Рет қаралды 52
The 31st of August, 2016. That's when I played a Touhou game for the very first time. Perfect Cherry Blossom.
Before, I've seen two videos related to the Project: one of Sanae fighting Clownpiece on Normal, and what fascinated me the most was a fangame's Extra Boss, Fantastic Danmaku Festival's Flandre. Both made me question if what I saw was even possible. Also a dear friend of mine helped me slightly know some characters, especially Cirno and Satori, and he also linked me that Clownpiece video.
I had to use a Linux distro on a flash drive as my hard drive was damaged and I had to save for a new one, so I obtained Perfect Cherry Blossom out of desperation. Wine couldn't even run it (thanks to the distro itself), but I kept the game. After getting the hard drive and installing Windows, I remembered the game and started it up on the aforementioned day.
I asked the friend how to use spellcards/bombs and focus as I played (which made Cirno run away), and carried on playing until I had my first game over to midboss Chen.
I forgot to say that I still think I'm bad at shooting games. They bombard the screen with bullets, enemies come from all directions, and the bosses test your very reflexes. Perfect Cherry Blossom was difficult, but felt easy if I persisted, enchanting and charming enough to compel me to keep playing. The 30th of September that year, I managed to clear it. Fast forward to today. My play style went from reluctant and careful to aggressive, forward and somewhat conservative. I'd rather try to capture a spellcard first, and if I died, I'd use my spellcards.
This run has the poorest performance you'll see from me, but it's an invaluable treasure to me. It's how I started one year of playing Touhou, easily one of the most fun games I ever played. That's why I uploaded this video. All I'm going to say to end this is, thank you, ZUN. Live long and keep making awesome games.
Replay file:
db.tt/gpNdigUsFR
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Perfect Cherry Blossom and the Touhou Project is copyrighted by Team Shanghai Alice, 2003, all rights reserved.