Speed sculpt series made with Zbrush Software. Rendered in Autodesk Maya using Arnold Renderer I challenge I set to myself : See what I could come up with in 1h on a given subject. On this one : a Human hand Hope you like it.
Пікірлер: 11
@honkhonk500010 ай бұрын
Sped up sculpts are so satisfying to watch. I’m no good at sculpting yet. Still not good at vertex modeling either lmao
@GameDevAraz Жыл бұрын
Get shape first, then sculpt on top of that, this looked painstakingly hard 😆
@user-nw7zd3kd8m2 жыл бұрын
great sketch
@nicolasmorel8806 Жыл бұрын
Thanks a lot!
@AK-up3hx10 ай бұрын
2 camera angles? Is this not zbrush? Nice sculpt either way!
@nicolasmorel880610 ай бұрын
I used Zbrush. Just recorded it twice in two differents angle and then edited them together