That's a complicated matter, like ya said, range is more than just range right, so, if ya have the time to make a video on it that would be super duper.
@izmochazi70824 жыл бұрын
YES! I’d love it if you even made the attempt to do one of these for Handling, Reload Speed, etc. Ya know, the ones that aren’t obvious and are actually kinda not looked at that much. Up to you, though! But thx for this guide. :)
@Lethal194 жыл бұрын
Lmfao
@jarsssthegr8294 жыл бұрын
Yes. Cover all weapon categories. Feel all the pain you can.
@meebs15974 жыл бұрын
Automatic weapons on console be like ⬆️➡️➡️⬅️↗️↙️⬆️🔄⤴️↪️↔️↔️🔀
@xx_megamate_xx25084 жыл бұрын
Why do i find this stupidly funny but also depressingly true :(
@carrots62494 жыл бұрын
@@xx_megamate_xx2508 Some times you can perfect crosshair placement with a high aim assist weapon then they jump and it locks on to their body
@NeohShiesty4 жыл бұрын
For the brothers in Marawi
@Tahu334464 жыл бұрын
Especially smgs and autos, it hurts my soul
@lemonghost6284 жыл бұрын
That’s where zen moment reigns king
@epicgamerzfail45754 жыл бұрын
Stability - what Fallout lacks whenever he makes a video on shotguns
@azraelspeaks4 жыл бұрын
1:17 "The C-Word Dagger" is Fallout's stripper name.
@captainbuzzkill46584 жыл бұрын
He's gay ain't it?
@Bltrommer4 жыл бұрын
Captain Buzzkill C’mon, man...$20 is $20 🤷🏼♂️
@carrots62494 жыл бұрын
@@Bltrommer Girls have it easy dick sucking is an offical business unless your from Taiwan
@PixelleHearts4 жыл бұрын
"Here we have two Erentil's" Yes, officer. This is the man who assaulted my eyes.
@dypsy_boi40654 жыл бұрын
Thank you for not forgetting us console players, seems like all the god roll videos made by other Destiny content creators seem to only cater to pc players, keep up the good work Fallout ❤️
@Whitebishop894 жыл бұрын
Check out cool guy
@allseeingsage2144 жыл бұрын
FP: "If we ever get an ultra rapid fire full auto bow, which would be crazy, then we can talk." Hush: "Wtf I'm right here, let's talk!"
@nickgrout25024 жыл бұрын
Rapid-fire crossbow tho?
@S1erra1074 жыл бұрын
Static roll, so ultimately no point
@alexanderloughran27164 жыл бұрын
Resolute why, it’s still the best bow in the game and without significant changes to bows and new perks it will remain so
@thebrotacogamer29444 жыл бұрын
Oo, oo, I know how to start a fire in the comments section! Did you know that reticle bloom on controller and M&K are completely different? By reticle bloom, I'm referencing the hipfire reticle. On controller, the reticle starts out a good bit wide and is noticeably growing as you shoot without stopping. And in air, the reticle expands to its maximum size immediately. Keep in mind that there is SQUAT you can do to prevent how fast the reticle blooms except to shoot slower. Now on M&K, the hipfire reticle on just about every weapon is tighter naturally, and as you shoot, even fully automatic weapons like 900 rpm MGs, the reticle doesn't ever bloom as wide open as it would on controller. Also, in air hip fire accuracy is better on M&K. Just in general, hip fire accuracy and in air accuracy (both ADS and hipfire) is superior on M&K. The crazy things is, that the input should have absolutely nothing to do with how fast the reticle blooms or how accurate it is while in air. Sure, you can control the hip fire recoil better than M&K, but you can't do anything about bloom, no matter how hard you yank that joystick around. And what does having joysticks have to do with how accurate your weapon is while in air? I have no F-ing clue. Thank you for coming to my TED talk.
@silverbro134 жыл бұрын
So what you're saying is all weapons should get a stability buff on console/controller. Got it. (Not gonna lie though, I played D1 recently with a max stability Badger and the reticle goes NOWHERE)
@craigdyas10914 жыл бұрын
I can't remember which studio mainly ported Destiny 2 to PC but I think it was Vicarious Visions. Anyway, they said most of the things you listed were HEAVILY adjusted to be easier because it didn't feel as good to play otherwise on M&K.
@kyalex36804 жыл бұрын
There is an easy work around to all of this... Just get an old fashioned with hip fire grip and firmly planted with an lcorice mod. Problem solved and only at the cost of hundreds of hours and 30 bucks
@thebrotacogamer29444 жыл бұрын
@@silverbro13 Holu shit, the Badger CCL? That thing with RR was a two tap. Man, I loved how limited yet powerful the damage perks were. Well, mostly RR. Lasted like two seconds if I recall correctly. Kill clip now has a better bonus and lasts for 5 seconds. I dunno, gunplay in D2 just isn't as satisfying because of how easy and forgiving it is in general.
@thebrotacogamer29444 жыл бұрын
@@craigdyas1091 Regardless, controller users could use some buffs to hipfire accuracy and the likes. I can't go from one input to the other without wanting to strangle the people responsible for the vast inconsistency. Again, it makes zero sense that the controller input is just vastly inferior in literally every way. Reticle stickiness is absolutely worthless if your bullets spray around a target to begin with.
@supersizesenpai4 жыл бұрын
Fallout: We are here to talk about "Stability" *(Mouse & Keyboard users have left the chat)*
@captainbuzzkill46584 жыл бұрын
M&K users should leave the chat of life.
@supersizesenpai4 жыл бұрын
@@captainbuzzkill4658 edgy stuff.
@captainbuzzkill46584 жыл бұрын
@@supersizesenpai I was convicted of sodomy by force.
@JoelHernandez-tz3vk4 жыл бұрын
As explained in his range video, stability ALSO appears to be more than what's advertised, that apparently being how fast your accuracy and aim assist decay under continuous fire. Which makes me wonder if M&K still wants stability even if only for the aforementioned decay.
@supersizesenpai4 жыл бұрын
@@JoelHernandez-tz3vk Even if it offers some benefit to chose stability it wouldn't benefit an M&K user more than something like range or handling.
@Xiaolruc4 жыл бұрын
I’d trade my console ‘bonus aim assist’ for stability if I could. Aim assist has messed up my aiming at specific targets to the point where it has cost me a handful of Crucible matches/PvE activities by ‘following’ the wrong target or even not properly registering where I was intentionally aiming. I’M LOOKING AT YOU, VEX CRIT SPOTS.
@yasirabdulhakeem4 жыл бұрын
This, exactly
@meganclare74 жыл бұрын
I thought you could turn it off in settings I don't remember tho
@yasirabdulhakeem4 жыл бұрын
@@meganclare7 nope, I wish it was a thing
@jesseidfrank4 жыл бұрын
It drives me insane sometimes.
@allseeingsage2144 жыл бұрын
And honestly even with aim assist do we need the penalty to stability? M&K still has wayyyyyy more accuracy and control over their aim I don't think that's really a fair trade
@robbay86104 жыл бұрын
"The wall - my most fearsome enemy" - Fallout
@jaywu48044 жыл бұрын
tractor cannon YEET into wall PTSD intensifies
@PattycakesGaming4 жыл бұрын
This is explained so clearly, great video!
@kingundrcrwn88544 жыл бұрын
One note on stability with snipers that can be made is that it directly effects the amount of kick felt when you switch to a follow up shot from another weapon (nKuch/Blinting)
@findthereal124 жыл бұрын
"Stability on Bows" I remember TrueVanguard fooling you on Twitter for that, fellow nerd.
@ATR0221904 жыл бұрын
0:44 watch out! That red turtle shell almost got you!
@pilotblue74264 жыл бұрын
DaveyCrockett5000 I thought it was a poke ball at first
@DTC11384 жыл бұрын
LOL
@LadBooboo4 жыл бұрын
"C" word dagger. "Crimil" is not the word I have in mind for that letter.
@lewisb15844 жыл бұрын
*CLANKER*
@Balke77574 жыл бұрын
CONTENT
@ballpython3654 жыл бұрын
CUCKOLD
@LadBooboo4 жыл бұрын
I love you guys
@-Xeno-4 жыл бұрын
Oi mate
@TurboJohn744 жыл бұрын
*gently caresses and sweet talks the like button* Well done sir
@insanelyinshape4 жыл бұрын
Love your videos Fallout! They've saved me a lot of time figuring out what I keep and don't keep.
@user-cw1hl2ne1c4 жыл бұрын
Snipers do benefit from stability. If you instant swap immediately after shooting (which all snipers should be doing as much as possible), the stability stat will determine how far off your target the reticle of your other weapon ends up. This is most important with 72 RPM snipers, which have a ton of kick but with which you'll constantly want to be cleaning up body shots. Also, when peek shooting, more stability means less of an adjustment to make if you miss and have to peek again, which can definitely make a difference if you're trying to kill another sniper. I know some players (like Panduh) actually went specifically for a stability on their Beloved for this reason.
@killtrend4 жыл бұрын
Bows are the exception if you use quick access sling... when you swap weapons the swapped weapon takes their kick. Try subtle calamity with last word. I think ehoar did a vid on it.
@ezmankong4 жыл бұрын
I've tried a max stability bow with QAS for the one-two combo kill with the quickdraw glitch. Having max stability gave almost NO benefit - bows kick way too hard for stability to reliably reduce the kick, and the reticle was always pulled significantly down by the time I quickdraw'd my cleanup weapon 100-200ms later.
@saintsimba10204 жыл бұрын
Holy cow the last word shows it really well
@10000dollarpyramid3 жыл бұрын
Got really interested in stability vs recoil direction when Messenger came back this weekend and both of these videos were crazy helpful in figuring out what rolls to use. Good stuff man!
@joshs72054 жыл бұрын
ngl, i would much, much rather have more stability then aim assist because the amount of time it has screwed me over is huge, take out aim assist and magnetism for more stability, people will disagree with me and i'm cool with that but that's what i would like is all
@chrisgreen96684 жыл бұрын
Aim assist screwed you over?
@joshs72054 жыл бұрын
Mr. Numbers many many times yes, I just really hate aim assist but other people love it and can’t play without it
@SolDust-vy3cw4 жыл бұрын
@@chrisgreen9668 ever had you crosshair "pulled" off target by a passing enemy? That's what hes getting at.
@chrisgreen96684 жыл бұрын
Sol Dust2313 no, I played MnK
@joshs72054 жыл бұрын
Mr. Numbers I forgot to mention that I play with a controller and t is so annoying when the crosshairs sticks to another target while aiming down into the one you were aiming for
@Distain_Gaming4 жыл бұрын
>Rocket Launcher with more than one in the tube >Ambitious Assassin Pyroclastic Flow on screen Pyroclastic Flow: "Guess I'll die, then."
@nicolaiaxelsen35364 жыл бұрын
Not related to this video but just heard about you carrying CJ (9 year old kid) through PvP... RESPECT! Loved the story.
@asax46004 жыл бұрын
Thank you Fallout Plays, your video on stability has helped me immensely with my homework assignment. Love the vids, keep up the good work.
@davidbaldo42214 жыл бұрын
Stability? What's that? - game connection, probably
@tonyallen31384 жыл бұрын
Man, Fallout you’re content is amazing. I laughed so hard at this intro.
@jessemidel4 жыл бұрын
your number one on my list of Destiny content creators named Fallout Plays ; )
@SeraphFemboy4 жыл бұрын
I wish turning off the "aim assist" on console would return that stability, i feel like bungie could do that.
@wideglide21534 жыл бұрын
Another well thought out video. I appreciate that when you put out a vid i know its informative and done for a purpose other than putting out another video. Thank you sir!
@alwingarside28284 жыл бұрын
“The C-Word”-Dagger 🤣
@Kino-K4 жыл бұрын
Fallout! Almost all auto rifles seem to have built-in Dynamic Sway Reduction!! (At least for controller) You should test this for yourself and see
@cayde-67454 жыл бұрын
Bruh this helps a lot thanks also love your vids and channel
@chonkyloreraccoon36864 жыл бұрын
Accuracy - how on point your shots are. Recoil direction - the left to right kick of your guns. Reload - how fast these hands really do be. Range - the distance before before experiencing damage fall off and main contributor to bullet stickiness. Handling - draw/stow/ADS speeb.
@captainactiongaming84614 жыл бұрын
Hey Fallout, in regards to bows, I think stability might effect how long you can hold a fully drawn shot. I've compared similar bows (same archetype) with different values and there seems to be an effect. Take this with a grain of salt, and perhaps try it yourself
@Kezajaws019044 жыл бұрын
Fallout: "If we ever get an ultra hyper rapid fire full auto bow and arrow, which would be nuts by the way, then we can talk about needing stability." Hush: Am I a joke to you? (Yes, it's a joke to most players, but a select few of us like archer's gambit :P)
@seniorlizardo86014 жыл бұрын
I would quite happily remove reticle assist on controller for the extra stability
@rixzin50464 жыл бұрын
Same. I rarely want to play this game because of how clunky it feels
@TJMODLA4 жыл бұрын
Great effort on the video. Well done.
@JediSamson4 жыл бұрын
If Bungie ever buffs Ambitious Assassin on Rockets, so we can get 4 or more shots in a mag, and they give us a Legendary variant of rockets like Wardcliff and Two-Tail, then stability on rockets will actually become very important. They'd have to be unable to roll tracking module (essentially making them like Hellfire missile packs on a Helicopter) to balance being rapid fire and capable of getting 4 or more in the mag. I know this might seem like it would kill Grenade Launchers but remember that GLs can be used in close quarters. Unless you're crazy.
@crazyasianninja2183 жыл бұрын
That's interesting. I've heard a few randos mention that stability on bows will affect the hold time.
@Jibba4 жыл бұрын
Sometimes when sniping someone on controller, another opponent slides past the person im trying to snipe and the aim assist drags the scope causing me to miss and die. Only reason i would ever want less aim assist.
@J.Starkweather4 жыл бұрын
My Efrideet Spear from D1 had zero aim assist. I miss it.
@tobiasmis61574 жыл бұрын
Same that messes me up a lot
@SevenDayGaming4 жыл бұрын
Oh gods, that last comment. Rapid-fire frame bows. Draws like Hush with archer's tempo but, you know, all the time. Instrinsic hip-fire accuracy bump. Like 50 impact. That'd actually be pretty sweet.
@saintsimba10204 жыл бұрын
I’d love one on range since everyone seems to think it’s worthless now. Find us that crisp info on what it actually does!
@Aelric784 жыл бұрын
CoolGuy and Fallout gonna throw down...
@saintsimba10204 жыл бұрын
Aelric78 is there actual beef? I’m pretty sure they’re close friends haha
@Aelric784 жыл бұрын
@@saintsimba1020 oh no, I was joking. It's just they have differing opinions on this topic it seems.
@RayvenFeather4 жыл бұрын
mouse and keyboard also has less recoil because it'd be harder physically to control it on pc with a mouse. on a controller, you just hold the camera thumbstick down so far depending on what weapon you're using to control it. but on pc you'd constantly have to pick up your mouse while trying to move the camera down enough to shoot your gun.
@johnsmith63144 жыл бұрын
Great work Fallout!!!
@shadowsa2b4 жыл бұрын
"If we ever get an ultra high rof rapid fire bow..." Link's Crossbow Training style?
@deevah24504 жыл бұрын
These are my favorite kinds of Fallout videos! YAS!
@Iam74YL0R4 жыл бұрын
As someone who frequently plays PC on controller I would easily take half the stickiness for half the recoil and reduced bloom. Right now given how the guns inheritly work with the input devices it is impossible for me to win a HC duel with someone who has the same skill as me but on M&K. With less recoil, M&K HC users can spam their shots with little detriment to accuracy. Meanwhile I have to wait a moment longer for the reticle to reset and also have to deal with bloom. (Not to mention if you happen to aim at the body first the stickiness actually makes it harder to correct to the head because your reticle is harder to move.) Personally I think Bungie needs to tone down the stickiness on controller a bit.
@TheRamenRider4 жыл бұрын
I need an in depth video on high impact reserve
@reedsagoof4 жыл бұрын
Fallout, you’re the man. Keep up the good content
@SnowblindOtter4 жыл бұрын
Stability also helps with flinch, Fallout.
@andrewmanzi19104 жыл бұрын
Excellent content as usual, thanks!
@flyingpigmonkey14 жыл бұрын
Holy fuck that mindbenders is good.
@yukon95654 жыл бұрын
Got one beloved with quickdraw snapshot and stability masterwork and i have to say that stability helps me getting double headshots everytime 🔥
@gulla044 жыл бұрын
A timely video fallout
@DragonGamer644 жыл бұрын
Random side note, The Vow(or any bow with rapid hit) is probably the best way to see how stability works on a bow
@puchokillit20364 жыл бұрын
At 8:10, you're comparing 2 Erentil's recoil patterns, but the 2and one (the one with vertical recoil) had a counter balance mod on it. You should've taken it off for the comparison. You were trying to attribute the vertical nature to firmly planted... but that was only part of it
@chattycat00524 жыл бұрын
I was under the impression that stability also helped with the flinch you take while holding the weapon
@Lambossin4 жыл бұрын
That rapid fire Bow idea tho
@cashusbucks4 жыл бұрын
Damn solid.... I am so weird about these little deets lol even did a Charged with Light vid to better explain that whole chestnut
@andersonneil22934 жыл бұрын
An auto chainfed crossbow as an exotic would be dope as hell, though it wouldn't be much different than xenophage. You could call it the ballista or something similar
@GamesProject4 жыл бұрын
For Rocket Launcher, Stability MAY be useful (and that's a big maybe) if using a RL with Ambitious Assassin since it will overflow the magazine with more rockets. But again, that's a really specific case.
@pro_skittles_69104 жыл бұрын
Thanks Papa Fallout 🧑🏻🎓
@scrubmatic4 жыл бұрын
So Stability stacks (kinda) with the first number of Recoil Direction. Thanks for the testing.
@SalientPrime2 жыл бұрын
I'm on controller, got a funnel web last night and it has 96 stability. On top of that I used counterbalance stock, and if I have my void subclass equipped I get extra stability. It has to be well over 100 but it won't say.
@alexriggs11474 жыл бұрын
There is an exception for the controller vs mouse n keyboard. On console you can but adapters like xim or keymander and use a mouse and keyboard while it will register as a controller. It’s a little easier to control but that kick is definitely still there.
@MajinTalon4 жыл бұрын
It could be in my head, but I think Stability stat also determines how hard you flinch. I notice I get absolutely munted with my low stability linear doing activities where avoiding gun fire is impossible, yet my higher stability ones, with worse perks can take a real slapping without getting thrown off so bad.
@chuckyxp34 жыл бұрын
Awesome video as usual! Do handling next😁
@masl17404 жыл бұрын
already knew that but i still watch your vids bc theyre good
@rados4414 жыл бұрын
Only if i could masterwork my mental stability
@eclipsing_moon56854 жыл бұрын
I think stability on bows and such is more so just so that you have easier target acquisition on the follow up shot tbh, so I wouldn't say it's entirely useless - though I also wouldnt say you need 80 stability
@kryptonprimus4 жыл бұрын
12:14 I have a Crooked Fang that has max recoil deviation and the lowest charge time possible (466), and It performs well bc like you said the charge time will give the player time to get back on target.
@Chaos_ZR14 жыл бұрын
Amazing video, this is some seriously high quality shit
@enzofudo78724 жыл бұрын
THANK YOU FINALLY someone that knows that a shotgun fires SHELLS and not bullets many times have i heard people say no more bullets for my shotgun! no more bullets for my rocket launcher ????????
@PAULERS424 жыл бұрын
lol i remember not knowing there was a difference between m&k/controllers in stability and getting my recluse on xbox and wondering why it wasnt a laser like i saw on youtube
@rixzin50464 жыл бұрын
Same here. I was so confused until I learned what was happening
@animelytical83544 жыл бұрын
Extended Barrel + CB mod for 86 recoil direction. With Ricochet Rounds and stability masterwork. And for PvE when I need anti-barrier, I switch to Arrowhead Brake
@shadowsa2b4 жыл бұрын
Most rocket launchers (except maybe Truth or ambitious assassin perk), special grenade launchers, bows, linear fusion rifles... never cared about stability due to the single fire nature of them. However, after seeing this, ill try to be more mindful of it for fusions from now on. (M&k player). Come to think of it though, not sure how overly important it is for spread shotguns...
@DuckButter814 жыл бұрын
Accuracy on bows would be a cool watch next Fallout! 👍🏻
@NeonBrocolli4 жыл бұрын
Stability also gently caresses others with bullets, O Deadpool mine.
@volugewolf33214 жыл бұрын
Funny thing I thought of cause of the way Fallout said it, what if heavy linear fusions(non exotics) fired like, 3-4 bolts in a tight spread? Like a more accurate heavy fusion rifle but the bolts all do the same damage they do now?
@flaminqhorizon73084 жыл бұрын
At one point I had to rewind the video to 0 and just start over
@richphoenixpa3 жыл бұрын
Rapid fire rocket launcher... looks at wardcliff coil. i was told that stability on a bow was to determine how long the bow could be held drawn.
@Un4gettablewolf4 жыл бұрын
I'm pretty sure bows with more stability gives you more time to hold the "perfect shot".. also why did you not go in depth with ARs as they require the most stability.. another thing, if you are using a hand cannon whether that's a 110, 140, or 150 having a ton of stability makes your next follow up shot more accurate as you pull the trigger each time. I tested this myself with the Duke. If you play controller and want that "PC like" accuracy then stability is the way to go. If you put zen moment on a Duke, it makes the guns reticle recenter faster, giving you a more accurate and quicker follow up shot. If you put firmly planted on a 340 pulse you can consistently 2 burst people. If you put zen moment or firmly planted on a AR it fights all the recoil you are feeling. STABILITY BRINGS YOUR WEAPON BACK IN FOCUS FASTER!!. the more stability the more easier it is to take another shot with minimal recoil. Like I said, this even works on hand cannons. That 150 hand cannon, with a high stability stat, you can spam to your heart's content with little worry to have to adjust your aim.. I'm testing this against flinch and I must say, I think the best way to counter flinch is to have stability on your weapon. I have a steelfeather with firmly planted and when I'm being shot at while crouched ( to proc firmly planted) I have very little flinch... Stability works in weird ways like that. I think you should go a bit more in depth on your stability video as I don't think you went over all the details of how stability works and how it actually affects your weapons.
@MyMineBlocky4 жыл бұрын
How does stability affect flinch?
@zurrke91134 жыл бұрын
It doesn't, from what I can tell
@iamthereddemon204 жыл бұрын
That I've noticed: it only affects it in the sense that being flinched stacks with bad stability so your aim is all over the place.
@74Winston4 жыл бұрын
Twilight Oath. Fallout's unicorn.........
@gryphon1234564 жыл бұрын
Mmm. Good food for thought. Like it. Re stability on snipers, helps in PvP to return the sight to the enemy area for follow up shots or your next target. Very useful for maintaining dps in pve. Though I know it’s not the point of the video.
@zompacolyps354 жыл бұрын
This video just rekindled my hate for MnK
@J.Starkweather4 жыл бұрын
Zen Moment is the reason why I don't need Stability.
@chrisgreen96684 жыл бұрын
To all the people saying pc has less recoil: the primary reason for this is that the fov is lower which reduces the visual recoil from firing a gun. With the same fov as console and no recoil compensation by the player you should have the exact same recoil experience as someone on console.
@ampersand66634 жыл бұрын
As someone who has played on both, you are full of it
@and...and..4 жыл бұрын
Stability does shit all for FRs on console for anyone reading this. You NEED stability PERKS to have any chance of mapping people. (I farmed a crazy high stability Epicurean, and it sucks lol)
@crowdedchaff4 жыл бұрын
That ship is at THICC boi
@luistijerina11644 жыл бұрын
Very helpful, thanks.
@Giraffinator Жыл бұрын
"110 rpm hand cannon" whoa
@death2humans1254 жыл бұрын
I believe it also affects how far you flinch off target when you get shot
@chrisgreen96684 жыл бұрын
do u have evidence for that
@death2humans1254 жыл бұрын
@@chrisgreen9668 sorry it doesn't I was thinking of something else. My apologies
@chrisgreen96684 жыл бұрын
death2humans12 no worries, ur all good
@immortalcbox87694 жыл бұрын
What sucks is how few stability perks we have in D2 compared to D1. Hell in D1 most of my primary weapons, outside of HC, had multiple stability perks on at once. It wasn’t rare to have more than 85 stability on most pulses. I’m sure that’s how it is for most players guns in D1. But now it seems damage boosting perks have overtaken the spot of stability perks. And for whatever reason bungie continues to put useless perks like pulse monitor in the game. Much rather have perfect balance, hand laid stock, fitted stock, or braced frame roll in some of the trait slots on weapons.
@anim8tion4 жыл бұрын
Thanks bro ⚔️
@TheKupidonyx4 жыл бұрын
Try to test the influence of stability on palette spread on shotguns
@jeffmordo61664 жыл бұрын
Great video. On the bows - tonight, I'm going to try out some rapid fire (if I can proc Archer's Gambit) on some hipfire shots in PVE. The draw speed bonus brings it way up for a while, so I'd think stability would matter on that one, at least. And...on the MNK thing...JK, I won't start that. I do have to 2nd or 3rd the comments on the stickiness messing me up at times when I'm going for those fat, sweet noggin shots.
@emmanuelmorales41214 жыл бұрын
Can you do a draw time vs reload speed on the bows?