Space Engineers 2 Alpha: 25 Minutes of Epic Gameplay

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Space Engineers

Space Engineers

Күн бұрын

Пікірлер: 726
@DA-D00OD
@DA-D00OD 9 күн бұрын
1:25 "there is no large or small grid it's just grid" I don't even need to see the rest of the video, im already sold
@Shade01982
@Shade01982 5 күн бұрын
Yeah, that is an absolute golden feature.
@poison_corpse3140
@poison_corpse3140 Күн бұрын
hahahaha true
@TmanTV3
@TmanTV3 10 күн бұрын
5:40 is literally going to be one of my favorite and most used features of SE2. Being able to take small detail creations and put them in the hotbar like a custom block is going to be amazing!
@uta.7546
@uta.7546 10 күн бұрын
Same dude
@santicraft8884
@santicraft8884 10 күн бұрын
X2 ( if I get the game)
@WiseOakDakota
@WiseOakDakota 10 күн бұрын
I wonder if we can directly save those selected blocks as a separate blueprint Edit: Marek said that will be possible but it’s not in the UI yet
@little_lord_tam
@little_lord_tam 10 күн бұрын
Yea its amazing. I just hope they make the blueprint system better, having no folders was wild. I used number and lettercodes to get some structure XD
@bigoljoe1829
@bigoljoe1829 9 күн бұрын
I literally squealed like a little boy at that bit
@CaptainJack
@CaptainJack 10 күн бұрын
I like Space Engineers :D
@LunarKolony
@LunarKolony 10 күн бұрын
Yeah it's a decent game ;)
@ScoutThePurple7
@ScoutThePurple7 10 күн бұрын
me too
@Mrscottishman1243
@Mrscottishman1243 10 күн бұрын
You don’t say…😂❤
@AegirBuildsAndBeats
@AegirBuildsAndBeats 10 күн бұрын
I Love Space Engineers.
@ethzero
@ethzero 10 күн бұрын
You kept that quiet!
@scotsdragon54
@scotsdragon54 10 күн бұрын
You can tell this is a real passion project for Marek Can't wait. Already preordered wasn't even a question.
@shocktnc
@shocktnc 10 күн бұрын
I am waiting, I have seen this happen before and it did not end well. I am very hopeful it goes well but I just can't justify buying an empty game.
@thederpiestturtle
@thederpiestturtle 10 күн бұрын
Overall the roadmap is a way better version of current SE, so ofc I'm gonna get it
@littletimelord2755
@littletimelord2755 10 күн бұрын
Yeah. It wasn’t really a question for many people. I remember the traffic from people trying to preorder se 2 literally broke the steam search engine. Just searching space engineers gave an error because the servers were overloaded. And I preordered it too. How could I not?
@davidpodeszwa7010
@davidpodeszwa7010 10 күн бұрын
​@@littletimelord2755No it did not, SE is a good game but still a niche with relatively small audience. The steam store overloaded because winter sales started the exact moment. The search was crashing for any search input.
@dakotafontenot
@dakotafontenot 10 күн бұрын
@@shocktnc While I understand the concern, I'm confident they'll follow through with SE2. And even if they don't, I've gotten an incredible amount of value out of SE1, so it's worth preordering just to show support in my opinion. For those with less spending money though it is a safe choice to wait, as it's clear the game will release with less content than SE1 initially
@Arthezius
@Arthezius 10 күн бұрын
SE converted me to metric. I bought this when it was released in 2013 at the age of 40. I am now 51, in the USA, converted to metric and it makes so much more sense than Imperial.
@Jake-dq2xw
@Jake-dq2xw 10 күн бұрын
Welcome to the better side 🤝 We'll get em all eventually
@Jd-zl7mn
@Jd-zl7mn 9 күн бұрын
I use both! Both have there benefits.
@tylerguevara3132
@tylerguevara3132 9 күн бұрын
The USA uses both metric and imperial.
@Arthezius
@Arthezius 9 күн бұрын
@@tylerguevara3132 yeah, to a degree. Distances, not so much.
@WinterRaven25
@WinterRaven25 9 күн бұрын
I feel that so hard. This and KSP did it for me. Its so much better because I'm dyscalculic and I have a much better time with metric. It's so much easier to move decimal points around than it is to do large number multiplication and long division in my head when I need to go between units and it's so much easier using decimals than fractions.
@robbay8610
@robbay8610 9 күн бұрын
At first I didn't see the point of going from SE1 to SE2 but now my eyes have been opened.
@Jake-lq6cy
@Jake-lq6cy 3 күн бұрын
Of course there's some quality of life improvements, but is it enough to be required to buy the same game full price again?
@robbay8610
@robbay8610 2 күн бұрын
@Jake-lq6cy they have already sold a lot of dlc content for the base game. If you have spent hundreds of hours in this game and want to support the developer, there is nothing wrong with buying another game from them, even if it's basically the same game. If you don't want it don't buy it.
@robbay8610
@robbay8610 2 күн бұрын
@Jake-lq6cy so basically no lol
@jaydenbarteaux8768
@jaydenbarteaux8768 2 күн бұрын
@@Jake-lq6cy To be fair its pretty cheap tho
@Jake-lq6cy
@Jake-lq6cy 2 күн бұрын
@jaydenbarteaux8768 - ??? $30 is cheap? And if you spent $30 for the first game too? Strong disagree. $30 is extremely EXPENSIVE compared to all other games out there that took 10+ years to make. It's a cash grab. Major new cost for the exact same game with some improvements. It will 100% make the first game obsolete, so it should be a free update, or a severely reduced cost upgrade.
@Mrscottishman1243
@Mrscottishman1243 10 күн бұрын
I’ve been playing space engineers for a very long time. Basically from the start, and watching how far this game has come was one of the best gaming experiences of my life to be honest. I could not be more excited for space engineers 2! I cannot wait to get my hands on this. Oh man, the things I’m gonna build…
@bruderpastaklo4314
@bruderpastaklo4314 10 күн бұрын
Borg cubes, I bet! Nothing but Borg cubes. They are the pinnacle of creative engineering and spaceship design.
@TengertLanes
@TengertLanes 10 күн бұрын
Maybe borg spheres as well
@bruderpastaklo4314
@bruderpastaklo4314 10 күн бұрын
@@TengertLanes Nah. They're not blocky enough.
@Mrscottishman1243
@Mrscottishman1243 10 күн бұрын
@@bruderpastaklo4314 Your technological and biological distinctiveness will be added to our own, resistance is futile..
@ruzovyimperialnimandaloria7812
@ruzovyimperialnimandaloria7812 10 күн бұрын
Same thing, I watch project from alpha, is reached me so fast because Im from same coutry, and I am proud of Keen, how far did they get and it kinda makes AAA games jelous
@jebclang9403
@jebclang9403 10 күн бұрын
"Sounds of the engineer landing sounds heavy and meaty" Marek: "Yes, that was the point" He has such a list of incredible reactions with dry humor 😂😂 Got to love Marek
@James68W
@James68W 10 күн бұрын
Space engineers was the first game I bought way back in 2013. I spent SO much time just building, exploring, and having tons of fun even before all the substance of planets, scenarios, and DLC
@calluxdoaron1903
@calluxdoaron1903 10 күн бұрын
Same. I was playing SE when I was 12. Found it when it was space and asteroids only, didn't had any pocket money yet and pirated the game to build my Venators and space rockets. Years later I have golden edition and about 27gb mods.
@cypress1337
@cypress1337 5 күн бұрын
And now you can do it all over again, and better :)
@michalsimanek6988
@michalsimanek6988 10 күн бұрын
I have couple of thoughts: 1) What happens when you split a grid by deleting a single block, then undoing it? Does it return the split-off section together with the block or only returns the block? 2) Astronaut jetpack boost is an amazing idea! 3) What tilda does (unequips, and reequips the last equipped thing) should maybe be changed to a "pick" button? Press while looking at a block and you equip that block, press again and you unequip. This works really well in factorio. The suggested "unequip, reequip" functuionality should be moved to button "0" in my opinion. 4) No armor edges! Finally! I couldn't play SE1 without the mod that disables them since the edges are too distracting. I hope the launch goes well and hope the game goes above and beyond what SE1 was!
@Loy_Otterton
@Loy_Otterton 10 күн бұрын
The pick block idea is a great idea! It makes building in factorio and Minecraft way quicker and cumbersome when working with a wide range of blocks.
@MrMarekRosa
@MrMarekRosa 10 күн бұрын
Thanks for the feedback ad 1) This is currently not supported, which mean that if you split a grid, it can't be undo-ed. We wanted to keep the undo/redo simple and to cover the basic use cases... but I will rethink whether it shouldn't cover this case too. ad 2) Thanks! Plus we will make it even better in VS 1.2 - better boot curve, better sound effects. ad 3) Block picker will be implemented... maybe not via tilde, but it should be in game in the future VS
@justsomeguy1136
@justsomeguy1136 9 күн бұрын
​@@MrMarekRosa any idea when we can expect to see it available for pre order on the Xbox store? I don't care if I have to wait a year after buying it to be able to play it. I want it on the store just to be able to buy it as soon as possible. Don't even care about playing it I'll just look at it in my ready to download apps and games and be satisfied lolol. I know information will probably be out soon, but please, strip me of my money as soon as possible. Merry Christmas to everyone at keen!!
@bitw00f
@bitw00f 8 күн бұрын
I wish the debris from all the destruction would stay loaded in for longer, at least until the player is there, and maybe even permanently until repairs are done or all players moved far enough for it to de-spawn. Naturally, it would be mostly cosmetic as opposed to real detached grids and blocks, but it would still be an amazing detail! Another thing would be realistic center of mass and thruster/lifting surface calculations, wherein a ship's thrusters can assist in turning and rotating the grid if they are placed properly (i.e. on opposite ends and different sides of the ship to turn), complimenting or even mostly replacing the gyros. It could be an optional world setting toggle if some players would rather build without thinking about the center of mass or where each thruster would apply its thrust and such... Of course it would be AMAZING if all the solar bodies were actually moving around instead of being constantly frozen in place, i.e. sun's shadows on the station moving as the asteroid rotates around its own axis and the sun, stars+other planets and moon's positions floating across the sky if viewed from a planetary outpost, etc. And lastly but most improbably, orbital mechanics for ships and stations in orbit, where they actually need to be going around the planet instead of just magically hovering above the same spot at any altitude (Lagrange points excluded).
@TheFlyingMantis
@TheFlyingMantis 10 күн бұрын
Love SE, couldn't bring myself to buy the DLCs because it couldn't be shared with friends locally, but really looking forward to SE2. I'm keen to spend on block DLCs, but please please make them fully shareable amongst player-hosted multiplayer servers. I can't expect my friends to shell out as much as I want to!
@Imperious4k
@Imperious4k 10 күн бұрын
I agree! The Paradox approach would be great for DLC stuff. That way, I can introduce my friends/family to the DLC stuff and if they like it for their builds, they can buy it on their own after actually getting to see it and play around with it. Maybe it wouldn't be as much profit in the long run, but I know it would for sure help people I play with be more interested in the DLC.
@thebravegallade731
@thebravegallade731 10 күн бұрын
@@Imperious4k just increase the price and do this.
@haelww1
@haelww1 9 күн бұрын
100% agree ! The paradox approach is win-win. The friend testing multiplayer can do it with minimal costs and will definitely buy some DLCs for his solo plays if he enjoyed.
@SA80TAGE
@SA80TAGE 9 күн бұрын
wtf are you guys even talking about... non-dlc owners can still use the dlc blocks in multiplayer, they just can't place and build the themselves... " I can introduce my friends/family to the DLC stuff and if they like it for their builds, they can buy it on their own after actually getting to see it and play around with it" - you mean exactly what we have now? smh
@Psydvckthefirst
@Psydvckthefirst 5 күн бұрын
⁠​⁠@@SA80TAGEno In most paradox games if the host/anyone has dlc every player on that server can use it. Not just see it but to interact with DLC mechanics and access it for the duration of the game. Although I don’t see how this would work, only on small servers probably because on 100+ players if it’s only needed by host to buy DLCs 99 ppl are not paying, they will never go for that. And well one rarely plays HOI/CK/Europa with more than 3ppl.
@lilyne200
@lilyne200 10 күн бұрын
Bought space engineers back then as a middle school kid. I’m an adult scientist now! Absolutely can’t wait for this game
@LuluProut-hy9zc
@LuluProut-hy9zc 3 күн бұрын
It’s only like 12 years old, so you’re about 24 now.
@N8_360
@N8_360 10 күн бұрын
The blueprint saving is a game changer I can't wait for the 27th!!
@littletimelord2755
@littletimelord2755 10 күн бұрын
The soundtrack and sound design, as well as the visuals; the whole game is immaculate. Incredible work keen! Well worth $30!
@Comicsluvr
@Comicsluvr 10 күн бұрын
I haven't been this stoked since SE got Planets! Preordered without a pause!
@Billabong1264
@Billabong1264 10 күн бұрын
You're gonna get excited a second time for planets, they're beautiful
@fnd323
@fnd323 10 күн бұрын
There is a huge demand for multiplayer in this game. This is golden vein for devs.
@goodyob3689
@goodyob3689 10 күн бұрын
The intersecting blocks and unified grid in general are IMO the best features of the new engine. New physics is great too but still comes second to the sheer freedom that the new building system provides Looking forward to sink another thousands of hours into THE sandbox game 2.0 The release plan also looks promising, giving me reasons to believe SE2 will have its main features sooner than in 10 years, like the first game did
@timetounwind9205
@timetounwind9205 10 күн бұрын
Block fragmentation when damaged is a much desired feature too. No more vanishing large blocks when collisions or battle happens.
@Loy_Otterton
@Loy_Otterton 10 күн бұрын
For sure, if it had remained the same there wouldn't be much of a reason to want to switch over right away. That feature alone will make building way more indepth and make for way cooler and even more accurate recreations of scifi ships.
@Prophitman8
@Prophitman8 7 күн бұрын
I adore how the CEO said the play session was done and keeps playing
@dodmurray
@dodmurray 7 күн бұрын
same as me every play session 😀
@janievcraftmovie
@janievcraftmovie 10 күн бұрын
for me, what it needs to have for me to come back is a more 'alive' world. More NPCs that trade, fight, pirate etc.. to interact with. Larger servers with more people would also be nice ofc
@domedsky
@domedsky 10 күн бұрын
The fun of SE for me is building cool stuff. So even the barebones SE2 is enough for me.
@WiseOakDakota
@WiseOakDakota 10 күн бұрын
@@domedsky I’m really happy with the transparency and vertical slice development model, I’m super happy we builders don’t have to wait years to play this game while “lore” gets added
@timetounwind9205
@timetounwind9205 10 күн бұрын
​@@WiseOakDakotaTime to perfect the master works in time to use them for the finished game.
@Loy_Otterton
@Loy_Otterton 10 күн бұрын
Nearly all my hours is designing and building ships, I really enjoy trying to design somewhat "realistic" or at least grounded scifi ships I can use in my stories. Really cool for getting a good idea down before trying to model it in blender.
@brandonmunsen6035
@brandonmunsen6035 10 күн бұрын
I started playing this game for the first time 2 months ago. I now have 641 hours logged and lots to show for it
@charls600
@charls600 9 күн бұрын
Been playing SE since I was 11 in 2014, bought all dlcs as they were released, and pre-ordering SE2 and the pioneer pack as soon as I get paid, always happy to support great and passionate devs!
@AegirBuildsAndBeats
@AegirBuildsAndBeats 10 күн бұрын
So excited to be able to do this myself in about a month!
@supernerd4623
@supernerd4623 10 күн бұрын
Looking forward to the videos!
@Wedgehog
@Wedgehog 10 күн бұрын
It's Christmas Day here now. Thank you for the early present
@Benkeq
@Benkeq 10 күн бұрын
That Gyro block is AMAZING !
@timetounwind9205
@timetounwind9205 10 күн бұрын
It's everything I wanted in a Gyro block to get added to SE1. Had to wait but eventually its coming
@diazinth
@diazinth 5 күн бұрын
AND, it opens the door for even chunkier Gyro blocks :P
@magikal_maddi2130
@magikal_maddi2130 10 күн бұрын
Ive been playing since SE since 2014, still in alpha, bought it as a physical disc. Clocked more than 3000 hrs since. It's been an incredible journey. This looks amazing, and I'm excited to jump into the next iteration of my favourite game. Thank you and well done to Marek and the team at KeenSWH!
@drewthomas7621
@drewthomas7621 10 күн бұрын
Cannot wait, had SE since alpha
@timetounwind9205
@timetounwind9205 10 күн бұрын
It's been a long road getting from there to here. Glad to have been there since the beginning.
@timetounwind9205
@timetounwind9205 10 күн бұрын
Selective colour replacing is a feature I never thought to ask for but will be extremely thankful for when decorating a build.
@Jasperpep
@Jasperpep 10 күн бұрын
Really excited for this - Giving me the same feeling I got when I first saw space engineers. Looking forward to playing around in the new engine and seeing what's in store for the future of the game
@galvinvoltag
@galvinvoltag 10 күн бұрын
I bought the first game, played for about 12 hours and then the sequel got announced a few days later. Do I regret it? No.
@timetounwind9205
@timetounwind9205 10 күн бұрын
The good and bad part is that SE2 Probably won't be catching up to SE1's "completeness" for a long time so the first game will get continued support for a while yet. Have fun building your ships
@velocityraptor2890
@velocityraptor2890 10 күн бұрын
at least that money's goin to the devs
@Loy_Otterton
@Loy_Otterton 10 күн бұрын
You still have plenty of time to enjoy se 1, se2 will take some time to catch up. Se2 will be very similar to have se was at first. Pretty barebones with the most important features being developed first.
@wackysparrow1768
@wackysparrow1768 10 күн бұрын
Thank you, Keen, for putting so much passion into your game. Cannot wait to play this
@DoubleWhammy
@DoubleWhammy 10 күн бұрын
SE 2 will be my most detrimental addiction to date.
@frostbite4859
@frostbite4859 10 күн бұрын
I dont know why but seeing actuall gameplay is so surreal, especially being able to 25cm grid system at work. Amazing work. Also I would pre-order it but my pc cant run it so RIP
@shocktnc
@shocktnc 10 күн бұрын
It's better to wait anyways. If you buy it now you wont be able to return it.
@viperbuzzard01h84
@viperbuzzard01h84 8 күн бұрын
One of issues i had with the old build system is making compact designs without adding too much weight or too much mass then i planned to, making a stair case to the bridge while making it air tight is an example This new build system makes me so happy, not only combining small and large blocks, but creativity can be pushed further than before in vanilla! I can't wait for this game to come out ^^
@janbfiala
@janbfiala 9 күн бұрын
The engine looks amazing. I hope you're also putting the same focus on gameplay improvements.
@Calaban619
@Calaban619 10 күн бұрын
I love the modular blueprinting- as now I can have "my own particular passageway, my own thruster nacelle" etc. consistent through all my "builds" so others may regonize "oh, thats his ship" because its the only one with that style. Good use for the slice 1 implementation, stocking up my thruster modules, etc.
@anonymoususername2201
@anonymoususername2201 8 күн бұрын
It looks just like space engineers 1 with a new UI coat of paint and a few months of targeted development towards new features... Or rather. Space engineers 2 early access with Space Engineers 1 as the core. Hope I'm wrong.. Gonna buy it either way since I got my moneys worth many many times over on the first game, but if you gave us more things to do, would really appreciate that. I do not want to just build spaceships for no reason, or just for the early game resource grind. Give us a reason to be a space engineer. Also. Practically all of the new features were already staple mods of SE:1. Nothing bad about that, but it doesn't feel very creative to port over mods from 10 years ago.
@alexthechevyguy4213
@alexthechevyguy4213 10 күн бұрын
I am completely blown away. This is going to open up so many possibilities for creation, and I absolutely cannot wait to play this!
@BoristheBlade
@BoristheBlade 4 күн бұрын
08:34 I absolutely LOVE the jetpack leg physics!
@MrPablosek
@MrPablosek 10 күн бұрын
I LITERALLY cannot wait. This is my 2nd most anticipated game of 2025. Right after KCD 2. I've been here pretty much since the earliest version of the first SE game. Well, I watched it on youtube back then, my PC couldn't run the game, but once I could I loved every second of it.
@JayLeo.
@JayLeo. 10 күн бұрын
So glad there's an integrated color replacer or one like this into vanilla. Not that the mod wasn't okay but it's great to see what I can assume a lot of us wanted
@Loy_Otterton
@Loy_Otterton 10 күн бұрын
For sure a very welcome feature to have in game. It's just one less mod that we have to worry about or that may cause compatibility issues when updates release.
@helgenlane
@helgenlane 4 күн бұрын
The sounds and the visuals are so incredibly satisfying omg
@lordtelion
@lordtelion 9 күн бұрын
It would be nice to see another stream where they can take there time to go through and answer questions. The seem to be rushing to keep to a certain timeframe clearly Marek had a list of things he wanted to get shown in that time.
@Reginald-Erasmus
@Reginald-Erasmus 10 күн бұрын
18:00 SE1 has character shadows too which you can see from a few hundred metres away if you test it with someone else
@supacoolcatz
@supacoolcatz 5 күн бұрын
5 minutes in, already seen enough I love the advancement in innovative building alone!
@darkmattergamesofficial
@darkmattergamesofficial 9 күн бұрын
I feel like the rending is lightyears better. Also I was noticing the normal maps on the edges even of the smallest blocks, it makes it look so much more realistic than having computer-like hard edges. The tech team is doing wonders.
@rnvaamonde
@rnvaamonde 10 күн бұрын
This sends me back to the beginnings of SE ❤️
@OfficialJustAGuy
@OfficialJustAGuy 6 күн бұрын
I didn’t think this game could get any better. Space Engineers 2 is going to be the best game to play for the next century! The destruction fractures being unique per the block destroyed, adds a very needed aspect. This game is legendary! 🙏 #FromU.S.A
@darkmattergamesofficial
@darkmattergamesofficial 9 күн бұрын
It just looks so crisp. Great work! Looking forward to trying this out next month!
@arcalen9233
@arcalen9233 9 күн бұрын
This looks amazingly off to a great start. I can't wait until the full release.
@TheFakeGooberGoblin
@TheFakeGooberGoblin 10 күн бұрын
Couldn’t think of a better gift to ask for this Christmas than a sequel to my most played game of all time. Keep up the phenomenal work as always Keen 💪
@zachduncan3752
@zachduncan3752 10 күн бұрын
I think the cable should have a feature later on in dev that lets you "tether" to a ship, for this survival saves
@huntergman8338
@huntergman8338 10 күн бұрын
I haven't been overly excited for many games, but this one is peaking my interest. Part of me wants to get it day one, but another part of me knows to wait a bit till it catches up with space engineers 1, depending on where it's currently at.
@huntergman8338
@huntergman8338 10 күн бұрын
My main question is if planets are there yet or if that will be later.
@murilobotelho1381
@murilobotelho1381 10 күн бұрын
​@@huntergman8338They released the planets after some updates
@jasperpluk
@jasperpluk 10 күн бұрын
i wouldn't get your hopes up, seeing this video they already have similar lag issues that SE1 has... it's practically a copy paste of the original game...
@jameshersheymusic
@jameshersheymusic 10 күн бұрын
@@jasperpluk I mean considering Marek literally said "This is a complete reimagining what was our founding vision for SE1" I'd say that's accurate, and also, not a problem. The limitations the current game has makes anything else "revolutionary" essentially unfeasible. Absolutely get your hopes up, this is going to be endless fun. Can't wait to see what's on the horizon.
@Kinjar44693
@Kinjar44693 10 күн бұрын
@@jameshersheymusic it will have actual npcs and fights and all that , so yeah
@WFKO.
@WFKO. 10 күн бұрын
Preordered it right away when i saw it on KZbin, without thinking. Pioneer Edition!!
@everwonderwhyarewehere6559
@everwonderwhyarewehere6559 10 күн бұрын
I wish I can say that I am half as dedicated to this game as the community is, despite having it for a long time, but I’m one of those people who gets frustrated and calls it wuits far too quickly. A part of myself that I have come to regret, and yet this game with it’s community of builders, engineers, klang worshipers, modders, programmers, pilots, fighters and storytellers have got me motivated to try amd dedicate myself to spacesims once again. Here’s to another ten years of epic content and the stories that will come from it.
@dragonf1recdn
@dragonf1recdn 10 күн бұрын
I've noticed that the Scrap Mechanic building style is spreading pretty rapidly for how versatile it is
@domedsky
@domedsky 10 күн бұрын
Space engineers came out first so if anything scrap mechanic is copying SE. Scrap mechanic doesn't even compare to this. They only have 1 size block without variations. Also the physics are shit in scrap mechanic.
@shocktnc
@shocktnc 10 күн бұрын
Scrap Mechanic came out after Space Engineers did by a considerable amount of years.
@fulconini
@fulconini 10 күн бұрын
This sentence doesn't even make sense
@Imperious4k
@Imperious4k 10 күн бұрын
I can't tell if people are misunderstanding the intention behind your comment, or if you're just new to this game series
@steph4050
@steph4050 9 күн бұрын
Absolutely insane. Excellent work!
@Spinikar
@Spinikar 5 күн бұрын
Im happy to see that its just Space Engineers, but its core is just so greatly enhanced. Its going to be great!
@CrypticCode97
@CrypticCode97 7 күн бұрын
Space engineers is so fascinating, it just feels great to play even though it's little more than a physics sandbox and they really nailed the feeling of weight and dimensions
@21willyx21
@21willyx21 5 күн бұрын
Thank you for this game, Mr. Rosa.
@KerboOnYT
@KerboOnYT 9 күн бұрын
Thanks for the gameplay. It looks great.
@I_am_a_human_not_a_commodity
@I_am_a_human_not_a_commodity 9 күн бұрын
The versatility of the build system is awesome! I love the new safe and max speeds. The visuals are very nice as well. Hopefully this one won't take more than ten years to complete.
@jonaswolf543
@jonaswolf543 8 күн бұрын
This really Shows great improvements and i am looking forward to playing this when it comes out 🎉
@Rune3D
@Rune3D 10 күн бұрын
That's so cool, guys! I can't wait to sink another 1,000 hours into this game, too!
@Catumbo
@Catumbo 3 күн бұрын
i don't even play Space Engineers, but imagine the Scrapyard Survival videos on SE2, can't wait.
@zenoomorph
@zenoomorph 10 күн бұрын
Can we expect more info on a couple of things in SE2. I for one would like to know what your plans are for modding, since youre apparently not going to use the steam workshop. Which I would also like to know more about.
@Jonofwrath69
@Jonofwrath69 10 күн бұрын
This is looking really good, guys. I am happy to support you early.
@Mondulavuz
@Mondulavuz 10 күн бұрын
Can’t wait to hop in and start creating! Been playing since 2014
@LCOfficerUNIT097
@LCOfficerUNIT097 8 күн бұрын
I love the grid now. I also can’t wait for the new water. I CANNOT wait for SE2!!
@ulvemann43
@ulvemann43 9 күн бұрын
I would be overjoyed if you manage to let us paint different colors and materials for each individual face of a block.
@lordsherifftakari4127
@lordsherifftakari4127 10 күн бұрын
one element of SE-1 is the variable chase cam distance when operating a mobile grid. some angles result in the camera being in so close that you cannot easily see what is around you. I have long wanted the chase camera view to maintain a set distance no matter what direction or angle you are facing or pointing.
@ArmitageShanksMC
@ArmitageShanksMC 9 күн бұрын
15:16 oof, that stutter right before the ships collide seems worrisome, considering the is a vertical slice.
@grazvydas69420
@grazvydas69420 7 күн бұрын
space engineers 2 looks so fun, im gonna buy it and wait till there is water on planets and maybe more optimizes for my 1660 GPU LOL
@nathanmccabe1850
@nathanmccabe1850 5 күн бұрын
Love the sounds at the end of the video.
@EpicSOB_
@EpicSOB_ 8 күн бұрын
i can not express how happy i am about the color replace feature!
@BoodlooderJeet
@BoodlooderJeet 10 күн бұрын
Exquisite changes. Keep up the good work, I look forward to making a nice home in this world.
@Slipgatex
@Slipgatex 7 күн бұрын
I don't mean to diminish it, but is it just the unified grid and graphic update that is being called a full sequel, or will there be more announced later?
@baremetalmafia
@baremetalmafia 6 күн бұрын
Generally, in game dev there is a new product when the underlying engine is also new. And the Vrage3 engine is different enough they felt that was the case. It will likely be purchased mainly by SE diehards anyway so Marek could have just billed it an update. We all still would have bought it. But it’s a largely new code base.
@KarpyDiem
@KarpyDiem 10 күн бұрын
This is fantastic! I can’t wait for this to follow along with this development. Especially excited for the campaign and the living world!
@Stromtium-uv6tx
@Stromtium-uv6tx 6 күн бұрын
After spending over 4500 hrs on SE1 and buying all the dlc’s, I went on and bought the game SE2 and bought the bundle pack, my good friend convinced me, he said, after making good friends in a game and giving you so many hours of fun are you going to buy the base game????? Nope, I support Marek and his team, GO SE2 go go go
@dstyd
@dstyd 10 күн бұрын
Oh. This was from the live stream not long ago. Would love to see how Survival is when it comes out. I will most likely buy it around that time if I have money.
@darkrashan
@darkrashan 4 күн бұрын
You guys are putting in the work. Can't wait for survival. (already preordered)
@Masterchief6865
@Masterchief6865 10 күн бұрын
this game looks so good it is already finished
@JasonAguirre
@JasonAguirre 7 күн бұрын
Don't get me wrong, I'm completely sold on this game and already pre ordered it. I am disappointed though that there has been no video of ship building, and that the ships shown seem to lack much innovation in terms of the new grid capabilities. I just hope it's not a sign that we will again have to rely on mods to make the game usable.
@antimateriaali
@antimateriaali 10 күн бұрын
Nice rocks, and im gonna have so much fun building
@ruzovyimperialnimandaloria7812
@ruzovyimperialnimandaloria7812 10 күн бұрын
Yeah I hope there will be more space events and things, such as gas giants, real meteorites(moving voxels), black holes, real stars, and Im also excited for aerodynamics, and waterlandings, and reentry
@delindsay
@delindsay 6 күн бұрын
Looking forward to playing this. Space Games are my jam!
@RenanMsV_YT
@RenanMsV_YT 10 күн бұрын
For the love of god put colors in the HUD. I know Steam workshop has mods for it but I would like for it to come in the game by default.
@VillainVonBadGuy
@VillainVonBadGuy Сағат бұрын
I would love to see this in VR. I think I'd never leave then.
@randymotter51
@randymotter51 10 күн бұрын
Now that we have a unified grid, we won't have to use the full sized blocks when making the floors for each level of a larger ship letting use more easily pack a ton of detailed areas in a relatively small area. This was only possible before by making large-ish small grid ships or using merge rotor positioning tricks to use both sizes together and sometimes Klang was not pleased with our attempts. This has come a long way from the days before we even had rotors.
@ph11p3540
@ph11p3540 9 күн бұрын
I still play this game heavily despite owning Star Citizen and other games. This is the game I keep coming back to. As for that hand held yellow beam gun. That belongs on a large capital ship.
@james.mccormack
@james.mccormack 4 күн бұрын
Goodbye Clang! You will not be missed! Super excited for the new none-grid system!
@TarisRedwing
@TarisRedwing 10 күн бұрын
Looks grate. I look forward to playing SE2 and can't wait to see the detailed builds with the new unified grid system.
@boperadotto8703
@boperadotto8703 7 күн бұрын
Would be cool if the sound of the "thud" from the engineer landing was proportional to the impact velocity. You could be stealthy by making small jumps or the hull could ring like a bell as you splat into it at 300 m/s
@grazvydas69420
@grazvydas69420 7 күн бұрын
I wish you could move asteroids like big ones and make them your base that would be fun
@swervemancer783
@swervemancer783 10 күн бұрын
Yooo, great early Christmas gift 🎉
@kyokonull
@kyokonull 10 күн бұрын
alright ill say it. best thing about this sequel is being able to put down small connectors on large "grids"
@WiseOakDakota
@WiseOakDakota 10 күн бұрын
@@kyokonull that’s also being added to SE 1 in the next update, it’s a large grid block with a small connector
@littletimelord2755
@littletimelord2755 10 күн бұрын
20:15 did he say… Laser Gun?!?
@aliteraldude7658
@aliteraldude7658 6 күн бұрын
He did 😮
@mikeyzuoks7377
@mikeyzuoks7377 10 күн бұрын
As a fellow game dev I want to really give a shout to the team at keen, the ambiance of the new game is just amazing and that is something that can be extremely difficult to pull off. Everything looks and sounds so satisfying, i honestly can't wait to play this. The most mind blowing part is that this all just alpha and the performance looks to be excellent while maintaining good visual fidelity. Overall just a great job❤
@docdockin6325
@docdockin6325 10 күн бұрын
Looks great guys can’t wait to play it
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