proficiency I've accumulated while playing on them if I have to remodel
@ExiledTraitor
@ExiledTraitor 3 күн бұрын
My biggest gripe is the Map terrain. It's soo mount reliant. So many cliffs and hills that you can't climb and usually just one way around. Getting to the Mammoth from the teleporter was such a pain since it's on the west side. Can't get there from anywhere else unless you have a mount. And plunderers are just beefy even the low level bronze ones when you're in steel. But just give us something like skill books to find and I'd be happy. Cause I hate finding a good tribesman and they don't have the skills I want.
@Firespark81
@Firespark81 3 күн бұрын
Yea the RNG on top of RNG is kinda nuts.
@jamessteele4236
@jamessteele4236 3 күн бұрын
The main issue I have is the amount of RNG in the game with "followers". I know I can hold "Q" on them to see what they are but I still need to knock them out to find out if they have level 120 in bow. Still not sure why some are red and some are yellow if they all can have 120 in stats. I have to knock out every Hunter just to see if there is potential and hope I dont accidently kill them in the process.
@DXX12311
@DXX12311 Күн бұрын
As an official/vanilla PVP players for years, i have to say that this game promotes grinding over skill in official servers. No matter how good you are, whoever has higher gear tier from you will win 99% of the time. There is simply no counterplay, Nothing. At this point if a tribe with better gear comes to raid you...well its GG, Nothing can be done about it. On the other hand, Conan exiles promotes skill over gear as i have managed to kill countless time people with maxxed out gear just with my daggers and no armor. Its unrealistic to have my PC turned on for 2 weeks to autolevel up by crafting 16/24H a day too.
@toon3885
@toon3885 2 сағат бұрын
Yeah tier gap between iron and bronze is insane. It feels really bad when you parry a guy 10 times in a fight just for it to be meaningless because they have tier advantage. To think I won’t be able to touch these guys for another 10-15 levels.
@steunte
@steunte 3 күн бұрын
Soulmask is "the" Best Survivalgame when it comes to an EA Start against all other Games, ppl would like to compare it with. That being said, doesnt mean it is perfect already, but when it comes to Content and what it already have in it, for an EA Start, it is just crazy. Of course they need to do a lot, but i pray they dont make it easier, only some ppl are maybe to lazy to invest time into a great game, to figure out to get better or beat the Issue they maybe have. I personally think, that Soulmask just have not that much ppl playing the game, as its more grindy compared to others (They should play Myth of Empires, then they know what a real grind is XD) and timing can be crucial for release. But not their fault, that this year so many good games are out or releasing their big Updates or getting into 1.0. Examples are V Rising 1.0, Valheim Update, ASKA Start, Palworld Big Update, Eldenring DLC, Conan Exiles Update, Ark Update, 7d2d 1.0 experimental and many others more. You barely can say, i play them all for some hours everyday, as then your friends would level away in the one or other Game and you miss to much. Just my opinion, as it happens to me and my friends. P.S.: I find it sad, when ppl say Game X lose many players, to make panic for maybe nothing as its not as bad as a title would suggest...
@seamusoconaill8265
@seamusoconaill8265 3 күн бұрын
If you need the game easy, there's a setting for that.
@steunte
@steunte 3 күн бұрын
@@seamusoconaill8265 i know and i dont need it easy, but even after the settings, some are still saying its not easy enough. But maybe they dont know that there is something there to set, who knows.
@rodneyhenry9835
@rodneyhenry9835 3 күн бұрын
I agree with a lot of things being said in the video. Progression is for sure an issue. Im playing single player and before I could recreate tribesmen which btw is a flawed system too id go to the first dungeon and on my way out all enemies are respawned and I get killed my loot drops so I have nothing and had to go back 3000ms with weaker armor to get said loot with my unleveled tribesmen. I dont mind the game being hard but that almost made me quit. Im still playing but im trying out aska which is a much more chill experience. The combat needs work. AI dodge arrows like they are neo from the matrix. I know this got picked up in the patch notes but makes bows almost useless in open areas. Overall I like the game but its very much micro management simulator with walking simulator as a bonus lol. Going from bronze to iron really shouldn't be the pain it currently is. Feel like you need to hit iron age to have fun and thats turning off a lot of players. And don't get me started on the plunderer camp. They have so many npcs stacked up there even with max prof characters and bronze armor and a follower with the same stats its such a grind. I still haven't done it as I was getting hit by 5 people at once in that camp and its just not fun as a solo person. Good game overall. Just a lot of little things make it very frustrating. I also have increased rates. My awareness level is about 37 and I feel things getting easier but not more fun.
@Scibiorek
@Scibiorek 3 күн бұрын
I agree with a "back to base" system, it'd be neat. Other than that, the game's fine, just needs polish and not necessarily making it less complex...
@granted105
@granted105 3 күн бұрын
For the return home, it could be a return stone you have to get from a low level dungeon and put it at a home base. When you hit the return on the mask, it will only return you to that and you can have only one active.
@jaxxdenimore7495
@jaxxdenimore7495 3 күн бұрын
On official servers at least, having to constantly having enough resources to feed the bonfire and feed your tribesmen to keep them alive makes RL travel difficult. Seems the game is controlling me instead of other way around. Thinking about leaving the game.
@joelhaselow
@joelhaselow 3 күн бұрын
IF this is your biggest issue then you still need to learn how to play the game. You need wells or rain collectors and water tanks in their inventory to keep hydrated, for never ending food, make sure to have monkeys gathering. Have basic harvesting tools on a 30min timer for creation and you will never run out of tools for harvesting. You're welcome.
@brandonvazquez8585
@brandonvazquez8585 3 күн бұрын
Yeah I just make like 160 steaks and put them on the dinning table . A rain collector solves thirst and that's about it. I just assign a worker to take care of the bonfire and it never goes out wdym. If they're in a tribe, which u can make for your clan, they sorta message u on the screen and tell u every then need or if bonfire gona go out, when they're assigned.
@shoo_nl
@shoo_nl 3 күн бұрын
running my own server, upped the % on growth, xp gains a bit to get rid of the official grindyness a bit and we having a blast in this game.
@Gyledresch
@Gyledresch 3 күн бұрын
The game is super complicated, which i love, but i know a lot of people who are just never going to get it. Its too many menus, too many points, levels, and perk on too many tribesmen. Also, the grind is just way too much. I play on like 3x rates for everything in my solo game, and TBH i am still burned out on the grind. There are 100 benches, 30 different plants to farm, 1000 recipes for crafting items, my base has to be absolutely massive, and by the time i get my base up and running smoothly its time to move because i am past all of the nearby resources. I can't imagine how anyone plays PvP on official. This game would require more of your time than Rust, which is not a good metric. I love that there is a lot, but the scale gets lost in the tedium.
@Firespark81
@Firespark81 3 күн бұрын
All good points
@larryhinkle9390
@larryhinkle9390 4 күн бұрын
I hate the dungeons and the boss fights need work. At the same time I'm OP but feel completely underpowered with Elites and bosses. Since I dont like the dungeons at all, I have no motivation to keep going.
@michaelwolejszo6445
@michaelwolejszo6445 4 күн бұрын
my main character just got captured and is on the sacrificial alter atm. This should be interesting. They took the easy way out and made the tutorial all in written format that is overwhelming. I just didn't read any of it because it looked like I'd need a cup of coffee and 20 mins to get through each item.
@kazumablackwing4270
@kazumablackwing4270 3 күн бұрын
It's not overwhelming..it's fairly simple with how it's presented. If you need "20 mins and a cup of coffee" to understand it, that's a you problem
@Deimos866
@Deimos866 2 күн бұрын
Don't care about the main person. The game is a long grind even midway through. Getting to max awareness is painfully long.
@majinmesun
@majinmesun 3 күн бұрын
I can tell you why. A 60 player Zerg cleaned out a bunch of servers. I was on a 6 man tribe and we got raided by 18 people the first day. Next day our server was 60/60 when before it barely got over 20 people. Server transfers killed it
@theg0bl1n82
@theg0bl1n82 3 күн бұрын
"Main character does nothing when you are playing another character" ... let me tell you a tip. Play as your main character, start a long crafting such as smelting a bunch of ore. WHILE CRAFTING look at another character and swap to other character. Main character will continue to craft. Put food and water in Main characters inventory and they will NOT STOP crafting until done or dead. ;) your welcome if you didn't know/try this yet
@epplekaka
@epplekaka 4 күн бұрын
I had a blast with soulmask. I'm taking a paus to play the elden ring dlc but after that i will come back to soulmask. There are a lot of great games being released now so I think this has more to do with that than the game itself.
@Killergold88
@Killergold88 Күн бұрын
Personally. I love this game. This game is fantastic. Best survival craft basebuild managing game out there. I feel it takes the crown from Conan and Ark alike. The way the AI interacts with the world is insane. The depth in the mechanics are insane. The game is.. well.. insane. Aside from working I have basically been no lifing this game. Now I will say its been 100% solo/coop. My personal qualms with the game are the starting character. They are less than useless. At least make them like another outcast or what have you. I dont want them to be powerful, or the only character you play or anything like that, but once you get a tribesman if you arnt switching right away you do yourself a disservice. I think that needs to change. Someway. Somehow. Combat.. is.. weird. A little clunky. Its a combination of over the top anime style attacks and poking for openings. It just... doesnt flow well. You either go all in and hope you out DPS the enemy with the crazy over the top moves and skills or you are very patient and essentially try to get a perfect block and hope you dont get perfect blocked yourself. There really is no middle to this. Id like to see combat be a touch less flashy and more in rhythm... again... no idea how they accomplish this. I think this would also help tribe members too. As it stands combat with an additional AI in tow is.. well.. less than ideal. Its strange. For as revolutionary as the AI seems in the game for this style of game, it also feels.. well chunky. Finally. From what Ive seen.. more content would be a godsend. Other animals to farm aside from those in the starting jungle area. Like, give me alternatives for each biome. The Fangs have a pen of scorpions. Lets have that. etc... etc... etc... I personally think its an amazing game. Although I will say Im not the typical gamer, so in this I may be alone. CoD, CSGo, LoL, none of those even remotely kind of sort of interest me. Now my nearly 1000 hours in Rimworld maybe telling though....
@kxrmatoxictoobs6012
@kxrmatoxictoobs6012 Күн бұрын
There’s literally scorpions in the poison caves
@gerpir
@gerpir 3 күн бұрын
B.S. There are just too many things to play. The game is great as it is. I agree with the throne thing and better utilization of the starter character, but other than that I disagree. Animations need polish as they feel junky but other than that game is a breeze of fresh air in survi genre. Dumming the game down will completely destroy it. and... what grind you talking about. You got your tribesman to do that. btw have 130h+ already and loving it. Teleport home???? you must be joking you got ultrafast mounts for that. Hope devs wont bow down to crying audience.
@Firespark81
@Firespark81 3 күн бұрын
Most games these days have fast travel home. There is a reason for that. As for the dumb it down, like I said in the video I don't mean removing. I mean simplifying and condensing. Tell me another game that has had to release 5 FAQs just so people could figure out how to play the game because they were getting mad about non-issues. All because they couldn't figure out how to do the most simplest things in game like automate someone tending the bonfire. Thats a huge problem rather you agree or not the players walking away speaks volumes.
@cg4367
@cg4367 3 күн бұрын
@@Firespark81 It also sounds like the players aren't the swiftest folks. I think what he means is that so many people want the easiest gameplay possible it makes games longevity trash because nothing is rewarding. The game does have issues but the amount of folks that struggle with simple dodging are generally the ones having the other issues as well. Sometimes games aren't for everyone.
@k7332
@k7332 3 күн бұрын
I can agree with the return home part, some of us are playing after a long day, and that ride home... it's worse than anything in the game at the moment. Especially when your a teleporter away AND a good way away from the one you used. Grind, I don't mind, your leveling up, not just one character, but several. I just wish I could tell a crafter to keep doing their job with the mask on while I'm working :P
@Vocu
@Vocu 3 күн бұрын
(official) server lag is also a big problem, enemies will sit at 1 hp while you smack them 3 times, or you get hit by things when you are no where near it (sabertooth boss for example)
@KK-fs8rm
@KK-fs8rm 4 күн бұрын
There's lots of little things I want that would make this game better, but there's only two that I need them to do to keep me playing. 1. FIX THE EFFING OFFICIAL SERVERS. I am sick of dying because of packet loss and rubberbanding. It makes it near impossible to perfect parry. I basically have to close my eyes and hope for the best. It's the only game that does this for me. Even Conan Exiles at its absolute worst didn't lag this consistently, especially in combat. 2. Just let me carry inventory through my personal portals. Like, FFS. If there is an aspect of this game that is a straight up middle finger along with "We're trying to waste your time, and as much of it as you can stand" it is putting these portals so deep in the Awareness levels, and then we can't even use them to move base. We have to pack everything over in llamas, like we're playing Euro Truck Simulator but with smelly livestock.
@jeffboom370
@jeffboom370 3 күн бұрын
I think you were right on what you said, but missed the biggest problem. I dont know of any other game that has a mandatory hardcore mode for PVE. The death penalty is too high for a PVE game. When you die, you lose everything. You lose your gear. You lose your levels. You lose the actual character you are playing as. I know you can get the mysterious table. But it is way too far into the game and it only eliminates one of the three, and not the worst of them. And early on, chances are the barbarian lost probably wasn't that great anyway. If you look at the Steam Achievements, only 25% of players have beaten the sabretooth. It makes sense that even less than that has gotten the mysterious table which is supposed to come after. That means more than 75% of the people playing the game can not even resurrect their character. And when they do... they are trash that needs hours to relevel anyway. That is why my buddy quit. Right now he has 2 dead characters stored in the table that he has not even bothered to bring back... he has not played in 4 days since the death of his and his companion.
@godfreyofbouillon966
@godfreyofbouillon966 3 күн бұрын
I feel for your buddy. Meanwhile those of us who dont have loser-quitter mentality just write off their losses and continue playing, learning the game, improving their player's skill, doing increasingly better, reducing the losses and replacing them since there's no shortage of tribesmen to recruit, and otherwise having good time.
@Firespark81
@Firespark81 3 күн бұрын
This proves one of my points. Your main character can get the stone tablet. But people don't realize this. Like so many other things. However after that point you will need to swap to a follower though as the content will start to ramp up. Almost any private server you play on will let you rez a follower back at the level you last stored them. Honestly that should just be on by default and on officials because re-leveling them when they die is just stupid and overly punishing. Only 25% of players have beaten the Sabertooth because that stat takes into account everyone who owns the game rather they installed it or not. They claim to have sold 300k copies but have never reached even 50k concurrent players. So I'm sure most people who have stuck with the game can rez their followers.
@godfreyofbouillon966
@godfreyofbouillon966 3 күн бұрын
@@Firespark81 And some people haven't beaten sabertooth yet because they focus on building, exploration, automatization, finding those perfect tribesmen and other things. Like myself.
@jeffboom370
@jeffboom370 3 күн бұрын
@@Firespark81 Yeah we (now I) play on official. None of the gaming communities I am familiar with has a Soulmask private server. So that wasnt really an option and we didnt want to commit to shelling out the cash for a server on a game neither of us were familiar with yet. Anyway... yes, I agree with you. If they had level/proficiency retention on by default for PVE, It would be a big step towards keeping people.
@SirPHz
@SirPHz 3 күн бұрын
Main bleed is the other games coming out. But one of my biggest headaches is moving to the next tier, needs to be fine tuned.
@kombarr5949
@kombarr5949 18 сағат бұрын
Change raid times in Europe ? (People are getting offline raided during midnight ) - in EU Increase a little the exp earn on officials ? It’s pain … Earn a perk (on you’re mask )that allow you to see the Npc perks … Allow to build bigger (beatiful bases are even a time catcher in PVP )
@user-rk2hu5in9j
@user-rk2hu5in9j 2 күн бұрын
Feel like this video is for sn application to cnn or msnbc. How do u ignore basic facts. What games are coming out? Im playing soulmask everyday and ill stop when first descendant and then once human comes out. I think soulmask is near perfect survival game. Im just gunna play something else after a month of playing 500ish hours. That does not mean something wrong with soulmask
@september2437
@september2437 2 күн бұрын
Bro theres no magical reason why it's losing players . People are just checking out the game and most of them dont like it or people already played a bunch of time and they are taking a break. Its still early access so don't expect it to blow up instantly.
@michaelwolejszo6445
@michaelwolejszo6445 3 күн бұрын
I still play but it needs a lot of quality of life and general fine tuning in early access. Sleeping (moral raising) takes waaaaay to long. At least let us control another tribesperson while doing it.
@IsaacChoo88
@IsaacChoo88 4 күн бұрын
I always wondering how the first guy figured out the method of taming jaguars. Did the game tell you how?
@Firespark81
@Firespark81 3 күн бұрын
It does actually yes. But like with many things it's not an easy find.
@kaedyss5925
@kaedyss5925 4 күн бұрын
I feel like Elden Ring is a big cause of players not being around recently. There's also that little game Aska that just came out to EA as well. I'm rather surprised you want it dumbed down. I get it but I definitely lack skills as a gamer and I haven't had a single issue with the game. I think the only point here that I agree with is the grind. As far as higher level zones being marked, I thought that the fog of war was perfect for this. If you try to get the scout and their camp is difficult then you shouldn't be in that zone. I also didn't have too terribly much issue fighting higher levels. Certainly had my share of giddiness thinking, "ooooh I shouldn't beeee here!" lol. As far as traveling goes, are you able to ride a tortoise? I catch myself riding across a couple biomes forgetting to even use the teleport I'm built almost next to because it really isn't that bad getting around at all, I think the mounts have great speed. And if you're travelling across the map it shouldn't take that long at all since you're never that far from a teleport even before they added the new ones. I do love the teleport idea where you use all of the power in it. Maybe the mask has to be 100% full charge or something. Sorry you're disappointed with the game. Catch ya on another one I suppose. Take care my fav Valheim content creator.
@rjanuary
@rjanuary 3 күн бұрын
Having a flying mount would go a long ways towards traveling the gigantic map, though the devs would probably lock it behind a huge grind if they ever added one into the game.
@Redplague4
@Redplague4 24 минут бұрын
Game is called Soulmask, people are omg surprised pikachu face when its about a soul mask
@MrDillonv83
@MrDillonv83 3 күн бұрын
you pretty much nailed it. i had purchased the game too when it came out, but like you the traveling to get somewhere just to die and your base is halfway across the map to run back for the "chance" of getting your stuff back. the combat system is kind of wonky to me to many times i would set up for my finisher move just for the to step back an band aid just for them to put combo move on me get me on my knees and bam I'm died in all of three seconds. i think what they did with the beginning character is alright but it would have been nice to know way earlier in the game "hey your beginning character sucks, you ACTUALLY use multiple characters for any given situation" that of been nice to have known instead of investing so much time in your what you think is your main. i might re install it at a later date but as of now i just went and re installed starfield lol. thanks for the video firespark I'm an avid watcher of your Conan stuff.
@tearsoflight
@tearsoflight 3 күн бұрын
Fyi any campfire is a respawn point... bring a campfire, wood, foundation and slopped ceiling and can respawn close by if on main character, if not on main... respawn main.... then esc / respawn to go to said campfire. Edit: aslo advice bring and extra set for recovery... trying to get stuff back naked sucks.
@Adlehyde.
@Adlehyde. 9 сағат бұрын
Newness wares off, and people stop playing a game. This is the actual explanation for 90% of all player falloff.
@MaksHKKZ
@MaksHKKZ 3 күн бұрын
Ive watched your whole video. All points are reasonable. Solo players will have a hard time, true. But NPC Humans just wanting to get top geared after 2 hrs and see the whole map just to put this game to the graveyard are not welcome. Its great to have a game which in the lvl of a character means something. Its brings back everything we missed the past 15 years. It has mechanics for MMO experience where everyone can deepdive in a one of the roles to get part of a tribe. The -at this time- simplified Soulslike fighting system focused on timing and Opponent-Awareness is such a exciting type of play for PVE AND PVP. Howgreat is that? Faqq PVE Coop Games. Faqq them players. Faqq those Forza Horizon and CoD dampars NPC Humans. Soulmask will bring the new era. If this game falls, the few Humans we have on Earth not totally brainwashed will receive a big loss in the war against the Industry.
@Sadi4MashUp
@Sadi4MashUp 3 күн бұрын
AMEN!!!11 no for real soulmask is the best new game ever. The devs are doing a great job and i hope they will not listen to some npc gamer comments.
@josephforeman1935
@josephforeman1935 2 күн бұрын
I think the game might be better if there was iron/obsidian and others in every region. Kinda like ark, metal on every mountain. Would be less traveling
@shuuichikun
@shuuichikun 3 күн бұрын
I picked up pax dei. Will be going back to it once i finish my main focus there tbh. Main issue is my friends are mute xD.
@booduh6458
@booduh6458 3 күн бұрын
95% of you that say "game is too grindy", def arent grinders LMAO. Im guessing its the same people who quit valhiem/ark after 2 hours saying it was too hard.. lmao. some people want to grind for things, and not finish a game quickly. the grind is where its at. its survival for a reason.
@tearsoflight
@tearsoflight 3 күн бұрын
I don't consider any of those games grindy if you have the knowledge.... you can make them grindy by playing them an unintended way.
@mrhockey7367
@mrhockey7367 3 күн бұрын
Still playing, still love it. Elden Ring DLC could definitely be a reason
@brsubwayfc
@brsubwayfc 3 күн бұрын
The PvP is absurdly built around groups. If you are solo don’t bother unless it’s a private server with gather rates up x10. The solo play is fun imo. You can change settings on nosc to hit at half their rate while you double yours and it seems much more balanced especially if you’re undergeared.
@zapfacid
@zapfacid 3 күн бұрын
Those damage bonuses reduce the enemies stamina and resilience. Essentially, with resilience down dmg means it removes that much more from the enemies resilience and they go into hitstun faster. Resilience is the yellow bar under your stamina and when it hits 0 you enter hitstun.
@gotyam
@gotyam 3 күн бұрын
Soemthing which is explained in the tutorial part in-game as well. They have a mini-wiki in-game that has more info than you'd think, and all you have to do is press N.
@Vocu
@Vocu 3 күн бұрын
the progression system doesnt work well i need this item from this zone, but i cant survive the atmosphere of that zone because i cant craft this item, but that item is in that zone or you need 1 material to craft something thats wayyyy later in the tech tree and by the time you get to that point you dont need it anymore
@keblin86
@keblin86 Күн бұрын
For me right now it's the Palworld patch! I will be back as soon as I have 100% Palworld again (which should be soon, although not sure if I can get the last 2 trophies haha, it's hard as!). In terms of Soulmask, it's my favourite survival game ever and the reason I pause for Palworld is so I can get back to Soulmask as that's now my home. I will always be in that game until I finish it and even then I will always go back, maybe even do another playthrough etc. Point I am making are the other games when they release a patch will take my attention until I finish that patch then I am back to Soulmask! I will actually cry if they dumb Soulmask down, all it needs is some UI improvements or a tutorial. I am still missing stuff and learning about it later but I don't mind this. People need some patience with games like this. I've played so many games like this and RPG's/MMORPG's that I must just be used to a LOT to take in and all the different UI elements. The travelling though, yes that's too much I had to take a break was burnt out how long it takes lol. They should make an item you can craft that lets you return home like in Core Keeper. The maps a bit too verticle in the center too. They should implement a few more natural hills leading down. This isn't an mmorpg, I don't want them to tell me what level an area is. I want to go there and discover it for myself!
@JohnSmithIlIlIlIl
@JohnSmithIlIlIlIl 18 сағат бұрын
Offline PvE, You can change the settings and make the main character 5x stronger than a normal character. Like at level 50, I have like 132 points to play with. Oh and combat is ALL gear! I had a level 3 Outcast demolishing lv55 wolves because steel armor.
@karlschafer1715
@karlschafer1715 Күн бұрын
But once you understand it, thats what makes the game so rich and different. Like getting a new tribe member and considering passives, proficiencies, level, stats etc to me it makes so much content and min maxing to the game not unlike a MMO. The proficienies is like a New World type system which in my opinion is great.
@JumblyJumble
@JumblyJumble 3 күн бұрын
3 college degrees? I only have 2. I guess I'll skip this one, then.
@Elustrian
@Elustrian 4 күн бұрын
Personally, getting lost in base management - tons of crafting stations, storage, followers - spent a ton of time trying to organize it all instead of doing the exploring/fighting. I think all good ideas but like they went one level too deep in details for it all.
@braytonhougland8505
@braytonhougland8505 3 күн бұрын
Im loving this game. Going to be a masterpiece one day. Just not in current state. The Bones are strong though
@ridmiIy
@ridmiIy Күн бұрын
1000000%
@OctorokSushi
@OctorokSushi 3 күн бұрын
I wanna be able to play enough to even run into these issues but the game keeps crashing for me lmao
@altrae
@altrae 3 күн бұрын
I stopped playing it recently because I play solo on my own machine, and after finally getting to level 20 I felt like taking on an entire tribe at once before they respawned was just too much. I turned on PvP to try to disable spawning, but realized afterward this had the unintended consequence of bumping up tribe numbers and agro probably because it assumes there are other players. The travel issues are also a big deal because after deterring a tribesman I would need to take them back to my base. I wish I could just send them back instead. Speaking of that micro-management I also have trouble getting deterred tribesman to really be automated so I find myself still doing a lot of chores instead of being able to explore. A lot of times they just get stuck and sit around or their tools break so they stop. Because of this I never leave the server running in the background because if I do I'm afraid they'll all just starve to death. In the beginning this all feels somewhat manageable, but eventually I felt overwhelmed trying to manage all of them. And finally, when I would die as a tribesman I felt like I had to just start all over leveling them. As you stated, there is just too much going on and after a while I stopped having fun and just felt drained each time I logged on.
@johnharris5975
@johnharris5975 3 күн бұрын
Main player proficiency up to 75 would be nice.. also ways to get players together on official events, special loots or any AI
@harhas2284
@harhas2284 3 күн бұрын
The biggest attrocity in this game is FS maxing bow on a char with over 120 dual blade at 4:36
@Firespark81
@Firespark81 3 күн бұрын
lmao. I'm not really playing on any of the footage you see in this video. Its all for video purposes. But it's funny you noticed that.
@papapaulrocks
@papapaulrocks 3 күн бұрын
While I agree that the exploration component is solid, you are right, that travelling is a grind, especially during earlier levels. The new patch that added new portals really helped but just traversing the vast map. The tutorial and help section should be made as engaging as possible, not just as a text on the top-left that can be easily ignored. This game has really deep mechanics that has to be condensed or streamlined.
@papapaulrocks
@papapaulrocks 3 күн бұрын
I love Soulmask and I wish for the devs to continue the good job that theyve started. This is a hidden gem of a game, rough but will shine when polished right.
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