I am curious how you set up the power switch. Is it possible to determine if the solar output is insufficient? I never really bothered with it once I got some Uranium, but I have noticed significant inefficiencies caused by their interaction with batteries (especially those from docked grids) in certain cases. I guess you want to have the reactor only running if the base batteries are on discharge?
@strixfiremindАй бұрын
I mostly just eat the inefficiencies, honestly 😅. The batteries have 80% efficiency, so I lose 20% of the power I'm using to recharge them. That being said, uranium is highly efficient power itself. Want to get Prototech batteries; only 10% loss.
@EndlessHuntАй бұрын
Why don't you increase the size of the solar panel, that should be cheap and easy as an interim fix
@strixfiremindАй бұрын
If I were planning on keeping the outpost, that is exactly what I'd do - but I am planning on starting work toward a mobile base ASAP. Also, that solar array is losing the sun for 12 hours of gameplay (24 hour real clock in game)