Stacked Stun - Why Captain Falcons Nair Seems So Much Better in Project+ || PM 101

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Project M Nexus

Project M Nexus

Күн бұрын

Пікірлер: 67
@lumiere245
@lumiere245 4 жыл бұрын
gunz soundtrack, what a blast from the past
@James-ek3mb
@James-ek3mb 4 жыл бұрын
oppa ryswick style
@ignap
@ignap 4 жыл бұрын
Was thinking the same thing
@dragonmageddon8459
@dragonmageddon8459 4 жыл бұрын
That was really interesting. Alright. Time to be a Smart-ass towards my Friends.
@Shadrake
@Shadrake 4 жыл бұрын
Eon is the code of Project M personified
@_fudgepop01
@_fudgepop01 4 жыл бұрын
I used to think I was THE PM frame data/mechanic pro. Though I built the first frame data bot, Eon has taken things far above and beyond anything like that and it’s absolutely incredible
@jakezepeda1267
@jakezepeda1267 4 жыл бұрын
This was great. Even though I dont play much I'm always proud of the PM community.
@BDocc
@BDocc 4 жыл бұрын
Awesome video! Can't wait to see more content like this
@mttkra
@mttkra 4 жыл бұрын
Wow, no wonder rushing down floaties is so much more reliable in PM. 11 Frames of secondary stun on top of hitstun? That's enough time for a whole new combo starter.
@ProjectMNexus
@ProjectMNexus 4 жыл бұрын
I should clarify, it's not 11 frames of secondary stun. There is an 11 frame window from the start of hitstun, where if they land they still remain in hitstun instead of canceling early
@MA-ym8pl
@MA-ym8pl 4 жыл бұрын
love this pm content, love hearing about what makes the game unique. keep making stuff like this please !
@BlueGrovyle
@BlueGrovyle 4 жыл бұрын
Mechanic videos are so awesome. It's astounding how much thought goes into creating games.
@SSJPENGUIN
@SSJPENGUIN 4 жыл бұрын
This kinda content 🔥🔥🔥🔥🔥🔥🔥
@acrawford01
@acrawford01 4 жыл бұрын
I like this! Please make this a series
@meowskiii769
@meowskiii769 4 жыл бұрын
YOOO IS THAT THE MF UHHHHH GUNZ SOUNDTRACK?
@courtneyelle8247
@courtneyelle8247 4 жыл бұрын
Super fascinating video. Good job
@DiddyKingLP
@DiddyKingLP 4 жыл бұрын
YO GUNZ THE DUEL SOUNDTRACKKKK
@machinistbay
@machinistbay 2 ай бұрын
RYSWICK STYLE
@DrCoeloCephalo
@DrCoeloCephalo 4 жыл бұрын
So is that why Wario NAir to grab or SideB also works at certain percents?
@kylebarry2399
@kylebarry2399 4 жыл бұрын
This explains a lot lmao. Great video
@vincentskater
@vincentskater 4 жыл бұрын
Loved the new video concept! I even learned something new as well! Awesome job!
@TurbinationE
@TurbinationE 4 жыл бұрын
In Melee, moves only KB stack if they have opposing X or Y knockback vectors. Otherwise, the X and Y knockback are each set individually to the higher value from the 2 moves that the character was hit with. In P+, can you stack knockback even on moves with the same knockback trajectory?
@Eon_TAS
@Eon_TAS 4 жыл бұрын
That is also how stacking works in pm. The requirement for this mechanic is just that the basic conditions for knockback stacking occured, ignoring what the directions of the hits actually were, so >10 frames between the last two hits and occured while knockback still in effect from first hit.
@bamg3943
@bamg3943 4 жыл бұрын
Amazing video! So useful!
@anthonypicciano7934
@anthonypicciano7934 4 жыл бұрын
Make this a series and cover all the basics! Great video!
@alloeVideo
@alloeVideo 4 жыл бұрын
Chaloopy’s Falcon is siiiick
@sduboe
@sduboe 4 жыл бұрын
Nice.
@666blaziken
@666blaziken 4 ай бұрын
After 4 years, they finally fixed this! Hopefully this helps in other ways to have more options to escape out of combo scenarios as well
@reganverses3003
@reganverses3003 4 ай бұрын
"fixed"
@666blaziken
@666blaziken 4 ай бұрын
@@reganverses3003 Falcon really doesn't need this.
@JSears44
@JSears44 4 жыл бұрын
PLEASE MAKES MORE OF THIS
@Foxheart
@Foxheart 4 жыл бұрын
Didnt they remove falco weak dair or am I missing something?
@SunsetBear
@SunsetBear 4 жыл бұрын
No they didn’t it’s just smaller lol
@Foxheart
@Foxheart 4 жыл бұрын
@@SunsetBear ah, thanks
@RicardoPower
@RicardoPower 4 жыл бұрын
my brain
@st4pps
@st4pps 4 жыл бұрын
I L O V E these :DDDDDDDDDDDDD
@xAquae
@xAquae 4 жыл бұрын
On the last bit (4:40) where it's talking about Falco he says "Shine -> Dair" isn't really used in Melee but it's used all the time, and then says "proper use of the weak hit of Nair", is this section a little confused? Shine-> Weak Dair would be a new thing for PM, and so would Weak Nair -> Shine or Shine -> Weak Nair or even Weak Dair -> Shine, but the video shows waveshine -> weak dair then does DD into another shine so I'm a bit confused on what's actually being represented here.
@Checray
@Checray 4 жыл бұрын
I did say nair at the end but you can probably get nair to work similarly at low percents in some cases. I'm not saying it isn't used in Melee, I'm noting that in PM you get stacked stun. Giving much more frame advantage than the melee version at low percents. Particularly after the opponent lands. Notice how the fox and falco hit the ground in the example combos? They are in hitstun the entire time.
@C_Sharp
@C_Sharp 4 жыл бұрын
he's talking about experiencing the stacked stun from shine to dair in pm which does not happen in melee like he said. and yeah at the end he said weak nair instead of weak dair.
@xAquae
@xAquae 4 жыл бұрын
@@Checray I get it now. The way the line "Falco's shine -> dair is another common example that you'll see in PM that doesn't happen in Melee" confused me, I figured it meant "this combo is used because the stacked stun allows it to be true/a combo which doesn't work in Melee" not "there's an easier/more options for follow up because of the stacked stun giving extra frames for follow up" That may be bad on my part but I got a bit confused when we went from talking about dair to nair, which as you've established is just a mistake
@Checray
@Checray 4 жыл бұрын
@@xAquae Sall good, glad I cleared that up for you
@ramirezdan383
@ramirezdan383 4 жыл бұрын
Am I the only one that wants Wolf's bayonet back but with less knockback
@vashthestampede3451
@vashthestampede3451 4 жыл бұрын
yes
@freddiesimmons1394
@freddiesimmons1394 4 жыл бұрын
I made a personal "4.0" to use with friends ages ago and this was the first to go
@Bigcat_Johnson
@Bigcat_Johnson 4 жыл бұрын
Does anyone know when project + first tourney will be?
@ProjectMNexus
@ProjectMNexus 4 жыл бұрын
Details for SFTU: smash.gg/sftu and smash.gg/sftueu
@Bigcat_Johnson
@Bigcat_Johnson 4 жыл бұрын
Project M Nexus thank you so much really appreciate it
@ProjectMNexus
@ProjectMNexus 4 жыл бұрын
This isn't the first tourney for p+ btw, there have been many tournaments already. This is just the most recent one
@zachstarattack7320
@zachstarattack7320 3 ай бұрын
now its removed!
@austintacious94
@austintacious94 4 жыл бұрын
This is just another in a long list of changes from melee that PM diehards would swear up and down was the exact same. FOH it's a whole new contrived mechanic!
@Checray
@Checray 4 жыл бұрын
I'm not sure what makes this any more *contrived* than any other of the minutia in mechanics in Melee. It's just an engine quirk, a carry over from melee. Funnily enough, you can actually get a form of this knockback in Melee as well, but it's gated by a knockback threshold instead of requiring knockback stacking to activate. In other words, a form of this "contrived mechanic" also exists in Melee, and every other smash game for that matter. If you want to learn more about it, check out Eon's post in the description
@kemosabi986
@kemosabi986 4 жыл бұрын
3 people are brawl players
@superluigiodyssey1337
@superluigiodyssey1337 4 жыл бұрын
Wow
@gdrgsgdgdfsfgrgdfh
@gdrgsgdgdfsfgrgdfh 4 жыл бұрын
I dont understand anything
@thatsabruhmoment17
@thatsabruhmoment17 4 жыл бұрын
Ganondorf doesnt have this problem with his nair. Guess its just his low mobility that makes his nair reliable
@DreamcastSoupYT
@DreamcastSoupYT 4 жыл бұрын
Ganondorf nair is still damn good
@DreamcastSoupYT
@DreamcastSoupYT 4 жыл бұрын
And just bc a character is slow doesn’t mean they have low mobility Ganon has decent mobility
@chocomilkfps1264
@chocomilkfps1264 4 жыл бұрын
Dont know if i am misunderstanding your comment but the mechanic shown in this video isnt a problem for Falcon, it benefits him
@3three3three3three
@3three3three3three 4 жыл бұрын
i knew life would be a strange thing going into it, but i never thought i'd see dr. mario wearing a black lives matter coat
@jacquesl9972
@jacquesl9972 4 жыл бұрын
It's no wonder every character's punish game in this game is so free, lmao. Fox gets absolutely destroyed by this.
@AndersonWave17
@AndersonWave17 4 жыл бұрын
So in other words it sucks More to get hit... Great. Hate that.
@joebloggs1691
@joebloggs1691 4 жыл бұрын
I do this in melee all the time
@austintacious94
@austintacious94 4 жыл бұрын
In melee upon your ECB touching the ground you go into the 4 frame (min) of landing animation. Much different
@Checray
@Checray 4 жыл бұрын
The whole point was that this mechanic isn't in Melee, this is unique to pm
@AgentOrange502
@AgentOrange502 4 жыл бұрын
Fortunately this doesnt exist in melee
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