Рет қаралды 3,597
In this Space Engineers episode I explain the difference between Piracy and PvP gameplay, particularly in how Space Engineers attack, defense, and combat works. This Space Engineers experiment in Piracy is trying to create a different dynamic than how Space Engineers PvP works in the typical fashion. While I'm showing how I raided a base, I describe the tactics and how this rule for Pirate conduct may reshape Space Engineers combat. Hopefully you can get some ideas from this on how to improve your Space Engineers PvP experience, and please provide any comments on your own ideas!
To Join the DadSpeed Piracy Server, get the latest connection information from...
DadSpeed Discord: / discord
Opening Theme Music courtesy Cody Vidal & Kayla Gutierrez:
codyvidalmusic.com - to request original scores
codyvidal.bandcamp.com
Use My Referral code when purchasing a Star Citizen Game Package to receive an additional 5000 in-game credits:
STAR-PYQM-QZZK
Hardware:
Case: Corsair 4000D
CPU: Intel i7 12700K @ 3.61 GHz, 12 Cores
RAM: 32 GB Corsair Vengeance @ 4800 Mhz
Graphics: NVIDIA GeForce GTX 3070Ti, 8GB RAM
Mic: Shure SM58
Pre-Amp/Mixer: M-Audio, M-Track