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@BlazingGunRose2 жыл бұрын
I've been struggling with rendering my animation in Arnold efficiently, so thank you for this video. It helped me a lot to comprehend what I'm doing better with my render.
@MultiArsh0074 жыл бұрын
Would not have figured out the indirect issue if hadn't seen this. Relief, phewww. Thank you for helping. :)
@animationpandemic4 жыл бұрын
Glad to help!
@artisticminds43373 жыл бұрын
Great tutorial! This really worked and turned down my render time by a lot!! Thanks!! Wish I had found this video sooner as I already wasted rendering 40 frames out of 100 frames and it took like 3 days of continues render Lol
@animationpandemic3 жыл бұрын
Glad it helped! Arnold is really taxing, in terms of render times.
@thefloydian18762 жыл бұрын
same rendering since 6 days and still rendering and I am using GPU with 3070ti :(
@user-xy4bs1nm3k Жыл бұрын
@@thefloydian1876 Turn off Indirect diffuse and specular! You can fake those with a couple extra lights, and direct specular, and your animation will finish in 24hrs instead of 24 days.
@perealemany48562 жыл бұрын
Thank u so much ive been having these fireflies in arnold for houdini. It worked!
@BillyJackman3D3 жыл бұрын
Thanks for the help! Long story short Indirect lighting is the big offender.
@animationpandemic3 жыл бұрын
Indirect is a nice but generally expensive feature in renders.
@prabhatgupta88892 жыл бұрын
such a helpful viedo was searching for this was fed up from flies thanks
@petersaikko3 жыл бұрын
This made my day. Great guide. Used Maya some years ago with Mental Ray but got lost with Arnold.
@animationpandemic2 жыл бұрын
Boy, Mental Ray does bring back memories.
@georgerk79223 жыл бұрын
i amazed a lot when i realize that we can gain better result in rendering without sacrificing a lot of time.. Thank you for this tutorial!!! this kind of thing will very useful for me!!!
@animationpandemic3 жыл бұрын
I am glad it was helpful!
@bahaatuffaha66077 ай бұрын
Thank you! You saved me a lot of time rendering this also works with Cinema 4D ❤👍
@apoorvchitransh75413 жыл бұрын
Thanks!! for this tutorial, this really helped me.
@animationpandemic3 жыл бұрын
Glad it helped!
@Ridewidmee3 жыл бұрын
Thank you man wasted so much time on this n finally got solution here
@animationpandemic3 жыл бұрын
I wasted a lot of time on it, too ;)
@doraemonlifehacksjapanese2 жыл бұрын
Hello sir great tutorial but as I reduce the indirect clamp value all my lights become dull in maya 2022, can you pls help me.
@mov7333 жыл бұрын
Excellent Tutorial. Thank you very much for your effort
@animationpandemic3 жыл бұрын
You are welcome!
@user-mu8ok5xf8d Жыл бұрын
what if you have fireflys that aren't coming from the direct or indirect
@Dread-Drake3 ай бұрын
GPU acceleration, OID denoiser and decreased samples is actually a way to get faster mid quality pre-render, especially for animations For my setup, it takes 6 seconds to render each frame without noisy results. While... render on CPU and Adaptive Sampling is a very long story
@protoxo20334 жыл бұрын
You got me, all I was looking for, tnx n subscribed.
@animationpandemic4 жыл бұрын
Thanks!
@hmpbs66792 жыл бұрын
what do i do if my fireflies are not showing in the difuse_indirect?
@animationpandemic2 жыл бұрын
Try checking in specular, reflection, and/or transmission.
@hmpbs66792 жыл бұрын
@@animationpandemic they only appeared in emission. I got rid of those lights and made new ones and that worked
@ompatel4012 күн бұрын
what if the issue was in direct scction?
@losaminos597 ай бұрын
Sub! Do you have video that shows how are you doing your comp process in Nuke, how to do render passes and generating mattes from Maya?
@gaiardow4 жыл бұрын
Great video thank you that's exactly what I was looking for ! :D
@animationpandemic4 жыл бұрын
Thanks, it's fantastic to read this!
@rebecaperezlazabrosa4 жыл бұрын
wow it's the best video tutorial!!! thanks
@animationpandemic4 жыл бұрын
Gald it helped!
@arka.prabha3 жыл бұрын
Thanks a lot for the help! As always, great video!
@animationpandemic3 жыл бұрын
Happy to help!
@aakashvishwakarma72759 ай бұрын
that's very helpful thank you😀
@crimsonBen3 жыл бұрын
dumb question, but what is that "indirect" in the "visibility-tab" for?
@animationpandemic3 жыл бұрын
Not dumb at all. As far as I understand, that slider controls the contribution of the light to the "indirect" component of the light (that is the bounces the light does after it first hit any surface). That's my understanding, however. The documentation explains it may be better: docs.arnoldrenderer.com/display/A5AFMUG/Lights#Lights-Indirect
@rogerteles3 жыл бұрын
Very thorough!
@animationpandemic3 жыл бұрын
Thanks! I am glad you liked it.
@Jimann33 жыл бұрын
So helpful, thank you!
@animationpandemic2 жыл бұрын
Thanks for stopping by and letting me know. It improves my day.
@hariharanrajaraman71514 жыл бұрын
It worked. Thanks. I am happy.
@animationpandemic4 жыл бұрын
You're welcome!
@Silas2373 жыл бұрын
Do you know where/if you can enable adaptive sampling in Maya 2018 render settings? I can't find it anywhere and it's not coming up on any searches. Thankyou for the video!
@animationpandemic3 жыл бұрын
I am not sure that you can do so in Maya 2018, unfortunately. I never tried it on that version.
@tangyorangegames7488 Жыл бұрын
Thanks for this
@beginnerguru82853 жыл бұрын
amazing tutorial, helped a lot
@animationpandemic3 жыл бұрын
Glad it helped!
@SotirisLaggas Жыл бұрын
Howw rendering this in video?
@sounakkundu61063 жыл бұрын
Thank you, It's just work !!👍👍🙏
@animationpandemic3 жыл бұрын
Enjoy!
@caiwei68953 жыл бұрын
thanks! it helps me a lot
@animationpandemic3 жыл бұрын
Glad it helped!
@Conceptsofsanket2 жыл бұрын
Can you make a tutorial with the standard lights in maya .. an Exterior lighting just with that
@animationpandemic2 жыл бұрын
Hi, sorry it took forever to answer. I am doing one in Unreal Engine! kzbin.info/www/bejne/gXKnk36werp5n7c
@pradhumansoni50004 жыл бұрын
Very informative video sir. Can you please make a video on how to do composition of maya animation in nuke to looks great
@animationpandemic4 жыл бұрын
Thanks, I am planning to do that
@jonnomurf3 жыл бұрын
Thanks so much!
@animationpandemic3 жыл бұрын
You're welcome!
@beto3dmaster3 жыл бұрын
Thank you, thank you thank you..........thank you
@animationpandemic3 жыл бұрын
Welcome!
@gonzalez_larrondo Жыл бұрын
THANKS
@berraerkan28253 жыл бұрын
thanks a lot
@animationpandemic3 жыл бұрын
You're welcome!
@user-xy4bs1nm3k Жыл бұрын
Ummm if you just want to see your animation rendered, don't even render with Indirect Diffuse and Specular ( and set those samples to 1, nothing more helps but it will still take longer ). Those can be faked, and your render will go 10 times faster. Indirect is a really expensive luxury if all you want to see is your anim. Toy Story 1 & 2 were obviously rendered without any Indirect lighting or bounces. I had to render an entire feature length movie with just a small render farm, this is what I had to do.
@SunnyFXv53 ай бұрын
Thts an intresting insight, thanks
@DaBagelSquad3 жыл бұрын
This guy: this renders in 59 seconds! So slow! Me, on my laptop: this will render in 59 hours on the lowest settings!
@animationpandemic2 жыл бұрын
Speed it up with Unreal Engine: kzbin.info/www/bejne/gXKnk36werp5n7c 😜😜😜
@nikoulph3 жыл бұрын
Your help is gold. But the software is a killing creativity machine
@animationpandemic3 жыл бұрын
Yes, I do not recommend working with Arnold. Great renders, but overkill render times.
@TheFiftyGangsta3 жыл бұрын
@@animationpandemic which render would you recommend for let’s say a 2 minute student film, which can be learned in a short time?
@animationpandemic3 жыл бұрын
@@TheFiftyGangsta at this stage I'd try go real time, either with Unreal, or Blender's Eve. However, if you have just a few days until the deadline, and some experience with rendering in Maya, you should try Redshift.
@TheFiftyGangsta3 жыл бұрын
@@animationpandemic alright thank you. I’ll check out Unreal and eve. It’s around 4 weeks till the deadline actually with approximately 1 week time left to rendering. Redshift seems interesting but very pricey at 500$. Do you know of a student version of some kind?
@animationpandemic3 жыл бұрын
@@TheFiftyGangsta account for about 2-3 weeks of getting used to the software, if you switch to Blender/ Unreal. Make sure you set up the scene for render and have some renders done already at least two week 2 before deadline at the latest, even if the animation isn't there. You'll encounter all sort of trivial issues, when you move to a new software.
@PoollShietz2 жыл бұрын
Don't yall watch movie breakdown. Does maya not support render layers? Why would you render the whole material/textures/shading all at once?!