Starfield Outpost Building Breakdown

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Starfield Signal

Starfield Signal

Күн бұрын

Пікірлер: 329
@roukanj
@roukanj Жыл бұрын
Luke, you are the best Starfield KZbinr period. Thank you for making these videos. I'm desparate for more Starfield updates like everyone else. Thank you for helping to ease the pain. Keep up the good work. I hope these videos continue even after the game is released...
@starfieldsignal
@starfieldsignal Жыл бұрын
Thank you so much for the kind words. Hope to keep you all fed till the main course comes out, lol.
@Starfield-Guy
@Starfield-Guy Жыл бұрын
I happen to agree, it’s not just the great content, I love the background music. But your relaxing voice is very easy to listen to.
@donmid9112
@donmid9112 Жыл бұрын
Totally agree! I hope the game turns out to be better than FO4 and we can play for years and you are making content for it for just as many years. Great work.
@bossredd-77
@bossredd-77 Жыл бұрын
Agreed. I find myself clicking on his videos almost the moment they post or at least as soon as I see them post. I honestly can't believe dude just started because it feels like he's been here for years now.
@BlottyWellRight
@BlottyWellRight Жыл бұрын
@Roukan Jazayerli It's simple...Luke uses the Force...to create such excellent videos :>))))
@donmid9112
@donmid9112 Жыл бұрын
Base building is my thing along with crafting. So I'm looking forward to see how they are going to do this part of the game. I like the concept of being self-sufficient for each base/outpost.
@Verchiel_
@Verchiel_ Жыл бұрын
I quite frankly couldn't care less about the building (especially since I find space outpost themed architecture to be rather boring). Only way I might spend time doing it much is if someone mods them to be a lot more cool looking even if it costs any semblance of logic That being said I'm extremely excited for the crafting as it's something I thoroughly enjoyed in fallout 4 (as long as it has actually good UI)
@starfieldsignal
@starfieldsignal Жыл бұрын
I'm with you, I think I'll dive in deep in my second playthrough.
@starfieldsignal
@starfieldsignal Жыл бұрын
Same here, the ui really makes or breaks a good crafting system.
@DiogenesDworkinson
@DiogenesDworkinson Жыл бұрын
Agreed. I'm an int/cha buiild in FO4, and I love it... I make the best everything. Only thing I miss is multiplayer so I can be the quartermaster while someone else runs as frontliner... Hopefully, Starfield either has this out of the box or creation club adds enough financial incentive to see it added in. The dialogue option for companions being able to answer would hopefully simplify development if its the latter, anyway...
@DiogenesDworkinson
@DiogenesDworkinson Жыл бұрын
@@Verchiel_ Agreed. Building in FO4 without mods was passable... But with mods it became amazing. Starfield may be the same. I expect many planets won't work for earth architecture (air and temp issues, poisonous gases, etc...), but just look up sci-fi architecture and you'll see some amazing build concepts that hopefully become possible.
@BlottyWellRight
@BlottyWellRight Жыл бұрын
I loved how you paused the screens...so we could read/see what it says on the screen. Really helped me learn more about what is coming for the game. Also...I can't wait to see how the modding community will add on so many new features to this!
@starfieldsignal
@starfieldsignal Жыл бұрын
Yes, same here. Thanks for watching!
@conradsutton
@conradsutton Жыл бұрын
The base building, resource gathering and crafting is a huge part of my anticipation for this game. If it's like FO4, it will have a good mixture of both BB and combat. p.s. Your style of narration is great...don't change a thing!
@starfieldsignal
@starfieldsignal Жыл бұрын
Same here, can't wait to lose myself in this after my first playthrough of all the stories. And thanks for the feedback.
@DiogenesDworkinson
@DiogenesDworkinson Жыл бұрын
Agreed. I'd like to see it become even more automated, like factorio perhaps... FO4 did wonders by automating grind through settlers.
@EQOAnostalgia
@EQOAnostalgia Жыл бұрын
I never understood the hate for FO4... it fixed the shite combat, had solid building mechanics that mods make 24235235x better. Junk matters, you have a use for a lot of things which = more things to do and more reasons to scour every corner of buildings etc. I mean sure the story is kinda buttcheeks, but in 8 years i'm STILL modding that f'ing game and it still gives me new experiences that blow my mind. FO3 and NV were dope but... they didn't have HALF of what makes 4 so addicting to me. I guess it all comes down to "do you like to build or not?"
@miss_pelt
@miss_pelt Жыл бұрын
This looks like what should have been in Fallout 4 -- optional creation of settlements as opposed to required. I can imagine making a place just for you (and a small starter crew?) to being with, then expanding it when and if you want to. Make you have your home, for those opting to not start with that starter home trait. We can literally build us a place where we really belong in this universe they are making. Love it. Also, well spotted of the character there in the beginning. When the image zoomed out again I struggled briefly to see it, then realised why I had completely missed it before -- it is quite minute a figure there. As for the tone, I like it. But in the end, what works for you (and the mythical algorithm).
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for the thoughts and feedback!
@MouseReel
@MouseReel Жыл бұрын
Really appreciate your eye for detail. I missed several items you mentioned. Story, gathering, crafting and building are what attract me to RPGs. Damn! I think I really will pre-order.
@starfieldsignal
@starfieldsignal Жыл бұрын
haha, awesome. I always encourage people not to pre-order unless they are absolutely sure they are going to love the game.
@BlottyWellRight
@BlottyWellRight Жыл бұрын
@@starfieldsignal I haven't preordered a game since Fallout 4 way back in 2015...But my brother preordered and gifted me Diabo 4...so I might preorder this. It is that good.
@tolberthines1863
@tolberthines1863 Жыл бұрын
Can already tell I am going to get overwhelmed very fast! I have never been very good with base building and managing so my personal hope is that it is intuitive enough that even people like me who are not base builders will be able to understand it. Love your videos Luke!!!
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much!
@cargorunnerUK
@cargorunnerUK Жыл бұрын
Great breakdown. In Fallout 4 I enjoyed the settlement building - not for the actual mechanics of building (it was a massive grind to gather resources). But it made roleplaying sense to me. In a world destroyed by nuclear war it felt good to try and bring people together and rebuild lives and community. So for me to enjoy base building in Starfield I need a roleplaying reason to do it. If it is just to get a new space suit or a new weapon or just to get money then it's going to feel like a chore. I hope base building is tied into meaningful side quests or faction quests.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks
@graygryphon76
@graygryphon76 Жыл бұрын
Hey Luke, your content is top notch! You have a great moderator voice and your ability to relay information slow and concise is really awesome... Bethesda should really put you the payroll :). I personally enjoyed today's format and hopefully we all will have more info soon to dig into! Like you I'm a Skyrim fanatic who would of never thought in a million years I would ever care about a game like Starfield but now its all I can think about and I'm going nuts waiting. Thanks for all the hard work and keep it up!
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for the kind words and feedback!
@bossredd-77
@bossredd-77 Жыл бұрын
Base building is where I'm going to be spending most of my time. Especially if I can upgrade outpost to large communities. My plan is to have large control over any planet(s) that I happen to habituate. I'm still hoping for some form of land based rovers to traverse the terrain to help movement and exploration. Hopefully Bethesda addresses these things during their showcase soon.
@starfieldsignal
@starfieldsignal Жыл бұрын
Yes, same here.
@JoshuaGanoTyraxLightning
@JoshuaGanoTyraxLightning Жыл бұрын
Forget Rovers... how about Tanks? >:D
@EQOAnostalgia
@EQOAnostalgia Жыл бұрын
Yessir, building settlements in FO4 8 years strong. Shit never gets old lol.
@WillP1970
@WillP1970 Жыл бұрын
Great breakdown. Simple and straightforward. I cant wait to get my hands on this game. Hopefully, some kind of update soon. I think we "need" more at this point.
@starfieldsignal
@starfieldsignal Жыл бұрын
Yeah, can't imagine they would leave the fans hanging past March
@seacoastlife
@seacoastlife Жыл бұрын
I love base and ship building as much as I love exploration and strategies for development and combat. I really hope they do a great job on this game and I can't wait to get my hands on it!
@starfieldsignal
@starfieldsignal Жыл бұрын
Same here!
@EQOAnostalgia
@EQOAnostalgia Жыл бұрын
I see you are a man of culture. 🎩i tip my hat at you sir.
@johnathonm7813
@johnathonm7813 Жыл бұрын
A mix of both on the channel wouldn't hurt. I like both formats when someone good is presenting. Good job Luke
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much!
@DrNothing23
@DrNothing23 Жыл бұрын
OK, sweet! THIS is my jam in Bethesda Games... Well, games in general I suppose; BASE Building! Wow, I am SO excited for this aspect. Had HELLA crazy bases in FO4 and my OG base from launch day of FO76 is still in regular use, being updated all the time, but never taken apart and redone, so it has a really nice lived in feel with, IMO, really organic clutter placement. Feels well, lived in, shelters and all. The fact we get, what appears to be NMS type base and employee/companion, whatever, activity, but apparently MUCH more improved (I PRAY), than NMS's version, is the BIG thing sending me to the Moon, so to speak, in anticipation for this part of it all. **fingers crossed, TODD** ...gives Mr. H. the stink eye... :)
@BigCowProductions
@BigCowProductions Жыл бұрын
I change my Camp positions (Fallout 76) one to two times a year, usually hehe. I love making the lived-in feel camps.
@starfieldsignal
@starfieldsignal Жыл бұрын
haha, I'm excited too.
@starfieldsignal
@starfieldsignal Жыл бұрын
That's really cool.
@christofferainek
@christofferainek Жыл бұрын
Another great video. I like this easy going and ”live” approach to the narration/commentary. I hope we can expand our outposts and incorporate a diverse population of NPC and perhaps other players as well in some form? Bases in some games tend to feel a bit lonely and desolate but expanding them to something more of a settlement with a dynamic population would be very cool.
@starfieldsignal
@starfieldsignal Жыл бұрын
Great thoughts. Thanks for the feedback!
@briankelly1240
@briankelly1240 Жыл бұрын
This with the ship building has me real excited!
@starfieldsignal
@starfieldsignal Жыл бұрын
me too!
@BlottyWellRight
@BlottyWellRight Жыл бұрын
Oh yeah...I just thought of something. I would also like it where you can build underground structures. Some planets/moons might require that.
@starfieldsignal
@starfieldsignal Жыл бұрын
That would be so cool!
@U.S.CyberSoldier50
@U.S.CyberSoldier50 Жыл бұрын
This looks SO AWESOME. ! I want to have an outpost on a planet that is MOSTLY oceans & waterfalls. !!!
@starfieldsignal
@starfieldsignal Жыл бұрын
I hope so much to build an outpost by a running stream!
@harag9
@harag9 Жыл бұрын
Great video, and good to hear just a talk over with no script, pointing out several things I missed. Keep up the good work bud.
@starfieldsignal
@starfieldsignal Жыл бұрын
Glad you enjoyed it
@MrRMLaRue
@MrRMLaRue Жыл бұрын
Another fantastic video. With the base and ship building, I know where 99% of my time is going to be spent, so love to see more information/observations. Since you asked for feedback: the tone/approach worked well here. I think there's a place for a conversation over rote information, and you have a naturally approachable voice, so that works well.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much for the feedback!
@ashtaris2965
@ashtaris2965 Жыл бұрын
I think you are one of the most informative Starfield streamers out there. Your videos are so professional. Good stuff about Outposts and can't wait to start building my own!
@starfieldsignal
@starfieldsignal Жыл бұрын
Wow, thanks so much for the high praise!
@Plathismo
@Plathismo Жыл бұрын
Big props for digging deep during this dry time and not just making "THE LEAKS ARE GETTING INSANE!" hype videos that never tell me anything I didn't read a week earlier on r/Starfield. Subscribed.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for the sub and for the encouragement. Haha, yeah I only covered the one leak that seemed half-way plausable. Trying to stay clear of outright click-bait.
@maverickbc38
@maverickbc38 Жыл бұрын
I liked the conversation feel of this video as well as all the great content, keep the videos coming because we are starving for Starfield content, lol. Also, I enjoy your videos, they are well put together and i look forward to seeing more, keep up the good work :)
@lesbowden2899
@lesbowden2899 Жыл бұрын
Both ways you narrate the videos are spot on. The content is awesome and I love the videos because we can experience some of your passion because it comes across really well.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much!
@woufff_
@woufff_ Жыл бұрын
This looks really cool, looking forward to this facility building on nice planets and moons. I also really like the more casual conversation style, let's see what others think ;) And as always, thanks for your great work, it makes waiting for Starfield more bearable 😉
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for the feedback!
@OneYulaw
@OneYulaw Жыл бұрын
I like the way you deliver your content. Feels like a friend is explaining a cool game to me. I don't think you should change up anything. Your content is quality, you have a great voice and you're very detailed. Nice work!
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for the great feedback!
@markhyacinth3739
@markhyacinth3739 Жыл бұрын
Luke, loved the much more relaxed approach with video. I noticed that there was a Military Hab module which makes me think you’re going to have to be conscious about defense. Looking forward to that aspect. Keep up the good work.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much. Good thoughts.
@colereeder5653
@colereeder5653 Жыл бұрын
This aspect is super exciting!! I probably prefer the more polished videos, but I absolutely enjoy both!
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much!
@christianrasmussen528
@christianrasmussen528 Жыл бұрын
I like the change of pace from your other videos voice-over vice. Both are good, but it's nice to change it up a little now and again. Keep it up! Give us a bit of both :)
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for the feedback!
@robertbowser328
@robertbowser328 Жыл бұрын
Been playing so much fallout 4 just waiting for StarField
@starfieldsignal
@starfieldsignal Жыл бұрын
I've had an itch to dive into skyrim again... just so good.
@contingentcat5690
@contingentcat5690 Жыл бұрын
The shot with the lady at the workbench is in that same round building with the glass ceiling. You can see the square building with the glass ceiling and walls across from it, also in the shot that is taken from the air you can see what looks like a work station in that space as well.
@rodneyrossow
@rodneyrossow Жыл бұрын
I enjoyed the conversational tone of the video along with the great content you shared with us. Subscribed to help feed my anticipation for this game. Keep it up!
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks, Rodney. Glad to have you on the channel.
@stevenweston1119
@stevenweston1119 Жыл бұрын
Great video as always, Luke...Interesting to see an oil horse (a.k.a. oil derrick, or pumpjack) in some of those clips. Maybe it's used for extracting some other liquid resource, like water, though personally I've never seen them used for anything other than crude oil.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much!
@mrnexus8seven949
@mrnexus8seven949 Жыл бұрын
Love the format of this video... very organic, very chatty and interesting. Nice1, more please like this :-)
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much!
@vandrael
@vandrael Жыл бұрын
Sounding good. Both styles work for me, quality high. Thanks for your work!
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for the feedback!
@AustinEsmond
@AustinEsmond Жыл бұрын
Honestly I was surprised that this wasn't scripted. A lot of times that style of narration leads to rambling, and going off on tangents. You can tell you had a clear set of points you wanted to go through and kept it short and informative. If this makes it easier and more enjoyable for you I'd say go for it. You're a natural at it.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much. This definitely cut my usual production time down, so it was worth a shot, haha. Might do more hybrids.
@joshisasjoshdoes8760
@joshisasjoshdoes8760 Жыл бұрын
The biggest problem with base building in fo4 was that they replaced what would have been existing settlements with empty patches for the player to build on. But with starfield having over 1000 planets we shouldn't run into that problem so I'm super down for this
@trollfacepow
@trollfacepow Жыл бұрын
Personally I like your more structured videos as they're where your insight really shines the most !
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much for the feedback!
@PacalB
@PacalB Жыл бұрын
This looks interesting, and a little simplistic, but I get the feeling that as your building research levels increase, there will be more modules available. It looks intriguing that there is a military hab, I suppose depending on the planet, the base might come under attack periodically, whether from fauna as you suggest, pirates, or competitors. It is essential that the bases you create on these planets seem alive, supported, and lived in. The NPCs at these outposts should feel as if they are your characters from the old X-COM games, where they grow and you become attached to them. If NPCs just bumble about without really doing anything, like in NMS, you'll simply end up making outposts and leaving them behind. As for the format of this video, it is cool you've done it like this. I get the feeling, whatever way you choose to do your videos they will be clear, concise and informative. Great work.
@panpiper
@panpiper Жыл бұрын
I'm hoping for more vertical elements to base building. I would hope (and expect) the base building in Starfield to be 'at least' as sophisticated as what we got in Fallout 4, ideally more so given they've had over a decade to learn from experience (and modders) how to do it properly. Add to that the more practical element of research, resource extraction, production and hopefully trade, so we have a reason to build such outposts, and we have vastly more potential than we ever had with even heavily modded Fallout 4.
@starfieldsignal
@starfieldsignal Жыл бұрын
I agree!
@xBINARYGODx
@xBINARYGODx Жыл бұрын
"ideally more so given they've had over a decade to learn from experience (and modders) how to do it properly" Typical smarmy, entitle Bethesda fan take. They make the game they want, and have mods so a minority of us can change to how we want. Whine like a baby all you like - THIS is how it should be done. If you look at a mod and whine about how "why is this no default" maybe think you are not most people who buy the game who don't really care about what we care about. Og course, then you cannot be negative and feel superior, so I guess that outlook is out of the question.
@Severyn26
@Severyn26 Жыл бұрын
I do enjoy the new free form you’ve taken with the video.
@sts7742
@sts7742 Жыл бұрын
Great video too, wouldn't mind mixing the two different styles up, either in one video or some vids in one style and some vids in another, either way, good stuff! Can't wait to sink hours over hours into this game, every aspect seems like it will be great. Really hope we won't get dissapointed too much.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for the feedback!
@arthurdunn4754
@arthurdunn4754 Жыл бұрын
I'm not sure which style I prefer. You laid out the details we know thoroughly, which was much appreciated. The base-building seems like a fairly overlooked aspect of Starfield, so I'm glad you covered it. On the one hand the outpost system could be designed in such a way as to feel in the way of the rest of the game. But, if Bethesda incorporates it in such a way as to keep it easy to build a small outpost for refueling or completing a quest mission, yet give us the depth to build larger, more complex outposts that serve more purpose than just to build. Here's what I'd like to see: the ability to mine or farm resources and manufacture goods with some level of automation through a hired workforce, droids, or other machines. Then, along with that chain of systems, I want to see an economy of sorts where each settlement or city you ship your goods to will only purchase a set amount of various resources each week dependant on the population, wealth, and industry of said settlement. They could even add a function where the price of a certain good would drop if you sold it at a local settlement the maximum amount multiple weeks in a row. There are other, less likely features for a trade system I'd love to see such as trade permits required for United Colonies settlements (to reflect the higher control and safety of said faction), competitive systems against other trader ships, faction trading bonuses, etc. But this is a rabbit trail... Back to the base-building topic. A few things I'd like to see are: Industrial outpost capabilities. I'd like to see mining, boring/pumping (fuel), logging, farming, and manufacturing of goods from said resources, but these things need some automation. Homesteading outpost capabilities. I'd love to see less industrialized outpost buildings if you're building on a planet with an atmosphere. And maybe I enjoy ARK too much, but I'd like to see some ability to tame/domesticate a few types of animals. Then I'd love to see these incorporated into playing the game and stories. Maybe a settlement has encountered a sickness brought on by the mining done in the local area. To help them you could secure a weekly shipment of the needed medication from Akila City, or you can setup your own manufacturing of the medication and setup a weekly shipment yourself. Or how about a new settler is trying to start a new life in a small settlement by setting up a ranch and needs 30 head of cattle to start things off. You can arrange the shipment from wherever, or sell from your own herd a cattle. Yes, I know, these are mostly wishful thinkings, but I figured it wouldn't hurt to share some dreams. 😅
@starfieldsignal
@starfieldsignal Жыл бұрын
Awesome thoughts! Great ideas.
@Gremalkin1979
@Gremalkin1979 Жыл бұрын
I wonder how long it will take for a character to generate enough passive income from outposts to be able to buy basically anything?
@starfieldsignal
@starfieldsignal Жыл бұрын
Yes, wondering the same thing. We've seen how expensive things are, but we haven't really seen anything about looting or income yet. I imagine if you do a bit of bounty hunting that might be a good way to start generating income quickly.
@Gremalkin1979
@Gremalkin1979 Жыл бұрын
@@starfieldsignal If my memory serves me right, was there not talk about boarding other ships? Or do i remember wrong? Finding and fighting ships for scrap might be an aspect of gameplay and income as well. I am hoping for emp weapons to disable ships and hijack them and sell them...
@IsakGIR
@IsakGIR Жыл бұрын
I do the same thing… pause the release video and zoom in on stuff. I like the more conversational approach.
@starfieldsignal
@starfieldsignal Жыл бұрын
Awesome, thanks for the feedback.
@JamieDavisBooks
@JamieDavisBooks Жыл бұрын
New to the channel. I enjoy the conversational tone of this latest video. I feel like I'm discovering things along with you. Thanks for making these vids! Peace.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks, Jamie. Great to have you on the channel and along for the journey.
@psychonauts378
@psychonauts378 Жыл бұрын
This is a great video and I can wait to gather resources for the Base building. Crafting is going to be amazing in this game. The showcase can't get here fast enough. Hope we hear something this Wednesday.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for watching. I'm with you.
@psychonauts378
@psychonauts378 Жыл бұрын
@@starfieldsignal damn I called it lol September can't get here fast enough. I can't wait for the June showcase to show more.
@helixstudio4617
@helixstudio4617 Жыл бұрын
It would be a really cool feature to just occasionally see other ships land on a planet your outpost is on and actually travels there to do trade
@starfieldsignal
@starfieldsignal Жыл бұрын
Yeah, I think we'll see some of this in the major cities, maybe the outposts too.
@samueledwards2460
@samueledwards2460 Жыл бұрын
Has the outpost beacon at 8:05 been "upgraded"? Maybe that expands the build area or unlocks new building modules. The base has expanded a lot by the time we see this view. I really hope the watch tower is for trading, I'd love to see a trading/transport economy. Some bases dedicated to mining, others to science and production. And have trade routes between supporting one another.
@starfieldsignal
@starfieldsignal Жыл бұрын
love it!
@specrtre
@specrtre Жыл бұрын
I really really hope they work hard on navmash and making it to where the outpost feel alive more. It was so disappointing to put alot of work into a settlement to have your settlers just stand around, guards not be in cool places. Enemies to spawn in your walls etc. I also hope they make like a centeral armoy system that your crew can use.
@JoshuaGanoTyraxLightning
@JoshuaGanoTyraxLightning Жыл бұрын
Outpost Building seems to be awfully deficient in Defensive Structures... especially Anti-Air Weaponry... and if i'm noticing that easily enough, Pirates are bound to notice it easily enough...
@johnroberts838
@johnroberts838 Жыл бұрын
Enjoyed the format, great video, thank you 👍👍👍
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for watching!
@JohnGordijn
@JohnGordijn Жыл бұрын
Great video. Cant wait... Looking forward to basebuilding. One of the aspects I like in Fallout 4 the most
@starfieldsignal
@starfieldsignal Жыл бұрын
Very cool!
@woahbroski1039
@woahbroski1039 Жыл бұрын
I hope they really flesh this part of the game out (I love your content)
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much!
@DirtCobaine
@DirtCobaine Жыл бұрын
Definitely looks better than I ever imagined but also looks easier and way more intuitive than I ever expected. I wasn’t particularly excited for outpost and such before the showcase but after seeing it I was
@starfieldsignal
@starfieldsignal Жыл бұрын
Awesome!
@David-ln5jw
@David-ln5jw Жыл бұрын
Had a buddy in college that was really into hydroponics😂
@starfieldsignal
@starfieldsignal Жыл бұрын
Very cool.
@davemechanic1
@davemechanic1 Жыл бұрын
Your doing an awesome job with your video presentations. Both styles work. I think you should use both and switch it up depending on the content. The videos you post always peaks my interest keep up the good work 💯💯💯
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much!
@austinjeral1201
@austinjeral1201 Жыл бұрын
Something I noticed was that it seems like the number of structures are limited. At 6:53 you can see that the buildings have things like 1/3 or 2/2 next to them. That seems to indicate that we are only allowed to place a certain number of those individual pieces. The numbers seem to line up with the visuals for the most part too. So, we would only be able to place say three industrial hallways. Can't wait to get more information on this aspect. Would also love to know if there are ways, we can increase the number of pieces we can place down.
@starfieldsignal
@starfieldsignal Жыл бұрын
Great thoughts!
@geofflangdale8127
@geofflangdale8127 Жыл бұрын
Maybe that's how they are keeping a lid on base size, as opposed to the completely weird "magic size bar" in FO4? Those numbers look very low, though, and it would be weird to have to build different variants of things to max out the base - i.e. if there's a Square Hydroponic and a Round Hydroponic I don't want to be forced to build 2 of each rather than have a consistent visual style. It could be part of a early build, though - just designed to keep save file size under control. Maybe?
@austinjeral1201
@austinjeral1201 Жыл бұрын
@@geofflangdale8127 Definitely makes sense. I was thinking the same thing about the science building. Why would we need multiple of a building designed to craft items? Honestly what I really am hoping for is something a bit nicer to decorate than FO4. The settlements were nice, but having to decorate them was a massive pain. I kind of hope they took a bit of inspiration from the Sims Settlement mod and will have different rooms decorate themselves and the player can add on if they want.
@kyriosmalaka2312
@kyriosmalaka2312 Жыл бұрын
Starfield's outpost system seems to work like the C.A.M.P. system in Fallout 76. You have an overall build budget and every item you place counts against it. But you also sometimes have a build limit for specific things or groups of things. Floors and walls have no specific limiter, so you can build as many as you want so long as you have budget. Turrets and lighting have a group limiter. You can put down any type of lighting up to 50 for the group and any combination of turrets up to 10 for the group. You can't exceed that number even if you have budget available. And sometimes you have an item specific limiter like one firewood pile or one Whac-A-Commie arcade machine. That's how it works.
@kyriosmalaka2312
@kyriosmalaka2312 Жыл бұрын
I forgot the most likely thing those numbers represent. Those are the number of variants available for a given object. This would include skins you buy from the cash shop or unlock through gameplay. Any limiters would appear in the panel where the build requirements and operating costs are listed and not in that tab on the right.
@Mateo714
@Mateo714 Жыл бұрын
I really liked how you did thus video. It gets me excited to see all the options. Did you remember to tell us all the things you didn't before, since you are using this new format.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for the feedback, haha, yeah I did end up leaving out just a few little things, but nothing of consequence. I imagine I'll get better the more I do it. I'm definitely not comfortable with it quite yet, but we'll get there.
@mcgregaa
@mcgregaa Жыл бұрын
Great, video - Thanks for the insight!!
@dergerdt1688
@dergerdt1688 Жыл бұрын
Hi Luke, thank you for this video, it is well done. I believe Starfield will be a great game like Skyrim or Fallout 4. Greetings from Germany
@starfieldsignal
@starfieldsignal Жыл бұрын
Greetings! Thanks so much for watching!
@KA_KillSwitch
@KA_KillSwitch Жыл бұрын
Base building, spaceship building, crafting. You can always depend on Bethesda to bring something new to the table. This being spaceship building. I don't no know other console games that do this. I don't play or own computer so can't say nothing on that. Although Bethesda always sets a mark for other devs to step their game up.
@starfieldsignal
@starfieldsignal Жыл бұрын
Right?! They could have just phoned it in and stopped with their typical gameflow, really excited for all of the additions they are making.
@KA_KillSwitch
@KA_KillSwitch Жыл бұрын
@@starfieldsignal Yea well I've learned it's about 7 years per game. I expect no less. But being bought by Microsoft kinda changes everything. Compared to fallout 4 having a 100 people working on it. Starfield has 500. I'm hoping they break off in their own teams. A team per game that just does that game. I think this would be better for the game, because when you do that one project for so long it's easier for new ideas. That's my opinion and hope. And yes there one of the few Developers that try to make their games last until next releases.
@kyriosmalaka2312
@kyriosmalaka2312 Жыл бұрын
The outpost system in Starfield is an updated version of the Fallout 76 C.A.M.P. system with its circular build area carved out around a centrally placed object that you can plant just about anywhere. There's also a free-cam build mode in 76. That thing that looks like an oil pump @7:46 is the standard resource extractor you place over a resource node in 76. Even a wood node and a junk node get this oil pump looking thing.
@nip3004
@nip3004 Жыл бұрын
Why do you think the (30) next to outpost is indicative of a limitation? Could be how may you have. How many of the needed item to find one. Or any number of things
@Bman67
@Bman67 Жыл бұрын
I think that 30W Power rating down in the lower right hand corner of the screen, that you mentioned around the 3:15 mark, is how much power that structure can currently produce because in the upper left hand corner there is a operating cost that's rated in power. But I guess we'll find all of that out at the Starfield event. I'm definitely excited to find out all the details.
@starfieldsignal
@starfieldsignal Жыл бұрын
Same here. Thanks for watching.
@happydad242
@happydad242 Жыл бұрын
Anything with Starfield images and rambling on is good enough for me... I would suggest making them longer. perhaps you can do more 8k zooming in on images (like the art shots) and give commentary... Good stuff
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks! Great feedback!
@MrNucEngineer
@MrNucEngineer Жыл бұрын
Excellent format.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for the feedback! As content starts moving faster I'll probably adopt something closer to this style simply to develop content quicker.
@LordNeophyte
@LordNeophyte Жыл бұрын
Im curious how the resourcelooting is going. How much you gain from a resource raid. It looks very cool though
@sols-music-77
@sols-music-77 Жыл бұрын
Right on! I loved the base building in fo4. Spent way to many hours making WAAAAAY to detailed bases that barely ran on my Xbox lol. My fear is that they don't maintain the level of detail that you could create within those outposts in order to better suit the "crew" with pathfinding etc. I'm not looking for a polished piece I'm looking for something to let my creativity take control. I guess we will see when it drops or if they release more info on this aspect (or anything in general lol
@starfieldsignal
@starfieldsignal Жыл бұрын
Love this, can't wait to see what you make.
@liquidflorian
@liquidflorian Жыл бұрын
Seeing the structures for breathable atmospheres would be cool, those will probably stay under wraps until launch.
@starfieldsignal
@starfieldsignal Жыл бұрын
Ooh that's interesting.
@ADMNtek
@ADMNtek Жыл бұрын
The build system with the prefabs is very Subnautica and makes a lot of sense. I'm curious about the number under the room in the right site list. At first, i thought it was a build limit but looking at the video that makes no sense since they don't change. My current assumption is that those are variants. which makes me wonder if there will be ways to get more variants either by research or maybe finding and scanning them in the wild. For the workstations like the one at 9:34, it looks like they use a slot system where round rooms have 6 slots and square one 4. Another thing i don't think if they have shown it is the ability to stack rooms/structures or will it be all surface level.
@starfieldsignal
@starfieldsignal Жыл бұрын
Yes, someone else mentioned wanting to see some verticality implimented... maybe this could be dlc?
@calderon1492
@calderon1492 Жыл бұрын
Scripted or non-scripted, either way is great. You narrate very well. How awesome is the night sky gonna look under the glass roofs?!?
@starfieldsignal
@starfieldsignal Жыл бұрын
YES! I have a very distinct memory of playing oblivion looking up at the night sky and my friends just being amazed. This is going to be at least 16x better, haha.
@cgreen6177
@cgreen6177 Жыл бұрын
I agree the easygoing style is a good style that peo will enjoy. I hope to add some stories about local activities to local press from to time.
@calderon1492
@calderon1492 Жыл бұрын
So many good Oblivion memories... the music was beautiful.
@Emanemoston
@Emanemoston Жыл бұрын
Thanks for the video.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks for watching!
@spyfire242
@spyfire242 Жыл бұрын
Well so far what we see is a bunch of prefab buildings connecting together, I am wondering if we'll be able to have more customization like in FO4 to design our own buildings/rooms as well as how much decorating options there will be. I liked to go really hard on the settlement building in FO4 so hoping we have similar + more functionality here.
@starfieldsignal
@starfieldsignal Жыл бұрын
Good thoughts. These all seemed to be basic structures. I imagine we'll be able to collect blueprints or upgrade to bigger and better structures through research and questing.
@sethl7678
@sethl7678 Жыл бұрын
Really interested to see how this turns out. I haven't played any Bethesda games since Morrowind (just haven't had a console for the longest time), so I'm looking forward to being able to build out a base on any planet and see what's possible. Can I build an ecumenopolis??? Ha, I doubt it, but it'll be cool to build up small bases regardless. Regarding the conversational vs scripted tone, I usually prefer it more when someone sounds more at ease when they're speaking and that usually comes from taking the more conversational approach you did with this video. With that being said, though, I think I really prefer your scripted stuff because it's very precise and thought out. Just my opinion on it, though! Ultimately, I enjoyed it regardless, so go with whatever you prefer!
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much for the feedback!
@BillKDevGr
@BillKDevGr Жыл бұрын
Nice work overall at your videos..keep up!
@juan-lukekuyler7972
@juan-lukekuyler7972 Жыл бұрын
Thanks again, great content. I am afraid that outpost building will be tedious and cost more in micro managing. Although it does add alot of depth to the game so I think it is necessary. By the looks we will have the option to customize and decorate the insides of our outposts. Does anyone have an idea of the storage space requirement for Starfield? Like 1TB?
@starfieldsignal
@starfieldsignal Жыл бұрын
Have no idea. I imagine it will be up there with the biggest games though.
@bleghblegh4823
@bleghblegh4823 Жыл бұрын
The silence is killing me tho they need to drop the showcase and release date already…
@starfieldsignal
@starfieldsignal Жыл бұрын
I'm with you. I think I can wait a little longer.
@NotThatBob
@NotThatBob Жыл бұрын
Modders are going to have a field day with this. Can't wait.
@chaselane9827
@chaselane9827 Жыл бұрын
i was so against the concept of base building in fallout 4 and i hated it for a while after it came out as i didn’t really agree with the whole rebuilding aspect of a post apocalypse. it grew on me eventually, but this outpost building seems like it just fits and i’m glad they’ve got a new IP that they can throw new ideas into and old ones and tie them together in a whole new world.
@ThomasPaine01
@ThomasPaine01 Жыл бұрын
Good video! 👍
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks, trying something different.
@ThomasPaine01
@ThomasPaine01 Жыл бұрын
@@starfieldsignal - Keep grinding, brother!
@MrKidKiedis
@MrKidKiedis Жыл бұрын
Definitely they took some ideas from Subnautica, since it differs greatly from F4 and F 76. Great video. Thanks!
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much!
@StygianMole
@StygianMole Жыл бұрын
Great music choice as backing for the vid.
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks! It's the hardest part of making these videos, lol.
@onlygames0244
@onlygames0244 Жыл бұрын
based on what has been shown so far, do you believe that starfield will have some kind of vehicle or transportation on the planets? for example, flying your ship through the planet's atmosphere, or using vehicles to move around the terrain or such.
@starfieldsignal
@starfieldsignal Жыл бұрын
I came across some old leaks today that talked about your ship being able to fly through the atmosphere. I think that would be really neat,
@johnmckown1267
@johnmckown1267 Жыл бұрын
I like this style. Watching, I kept thinking Planet Crafter.
@TheSlaj4496
@TheSlaj4496 Жыл бұрын
I really can't wait, base building is one of my fav things in fallout 4
@starfieldsignal
@starfieldsignal Жыл бұрын
I'm so excited for it!
@PoeLemic
@PoeLemic Жыл бұрын
Both approaches are fine ... 9:20 ... I think it is good to have some videos one way and other videos another way. Doesn't bother me. Now, I'm going to watch the Economy video. ALready watched the ship-building, and I can't wait for this game to release.
@LokiZemy
@LokiZemy Жыл бұрын
Great work buddy! Love your vids, Really nice to have a closer look at one of the aspects of the game I'm truly hyped for! A little more fo4 intricate style building would be nice for me, but looks awesome regardless 👍✌ easy sub. Thx bro
@starfieldsignal
@starfieldsignal Жыл бұрын
Thanks so much. Welcome to the channel!
@cptbr2119
@cptbr2119 Жыл бұрын
I'm beyond excited for this game. Replaying Fallout 4 right now, and if the outpost building on planets is even 2% better than Fallout 4, it will be amazing.
@kerghan2232
@kerghan2232 Жыл бұрын
It looks like each wind turbine produces 10 power each, for a total of 30 seen earlier in the video, then each habitat module uses 1 power. There are six modules so the remaining power is 24.
@wargames43
@wargames43 Жыл бұрын
6:00 i think we get militairy rooms more as in their style it looks like as you can see the hydroponic rooms are empty so i think you can place furniture and craft benches wherever you want but the game gives us stylized rooms so if you want to make a strictly looking militairy outpost you can put down camoflaged and armored pieces instead of the more science stuff it seems. What i find amazing is that Bethesda is the only company next to a handfull of others who start to experiment with this stuff in previous games E.G. Take CoD zombies for instance which started as a 5 man break time fun internal game mode to a full fledged story mode and cult following. Oblivion -> Guild houses and player houses Fallout 3 -> Decorating houses Skyrim -> Build your own house and first try out with NPC's (childeren) Fallout 4 -> Build your own settlements with basic NPC's Star Field -> Random Ai generated outposts you can trade with or destroy and new ones might pop up eventually. As player building giant outposts and colonies with more sophisticated AI and resource mangement. Like every new game they make they are itterating on their basic gameplay elements this makes me so stoked for Elder Scrolls 6 tbh imagine that the orcs or other tribal races building random towns that you can either trade with or destroy and have new ones pop up or have 2 tribes attack each other generating quests to help either one of them etc. Like allot of people meme on the fallout 4 settlements systems but people forget it takes time to flesh out these amazing concepts into truly decked out gameplay elements. This colony building started in oblivion with buying a simple house or own a guild house to full fledged planetary colonies its amazing!
@starfieldsignal
@starfieldsignal Жыл бұрын
Love this! Great insight!
@AwwwBeanz
@AwwwBeanz Жыл бұрын
I hope I can hire movers in Starfield. It drives me nuts in Skyrim when I have multiple houses with stuff in all of them and having to go back and forth over and over to put stuff in the house I want to use most.
@RichardGQue
@RichardGQue Жыл бұрын
It's funny hearing Hydroponics described like a foreign concept. Hydroponics was big in popculter in the late 1990's. Star Trek Voyager had a "Hydroponics bay" heavily featured in the early seasons, in which you could see how the plant roots were suspended loose over nutriant ritch water. they also use to sell home "Hydroponics" kits at grocery stores for growing small easy plants like verious sprouts. most of them were stacks of trays in a sealed container that recycled the water like a terrarium. it was a kind of a gimik to pretend you were going to eat healthy rather than a practical device, like having a sea monkey aquarium compaired to an actual fish tank. I'd guess that's why the fad died out. I think macy's department store sill sold an open air version of one a frew years ago that included an LED grow light on a computerized timer.
@jimpeoples7217
@jimpeoples7217 Жыл бұрын
can not wait for the chance to try
@starfieldsignal
@starfieldsignal Жыл бұрын
Same here!
@dominiccasarez2690
@dominiccasarez2690 Жыл бұрын
King gath from sim settlements on fallout 4 . Said he will be adding his own mods to this game can’t wait to see what he dose .
@williamburroughs9686
@williamburroughs9686 Жыл бұрын
Towers dedicated to traffic would be called Traffic or control towers like at the airport. Watch towers however are for threats. I guess they could be multipurpose but not likely.
@starfieldsignal
@starfieldsignal Жыл бұрын
Good point.
@NickyByloo
@NickyByloo Жыл бұрын
I wonder how water is going to be handled on planets that have water. Rivers, lakes, deep oceans. Explorable oceans seem unlikely but would be wonderful, obviously.
@starfieldsignal
@starfieldsignal Жыл бұрын
Yes! I think this would really add a whole new level to the worlds!
@Knottypine79
@Knottypine79 Жыл бұрын
Either video format you do is fine, it's good content. It seems the build limit indicator on the bottom left is not quite implemented yet or not showcased in what was shown. I plan on playing on PC, so I'm hoping it's not too limiting.
@starfieldsignal
@starfieldsignal Жыл бұрын
Awesome! Thanks for the feedback?
@Elim-meister
@Elim-meister Жыл бұрын
I just tuned in to your video. I do voice over and the conversational tone is definitely better.
@Drackormort
@Drackormort Жыл бұрын
I believe that the wind turbines generate 10 power units each giving 30 in total of which 6 are already in use by the structures built in the Outpost
@starfieldsignal
@starfieldsignal Жыл бұрын
Interesting. I'll go back and check that out.
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