Spear And Halberd Animset | UE4

  Рет қаралды 28,061

Kubold

Kubold

Күн бұрын

Пікірлер: 39
@graodon
@graodon 4 жыл бұрын
the combo possibilities of these single animations are always amazing
@sketchcatandsterlingthedoo3193
@sketchcatandsterlingthedoo3193 2 жыл бұрын
Novice animator with studio art degree here, I came looking for how to polish a spear thrust and realized I needed to just start over! Well done!
@blueprintgames9795
@blueprintgames9795 4 жыл бұрын
Your works are always a guarantee. I'm using them to make tutorials.
@staticvoidlol
@staticvoidlol 4 жыл бұрын
While my wallet silently weeps. I own all your packs except the dinosaur one - your animations are my crack addiction. Please tell me you're thinking of making more FPP animations (magic, bows & dual-wielding would complete my life). In any case, keep up the fantastic work.
@blueprintgames9795
@blueprintgames9795 4 жыл бұрын
My friend, I look forward to the arrow bow and daggers.
@jacksonblack3478
@jacksonblack3478 4 жыл бұрын
Oh man @kubold is doing that?!? I need both badly right now.
@KaelaMensha
@KaelaMensha Жыл бұрын
Now that looks like proper polearm techniques. A wider grip would be better, gives more power in parry and bind.
@IWillYeah
@IWillYeah 4 жыл бұрын
Would be cool to potentially see more circular swings (AoE attacks) and a spear & shield combo. The animations shown looks nice.
@KaelaMensha
@KaelaMensha Жыл бұрын
Spear and shield is good in formations. Otherwise single spear is better. Spear and shield animation is only need ed for strategy games, and all the moves you need are stab and block.
@KaelaMensha
@KaelaMensha Жыл бұрын
I think the animation has enough circular swings. I handled polearms, and never felt the need to use circular swings.
@IWillYeah
@IWillYeah Жыл бұрын
@@KaelaMensha .... for action games not real life. 🙄
@kv1293
@kv1293 Жыл бұрын
Awesome stuff! Any 1h spear anims?
@LEGENDSofEPICA
@LEGENDSofEPICA 4 жыл бұрын
Looking good!
@3sgamestudio
@3sgamestudio 4 жыл бұрын
Your female and pistol pack got few in place animations where root isn't zeroed out. FPP anim pack has few spear animations failed (the right hand doesn't follow weapon at all.. just doing some flickering). Thought you managed to fix that in time :P Though started new projec tand nope.. they are still there.. best one is longsword - no cleanup needed :)
@Kubold
@Kubold 4 жыл бұрын
Thanks, I'll take a look. Btw. in FPP set the spear should be snapped to left hand, not right - it's written in the pack description. Right hand is not on screen 95% of the time, so it doesn't have to follow the spear. It's only animated properly when it appears on screen.
@3sgamestudio
@3sgamestudio 4 жыл бұрын
@@Kubold If you snap to left hand it will look good in FP but if seen from outside the right hand is doing some crazy stuff.. where any other fp animations is acceptable even if neck and head is doing some weird stuff :D its suitable to blend on top of 3p legs and have true first person. :) I fixed the animation by hand.. and if you use ik bones to fix up hands with hand-ik - you can actually use right hand for all weapons. Besides i see from this new pack you decided to make right hand lead again - as right hand has the gun_ik node.. smart move :) I value your packs VERY MUCH. one of few packs that use ue4 ik bones right instead of slamming some idiotic extra bones that does same thing but are non-retargetable and generally useless (like ironbelly does).
@Kubold
@Kubold 4 жыл бұрын
@@3sgamestudio Ok, thanks for detailed feedback. I advertise the FPP pack as FPP only, but I can "reanimate" the right hand in spear if that's the case. I just didn't think anyone could use this for TPP, I never tested the pack in that way. Also, why the FPP pack has left hand forward in FPP Melee Animset spear - I did that, because this way the spear is on the right side of the FPP view, just like other weapons. It is quite "disturbing" if FPP weapons are on the left side. But in Spear and Halberd Animset the right hand is forward, because it has to be compatible with halberds and other "choppy - bashy" pole weapons (assuming the chracter is right handed).
@3sgamestudio
@3sgamestudio 4 жыл бұрын
@@Kubold and it matches your other locomotion packs and blending between animations wont be so dramatic.. just a slight adjustment of poses :) This FPP anim pack works like a charm for 3rd person. most fpp packs are doing some crazy things with clavicles and move bones in rediculous way. mocap anims got this realism that something recorde even if than a bit altered - is DOABLE. :) Only some heavy swing holds looks rediculous in 3rd person but you just trim ;) I like how ue4 allows to modify animations on the fly so easily. Still I work with your animations a lot! so fixing same stuff again and again is no fun ;)
@lakehu-u1w
@lakehu-u1w 2 ай бұрын
I like your work very much. I have purchased many asset packages. I am a junior developer. Are there any relevant tutorials that can perfectly realize these animations? Thank you very much!
@rigsbyrigged1831
@rigsbyrigged1831 4 жыл бұрын
excellent animation work. I tried to contact you some time ago regarding our project, but you didn't answer. We would love to use your animations but there are sadly a few important ones missing and we would prefer to have them all from the same creator.
@FortuneFavoursTheBold
@FortuneFavoursTheBold 4 жыл бұрын
Can't wait to get my hands on this. It's not on Unreal Marketplace yet, as of now.
@Kubold
@Kubold 4 жыл бұрын
Just submitted. It's up to Epic now.
@arezgod14
@arezgod14 4 жыл бұрын
@@Kubold You better make a series of guides on how to make a melee system with a spear like in this video
@gonderage
@gonderage 4 жыл бұрын
These are amazing! What do you use for references?
@Kubold
@Kubold 4 жыл бұрын
I'm usually using KZbin training videos for reference, and adjust for games.
@SolanaChris
@SolanaChris 2 жыл бұрын
You need any side work? We work in blockchain and animations mean a lot in our P2E we are building in Unreal engine.
@tiagoruao9640
@tiagoruao9640 4 жыл бұрын
Is this pack coming to Unity Asset Store?
@Kubold
@Kubold 4 жыл бұрын
kzbin.info/www/bejne/qYOXfZl_hc9kZqs
@gvilas
@gvilas 4 жыл бұрын
Is it easy to mirror the animations to make them right handed?
@Kubold
@Kubold 4 жыл бұрын
Yes, you can mirror animations in engine, both UE4 and Unity have built in systems for that. Since this set is not just pure spear combat, the animations are "right handed" here though - imagine if it was a halberd, or a bill - when you raise the weapon above your head to take a swing, this is how a right handed person would hold the shaft. If it comes to pure spear combat - it varies and spears are held both ways, so mirror away! :) Example of spear on the right: kzbin.info/www/bejne/oYGQYaqQqLGMiKs Example of spear on the left: kzbin.info/www/bejne/Z4fVh6JmiL9ghtk
@KaelaMensha
@KaelaMensha Жыл бұрын
I hope someday I will have an option to make my character in the game left handed. Yet "Unreal" is the only game with this option that I know of.
@spritfire4947
@spritfire4947 3 жыл бұрын
Thanks man
@dansol55
@dansol55 3 жыл бұрын
kiedy dodacie wojownika z włócznią do Hellish Quart? Ogółem fajnie by było gdybyście dodali właśnie postacie z bronią białą, nie tylko z długimi mieczami. Nożownik, kosynier, młociarz itd bardzo by urozmaicili rozgrywkę...
@shkforljshkforlj1505
@shkforljshkforlj1505 4 жыл бұрын
Great as usual. I wanna this kind of game.
@vincentz7775
@vincentz7775 4 жыл бұрын
yes spear throws :D another insta buy for me. keep up the good work!
@mikeb3172
@mikeb3172 4 жыл бұрын
Do some weapons classes or at least look at archive video.. when attacking out, the top hand on the staff starts palm up and twists to palm down. You get extra shove.
@haykthegreat6925
@haykthegreat6925 Жыл бұрын
0:50
@KaelaMensha
@KaelaMensha Жыл бұрын
The only part I dislike is spear on back.
@trypresident774
@trypresident774 9 ай бұрын
3 years ago an it still 50 bucks wow smh nice animation but come on now 3 years old at 50 bucks still
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