StarCraft Remastered: When One Domino Falls 3-7 Soldiers of Misfortune

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Rotacioskapa

Rotacioskapa

Күн бұрын

We go on right after last mission's crash-landing. Everyone survived thanks to plot arm- I mean excellent coordination, and we are now close to the Protoss group who have been pinned down by the Zerg. Getting past the defenses in the first phase is not that hard; in the second phase, it can get tough, as you need to defend Lassara while she repairs the Warp Gate's cables (Protoss using cables confirmed), and the Zerg are not happy about it - prepare to micro a lot and throw more Flashbangs than an elite commando. For the third phase, collecting the resources is not so hard, but getting them to the Liberator might be. Here, you can choose to outright destroy every Zerg on the map, kill some of them and have more resources or just leave them alone and make the most of what you can grab - what I did. The fourth phase can be done pretty quickly if you focus on it, but I wanted to have a bit more fun and just punch the main Zerg force, hope you enjoy!

Пікірлер: 2
@ilyasnopchenko2886
@ilyasnopchenko2886 Ай бұрын
That was truly awesome to watch, with the lurkers doing so much damage. I've been wanting - for quite a while - to make a map that would have the player use lurkers for pulling the weight in a micro mission, and I think I've succeeded. The issue of non-aligned zerglings appearing near the first beacon is noted. It is related to the fact that on hard, mountain zerg get more starting troops. I also saw a totally weird edge case of the allied probes picking up your resources. I don't know yet how to solve this, but I guess I will have to develop a system to handle this. Imagine if they got your resource packages instead?.. (by the way, I probably need these to look different from the resources carried from mineral lodes / assimilators... somehow).
@Rotacioskapa
@Rotacioskapa Ай бұрын
Mountain Zerg sounds like a new, stronger and more epic version of Mountain Dew 🙈 Also, glad this could show the Lurkers' usefulness, if you don't just go a ton of Dragoons then they are such an integral part.
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