Space Engineers 2 Playermade Missile Damage Model Tested on Ship

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Luca The Guide

Luca The Guide

Күн бұрын

Пікірлер: 49
@KristianPrice-e7i
@KristianPrice-e7i Күн бұрын
I tried that yesterday and the new physics is much more realistic and less broken. We will have to try other methods to harness Lord Klangs power.
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
Clang shall always be present u wu
@Ravioli638
@Ravioli638 55 минут бұрын
idk everything seems almost too strong
@TheArled
@TheArled Күн бұрын
Keen: V1 is for the builders among the players, to get familiar with the new build tools! Luca: Let's try to make a weapon!!! OwO
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
xD ♥ but is an important test u wu
@GodKitty677
@GodKitty677 Күн бұрын
Wow thank god, back to normal heavy blocks.
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
Back from what xD
@Sinpsycle
@Sinpsycle Күн бұрын
I like the blocks returned message.
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
Yeah they might be useful c= especially on multiplayer survival to tell when something happens to your grids without having to check the PCU limit or the info tab x3
@endeyfire
@endeyfire Күн бұрын
im very happy things are much sturdier.
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
Ye u wu pretty bouncy too xD
@Gafferman
@Gafferman 17 сағат бұрын
I actually love the idea that we can focus LESS on general damage from collisions and environment and more on actual weaponry.
@LucaTheGuide
@LucaTheGuide 15 сағат бұрын
Now that Gafferman mentioned it I can see that yeah c= but kinetic damage playermade weapons are fun though u wu ♥
@corwinhyatt519
@corwinhyatt519 22 сағат бұрын
Ricocheted? That's an nice addition.
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
It was almost like a reflection than ricochet but ye xD
@themidnightbanshee5927
@themidnightbanshee5927 Күн бұрын
Looks like our blocks have finally become more durable. Now do a crash test
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
Ye xD and I should u wu might wait for things to get more robust for that though x3
@appuser
@appuser 12 сағат бұрын
Yeah I love how you can now nuzzle ships safely now
@AngronIsAngry
@AngronIsAngry Сағат бұрын
it appears the armor is armoring how refreshing
@mz00956
@mz00956 57 минут бұрын
I hope they will make the explosive damage better, so that it actually has to destroy or damage stuff like armor, before ripping apart the insides of my ship
@minortoterona2947
@minortoterona2947 Күн бұрын
considering that blocks not just evaporate but "ablate" now, need bigger\or multiple impacts %)
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
Hmm, thinking if that makes it less practical to use PMWs since we'll need more of them then xD
@minortoterona2947
@minortoterona2947 15 сағат бұрын
@LucaTheGuide well, things might change around a bit a lot, we cant say anithing for sure %)
@Tiniuc
@Tiniuc 3 сағат бұрын
Maybe have elastic piston clamp arms to grab and lock the drill in place, then extend the drill into the ship in one continuous motion?
@Ihsnetad
@Ihsnetad 13 сағат бұрын
With a unified build system, will it be more efficient to build spaced "small" armor than "solid" big block armor?
@Peoples_Republic_of_Cotati
@Peoples_Republic_of_Cotati Күн бұрын
Are you able to test SE2 on Linux?
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
I don't have Linux sorry u wu I think I saw comments of people getting it to work during the livestreams though x3 but I'm not sure >
@rivenarchon333
@rivenarchon333 20 сағат бұрын
If this is an effort to make warheads actually useful, I'm all for it. If this is a move to make player made weapons useless, then that is sad.
@zackbobby5550
@zackbobby5550 16 сағат бұрын
This doesn't look useless by any means, these are relatively small projectiles punching completely through large armor blocks. They're just not completely splitting a ship in half like they did in SE1 lol.
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
I think it might just be how the new game and physics engines are without either of those being the intent xD not sure though
@rivenarchon333
@rivenarchon333 14 сағат бұрын
@@zackbobby5550 As I said, a move to make player made weapons useless. By that I mean is Keen trending towards further nerfs.
@zackbobby5550
@zackbobby5550 13 сағат бұрын
@rivenarchon333 Except this isn't a move to make player made weapons useless. I'd argue it's not even a nerf, it's just a better physics engine.
@rivenarchon333
@rivenarchon333 11 сағат бұрын
​@@zackbobby5550You're arguing semantics. Okay...they aren't making 'moves', they aren't 'nerfing', but they have made decisions which, intentional or not, have severely impact the effectiveness of many PBW designs. And I would be willing to bet that meta bricks haven't received an equivalent reduction in competitive performance, either directly or indirectly, by the decisions made regarding the overall balance of the game or it's updated physics engine.
@zackbobby5550
@zackbobby5550 16 сағат бұрын
So far I love these changes. This damage looks much more satisfying to dish out and recieve. This is damage you could actually feasibly repair and continue. In SE1 it was far easier to just completely recycle a ship any time it took more than surface level damage. This still looks very useful. It also looks like you could cripple a ship without completely annihilating it which was also kinda hard to do in SE1. Pretty cool, we'll see what they do with it but it looks much more balanced.
@Ariethefloof
@Ariethefloof Күн бұрын
omg i wanna make a cluster drill missle
@Ariethefloof
@Ariethefloof Күн бұрын
use like landing gear to hold the drills down
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
xD on SE or SE2
@Ariethefloof
@Ariethefloof 15 сағат бұрын
@@LucaTheGuide SE2
@jcataclisma
@jcataclisma Күн бұрын
😵‍💫😵‍💫😱💥💥💥
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
Ye xD ♥ and hey jc x3
@c3n5i
@c3n5i 2 сағат бұрын
where is my beloved femboi or tomboy's voice? just a bit at the end T.T neeeed more
@TheMhalpern
@TheMhalpern Күн бұрын
rather have them be harder to dodge, maybe warheads will be more useful when added
@LucaTheGuide
@LucaTheGuide 16 сағат бұрын
Oo good point, I wonder what kinda damage warheads and explosions might do on SE2 x3
@TheMhalpern
@TheMhalpern 15 сағат бұрын
@LucaTheGuide well right now player made weapons in SE 1 aren't exactly practical, which is a shame. due to the speed cap, you've got plenty of time to react to them,
@KristianPrice-e7i
@KristianPrice-e7i 44 минут бұрын
@@TheMhalpern yeah no more kinetic missles. They actually need explosives now.
@Suzuki_Hiakura
@Suzuki_Hiakura 14 сағат бұрын
lmao. Already started xD
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