Jeez, I had to scroll so much to find this summary. Thank you very much.
@Spendleton3 жыл бұрын
NOTE: Symbotic Entity only triggers on melee WEAPON attacks. Primal Savagery is a melee SPELL attack.
@BR4IN1N4J4R4 жыл бұрын
My absolute favorite combo, and honestly reinforces an old gag: Druid: "I have Class Features stronger than entire Classes!"
@lucasramey64274 жыл бұрын
It's why there's so many gaps in levels because the only worthwhile thing is archdruid so you can get your 100 extra temp hp when your turn comes around forever also if you play as a Myconid you are where your spores come from and you will live for 10,000 years
@BR4IN1N4J4R4 жыл бұрын
@@lucasramey6427 What's the source for Myconid?
@357Dejavu4 жыл бұрын
@@lucasramey6427 Myconid race? That sounds cool!
@Spoopball3 жыл бұрын
Myconid race is featured in [ out of the abyss] but they are in the base monster manual I believe
@jorgegregory54543 жыл бұрын
instablaster...
@keeganmbg69994 жыл бұрын
“Tortley Mossome video!” -NYTimes “Treantmonk’s video was Sporific!” -Dallas Observer “He’s such a Fungi!” -D&D Beyond Great build Chris!
@lucasramey64274 жыл бұрын
I hope Myconid's will eventually become an official player race for something like this since Myconid Druid Circle of the Spore works great thematically and systematically to how well all the spore abilities work together you don't need to talk normally so no one will hear you or your allies talk strategy since you communicate telepathically and since people can't see spores they don't know they're being surrounded by a swarm of invisible spores that will eventually take root in a victim bringing them back as a spore servant to do your bidding
@discospider7843 жыл бұрын
How is that whole thing one sentence
@HeirophantCarneus4 жыл бұрын
I super appreciate that you approach creating your characters conceptually first. It's a great combination of story & mechanical excellence.
@jinxtheunluckypony4 жыл бұрын
I feel like these restrictions are a bad idea. They just push players towards stronger classes that don’t get touched by them and completely kneecap warlocks for no reason.
@moonlight28703 жыл бұрын
Yeah, that sounds like a terrible idea
@texteel3 жыл бұрын
DMs on a powertrip, nothing new
@aprinnyonbreak12903 жыл бұрын
Sounds to me that someone got an important NPC killed by an unlucky battle axe crit before they could Evil Teleport away, while a Warlock with a Pact of the Cell Phone mumbled in a moderately optimized Eldritch Blast every round. Not even the good kind that knocks an enemy 20, 30 feet into the air, knocks them prone, and gives them a few extra points of falling damage as spit in the eye, or sends a centerpiece monster over that cliff way over there.
@junglerat72472 жыл бұрын
@@texteel Unless I'm missing something, nothing that the challenge issuer said made it sound like it was a DM restriction. Sounded more like they were listing the things they weren't interested in. They say its a challenge they have made to test creativity and then explained a build that they played using it.
@matthuck3782 жыл бұрын
Agreed. When I DM, I never think "huh, what should I take away from the game?" I think "What can I add to the game?" If something seems too strong mechanically, don't remove it...Make other options just as strong. Similar to using positive reinforcement over negative reinforcement in teaching or parenting. Banning something from a campaign should only happen if it makes sense. ie: you have a homebrew world where Elves don't exist. Fine. Or a world where metal is super rare and divine casters don't exist because the gods are all dead (Dark Sun). Also fine. But to arbitrarily do away with published options because you don't like them for reasons is childish, and is going to make you a really unpopular DM, IMO...
@keeganmbg69992 жыл бұрын
Chris you’ve been providing me with free content for many years and I have been listening to a number of your videos again and just wanted to give a small token of my gratitude. Thank you for honestly being two of the best parts of my week friend.
@DefeatistElitist4 жыл бұрын
This is a great build. Very cute and extremely resonant. It's so easy to imagine this character in the mid-levels, hiding out in their shell while their zombie/conjured army runs all over the battlefield. I have the same puzzled feeling as you every time I read the Tortle's age description. It doesn't really mean much, but I'm just stuck wondering why... I also really liked the meta-analysis and the discussion about the nature of optimizing. One other thing that I think is worth communicating very clearly: all options exist and must be analyzed relative to one another. A "good" option is only good in comparison with other options, and the same is true of "bad" options. If you take away the best option, it doesn't mean there is no best option anymore, it means that a different option is now best. This is something I think most people who are really interested in optimizing understand almost intuitively, but I think a lot of other people can struggle with.
@DefeatistElitist4 жыл бұрын
And merry Christmas!
@TreantmonksTemple4 жыл бұрын
@@DefeatistElitist Merry Christmas!
@lucasramey64274 жыл бұрын
If you play as a Myconid you can become thicker when you Wild Shape
@bkane5732 жыл бұрын
I feel like warcaster is wasted on this build…surely there is a better feat…
@sesimie4 жыл бұрын
What i learnt from this (besides the excellent build) You cannot take the optimancy out of THE Optimancer!!
@paulh38924 жыл бұрын
This is really cool! It’s great to see a Druid build that isn’t just a generic, tree hugging, WOW rip-off Druid. Your Tortle Spore Druid seems like a really well rounded and versatile character!
@Marc.Google Жыл бұрын
Chris, I’ve been checking out a lot of your previous videos between current uploads. Always such great content! Thank you for top tier build guides, rankings, and news.
@Similacrest4 жыл бұрын
Great build, fantastic commentary on optimisation. Now I want to play a Spore Druid, too
@torstenwinkler86102 жыл бұрын
This sounds like such a great and fun build. I'd never thought I'd consider to play a tortle, but now I can totaly see me playing this one. Thanks :)
@johngleeman83474 жыл бұрын
Damn. Why haven't tortles conquered the World yet? Each adult tortle has what is equivalent to banded mail and is stronger than a human on average. Get 100,000 of them together and they'll chew through any army without artillery or magical support. XD
@FelineElaj4 жыл бұрын
My guess is that most tortles are naturally too ponderous and peaceful for such a task.
@LordZeebee4 жыл бұрын
Ye Tortles are just real fucking chill. They just really like sight-seeing
@migueldelmazo52444 жыл бұрын
Slow reproduction cycle. Even tortle bards are slow to get it on.
@Adurnis4 жыл бұрын
Poaching.
@moonlight28703 жыл бұрын
They're pacific in nature? I dunno
@ChristnThms4 жыл бұрын
Looks like a fun build. Was surprised to not see Flame Blade. While Flame Blade may not be a panacea, it scales up ok and can result in fairly decent melee output. I figured it would be part of a melee focused build.
@wassentme1891 Жыл бұрын
He doesn't like it. By level 5 it uses concentration and a 2nd-level slot to do less damage than the cantrip, Primal Savagery.
@ChristnThms Жыл бұрын
@@wassentme1891 yeah, the concentration limitation is a really big deal when it also consumes your action. Spiritual Weapon as an temp,ate, would be better.
@bmoretone4 жыл бұрын
I am currently playing a spore druid. Loving it so far.
@FelineElaj4 жыл бұрын
Played a Golgari dark elf Spore Druid in a Ravnica campaign. Near the end of the campaign, he turned into a major campaign villain (with DM's permission, of course). It was awesome.
@joeneff90214 жыл бұрын
Recently played as Eichenwalde, an Envoy Warforged Spore Druid with the butler background. One of the best characters I’ve ever played
@anthonynorman75454 жыл бұрын
Tortledruid is pretty close to Treantmonk lol
@blackfang08154 жыл бұрын
Now I wish there was a playable Ent race.
@joshsmit28903 жыл бұрын
@@blackfang0815 there kinda is, look into custom linages in tashas cauldron of everything
@KingMJAH7 ай бұрын
Love to see this build updated with the one dnd rules, lots of new options for the melee Druid.
@Sean-fo8kg4 жыл бұрын
I just started playing D&D again and so far I’ve taken an affinity towards marshal class characters. I LOVE how much thought you put into your caster builds, and they seem like a ton of fun! With that said, would you mind doing one or two videos on creating melee or archer builds? Here is a couple ideas I had, that I don’t think are necessarily original. - Gloom-stalker Ranger (5) + Rogue Assassin. (15) Human Variant. - Half-Orc Champion Fighter for HO Savage Attacks & CF 19/20 to Crit + Barbarian (2 levels for Reckless Attack. 19/20 Crits + Advantage at will + extra damage on Crits! *Edit:* I forgot to include polearm master for an extra attack as a bonus action, and extra opportunity attacks. More attacks = more Crit opportunities. I love your builds so I’m dying to see what you can do with a martial class!
@FelineElaj4 жыл бұрын
Nice video. Hope you'll make the Circle of the Land Druid build, soon. Edit: I'd like to clarify why I'd love it if you'd make such a build. Imo, the Circle of the Land Druid is the most underrated kind of Druid. Which sucks, because seems to me this type of Druid fits the "God" playstyle perfectly.
@Nr47474 жыл бұрын
Interestingly enough, all Druid subclasses are kind of good. I recently (re)watched Nerdarchy's video on "The Worst Adventuring Party" where they listed all of the (in their opinion) worst subclasses for each class - except for Druid and Rogue because - "they were all good". I heavily disagree on all Rogue subclasses being good because the Inqusitive has a lot of quite pointless features and you can be "inquisitive" as a Rogue by simply picking Expertise in Investigation and Perception, but I kind of have to agree on all Druid subclasses being good. My pick for "worst" Druid subclass would probably go to the Circle of Dreams, but that still gives you a long range "sort of Lay on Hands" as a bonus action and a free Leomund's Tiny Hut, among other (minor features).
@williamwontiam31664 жыл бұрын
@@Nr4747 well, that and it’s fun to abuse. Besides Druid is pretty hard to kill in the first place, so stalling so you can occasionally raise your allies and eventually kill the boss.
@mattg94833 жыл бұрын
Tortle druid build starts at 8:42
@yosoyhansolo2 жыл бұрын
As someone who finds themselves repeatedly coming back to Chris's videos, I appreciate this timestamp so that I can jump right into the meat and potatoes. Ty
@JP-dp3kt3 жыл бұрын
Great vid! I love pet/minion classes esp. necromancer themed. I’m not a huge fan of the age limitations for tortles either. It doesn’t make sense seeing as turtles can live much longer life spans irl. Buuut it does give a cool thematic motivation as to why the character is dabbling in necrotic magic. Maybe it’s a tortle who is aging and nearing the end of its life and wants to preserve its sentience for much longer, thus accepting the Druidic circle of the spores. Seems like an alternate lichdom story taken from a more natural approach.
@Adurnis4 жыл бұрын
Several sessions at level one?! Dear gods, that sounds awful. Admittedly I go with milestone leveling over experience points, but my understanding is that the rules expect you to level up to 2 in one session, to 3 in two more sessions, and each subsequent level requires three more sessions. As fun as low level play is, I can’t imagine being so limited for so long. That said, thanks for making the Tortle fun!
@SirGambitRocks4 жыл бұрын
Based on the statements made by the challenger they spend 3 or 4 sessions at every level till sometime in tier 2 when it "slows" down
@Adurnis4 жыл бұрын
That poor person
@anthonynorman75454 жыл бұрын
4 sessions at level 1. I've been there. It's HORRIBLE! e s p e c i a l l y the wizard.
@Adurnis4 жыл бұрын
Anthony Norman Yep, been that wizard. It hurts so much.
@357Dejavu4 жыл бұрын
We tend to spend 2-3 session at level 1-5 and slow it down each tier after that.
@LifeWithRobD4 жыл бұрын
Did you look over the fact that part of the Circle Spells that Spore Druids get is Chill Touch? Thus getting that “ranged cantrip” you were speaking of?
@TreantmonksTemple4 жыл бұрын
Yes I did, how did I miss that?
@LifeWithRobD4 жыл бұрын
Treantmonk's Temple I think it might be because it doesn’t have its own special row on the table, it’s actually written in the paragraph; our brain just reads right over it. Does this actually change your build at all, or just your cantrip selection?
@shawnpeterson25234 жыл бұрын
@@LifeWithRobD I think you just get a utility cantrip instead, so no big deal really.
@LifeWithRobD4 жыл бұрын
Shawn Peterson I was more asking if knowing that was part of your toolkit, would you have chosen differently.
@bananabanana4842 жыл бұрын
10:16 To be fair, average age is not representative of total possible age. You could interpret this as the large infant mortality of tortoises/ turtles dragging down the bell curve and just homebrew that a Turtle who does not take a mate can live for up to 180 years (a more accurate age for a tortoise creature)
@dilsoncamacho41004 жыл бұрын
BUT tortles ! They are a clutch to the spore druid, simply because it's the best way to have high AC with a druid. I'd love to have a non tortle medium/high AC spore druid.
@nenelan4 жыл бұрын
Loxodon
@misterpig77394 жыл бұрын
jayseesee also lizardfolk can as well, if you have a +2 dex mod then you start with 17ac after the shield. Plus you get the hungry jaws which while not great does still give you some hp back
@leviangel973 жыл бұрын
This is pretty solid even in an environment without those restrictions
@matthuck3782 жыл бұрын
I think it's a tortally mossome character, at least mechanically. Being able to concentrate while turtled is pretty amazing. Especially with summons.
@Jacob-Day4 жыл бұрын
I kinda overlooked some of the cool aspects of both the spore druid and the tortle on the first pass. Thanks for reminding me and giving my evil PC brain new ideas.
@Grorl3 жыл бұрын
Love that they changed it from poison to necrotic! Lol. Gonna be playing this guy soon. :)
@SamanthaVimes177 Жыл бұрын
His tone of voice is so much more pleasant and less judgmental sounding in these old videos. Strongly prefer them.
@357Dejavu4 жыл бұрын
I wish this build was AL legal. The spore Druid is in Tashas and the tortle is Xanathars. Love your builds
@tscoff4 жыл бұрын
A Celestial Pact Warlock at 6th level gets a bonus to radiant and fire damage equal to their charisma modifier. A Celestial Pact Warlock using Sacred Flame and Fire Bolt isn’t that much behind a warlock using Eldritch Blast. Eldritch Blast is definitely better, but a Celestial Pact Warlock who doesn’t use it isn’t completely crippled. Every other Warlock except the Hexblade on the other hand, I agree with you on how crippled they are without Eldritch Blast.
@derekishmael40344 жыл бұрын
Nice build. Cool that someone made a charitable donation.
@allasar Жыл бұрын
18:53 Since you get Chill Touch at level 2, you will have your ranged damage dealing cantrip for free. I'd personally go for Shillelagh, wielding a quarterstaff. It goes nicely with the extra damage from Symbiotic Entity at early levels, since you will use your Wisdom instead of Strength as a modifier.
@Olav_Hansen4 жыл бұрын
you did the full druid, now I will do the warlock after lvl 10 multiclass: as a real skulker choose dark elf. Point buy should get this block: str8-dex16-con14-int8-wis12-cha16 10 levels hexblade pact of the blade Invocations: devils sight thirsting blade eldritch smite relentless hex one with shadows the spells that are needed/preferred: booming blade cantrip (green flame blade for multiple enemies) darkness (in case the drow free one is used up) hex (in case hexblade's curse is used up) shadow blade both asi used to get cha to 20. level 11 to 13 into soul sorcerer (2d4 on a save or attack is the reason for soul, but any is fine) choose subtle and quickened spell 14 to 17 into assassin rogue for crits on a surprise and feat warcaster 18 to 20 back to sorcerer to get some more spell slots and sentinel feat. so final result is warlock10 rogue4 sorcerer6 it plays like this: sneak around with the darkness. When you arrive at 30-35 ft of an enemy use one with shadows on yourself. only an ACTION or MOVEMENT will get you spotted. bonus action for 5th level shadow blade. bonus action for hex curse. bonus action to teleport 30ft towards the target. STILL INVISIBLE AT THIS POINT. then when it is your turn you can make 2 weapon attacks with advantage, autocrit on a hit, and a quickened booming blade as a bonus action. the damage is 4d8*2 attacks+2d6sneak+10 (cha)+7d8(shadow+booming blade)+5. then add a 5th and 2 3rd level smites for another 14d8 damage and you get a crit worth 58d8(29 uncritted)+4d6+15=285 damage on average. And if the creature tries to willingly move it: 1 triggers the booming blade effect for 4d8 damage and 2 enables me to make a 2nd booming or green flame blade with advantage for 7d8+2d6+5 (44) damage on impact. But hey it is thunderbolt and eldritch blast that are broken so this is perfectly fine. Even though this character is strongest at 20th level, it should at least be on par with the martials at any level. Since 4 of the invocations are level 5+, between levels 2 and 5 something like fiendish vigor would be in place. Furthermore, until the armor of hexes kicks in at level 10 the hexblade is somewhat vulnerable, so it's possible to use tomb of levistus up to level 10, although it's ac should outdo a rogue and they can also make do.
@lloydlineske2642 Жыл бұрын
Nice. Turtle is my favorite DnD race. So many classes get an instant buff just for taking this race. 19 AC at level 1? Yes please.
@LordZeebee4 жыл бұрын
I actually played a Sportle recently and i gotta say, that xd4 per reaction really adds up over time when you're lvl 3. I mean you don't have much else to spend it on anyway. And that AC with a shield makes you virtually unhittable at such a low lvl
@TreantmonksTemple4 жыл бұрын
For ease of play I wish it was just a set amount rather than roll d4, now roll saving throw. Just make it 2 points - it would speed gameplay along.
@LordZeebee4 жыл бұрын
@@TreantmonksTemple that is veeery true, might be something one can talk to the DM about. Feels pretty fair for such a low amount of damage to be static.
@finalfantasy504 жыл бұрын
@@TreantmonksTemple it used to be 3 damage without a save, but poison, but it got nerfed to 1d4
@jarbuthn4 жыл бұрын
knocked that challenge out of the park. nicely done!
@hugotharador48984 жыл бұрын
As one of the feats I would take past level 10, would be magic initiate. That would allow me to choose spells that would be more interesting to kind of help with the fact that level 8 spells are kind of boring. I would also consider sunblast there as well. The warcaster feat may be the best swap here. Shilleleigh may be a good option once you take your first asi in wisdom. Constitution asi may also help here to help boost the amount of damage you can take. This build could be melded into some other subclass just by recognizing that subclass' core themes.
@nickm91024 жыл бұрын
I saw the "Rules" for the build and instantly thought Shadow Sorcerer, Hexblade Warlock, Any Paladin, Necromancer Wizard, and if it isn't AL Artificer. Be creative. I look for the exploits because AL has so many rules to "Balance" the game. Now I want to make a Hexblade Tortle.
@samfish25509 ай бұрын
Tbh while some loose restrictions can be fun to make something play a bit differently. More so I find it fun to look into less used subclasses and or feats and look for weird combos. Like one I'm planing on trying is running cavilier with flail and shield mastery. It's sword and board but at least now it gets some utility against large and smaller enemies with the sheer amount of prone saves you can herl out. There is room to improve and all, I've been pondering if mobility later on is worth the asi due to it synergizing with the cavs charge ability. A example of at least looking to overlooked subclasses and feats can interact.
@aprinnyonbreak12903 жыл бұрын
I THINK I can see kind of the idea behind the houserules. Not all of them, but some of them. I think the intended target of the house rules were optimized characters that are a pile of multi class features that don't really come online until later levels. Think, character that runs Paladin x Hexblade, dumping Str, so they have to make it through Paladin 1 with -1 to their melee attacks, for example, or that also adds Sorcerer 1 in there, so they aren't really getting any higher level features until at least character level 7 or 8. I think most of the things being banned were things that the person thought such characters could use as crutches until later level, like Moon Druids, or just coasting on Eldritch Blast damage, or characters that are assumed to have Warcaster, and thus use weapons, a shield, and spells from level 1. Uh, you got me on battle axes. That just seems like someone's campaign got ended early from 1 very lucky battle axe crit. I don't think those limitations actually accomplish that goal, but I think that was the goal they were supposed to achieve, hence the level-by-level snapshots, making sure the character isn't a useless pile of parts still missing the glue at any point.
@varietasVeritas4 жыл бұрын
Combining this with monk would be a rediculous number of dice rolled!
@Shadow1The4 жыл бұрын
i truly have always homebrewed to a certain extent, not becuase the bases classes arent amazing. But becuase i take characters from the novels ive written, and cosmetically enjoy creativity over power
@xdecatron29852 жыл бұрын
When you shared what the challenge was, I kinda assumed it was less of a DM restriction situation and more of a “I’m tired of seeing these in builds, show me something different,” type of thing.
@gaelofariandel67472 жыл бұрын
Running point buy with a Hill Dwarf I end up at 8/14/20/10/20/10 with 263 Hit Points (+4 Con, +4 Wis, Tough feat & average HP) or a Tortle with 16/8/20/8/18/10 & 243 Hit Points (+4 Con, +2 Wis, Durable & Tough feats & once again average HP). In either case I play the character as a perpetually high AF hippie with a strong Canadian accent (including excessive use of the word "Hozer") who's very kind, supportive & encouraging but makes Grog from Critical Role look like Einstein (even though Grog has, like, 6 Int). The figurine I use is a druid with mushrooms growing all over him (Tortle & Dwarf each) with the entire thing painted black (no special color detail) as he channels a black, magical "fungus" or "mold" through his entire body. Whenever I turn a humanoid into a zombie I use a solid black Myconid figurine, as I'm flooding the entire body with mold & animating their remains. Once the zombies die, they "melt" into a puddle of black goo that immediately grows various plants & fungus. I even have names for all 3 of them: Dave, Davin, Dylan & Dale. Party leader gives a speech on what to do next, why it's so important & then asks for team input--but I just slowly look at him and go "Uh... huh?"
@lucasramey64274 жыл бұрын
Hey also spore druids get access to chill Touch 1d8 neurotic damage 120 ft the being you hit can't heal until your next turn and if it's undead they on top of no healing have disadvantage on all attack rolls
@denisburchakov39523 жыл бұрын
Neurotic damage! My group (three psychotherapists) is going to love this.
@EcoRV4 жыл бұрын
I just finished a campaign with a tortle at fighter5/druid12. Was a fun build with lots of versatility. I went batle master and it was amazing how often those maneuvers disarmed or proned my opponents. My character was equipped with a shield and spear, spartan style (dm liked the idea so he let me have a spear one handed). The shield was my father's shell. Hero forge realisation here: www.heroforge.com/load_config%3D6297273/ and Dnd Beyond sheet: ddb.ac/characters/15837525/6OYwJx We ended up with some pretty sweet gear through the adventure. This was my first full campaign of DnD and I loved it so much!
@ChristianW19754 жыл бұрын
I would love to see a video where you make your version of the circle of spores druid.
@TreantmonksTemple4 жыл бұрын
Once I'm done with the PHB variants, I'll be looking at other sourcebooks.
@austinnitz14952 жыл бұрын
I'm no joke running exactly this build in one of my main campaigns
@ericstassen61264 жыл бұрын
Awesome build! Dare I suggest it is made even stronger (as so many builds are) with a level of Hexblade? You’re kinda wasting the 16 in Strength anyway, so it’s easy to put those points into a 14 Chr instead. And look at all you get for the low low price of a level of delayed spell progression: - Cantrips! Booming Blade/GFB for a significant increase in melee attack damage, plus Minor Illusion or Mage Hand - Shield, for when you really, REALLY don’t want to get hit - A Hexblade’s Curse per short rest, plus a 1st level spell recharge - Hex Warrior mostly makes up for nerfing your Strength (and skipping Shillelagh) - Another 1st level Warlock spell - maybe Hex, or Armor of Agathys for even more THP between wild shapes, or a useful ritual like Comprehend Languages or Unseen Servant - Wrathful Smite might occasionally be worth a slot and your concentration - Finally, if the campaign goes all the way to 20th, Warlock 3 (esp. with Gift of the Ever-Living Ones) beats Druid 18-20 every day of the week and twice on Sundays.
@Startoshadows4 жыл бұрын
Well, the rules he was working within didn't allow multiclassing, so it wasn't really an option.
@BobGrimminger4 жыл бұрын
You have an interesting outlook on spell choice that is quite a bit different than how I think about spells. Is it part of your optimizaiton? You tend to look at the spell list and say "I will cast goodberry and entangle, so no other non-ritual spell is worth-while. I will select rituals for my other preparations." Whereas, I look at spells and think "I might want to cast an entangle, but what if they're getting advantage on us and a fog cloud might be useful or maybe I think a faerie fire might be more valuable," and I tend to choose multiple spells to give myself more "options" in combat. Is your spell selection part of your optimization or a style choice? Would I be just as effect in combat with spell choice like yours?
@Olav_Hansen4 жыл бұрын
great axe is specifically to counter the brutal critical that high level barbarians get, rolling 1 extra die. but as the greataxe is most 'optimal' for barbarian, the greatsword is more optimal for the rest.
@lord66174 жыл бұрын
There are common abilities, spells, and Feats which are just "accepted" by many people to have a most optimal choice. The thought experiment is to show your following, as a youtube personality, that you can do perfectly fine and have fun without those crutches.
@sansasama299 Жыл бұрын
U are just the best creator there is
@Porphyrogenitus14 жыл бұрын
Nice, returning to the Savage Coast. Nice. Squirtle Squirtle Squirtle.
@BulborbStare4 жыл бұрын
if you could take feats before level 10 with this build, what level would you take them at instead? I'm also trying to limit the summoning spells to the ones that come with the circle of spores to limit the bogging down of combat you mentioned. Would this build work okay if I picked some different spells instead? I wanted to stick more to the death theme so I picked some of the insect ones.
@TreantmonksTemple4 жыл бұрын
Yes, the spells are definitely flexible. If I didn't have the feat restrictions, I would grab War Caster at 4, then up Wis at 8 and 12.
@dragonhearthx83694 жыл бұрын
I wonder if the gm would allow a bag of holding full of octopi? Need a zombie? Pull out an octopus, throw it on the ground, chill touch it, and boom you have a zombie.
@junieb94464 жыл бұрын
Really like this one! I dunno if they've changed in more recent publications, I've not been playing D&D for a few months, but I had a concept for a Warforged Spore Druid that was similar to this conceptually. Agree that the restrictions are a bit strange and don't really accomplish much.
@Sparhafoc4 жыл бұрын
Sportle.
@jayrucks58854 жыл бұрын
tortle evolved into spore tortle
@boydkleen57304 жыл бұрын
The max age thing bugged me as well, but the thing that really confuses me is how a Shield helps when they use shell defense? Are they leaning it against their shell for cover?
@asheep95683 жыл бұрын
I'd like to think when they do go in full shell defense they have a way to keep the sheild on their back.
@coolgumelo932 Жыл бұрын
NOTE: Fungal infestation say IF a beast or humanoid dies within 10ft of you not WHEN a beast or humanoid die, so RAW you can use your reaction in another turn in case you use your reaction use Halo of spores
@anterosmc62144 жыл бұрын
Someone else said it as well, but I'll say it too. Please make a land druid build! They definitely don't get enough love, and I wonder what your take on it would be. I really like my witch (swamp druid + magic initiate for find familiar).
@blairballard94514 жыл бұрын
Very cool in depth look at spore druid! Do you think taking Shillelagh and foregoing strength, but picking up polearm mastery would allow for a greater melee build? That extra 1d6 poison per attack and that extra 1d6 force from guardian of nature looks tempting!
@TreantmonksTemple4 жыл бұрын
It could certainly be effective, but when I get a +2 str bonus, it seems like a waste to not be buff.
@charlesalbrecht62013 жыл бұрын
@@TreantmonksTemple this is personally why I chose Firbolg over Tortle for +2 Wis. If I could make a simple home brew mod/Errata for Spore Druid it would be that Symbiote applies an +2 AC buff when activated. I think the idea of the Symbiotic Spores fruiting into an enhanced layer of armor not only keeps the class survivable but is a thematic precursor to the Fungal Body capstone feature that eliminates Crits. Combined with being able to pick up a “Anything of Protection” and an awesome DM allowing you to acquire a Staff of Woodlands for +2 attack/damage/DC your a Monster
@sixty52024 жыл бұрын
I don't get the thing with greataxes. Sure your Half orc Barbarian loves those D12's on the Brutral Critical, but a D10 is going to on average do 1 damage less per hit, which I guess when you include all the critical stuff is another 4 or so damage you miss out on late game. But the 10ft reach on the Glaive, plus the ability to take Polearm master would massively offset that. Also not sure how that makes sense from a gameplay perspective either, would greataxes be banned by religious decree in the world they are playing in?
@Xylerx0004 жыл бұрын
I just made a level 3 Tortle Spore Druid for a one shot my friend ran. I wish I saw this.
@martaneon53104 жыл бұрын
My half-elf celestial warlock fits this build really well.
@Kernelhazzard14 жыл бұрын
Merry Christmas! Another great vid 👌
@lucasramey64274 жыл бұрын
Can we call Wild Shape, Spore Shape for the spore druid since you aren't transforming into an animal, Spores wrap around your body to protect you
@jag5194 жыл бұрын
I think the house rules are for getting rid of things that are picked too often, not that they're better than others
@alanschaub1474 жыл бұрын
You don’t have Patreon? You just went to the top of my list of D&D video contributors!
@dcyphermanplays82334 жыл бұрын
I like this druid of spores have you ever thought of doing a multi-class of monk and druid sorry if you already have one. I was thinking druid of spores with spike growth and thorn whip but do monk empty hand for the pushback into the spikes too IDK what do you think?
@KevShaw8084 жыл бұрын
You've made lemonade out of lemons! Except the lemonade is poisoned... Make a Con save. Seriously though, 19 AC at 1st level? That's Fighter type AC. I'd make this character a devotee of Zuggtmoy and lean into being a creepy old crazy Tortle hermit.
@TreantmonksTemple4 жыл бұрын
I was thinking Zuggtmoy too - probably one of her top minions would be his patron.
@ne3o03 жыл бұрын
In Tasha's, the extra weapon damage is even better: necrotic, instead of poison.
@HenshinFanatic3 жыл бұрын
Undead enemies still don't give a toss though.
@WildVii4 жыл бұрын
Why didn't you take Faerie Fire with this build? Given it's reliance on melee early on, FF would be great for this character.
@antoniorezik40724 жыл бұрын
Great challenge, best character build but your only allowed abilities and features that use a d20 and one other die. Weapons hit dice and spell must all use the same die type
@BrianOxleyTexan4 жыл бұрын
Really enjoyed this video, thank you! I'm having trouble picking Circle of Spores in dndbeyond--doesn't show up in the list of choices for Druid. Suggestions on what character creation settings and/or purchased content I need for Circle of Spores to be an option?
@nickstone97554 жыл бұрын
Brian Oxley It’s part of Guildmaster’s Guide to Ravnica
@BrianOxleyTexan4 жыл бұрын
I found that Circle of Spores has moved to paid content, to the Guildmasters' Guide to Ravnica.
@Adurnis4 жыл бұрын
You need to enable “Magic: The Gathering” content when you create your character. It’s under the “HOME” tab in the edit character menu.
@rinconusmc4 жыл бұрын
Don't forget druidcraft. Use it to make rough terrain and then use spiked growth.
@adamkaris4 жыл бұрын
Oscar Rincon druidcraft can't make rough terrain in dnd 5e though?
@alanschaub1474 жыл бұрын
Are you thinking of Mold Earth?
@rinconusmc4 жыл бұрын
@@alanschaub147 negative. I thought with druidcraft you can grow medium sized grass and brush to make it difficult terrain.
@alanschaub1474 жыл бұрын
@@rinconusmc I wish! If so, I would take that spell more often.
@marcdavis45093 жыл бұрын
The problem is being prone in the shell yes the plus four to AC is helpful but it’s mitigated by attackers having advantage to hit.
@denisburchakov39523 жыл бұрын
The rules also state, that you can only take bonus action to get out. No commanding summons, no spore reactions...
@modus6694 жыл бұрын
you forgot that the spore druid gets chill touch automatically, probably could pass on frost bite and pick something else
@ForgottenEssenceX4 жыл бұрын
(Stupid Idea) (Yes I have Made A Character For this) Going for the magic user that focuses on using the weaknesses of others against them in battle. Mainly focusing on maximizing cantrip damage along with the ranger feat that let's you find out the big three combat matters stats.
@longshotwolf4 жыл бұрын
Slightly disappointed it’s not called sporturtle
@bigbbrendan3 жыл бұрын
We had almost this exact build in our party for a while starting at level 1. He was an unbreakable tank that could have been a mini boss in our battle royale. This PC was killed before the build could really come online but holy jeebs was he a beast
@Nr47474 жыл бұрын
I almost facepalmed at those "restrictions". They basically just boil down to "show me a non-multiclassed caster" since none of the full casters gain much by taking a feat or multiclassing before level 10 anyway. No fireball is a slight nerf to the arcane casters, I guess - but you could easily play a control mage, cleric or druid without ever really noticing that restriction. I would have just created a hill dwarf life cleric who can easily shred through enemies with his spiritual weapon and spirit guardians while sporting a hefty AC, good HP and great support and healing for the party.
@SoftyMcGlossy2 жыл бұрын
the harrengon age is arbitrarily long aswell. they live a centuary. i feel these were mixed up.
@brannenpfister25793 жыл бұрын
I love it when people say eldritch blast is op when 1 fighter/19 hexblade’s can output WAY more damage hahaha. Crazy.
@yuvalgabay10232 жыл бұрын
tortal barb will be so fuckin powerfull. con is also a part of your ac as a barb and you know dont need to put so much points into dex. you have a free atterbuet to fill. you can have a smart barberian!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@JaredHight-g4e Жыл бұрын
I know it’s against the arbitrary rules of this video, but I like lv 6 spore Druid lv 6 ranger (I haven’t gotten higher then 12th level but a level in cleric then more Druid levels were on the table). Good ol Archy Richardson carried as the party tank/healer, with decent damage to boot
@whitevii15333 жыл бұрын
This guys challenge to "test" creativity actively restricts it. Ironic
@nocanseegreen38454 ай бұрын
1:26 "what's the goal of this challenge?" "the goal is to follow the restrictions of the challenge" wow
@ThyMasta24 жыл бұрын
Artificer Alchemist build? Really loving how that subclass is looking. I’m imagining pop fizz from skylanders
@TreantmonksTemple4 жыл бұрын
I'm having trouble with that one tbh
@conradkorbol4 жыл бұрын
Treantmonk's Temple kobold alchemist who also builds and disarms traps
@ATinyWaffle4 жыл бұрын
I made a high elf alchemist with 3 levels of thief rogue for the Fast Hands ability. If I get to play him in a game I'll flavor the elixirs as syringes filled with unique drugs that he'll quickly inject you or himself with as a bonus action (Fast Hands). He gets sneak attack because he's also a surgeon and has studied anatomy so he knows where to strike to sever vital arteries. For the high elf wizard cantrip I took Booming Blade which I'll flavor as stabbing into the enemy's nervous system like hitting their funny bone if they move after getting hit, and of course, he has expertise in medicine.
@ATinyWaffle4 жыл бұрын
@@sharkforce8147 I don't know any DM outside of AL that would ever restrict a thief rogue from drinking a potion as a bonus action seeing as one of the suggested ways to take the "Use Object" interaction in the DMG is to "Drink all the ale in a flagon." My build will take the Healer feat as well anyway so in addition to the elixirs, I'll also be able to heal with a healer's kit as a bonus action. He's a trained combat medic.
@gabrielrockman4 жыл бұрын
What about a Celestial Warlock Pact of the Tome using Firebolt (and using Sacred Flame when fighting some of the many enemies resistant or immune to fire)? Is that what the person made with their restrictions? Why is it so much worse than an Eldritch Blast Warlock? It frees you up to explore some of the other Warlock invocations since you're not using Hex Blade or Eldritch Blast, and it's a class feature (not an invocation) that lets you add your Charisma modifier to Fire Bolt and Sacred Flame damage. It only adds it once per attack, not multiple times, but its still pretty decent damage. At level 1, it gives you something very similar to the Paladin Lay on Hands ability - slightly less healing & less flexibility in how many HP to give, but with 60ft range as a Bonus Action instead of a the range of touch with an Action. And at level 10 it gives you a slightly worse version of the Inspiring Leader feat. But one of the big things is that by not using Hex Blade or Eldritch Blast, you get to use so many more invocations than a Warlock that is using a bunch of invocations to boost their Hex Blade or Eldritch Blast build.
@shanebernier24834 жыл бұрын
As misguided as this whole build "challenge" was, it still reminded me about something I was hoping to see on here some day. Do you have any suggestions for a character that is already multiclassed by Lvl 5 and that can compete with a solo classed character at that level within Adventurers' League rules? I go to a convention every year that runs 1 shot Lvl 5 campaigns that I love to play in. That said, I frequently find that any player who tries to multiclass for these ends up significantly weaker than the other players due to a lack of multiattack or 3rd level spells. I've puzzled over this for a long time, but I can't seem to come up with any multiclass that is competitive at this level. I guess to put it another way, the challenge would be this: -A 5th level character -Adventurers' League legal. -At least as viable as an optimized character of the same level that did not multiclass. The closest thing I've managed is a Moon Druid 2 / Totem Barbarian 3 for pure tanking while still getting a second attack, but even that struggles to compete with something like Moon Druid 5 that can just summon more animals to help tank instead of just sponging up the damage alone.
@TreantmonksTemple4 жыл бұрын
2 levels warlock/3 sorcerer comes to mind.
@shanebernier24834 жыл бұрын
@@TreantmonksTemple Good point. I don't usually play a striker role, but I imagine that would be pretty good. Thanks!
@matthuck3782 жыл бұрын
IMO, optimization is only a problem if you have a group where no one even tries to pick mechanically good options, except one player who is the "Optimizer!"...Then it creates an imbalance and potentially some table conflict, going both ways between these extremes of playstyle. But I've never seen that. The groups I've played with have all been moderates, ie: into optimization, but also into picking things less optimum for flavor/character/story reasons. I've never played with anyone who is 100% pure Optimizer or 100% pure Role Player.
@TyedFighter2 жыл бұрын
Hey Chris! Not sure if you will see this or not because the video is quite old, but I have watched this 4-5 times trying to get some ideas for a similar build I will likely be playing in an upcoming campaign. Mine will be a Lizardfolk and thus prioritizing DEX instead of STR. But I am also thinking about including a 5 or 6 level multi class of swarmkeeper to make better use of Symbiotic Entity. In your opinion, do you think it would be worth it to do so or would I be better off going straight Druid? Love all your content! Thanks!!!
@gamache113 жыл бұрын
Loxodon best for natural armor +2 cons +1 wisdom but its from ravnica
@Starteller4 жыл бұрын
The only thing I don't like about spore druid is when you lose your extra hp you also lose the extra spore damages, the transformation ends.
@Golmov_the_Wretched Жыл бұрын
It's such a frustrating sub-class. It's clearly designed to be a front-line combatant with the temp HP and (now) necrotic damage, but those HP last 1-2 rounds most if the time and then you're basically just a regular druid in melee. Tortles can kind-of pull that off for a while, but most other races have too low an AC. The halo of spores does a tiny amount of damage, but also requires a con save that most creatures will pass. So it just slows the game down. Fungal infestation sound cool, but the creature has to die within the halo of spores AND requires a reaction to use..... which means you can't have used the halo of spores damage that turn if you anticipate a creature that you're standing next to dying. You only have one reaction per round after all. Basically you're a melee character in the early levels and a spellcaster in the higher levels that's ignoring half their sub-class features. It's a real shame because I LOVE the concept.
@Sean-fo8kg4 жыл бұрын
@Treantmonk, why did you forgo going the Shillelagh rout for melee? It’s a cantrip, so it’s an unlimited resource, and a single bonus action lasts 10 rounds. You could leave your strength at 8 and use those precious AS point elsewhere.