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@diamongameri500422 күн бұрын
You can tell Obamba annoyed the heck out of argin when he uploaded an entire video dedicated to beating him down as much as possible .
@clunt409522 күн бұрын
argin, i really appreciate when you cheese back and show your ego because its really just what all of us are thinking and wanting to do to these spammers and cheesers. not just in sp0 but in any competitive game. never change pls
@ornix576122 күн бұрын
We getting a new patch fixing all the issues, even make you gain the points even if the enemy rq in mid combat thats so cool
@gabrielcabral614222 күн бұрын
When!??
@neiflowkeycold22 күн бұрын
@@gabrielcabral6142 its out now
@AuroraBoost22 күн бұрын
@@gabrielcabral6142 today
@dragonballexclusive404422 күн бұрын
@@gabrielcabral6142it already out man fixed 60 sec health restore problem also and you will get points if you opp rq
@luisfilipe274722 күн бұрын
@@gabrielcabral6142Today
@davischoenherr405622 күн бұрын
From what I've seen people talking online: the system now is that you win based on the % of the team total HP. For example: you have 3 characters and lost 1 of them, you lost 33% of you team total HP; Your opponent has 5 characters and you killed 2 he now has lost 40% of his team HP, making you the winner in the timeout.
@hmoood-xq7lu22 күн бұрын
so satisfying seeing you beat the exploiter with it, if you know they have no honor just exploit their ass idk why they even play
@MrFlashlt22 күн бұрын
29:40 it's exactly because you're beating him. You get skill points each time you lose a bar of health
@TheStormieKnight21 күн бұрын
Getting rewarded with points for getting your ass kicked is how half of these scrubs get their W’s.
@MrFlashlt21 күн бұрын
I don't think this mechanic is a problem, it'll be fine when the cheese is fixed
@jojordann1222 күн бұрын
Half of the ways to counter perception don’t work in practice. Ki blasts are just pocket sand and they can tech grabs
@Mo-ei7ig22 күн бұрын
It makes no sense how ppl can tech grabs while holding perception, whiffing a beam, or getting grabbed from behind.
@Stinkibear621 күн бұрын
Last patch I feel like you were able to ki blast and start a combo flawlessly. It feels like They added a pause to start a combo after a ki blast and it makes it damn near impossible To counter perception now
@lolyakable21 күн бұрын
@@Mo-ei7igthey deffo need to buff techable grabs because sometimes the animation starts playing and they tech it it’s so annoying one of the most underwhelming things in this game
@mimaneneko838621 күн бұрын
@@Mo-ei7igIts a standard controller layout advantage, by choosing to use the og controls you are literally working twice as hard because you can't do it on classic
@Jonahv1021 күн бұрын
I think wins should be health based, but instead of flat health, it should be percentage based, that way 5 man teams still have an advantage in health, which is kind of the point, but it isn't busted as currently you have 60% more total health, but if it's percentage based, more characters means each point of damage lowers the percentage by less, but it's not as big of a difference as flat health. Also, the point of the nerf to homing dash was that it was the ONLY way to approach someone before, the only alternative was to use instant transmission. Now there's a pro and con, and they added the new faster forward dash, which adds variety and new tech as people experiment. Plus it was nerfed because before you'd get looped to death by them homing dashing after a knockback and you couldn't block, then after a super counter they'd still have advantage and it would loop, now it can only loop once or twice and has a bigger cost since there is literally no defence against it after the knockback, you have to super counter.
@DouglasAlmeida-s7h22 күн бұрын
I think the idea of taking time is a good solution, especially because you can escape for seconds and if the opponent's Ki runs out it will be GG, so the best solution really is to take time.
@Theartistblock22 күн бұрын
Now I'm curious about this DMG or Health thing for time out wins. We can probably test it against NPC using yajirobe to let the NPC take a bar off, then run away the whole game and bean to see who wins (full health or damage done Edit: just finished the first fight and yea that settles the debate lol. Wrote the initial bit as I watched the first fight
@lesvideosduboncoin50622 күн бұрын
You know what, i’m gonna test it today. 1vs1 with yajirobe and 5vs1 to end with something like 3 characters alive against 1 with 99% health to see if the 2 dead characters make me lose
@clayrector655322 күн бұрын
None of this testing matters because a patch for dp is coming tomorrow. Lol
@lesvideosduboncoin50622 күн бұрын
@clayrector6553 they don’t change the win condition, it’s just to patch the health glitch
@TBJR2422 күн бұрын
@lesvideosduboncoin506 the win condition is HP, no testing really needed. If you go into training battle and check battle win conditions, it says whoever has the most HP wins. And in the case both have the exact same HP, the winner will be whoever hits first
@dragonballexclusive404422 күн бұрын
They are going to fix 60 sec full health restore bug today at 9.00 cet
@emishimaru-sama644921 күн бұрын
They sure took their sweet time o_o
@FatalxZilla21 күн бұрын
3:44 do charged attacks/staggers it’ll cost him a stock everytime the perception hits so if you just loop charge with charge he’ll be at 0 and you’ll have the start to a full combo
@thelostone430321 күн бұрын
29:30 The reason they were getting so many skill points at that moment was because they were getting f***ed up real fast. Skill points increase faster the more damage you take.
@GenoDestroyer22 күн бұрын
That’s why I play singles only. DP battle sucks I don’t see how people play it honestly
@nicholasgrogan85622 күн бұрын
Fixing DP battles is really easy. U get 2 stocks to switch out and the health that characters regen when on the bench is very minimal. The stocks can be used at any time in the game but you only get 2.
@schizophrenicsnowman322622 күн бұрын
Yall remember his nerf fighterz series? I honestly loved those im happy with ArGins's progress, he deserves it!
@TuanAnh-iw4mq22 күн бұрын
this happens in every games bro, there aren't any unique players anymore
@SiilverBullet22 күн бұрын
19:18 the ghosts in my room when I get hit with an unblockable super
@buchabra222 күн бұрын
In bt3, there was no super preceptor so the best way to beat it was doing charge attacks or doing comboes with triangle (the ki blast button) to gut check them. Super peeception is the get out of jail card that made it better than blocking
@giancarloecheverria784922 күн бұрын
Maybe a good idea to promote 3 man teams could be a sistem were for example. Higher collective hp (1 point) More characyers alive (1 point per character) Collective dp is higher then enemy team that is alive (3 point) Damage dealt (1 point) To explain the idea 1. Makes sense for highest hp to be winning for example I have 3 characters they add up to 10 bars, and the enemy has 5 that add up to 12 (just saying numbers) then calculate the % of the left over hp bars of each individually, every lost bar Will be more costly for the lower number of bars, balances out by the damage higher dp can ditch out. 2. 5 man teams wouldnt be completly useless and the switch game would still be alive (would play well with the previos thing making them loose hp over time cause of the nerf on hp gain) 3.If I have a goku blue alive, and they have 2 characters left alive that dp adds to less then goku blue then I win a point, promote 3 man teams and using weaker forms of stronger characters. 4. Could cancel out the first point in the situación that you dealt a LOAD more damage but the constante switching and healing of a 5 man team made it so most the team is alive giving them extra points (avoids lame camping games while promoting the game style) This is my idea, its flawed cause am not a big thinker so there would be a few problems with this sistem.
@malyman31621 күн бұрын
Simplest fix is to remove timer count, either you kill enemy or enemy kills you, i dont even get why there is a timer lol
@giancarloecheverria784921 күн бұрын
@malyman316 something he sayed in the video is, perhaps to avoid trolls that would just stall for as long as they can, not carring about winning or loosing, so just increasing the timer could also work
@miquelafreak576921 күн бұрын
At the end of the day it will always come down to the play style. No one’s a real fighter anymore
@Joshuaronin19 күн бұрын
They need to fix perception, and reward blocking a true block string so players can actually punish spamming letting the game take more skill.
@storm_shadow581720 күн бұрын
1:39 my brother in Christ😂😂
@MrEstrela1222 күн бұрын
I think if they increase the startup on Perception it will fix some of the issues, also make it not available AFTER you get hit because now it seems like you are hitting the enemy and they can still perception for some reason and maybe some ki cost if you want to hold perception
@justAcollracoon21 күн бұрын
i wish i had an idea of what to do but everything i think i always find something that the player can abuse lol its like theres no way out
@Baldzior6922 күн бұрын
Imho best idea is set health regeneration of retreating character for only 1 health bar per whole battle or regenerate the health to fulfill current health bar, do not start new one. Win or loose should be based on remaining percentage of team's health. By this if someone is better at fighting he is gonna close the health gap easy in the battle time and "smart" choice of characters still matters
@fabioferrieri916722 күн бұрын
The first enemy is the worst things of this game combined
@Limon-cq5zu22 күн бұрын
Maybe they should make the win condition DP point based. It would reward transformations (People will probably abuse UI Goku and Fusions tho) and killing chatacters
@thelostone430321 күн бұрын
I agree that the time limit makes less sense now that the switch-out health regen has been nerfed. Before, the time limit was okay as to prevent matches going on forever from constant switching and crazy health recovery. Now, it's not nearly a farfetched concept to finish a match in 7 or less minutes. They should just default the time limit to 10 minutes we could see where it goes from there.
@clayrector655322 күн бұрын
Cant wait for videos from argin when it comes to the knew parch tomorrow 😊
@QuartzTech21 күн бұрын
Thats me i was the lord slug player. I played against you multiple times. I remember how u kicked my ass especially on singles :D
@25shadow1120 күн бұрын
so we enter the meta of "the turtle"
@emishimaru-sama644921 күн бұрын
Maybe It Is damage based, but whatever damage given you done, It Is cancelled If that lost hp Is refilled.... (It.. probably makes perfect sense, especially since healing full bar Is an unintended glitch)
@AntidoteToMyAgony21 күн бұрын
It’ll be damage based once they do the maintenance they announced the time and day it’s going to happen then it’ll be solely damage based because the game reads it as you dealing no damage when they tag or transform and gain their full health back 🤝
@castycasty22 күн бұрын
Let's see if they changed the win condition on time out today. But before today patch it was who had more remaining health percentage
@Cognitive_Fun21 күн бұрын
Perception leave you open to most rush supers in close range
@matixkpo9722 күн бұрын
Díd no one see that Argin healed 3 Bars when he went down transforming 14:28
@jdhdkehev871522 күн бұрын
Timer victory isnt damage based, its hp% based. It was number of characters alive before Basically having more characters still gives you an advantage, and the dp battle bug makes the game unplayable.
@luisfilipe274722 күн бұрын
Dp battles can be easily fixed by simply increasing the time of the battles to the point that thr battles dont end 99% of the time with a time out. So many people rely on that time out to win so they stall and build teams around that time out that is boring. If there's time enough to finish pretty much every battle, these guys won't be able to play just stalling and spamming perception anymore
@VinciV9922 күн бұрын
You can actually perception instant transmission if you’re expecting it
@Drodz103020 күн бұрын
I’m low rank and I’ve fought fun players I’m in B but I’ve got people to beam clash and stuff. I got matches where we both fuse into opposite fusions and I’ve had hella fun. Also argin says he doesn’t like tagging out an actual strat for approaching people is to throw ki blast and when it hits tag out cause it makes the character approach. And me personally I love tagging out into other characters it makes it fun for me especially low DP characters are fun to constantly tag in and out makes it feel like a duo
@Jason_Z13722 күн бұрын
Just hold x or a when you’re charging the flying mechanic is a whole lot better
@joaodavi863322 күн бұрын
Brotha wake up there’s yet ANOTHER update
@martinrodriguez132922 күн бұрын
Fixing the health bug, showing the timer the entire battle, that's basically it. Oh and get more players so I csn actually stop waiting so long just to face someone 2 leagues above me that melts me and leaves 😊
@ryanmorris13821 күн бұрын
Blame them not adding crossplay in 2024 for not finding matches. Most people left the game due to cheese, already having their fun, or just not having much fun or whatever. And since none of the platforms are combined well we have even LESS players than we should.
@martinrodriguez132921 күн бұрын
@ryanmorris138 on what platform is argin playing?
@LovelessGentleman22 күн бұрын
I have been asking for a perception nerf/rework since the first week, and Z burst dash shouldn’t have been nerfed
@DadBot-_-22 күн бұрын
Glad they did lol yall abuse it too much also perception is fine smh 🤦 they nerfed the game already lol how much more do you want?
@LovelessGentleman22 күн бұрын
@ you clearly spam perception to, imagine having guard option that is better than the standard block that also doesn’t have any real drawbacks, and now that the dash got nerfed everyone plays like a sissy using ki blasts while backing up.
@LovelessGentleman22 күн бұрын
And why should we settle for an ok experience when with a little more work it could be incredible, just because “they did so much already?” It’s their job.
@MrFlashlt22 күн бұрын
I think z burst dash costing more is fine since it's a very powerful move and was used every 5 seconds previously. The problem is that other approach options suck too much comparatively. That new approach move in the patch should have been the answer, but i guess it wasn't
@shogun558922 күн бұрын
Z burst dash is easily side stepped 90 percent of the time u get punished easily. I kinda like the change that makes u approach people n different ways
@flutterboypr648122 күн бұрын
Worst players in Sparking Zero has to be the zoners and the ones that are flying away like sissys. In my time we had a close combat, punching and kicking until one of us gets beat. Sad how this game turned into a campy game.
@kadinpeyton437822 күн бұрын
I don’t disagree with you but you have to blame the devs for making passive play the meta, hopefully more ppl speak up and something changes asap
@MrFlashlt22 күн бұрын
I don't see how damage-based timeout is worse than health-based timeout. Cheese that works for damage would work for health as well, and if people choose high damage characters with less health, they risk just dying before the timeout. What's the issue?
@nicholasgrogan85622 күн бұрын
Sidestep changes and Z Burst Dash change all need to be reverted. Perception and Super Counters still very much need nerfs/changes. The game overall feels way better to me than it did before the patch, especially with the recent netcode buff which feels sooo good BUT theres still work to be done. I really hope we can see these changes soon.
@MrFlashlt22 күн бұрын
Against perception you could maybe try step-in and immediately heavy attack, so you burn their skill points. Aside from that, why are you using buffs from far away? Isn't it a better idea to leg sweep or gut punch, then buff and continue the combo?
@kaiturner887921 күн бұрын
Playing with items is kinda goated
@somethin.636622 күн бұрын
Bro is never gonna get to Z rank with these people
@cookiecreep920422 күн бұрын
Not returning to a 5-man team? B-but Argin sama! What about your main boy Spopovich?!
@GregariousEndomorph22 күн бұрын
How can you do the gut punch from standstill @ 5:57 on standard controls
@freakincheezits981322 күн бұрын
how do i change the language on eneba to English?
@jamalzaru689221 күн бұрын
When they spam perception can you just do a rush attack?
@littlemicchelle343422 күн бұрын
It is very annoying to me that your can perception everything when you're getting back shots
@pophotdog100722 күн бұрын
Bro I thought Goku was suing Sparking Zero in the thumbnail for some reason 😭😭😭
@PatchFaceDisaster21 күн бұрын
God I can’t wait for my PC so I can play against Z rank bots in BT4, and never touch sparking again.
@Seniorgatito21 күн бұрын
Lmao that bum was mad af
@jadenest.044022 күн бұрын
Never skip the ArGin ad btw watch it so he reaps the benefits
@issy78522 күн бұрын
i always skip, hate ads, you can watch it for me tho
@Igamealot822 күн бұрын
I haven't played dp since the patch. I'm not dealing with this
@Hax_R_Us22 күн бұрын
29:06 I don't like that you get a skill point for losing a bar of health. It's called SKILL point why are you getting rewarded for losing?💀💀
@scatchel170322 күн бұрын
I actually think super counter being free is the real problem. Spamming perception is annoying, yes, but if you know that they’ll keep spamming it you CAN play around it and punish them for it. What you CANT do is stop them from landing a lucky super counter 3-hits into your combo every time you manage to jump through all the hoops it took to actually HIT them. They NEED to cost 1 skill point each so that there’s a limit to how often you can essentially break out of combos. Throughout the entire video, you’re playing around them spamming perception really well, but they break out of your combo everytime and so early on because super counter is free.
@ryanmorris13821 күн бұрын
To counter your point about people playing the “damage game” if we do damage based wins well I mean??? Isn’t that just what everyone’s already been doing since the beginning? You don’t want them to play too passively right? Make them have to fight then
@nemanjaneki561922 күн бұрын
Good vid argin
@LovelessGentleman22 күн бұрын
You haven’t even watched it yet 😂
@introvertidiot150222 күн бұрын
Sparking Zero player base is lame af.... I'm shocked
@andreluis795222 күн бұрын
@ArGin What is your setup these days?
@AliBechar-c5v22 күн бұрын
If the do like in naruto ns4 when you use perception you ki become smaller what I mean if you have 4 bars ki if you use perception it's becomes 3 something like that
@ChicosBackTV22 күн бұрын
Bro I keep getting kicked out of every ranked game. Please use the Ginyu Force for an upcoming video!
@NickDaShootah22 күн бұрын
I heard your character glows during combo extensions to signify you can do the shorter smash attacks. I also had a guy stall me with a 5 man team while I had 4 and he used the glitch. I didn’t kill any of his characters but I still won the game🤔 I even uploaded it
@MrJinglejanglejingle22 күн бұрын
...Man, I don't care about the glitches. I just want Stache Vegeta. Gimme GT Geets. Overall, I'm pleased to hear they're fixing this problem.
@nicolasXDInicolas22 күн бұрын
Where's franky's theme????
@forcebreaker514721 күн бұрын
If this guy is gonna keep running away, why the hell is he playing fighting game lol. He should just play hide and seek
@heyshootheybleed574621 күн бұрын
You better start to lock in on sparking before I take you back to fighterz and give you a beating with the broly boogers
@dj3378122 күн бұрын
I don't see what's wrong about doing perception -> grab -> vanishing chain attacks. It's a style of play - there's nothing cheesy about that. Passive vs. Aggressive - both styles have their merit. Learn how to counteract it as follows: The way to beat it is to approach the character from the side or from behind. Another thing you can do is to slow down your melee strikes. If you know they're gonna use perception - why not using a perfect smash or vanishing smash attack? I'm getting tired of all my favourite DB SZ KZbinrs complaining every 2 seconds. If they patch = complain. If they don't patch = complain. No matter what they do = complain
@asfadafa22 күн бұрын
Switched back to tekken 8, sparking zero got boring with all that “cheesy” bullshit
@EmileA239Noble422 күн бұрын
Still asking for 1v1 with you ArGin
@2dfire61622 күн бұрын
W Gatekeep
@zoppy834822 күн бұрын
You need to change 2 things: 1. Your mindset - people don't owe anyone a certain playstyle or code of honour in the game. 2. Your character line up - pick a higher dp character as your point character. You're incredible at the pressure game and would pull so far ahead in damage/taking characters out with a high dp character on point. E.G pick blue vegeta as point, dbs goku in base form and any 2 dp character. The game is health % based and fusing counts as adding + 1 character to your team. You'll wreck others even harder if you try this
@godobb22 күн бұрын
why does he have to change the way he plays because people are abusing boring and genuinely un fun mindless strats
@thejrhV487820 күн бұрын
argin, idk who tf lying to you but its never been “damage based” for a win lmao. its always been who has more health wins. less characters than your opponent means u needa actually take them out instead of letting them swap most people are gonna have 4-5 people for a win.
@helltioeverygames22 күн бұрын
Wouldn´t be better to just see how they play and punish their asses instead of complain? also why people care about ranks and points they´re useless,on SF5 you get points and pay for stuff in new games nothing at all,if you don´t play tournaments for money there´s no point to complain.
@moneymc647022 күн бұрын
People just spam wild sense and perception Its just makes me want to delete the game
@kyokasuigetsu302922 күн бұрын
Bro PLEASEEEE!!!! switch up the background music. So many Sparking Zero youtubers keep this same soundtrack playing. I can't even finish the video otherwise I'm gonna risk getting this fcking ANNOYING song stuck in my head. It plays over and over and over on every. single. video to the point I'm falling out of love with content on the game faster than the game itself
@jahkareramkissoon41922 күн бұрын
You bringing up Moha reminds me. I know hes still playing player matches and tournaments on fighterz if youre still open to playing fighterz
@TalonPawtet21 күн бұрын
People who play like Obamna need to just stop playing, cause you're not good. You just want to play with shortcuts; no skill.
@DerriousGamez22 күн бұрын
If they're spamming perception then counter it 😂starting to sound like a skill issue lmao
@QuartzTech20 күн бұрын
23:55 When i combo you hold perception or super counter. I approach you the whole game you spam ki blasts and drift away sometimes. I always try and get closer to fight. I didnt use any bullshit super spam or cheese. Everybody was using the switch out glitch or even switching out before 60 sec because why would i let my characters die ?? The only thing u can roast me on was the perception holding since u were cooking me absolutely that first game :D GG's i always rematch you i know you play better than me. 25:29 Look at my vegeta he is always coming closer to you. Are you seeing reality different youre spamming ki blasts im coming to approach and throw hands. And then u hold perception. 25:50 look i keep rushing towards you. Im not playing that charge ki keep away and spam ki blast game. Youre spamming ki blasts alot and since they nerfed the dash to 2 ki bars its harder to rush in nevertheless i always come closer to fight. Rewatch the gameplay. Got to S5 running a 4 man team and can stay at S5 with a 4man. I was even using not meta characters and running a 3 man to have fun. Rematched you because i watch your vids and didnt care if i lost points. Man this bullshit storm u projecting on me is not deserved for sure. 30:45 Why did i instant tranmission when u got a buff i wonder why i ran away so u wouldnt do crazy dmg to me at that point, man think for a second. Not everything is an exploit or bullshit. Rewatch the gameplay i always came closer to fight when i got some hits on you u either held perception or super countered insanely fast. My super counters were not working that well that time :D
@ciaguy370222 күн бұрын
The fact that a game breaking bug hasnt been hotfixed for a whole week after the patch is why this game lost all its hype so quickly
@Splurf722 күн бұрын
Hi 🙃
@ggabri745621 күн бұрын
Srry but i dont like this type of play. No combos just tag out and blast, pfff, any special move, or some clash btw.
@KunigasSuvirintojas22 күн бұрын
I follow you because you play in original dub. I can't stand american dub