Space Engineers - Far From Alone EP21

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Mozo Tyce

Mozo Tyce

Күн бұрын

Пікірлер: 8
@TheMrShinagami
@TheMrShinagami 3 ай бұрын
I love the new suit colours, very dapper! I also like the new upper cockpit area you made. I was a little shocked to see this was episode 21, its really flows by. I can't believe your over halfway home now.
@MozoTyce1
@MozoTyce1 3 ай бұрын
Yup getting there slowly, a second JD will help enormously but if i could find some magnesium i'd be happy to take my time and punish the Reavers !
@annkoehler8017
@annkoehler8017 2 ай бұрын
The "Battle Bridge" you enclosed is absolutely stunning. One suggestion: access from the bottom since going outside could be hazardous to your health as you try to get into it. Just a friendly thought. Love your channel!
@MozoTyce1
@MozoTyce1 2 ай бұрын
The problem is my hangar is not airtight so access from below would vent all the O2. I do have the main bridge so i'd have to use that instead.
@ceberoushayes3827
@ceberoushayes3827 2 ай бұрын
Plaits might help with more room in the battle bridge
@MozoTyce1
@MozoTyce1 2 ай бұрын
Not sure i'd use plates but i think i will try to change the top row. Plates would work if i can fit them in a way to hang a light etc.
@chadp6307
@chadp6307 3 ай бұрын
I didn't notice the hinged solar panels making noise this time. If they aren't banging around every time you load the game, then maybe you can keep them, and just not deploy them until you are recharging the Jump Drive. They've been a defining feature of your ship for this long, I'd hate to see you just outright do away with them. The new shape of the bow is looking good. What do you think of continuing the slope of the "racing stripe" out to a tip, but leave those 2 side blocks squared off as they are? It would not only break up the default slope look, but still leave you with 2 places to mount future weapons you indicated you might eventually do/need. Instead of opening up the entire hangar door just so you can do a Space Walk, what about setting up another button that only opens up 1 section for you to exit/enter from? A button on the outside, or even a sensor that detects the owner, could be used to let you in if you didn't exit from there earlier. Since the view forward from the seat of the Main Bridge is partially obscured, how about putting the seat up on a raised platform? Can you up the frequency of Pirate spawns, or is that something non-configurable?
@MozoTyce1
@MozoTyce1 3 ай бұрын
Well i do like the solar panels, just not sure i need them any more. Getting rid of them opens up more possibilities for thruster placement. I will put sensors on the hangar doors eventually but they'll be for ships, maybe a small access door could be squeezed in somewhere. I tend to leave the spawns at default, actually for pirates i don't think they can be changed but i'll definitely be jumping on any i see.
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