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The latest update is now available for supporters on
ko-fi.com/ashtorak
or patreon.com/ashtorak
The main features of this update besides the new booster model are proper control of grid fins, flaps and RCS as well as a new position controller.
So catching it is much easier now. Just returning to launch site is still a bit tricky...
I will show more about this in a longer video later.
Let me thank now x.com/ChameleonCir for allowing me to use their awesome booster model. You might have seen this already in @Ringwatchers articles or @CSIStarbase videos. If not, I highly recommend to check them out as well!
If you want to see more and even better models in the future, you can also show your appreciation and support via / chameleoncircuit
Alternatively, if you support me, I'll forward some of it ;)
The models are highly detailed and we had to remove a lot of it to get a first version from Blender into Unreal Engine. In the future, there will be higher detailed versions with internal structures.
I should also mention that the engine nozzles didn't make it into Unreal Engine as they had a complex material and since I had a nice engine model from IsaQuest already on the Ship, I just re-used the nozzle on the booster.
However, the numbers on the nozzles are from @ChameleonCir's model and follow the numbering on B9 as far as it is known.
This is a quick compilation of clips from X and a new one with the 3 boosters flying. More later.