Great star! It really helped me. I love how clear your video is!
@Original-Werks2 жыл бұрын
Awesome! Thank you!
@ProcreateFX2 жыл бұрын
There is a much much easier way to make such stars. Start with the UV Sphere and change the divisions in the topology x =10 , y=2. Then you take the Move Tool with radial symmetry 5 and the star is ready, you can also easily change the number of rays. kzbin.info/www/bejne/ap3LY5VnftuFr6c
@Original-Werks2 жыл бұрын
That is the wonderful thing about Nomad Sculpt, so many different ways to do something! I like this method since I can sculpt one ray in particular and then radial copy more. Thank You for the tip, I will try that.
@ProcreateFX2 жыл бұрын
@@Original-Werks You're right, of course, there are always multiple paths to the goal. Your method shows nicely how to deal with radial symmetry and the mirror. But if you do it this way, the star has 40 vertices and not 12 and the mesh is not exact. With radial symmetry you are also limited to 32 rays and you can't cleanly adjust the width and height of the rays if you make stars with more than 5 rays. Have fun sculpting.