The composer of SourceWorld here. Me (and man) had a blast working on this mod. i didn't join the mod until recently. so that explains some of the placeholder tracks from other games/mods (the elevator music)
@projectalpha22_va3 ай бұрын
Your music sounds like it walked off the Bebop soundtrack half the time and off the Doom title screen the other, amazing stuff, keep going!
@Adamek19263 ай бұрын
It gave me heavy older point-and-click adventure game vibes, where the music also changes with different levels or areas. I like it.
@TheAR3Guy-OG3 ай бұрын
@@projectalpha22_va will do. some of the tracks are mine, some aren't
@Adamek19263 ай бұрын
Oh yeah, and the bar track at 3:07 reminds me a LOT of the original Spyro trilogy soundtrack. Perhaps by design.
@Strelok103 ай бұрын
Whatever the track is at 6:10 ... certified banger, upload that to YT and im gonna farm views like mad.
@punishedostrich87293 ай бұрын
hearing "dark and menacing" instead of dark and gritty made me whiplash so hard i became a beta model.
@MrGillb2 ай бұрын
this premise is quite nice in that it holds well for additional contributions arbitrarily; like a smaller modder could contribute by adding custom assets for like a hotline miami world or a doom world or a horror themed one or the literal backrooms or even a medieval tavern. Having exotic weapons in the mod makes sense too. Great opportunity for modders to add a tool engineer project under their belt.
@UCm0i6w5lBlRthCtZEoj99tg3 ай бұрын
radhaz goes outside IRL and is like "wow love the custom skybox"
@cicadaknight30483 ай бұрын
Christ, the background music, the dark skybox, the blocky geometry, the dialogue system, hell even the modular body damage system thing. It's so, so Deus Ex for no reason and I love it.
@TheAR3Guy-OG3 ай бұрын
there's a reason. SellFace LOVES Deus Ex, like. to an insane amount, for the music... uhh, idk about that, that's mostly unintentional
@Repulse963 ай бұрын
The minimap reminds me of metal gear solid
@zaikolebolsh57243 ай бұрын
Max payne health bar*
@CrraVideos2 ай бұрын
@@zaikolebolsh5724 The health bar is deus exque
@zaikolebolsh57242 ай бұрын
@@CrraVideos its literally thr max payne health bar, like unironically a carbon copy
@S1nwar3 ай бұрын
i love roguelikes. i wouldnt blame Valve for doing something like this for a major half life installment. im sure you can do a lot of things to make it fit the universe/story in a reasonable way
@Redbr343 ай бұрын
rad's worst enemy is the tripmines
@TheAR3Guy-OG3 ай бұрын
and that goddamn death theme
@leandrogoslean8893 ай бұрын
Rad: "Destroying mines from far away? HAH! This is how real gamers do it" -runs into the mine and dies-
@the_not_real_bigboss3 ай бұрын
@@TheAR3Guy-OG Almost as annoying as New Vegas' death theme
@akurasubject96173 ай бұрын
It's amazing on how they manage to make random maps quickly without generating npc nodes.
@sellface3 ай бұрын
Hi, Dev here once again. Props to RadHaz for switching to comfortable difficulty and not suffering further on normal, since SW doesn't have proper difficulty mechanics yet, so all generated levels have near-equal level of difficulty besides the amount of generated rooms chosen by the player. Room amount works as simple risk=reward mechanic. The mod isn't endless and has an obligatory bossfight at the end, so it's important to spend your money carefully. The purple reflection in the eyes usually happens to players with integrated intel/amd graphics. It's the reason why I can't replicate this bug myself and it later proved itself to be much harder to fix than I thought(possible solution would be removing custom eye materials and sticking to vanilla ones, but eh) On a side note, the Demo is a tiny bit raw, don't judge it too harshly for things like lacking good introductions/tutorials for the new mechanics or unperfect difficulty balancing, although I appreciate all feedback! The demo takes around 5 hours to finish if not more. Seeing people's interest in this project motivates me to keep working on it even further after spending over a year on the demo.
@RadiationHazardYT3 ай бұрын
Hey there! Great job on the mod! Looking forward to future updates!
@trpstrincllc48663 ай бұрын
I can't wait to see this fleshed out. This is amazing.
@SkullDreaming3 ай бұрын
That was some wicked coding and design brother. There's a Doom rogue like with lots of RPG elements and weird shit going one with tons of passives, abilities and skills if you want to make something different or expand it (as inspiration of course). How plausible you see this mod converted to Obsidian Conflict? Can't stress enough how impressive this is both artistically and technically.
@sellface3 ай бұрын
@@SkullDreaming Unfortunately it’s unconvertible for OC let alone the fact that SW isn’t gonna have coop mode any time soon.
@matheusgraef3 ай бұрын
this mod is such a fresh take. it's incredible. I'd love to see more enemy variety - maybe sprinkle in some HL1 monsters, baby gargs too? maybe some worlds could have thick fog and some rooms could be pitch black, with the tradeoff of giving higher rewards?
@Zomboik3 ай бұрын
This mod would have profited from community maps along with generated maps. Like imagine that you're exploring different worlds and suddenly you enter xenian nature or some sort of die hard offices or a Amnesia style factory. This mod could be something like TWHL for HL1, with it's maps diversity. Generator could use a little bit more work so that it would create more diverse and good-looking/cyberpunkish maps. I'm surpriced what modders can pull off with source engine. Once again impressive work, looking forward for more.
@patornzgd1643 ай бұрын
man the use of SMT IV soundtrack really fits in like a glove, into the urban and gloomy atmosphere
@TheAR3Guy-OG3 ай бұрын
yeah. and some of the original tracks are pretty good (i composed for sourceworld btw)
@Xboxshutdown18642 ай бұрын
This games gotta get green lit for steam. If entropy zero 2 got the green light treatment, this mod WILL
@jking48543 ай бұрын
I have to say, I love that they chose to theme the mod around Half-Life when they could have done whatever because this is more so a Source Engine mod than a Half-Life mod. I also really like the take that humans became just like the Combine after getting their technology, well, without the overtaking of worlds and disfiguring of species, probably. Gordon takes out the Combine and you get sent into the backroom smh. That elevator to the secret lab gave me Signalis vibes. Great opportunity to have an Akira Elevator™. 7:59 Bro forgot the essential HL2 trickery of using objects for this kinds of triggers
@tarekcat13 ай бұрын
Seing the missing texture checker boards in everyone's eyeballs out of all places cracks me up
@That1Gam3r3 ай бұрын
Babe wake up, Radiation Hazard uploaded again
@thealandude91463 ай бұрын
I used to play Modular Combat(the PVE servers) and just grind out the upgrade system a few years back, seeing the money counter reminds me of those days, also the earlier city maps really does give off vibes of the beta city 17 maps and the vance headquarter
@adirblazkowics77173 ай бұрын
The dynamic music based on location is awesome
@nixsushi3 ай бұрын
Mods keep adding to the lore and that's great and all, but we all know in our hearts that it's time that we got our fix of official HL canon.
@snowyaegis38753 ай бұрын
I was happy the moment I saw the player holding the pistol with both hands.
@jking48543 ай бұрын
Unrelated, but I was listening to Unexplained Hazards and I was like "Yeah, that's like, a Half-Life intro" then took me a bit to realize it's not part of any official Half-Life material.
@NoVIcE_Source3 ай бұрын
this is such a celebration of what can be achieved now in source using vscript
@korbi34493 ай бұрын
i oughta show this to my lady that loves Binding of Isaac 🔥🔥🔥
@FalkVonKrone3 ай бұрын
After that one CSGO rogue like mode I was craving more fps rogue likes. Thank god the HL community is still killing it, cant wait to test this out when I have time
@cordrip29623 ай бұрын
Hearing Shin Megami Tensei IV tracks in a Source mod is real trip. Surprisingly fitting, tho, considering both SMT and HL2 being postapocalyptic urban hellscapes. Whoever chose the music for this mod has great taste.
@themodernfrontiersmen3 ай бұрын
Never heard of this mod before, better add it to my (growing thanks to this channel) list
@lm90293 ай бұрын
I already liked the Rougue custom map in CSGO so im hyped for this. Also i guess this mod is in one aspect a step closer to my dream of Deus Ex on the source engine.
@SonOfSantaMuerte2 ай бұрын
this looks so fun, cant wait to play the full version!
@XradicalD3 ай бұрын
Props to the team for using Shin Megami Tensei IV songs.
@EnclaveSOC-1023 ай бұрын
I think the reason for this mod's universe being set in a world run by a totalitarian government is probably due to how the Combine's invasion and occupation of Earth had left parts of the planet without any legitimate authority but the places controlled by the Resistance and Combine who apparently are no longer around since this takes place three hundred years after the events of the Uprising and the possible defeat of the Combine so a lot can happen to have caused humanity to be governed by a dystopic police state.
@muttipi3 ай бұрын
the founding fathers overthrew the british 200 years ago and now we live under an oligarchy that taxes us with no representation and strives to withhold every right and autonomy real citizens have while granting more freedom to mega corporations and our draconian state security. The parallels are drastically different, but the combine very obviously represent real dictatorships that come to power through violent imperialism, and this totalitarian rule following their defeat is just a natural progression of that.
@overlordmgcover22623 ай бұрын
It's literally the "Ah shit. Here we go again meme."
@dard22403 ай бұрын
...again
@engineeringwork41403 ай бұрын
Most politicians were probably dead during the 7 hours war so after the rebellion and combine leaving earth, no one know anything about ruling a country and doing bureaucratic thing so they decided to copy combine ruling style which is of course a dictatorship.
@DavePyroRet3 ай бұрын
I've been playing for the past couple days, and besides the infrequent crashes, it's a pretty good time and extremely interesting concept
@OnTheRun_DontTellEm3 ай бұрын
I'm gonna get radiation poisoning with the frequency of these uploads! Why do they have to be so good, eh radiation never hurt nobody.
@lastvoidquarrel2 ай бұрын
Heavy Kingpin vibes imo, which is nice
@BIT8663 ай бұрын
If I were to create a half life 2 mod, it would be from the perspective of a citizen becoming a rebel, but I would add a parkour/ advanced movement system.
@piotrkozowski21803 ай бұрын
than do it
@danius_huganius3 ай бұрын
that's actually a cool idea, a Mirror's Edge but Half Life Half Edge? Mirror's Life?
@BIT8663 ай бұрын
@@piotrkozowski2180 I would, but I have minimal experience with modding, especially with source games, I would need to do a ton of learning before I started any5hing, but you gotta start somewhere right?
@lukapetrovic4123 ай бұрын
@@danius_huganius Half edge
@synthwave-goes-beep3 ай бұрын
@@lukapetrovic412nah man we gotta full edge 😈😈😈
@arkwend40903 ай бұрын
Bullet time and UI at 0:21 and the room, lighting, and mirror at 0:42 + you sayiyng "we play as Jake" really reminded me of Underhell. 4:16 movement looks the same, 4:18's some of the same rooms, and 4:39 reminded me of dream sequences. This is cool.
@generaljay03 ай бұрын
I love your content keep up the great work on half-life/valve things in general!
@RamazanKaisar2 ай бұрын
I ought to say, they should keep the purple eyes. Very Source-esque.
@ccvjd39093 ай бұрын
This mod is so fun. Awesome job dev!
@Science_team1653 ай бұрын
WHY DOES FEEL LIKE DARK AND GRITTY MOD
@mcelfy10063 ай бұрын
I think there’s a game that is made on source engine and is also rogue like in a way, it’s called eye divine cybermancy, made by french people I think who later made spacehulk deathwing and Necromunda hired gun
@yourlocalpersonnextdoor44593 ай бұрын
so happy you covered this very epic mod!
@the10ofdiamondscard3 ай бұрын
don't work yourself to death, man
@PaganPilot3 ай бұрын
Agreed, hope for outdoor and/or more complete environments as that sells the illusion of multiverse exploration, if that's not too intensive in source engine to generate. Would be interesting bit of world-building to see if Gorden Freeman is somewhat worshiped or spoken with reverence as a messianic figure.
@iamgeorgesears2 ай бұрын
That's not Richard... that Das Boschitt!
@TheMegatonBomb3 ай бұрын
2:27 I can see a very checkered past in dem eyes!
@yggdrasilburnes3 ай бұрын
How have I NEVER heard of this before?!
@g0rdonfreeman13 ай бұрын
Hell yeah loving all these uploads Raz
@thomasmc2003 ай бұрын
Damn back to back vids we are lucky!!! P.S. I like how you read the comments most YT people just ignore them. It's why your one of if not my favourite youtuber
@maginekris3 ай бұрын
thank you for introducing us to these mods
@TheMegatonBomb3 ай бұрын
3:12 I hope there is a bar fight in the final version. The track that's playing sounds perfect for that set up. I wonder if any of the numbers you can use to get secret areas like 404 Not Found, 403 Forbidden or 8008 we know what that one means.
@buggybooze3 ай бұрын
this looks really cool for a half life mod.
@franciscolucas94983 ай бұрын
This game is definitely Dark and *Menacing*
@lnomata54703 ай бұрын
I though the purple eyes was an artistic choice, but then i realized it was a missing texture xD
@dr.sonicv23 ай бұрын
After trying some doom rogue like mods, can't wait to see a full rogue like half life mod!!
@kyuketsukirook3 ай бұрын
A roguelike HL2 mod sounds like a pretty cool idea, not gonna lie
@kkarhiiv953 ай бұрын
2:43 I know what you wanted to say, do not let your urges out.
@T4RVITAN3 ай бұрын
Dark and yogurt
@Rogalius3 ай бұрын
Another day, another banger
@tulpenkiste3 ай бұрын
3:30 thats a song ripped from the 3ds game Shin Megami Tensei IV, specifically, track 15 (Domain) 6:31 SMT IV track 35 (Aboveground Urban Area A) SMT IV music my beloved
@the_not_real_bigboss3 ай бұрын
Richard's (Jack's friend) hat is from a snowman from the CSS & CSGO version of Office
@lockout57313 ай бұрын
steam release would be awesome and to be licensed by valve for free hope this becomes a success
@neimenovani72563 ай бұрын
That is what they wanted to do for Half Life 3, if I am not mistaken? Looks aweseome
@gamepad31733 ай бұрын
I can see this mod happening after Half life 3.
@neimenovani72563 ай бұрын
@@gamepad3173 No what I mean HL3 was supposed to be 50% proc generated
@RpgBlasterRpg3 ай бұрын
What next? A turn-based Half-Life RPG game?
@SlingerMarshall3 ай бұрын
Me: *just finishes watching your last video* RH: *uploaded 4 minutes ago*
@RadiationHazardYT3 ай бұрын
The radiation never stops
@bananbananowy35523 ай бұрын
Wow, that's very interesting.
@the_not_real_bigboss3 ай бұрын
I was half-expecting random weapons from different games to pop up (e.g Xen Relay Grenade from Entropy Zero 2)
@Antiscog3 ай бұрын
2 long videos in 2 days nice job
@Squiddy091215 күн бұрын
3:29 I love every time SMT IV's soundtrack just shows up out of nowhere. The track is "Domain" for anyone curious. EDIT: 6:07 This song is also from SMT IV, and is one of the "Above Ground Urban Area" themes, but I'm not sure which one.
@FrancisDoubleA3 ай бұрын
this mod is basically backrooms if its action packed and less scary
@Aoi_the_HertАй бұрын
5:55 Not enough enemies Rad. You can take em.
@bomj47-bu5ts3 ай бұрын
Wow, 2 vids in a row!
@TheUnaBoomer3 ай бұрын
This looks sick
@unamelable2563 ай бұрын
This game looks and feels like Hotline Miami but in Source
@marianogonzalez63693 ай бұрын
hell yeah another radiation hazmat video
@jakeohligerintheflesh3 ай бұрын
Hey Rad, I recognize the weapon animations in the mod. I think they were gotten from MTB with permission but if you want to look it up it's on HL2 moddb-gamebanana's sections and it's called "Half-Life 2 Reanimation pack V1.2". Even cooler there's a version for MMod 2 if you'd like to try it there.
@1egend4ry593 ай бұрын
There's maps like this on GMOD called Districts but some of them are highly offensive.
@chibisayori203 ай бұрын
Which is why this is better but then again, those maps do allow you to go shoot the place up and have reinforcements come in while you can't do it on the hub map (since you're unarmed unlike in gmod where you have starter weapons)
@christhefirst3 ай бұрын
me and you are cursed. fans of a game series unfinished. we cling desperately to the ropes of hope which hang 500 feet above the pit of despair. i love half life
@brainfuckcode49902 ай бұрын
Kid named project white sands:
@herothroughtime83343 ай бұрын
This sounds pretty similar to what the oblige map generator does for doom. But that lacks progression, just generates maps
@ababa96683 ай бұрын
yo its raining here in karachi and the city is flooding as usual 💀
@RadiationHazardYT3 ай бұрын
💀
@notime25833 ай бұрын
what a cool mod
@aSkyclad3 ай бұрын
This looks cool for a source mod but I think this would gain so much by being its own game on a modern engine rather than being limited by being a source mod
@wawanator023 ай бұрын
this mods looks cool
@kabob00772 ай бұрын
1:30 Not an issue, they're just Cadians.
@loganwhite80943 ай бұрын
Tis epic
@alekzomer3 ай бұрын
I NEED to play the mod tmrw
@Haroldkastlekid3 ай бұрын
Your comment on the world still being a totalitarian dystopia got me thinking - what if this is the combine's origin story? Using time travel and multidimensional technology they cause their own creation?
@matijajovic81253 ай бұрын
Interesting mod. Nice eyes.
@atalllad1053 ай бұрын
Happy birthday
@RadiationHazardYT3 ай бұрын
thanks
@bipolitthefighter25993 ай бұрын
I can't wait to play
@Aoi_the_HertАй бұрын
7:07 many enemies
@HinataNarutoSasuke2 ай бұрын
I'm thinking the HLXen is gonna be a roguelike shooter game
@skimrizzle95983 ай бұрын
this feels like a classic doom mod
@Bern_Bernus3 ай бұрын
No way another papa hazard video
@lukabrasi0012 ай бұрын
reminds me a lot of Vampire the Masquerade: Bloodlines for some reason
@Hyper-active-studios3 ай бұрын
Love u rad
@surabax3 ай бұрын
The purple eyes remind me of Deus Ex: Invisible War.
@lambdrey3 ай бұрын
I don't have much experience with rouge likes, just one. And I don't know how much knowledge that would cover.