All I could think of when you found the barren world with 601 harvested organs was, ah, you have discovered Rimworld.
@VATROU2 жыл бұрын
SpiffingBrit. Welcome to Dosneyland... Happiest place on the Rim.
@endlessfilmz2 жыл бұрын
Half expecting him to find a cache of human skin cowboy hats
@Self-replicating_whatnot2 жыл бұрын
@@endlessfilmz Someone needs to make a Rimworld mod, whith psionics, glitterworlds, clothes made from people, cannibal space pirates and ai scyther drones you can reprogram and sell on black market, or use in planetary assaults.
@BlueEyesGaming2 жыл бұрын
Everytime i play this game i always end up as a pirate and a scavenging vulture. plundering the trade lanes for my money.. creating the most rag-tag battlefleet in the sector from stolen and "Found" ships its glorious to watch someone play it differently :D Thank you for making this a series and i quite hope it becomes a longterm campaign!
@DanielCastielRiddjuheim2 жыл бұрын
I admit it, im not here for any game in particular - im here for you! xD
@kalled4th1472 жыл бұрын
Me too.
@fiannatiger27472 жыл бұрын
lol love the video and the ending song..."what do you do with a drunken sailor" by violin.
@FrancisJohnYT2 жыл бұрын
I was looking for space songs, then pirate songs and this one just floated to the top. It's just felt right for this game.
@fiannatiger27472 жыл бұрын
@@FrancisJohnYT great pick. Again love you videos!
@jamesimartin2 жыл бұрын
Great to see the new series. The Eradicator is (IMO) THE best mid game ship. It can outgun anything small, and with a base speed of a destroyer it can skirmish with anything big. PS you can turn off the "white screen on ship destruction".
@HelmutKohlrabi2 жыл бұрын
The pirate Eradicator has the advantage of the burn drive to catch up quickly in pursuits and when picking small fries and much lower DP cost, it's 17 vs 21. The standard Eradicator is a really good stand-off ship with fast firing HVD / Mauler / Light AC (or Railgun). I prefer running the standard with 3 Heavy Maulers 3 Railguns + Rangefinder + ITU, 4 Vulcans, 5 Swarmers / Harpoons / Sabots / Hammers + EMR and SC - Front. Heavy Armor later on when you want to tank capitals. You need to build in 2-3 hull mods though. Probably the most useful ship in the game right now for early and late game and one I don't run with SO.
@acidman8062 жыл бұрын
Hell yeah. When you did a tutorial, i wanted a full let's play
@MilfMugger2 жыл бұрын
After the tutorial video you did I bought it and sunk almost 40 hours into it in the first week. Glad to see a series!
@bobroberto952 жыл бұрын
27:25 turn off the sustained burn to skip trough, otherwise you can't turn, the best way to quickly pass trough is using the E-burn. edit- (fixed E-burn, ty comodo 17)
@comodo17892 жыл бұрын
E-burn, actually
@bobroberto952 жыл бұрын
@@comodo1789 yes, i suck with names i fix it
@hquest2 жыл бұрын
I was here thinking “where have I seen someone else exploiting this game for a ton of cash”, only to have a recommendation of The Spiffing Brit video about the game.
@Dontworryeatcurry2 жыл бұрын
Let’s gooo! New Francis series
@nathanielweyandt49512 жыл бұрын
I'm just going to throw this in here, if you have a course set for a planet or other object, and have to click to avoid something, or get out of a jet stream, you can press the "a" key to automatically return on a path to your predetermined destination. That way you don't have to continue to jump into the map and set a course every time.
@wrathofainz Жыл бұрын
Oh. That's extremely convenient.
@deep_fried_chicken28362 жыл бұрын
Hell yeah - was hoping for this or for Rimworld.
@tobycat57992 жыл бұрын
Me too.. but.. after taking rimworld to a place where your base is build off the corpses of your enemies.. what else is there? Mods?
@bruhder58542 жыл бұрын
Tbf as much I love rimworld, there really isn't much else to do in it. Could go mods heavy yeah but vanilla is at this stage lacking a bit. I hope we'll see an update soon rather than later.
@wolfen2109592 жыл бұрын
@@bruhder5854 Yeah, as much fun as Ideology can be, it ultimately feels like a different game, and that is not a good thing. The changes to animal husbandry, anima tree worship etc killed it for me. I usually play on the 1.2 patch, much more fun, and you can play nomadically. On the mods front, I have played SoS2, but it can get really confusing at times, especially ship to ship combat.
@CompproB2372 жыл бұрын
For the "Custom" variants of ships you can rename them on the ship refit page. The field above the one for the ship name is the variant name. If you put in the variant name there *then* save the variant it will keep the name. The hyperspace slipstreams are easier to navigate (cross or ride) if you turn off sustained burn.
@FuHang892 жыл бұрын
Its insane .. never played Star Sector, just wachted a Video from you and now i want moooooore. Thanks to your voice, your videos are calm and kinda addictive
@DroCaMk32 жыл бұрын
I love the new outro song. Very fitting. Also, this is going to be a great series, very much looking forward to it!
@eriksolce70002 жыл бұрын
Good to see you back on this game. I used the video you released earlier this year to get a quick start on my last run. Worked well for a good head start.
@dontGetMunsoned2 жыл бұрын
This game quickly became one of my favorites last year. Love that Aurora.
@SrMikicas2 жыл бұрын
YES! Now that the series of Oxygen not included is frozen, this is a great set way for starting this STARTSECTOR series, I hope this last long and gets as Gamey and micro management, starting with nothing until being HEGEMON!
@justthelord44182 жыл бұрын
@Francis, you probably want to stay as vanilla as possible, but you really, REALLY should pick up the mod Detailed Combat Results, it will give you a ton of feedback (in the intel section) on your weapons/ship performances in combat/simulations. Trust me, you are missing out!
@ChristiaanHunter2 жыл бұрын
I second that
@FrancisJohnYT2 жыл бұрын
Have installed the mod, I'll give it a shot and see how everything is performing.
@RFC-35142 жыл бұрын
29:51 - I think the idea is that "scavenge" gets the stuff that's floating _around_ the station (and you can get that without going _into_ the station). You can scavenge the same location multiple times, BTW, getting less resources (and risking more losses) each time, not just near stations but also in debris fields. I think the idea (from a gameplay point of view) is that if you're stranded in the middle of nowhere you can risk your crew's life to get a bit more fuel.
@FrancisJohnYT2 жыл бұрын
They got rid of the multiple scavenge, you can now only do it once and that's it.
@RFC-35142 жыл бұрын
@@FrancisJohnYT - Really? Several times after you scavenged there were still loot markers (those little squares) floating around the area. Did they leave the markers and just block the key from doing anything?
@TK-nn8jd2 жыл бұрын
@@FrancisJohnYT They didn't get rid of repeat scavenge entirely, but they did greatly increase how much debris was required for it. Now you basically need to fight multiple battles on the same spot before it's possible.
@ishaipicus92742 жыл бұрын
Yesss! I was really looking forward to this! Starsector is criminally underrepresented in youtube
@du72 жыл бұрын
Loved the hot-start! Good luck to us all on this new adventure!
@whitelessII2 жыл бұрын
The start of an Industrial Empire. Can't wait to see where this goes.
@ts_vexx68832 жыл бұрын
Great video. I would like to see more of the combat when it happens. Even sped up was great to see. loved the sea shanty at the end. +1
@jasonmcmullen28932 жыл бұрын
That jungle planet seemed like a fun place to live. I last saw this game when it was in very early access, not including the odd spot here and there. Definately a more fleshed out game now it seems.
@Beingjn2 жыл бұрын
The Apogee is actually a very good ship of its size. It only costs 18 deployment points, it has two large slots(missile and energy), not to mention it also has some helpful built-in ship mods for free. Get your Apogee a Locust or Hurricane missile and a flux efficient large energy weapon, it will prove its worth in combat. And don't forget to add a stabilized shield mod on your Apogee, it frees up 210 flux from the shield.
@Guy43182 жыл бұрын
Been loving your videos on sims for a long time, but boy howdy did you get me hooked on Starsector with these playthroughs. Grabbed it then it grabbed me and help it won't let go.
@FrancisJohnYT2 жыл бұрын
If you get into the manual combat I hear it gets really tricky to escape.
@Guy43182 жыл бұрын
@@FrancisJohnYT I did and it is. Perfected a sort of Glass Cannon Defiant, devastating punch but needing to duck and weave constantly while using my own big ol’ capital ships as cover. Then I realized that was only one layout with one ship type and, hoo boy, there’s a lotta ways to go with this one.
@MonsierMadeleine2 жыл бұрын
Never heard of this game before, but it is now a must have for me now! Thanks!
@CN-yb5gn2 жыл бұрын
“what we’re going to do here now - is buy a bunch of drugs”
@CN-yb5gn2 жыл бұрын
“now comes the drug trading montage”
@CN-yb5gn2 жыл бұрын
“we found a planet with six hundred and one harvested organs”
@wolfen2109592 жыл бұрын
When I heard that, I thought "hmmm, a new customer for my Flake lab". :)
@harriel0012 жыл бұрын
When engaging in a Pursuit combat the aggressor has the option of deploying frigates and smaller craft on the left and right sides of the field and Cruisers and larger will come in from the bottom. This allows the aggressor to box in their prey and prevent their smaller ships from escaping untouched. This only happens when a fleet tries and fails to disengage from a fight, so if your being attacked and they have a lot of smaller, faster ships it's best to give your weaker ships a rally point to go to instead of just letting them run off the top of the field if you fail to disengage them. In most cases it's just a better option to Prepare to Engage than it is to Attempt to Disengage so you get as much control over what's on the field and where it's going as you can. It's also the main reason to bring at least a handful of Frigates with you so when you're chasing someone you can box them in. If you do pursue a fleet that's trying to disengage you can click on your frigates multiple times to decide where they deploy, with the main force or the left/right side of the field. As others have pointed out the Venture cruiser is actually a really good cruiser to use for exploration, it's basically the low tech version of the Apogee with it's built in survey equipment, large cargo and fuel capacity, and decent hardpoint loadout. Its major down sides are that it's a Civilian ship and it has a relatively large crew and maintenance requirement. There's a mod that can lower crew and maintenance requirements that is basically a must have if you're going to use a Venture for the long term. I'm not sure when you last played the game, but you may not know about making mods 'built in'. It lets you permanently install a mod in a ship and you no longer have to pay the installation costs for them. You can only build in a limited number of them on each ship and the process is basically free from what I remember, but the mod can't be removed afterwards so you have to be sure you're going to want to keep it. It's usually best to use it on the mods with the greatest installation costs, like that Augmented Drive Field mod, because it'll free up the most points for you to install other stuff :)
@FrancisJohnYT2 жыл бұрын
I'll have to make sure not to get caught again or just to fight them straight up, that was really annoying and if the ships had of been lost we would have been in trouble. I missed out on the Venture cruiser, taking a good look at it I can see why it would make a good exploration ship. I was only considering it in terms of fighting which was a mistake. Though with those fast missile racks I can see it making a big mess if you use it right. I know about building in mods, but it costs story points to build them in and I don't want to use all of those just yet. Will wait until after I get the captains levelled up.
@ricwalker66002 жыл бұрын
27:00 if you want to just pass through hyper lanes, turn off your travel burners. 30:00 its there because its more realistic. first salvage is stripping clean all ships/stations from usable stuff and the cargo. second time is complete dismantle of the ships/station.
@Danny-gs5dv2 жыл бұрын
I also happen to be playing this lately. Excited to see more videos :D It's like Christmas came early
@Saturas351422 жыл бұрын
Even after your brief introduction of this Game and Sseth's video on it I wasn't really interested... but now that I've seen some real gameplay footage, understandable explained what is happening while seeing it, well... You got me hooked, not only for your playthrough but also wanting to play it myself...
@FrancisJohnYT2 жыл бұрын
I got hooked on a game like this called "terminal velocity" years ago at a relatives house, it was much more simplistic but the core game play loop was the same. This scratches that itch and then some.
@ennou12362 жыл бұрын
49:40 Francis: that's a quite a nice planet! The planet: I'm about to end his entire career
@Berathan-dnd2 жыл бұрын
Was imediatly reminded of The Spiffing Brit cheesing the tutorial to get ludicrous money.
@derfooler38552 жыл бұрын
I can write a long and detailed comment about how much I liked this video. but no, that's not what I want to write. I want to write: this is not enough. I want more. I WANT MORE STARSECTOR
@truezulu2 жыл бұрын
So... "New" series eh? Looking forward to more! ;)
@KainYusanagi2 жыл бұрын
3:00 Actually, Francis, Tri-Tachyon will also buy drugs legally, and I think Luddic Path might as well? 8:30-ish Always make sure to compare distance to the nearest warp gate at full power to the amount of time it takes to do a transverse jump to hyperspace, PLUS the extra supplies cost doing so incurs as it damages all your ships a little. No such cost when jumping into a system from hyperspace to a node that would be closed without transverse jump, though! 10:07 stations don't actually care about what distance you go dark at, only surrounding patrols. If there aren't any, then you can sustained burn right up to them, turn off your transponder, then trade with them.... And even if there ARE patrols, if you can get in fast enough before one aggros onto you, then it doesn't matter (basically the only way to complete the quests that require you to do some black market trading of goods on heavily patrolled core worlds). 11:00 You can actually see the star's solar profile visually; that's the peaks and ridges surrounding the star's body. Those are your warning lines that you're way too close; sometimes there's something in range of those that is worth diving for, though! Just keep costs in mind. There's a few stars that have even more interesting functions, but they're also rather obvious when you encounter them, so I won't spoil those. ;) 36:00 You can actually just sit behind the planet and the physical mass will block the rays! Saves you fuel and supplies and time. Additionally, just jumping in to wherever the course auto-flies you to is not always optimal; it prioritizes minimizing fuel costs in hyperspace, but spending just a few seconds to go to a closed node or a planet's mass shadow and jump in directly will save a lot of time and effort flying about in-system. 47:50 Actually, you're doing great! Your combat setup is a pretty solid one, and Hammerheads are used for their efficiency especially when you slap on the modules that let them have hyper-fast flux reduction and flux capacity (at the cost of vastly reduced combat readiness time), but those ships you chose are like their bigger brothers; that third mount and the overall more efficient design is great. 49:02 Actually, the Venture is a GREAT cruiser. It's not great in the Core Worlds due to its Civilian-Grade Hull's sensor profile, but out in the depths of uncharted space, it's just fine. It has an intrinsic Surveying Module as well as its rather hefty missile complement with the powerful Fast Missile Racks power. It also comes with a mining pod wing of fighters, which are pretty useless on the offense but are basically free PD laser defense for missiles and enemy fighter-craft (used to be better when the wing was interchangeable with any other wing, but it honestly made them a bit too good), on top of some serious hull and armour values. Sure, it's a bit slow, but with the civ hull burn boost and the mod, you can get it up to the minimum required 10 speed, AFAIR. 51:15 Actually, it's possible to maintain a positive relationship with (REDACTED)! It involves never getting into fights with them initially, never even letting them interact with you in fact, and accepting a Tri-Tachyon commission; this sets their attitude towards you to 0 instead of -50, so you can then wait for a fleet to fight another fleet, usually a Scavenger or Pirate, and then join the battle on their side, until you get their attitude with you up!
@Jfk2Mr2 жыл бұрын
Luddites (either Path or Church) are anti-drug, so selling/buying them (and few other things) on open market will not happen
@KainYusanagi2 жыл бұрын
@@Jfk2Mr Yeah, I wasn't sure about it. I just remembered them also being a faction that you could do really good trades with, just couldn't remember the exact item traded.
@macelharen2 жыл бұрын
wow! thanks for the timestamps and advice!
@fleefie2 жыл бұрын
This game looks pretty fun ! I'll definitely be checking out this playthrough :)
@SamsTopBarBees2 жыл бұрын
I really enjoyed this episode! I haven't played starsector yet so I didn't understand everything but that's fine.
@jackochainsaw2 жыл бұрын
Pro tip for wormholes, turn off the burn engine. It takes you half the time to steer out. So press 5. Turn it back on when you are out the other side.
@IsCoolGuy2 жыл бұрын
LOL Loved the end credits
@bricemorales56162 жыл бұрын
I just start the game and dont understand anything, your videos just save my mind ^^ ! thanks
@FrancisJohnYT2 жыл бұрын
It's a hell of game, have fun and don't forget to make lots of mistakes 😁 it's half the fun.
@Lumen_Obscurum2 жыл бұрын
A few things to note when traversing hyperspace, assuming no interaction with storms or hyperspace tunnels you will always consume the same amount of fuel. Fuel is per lightyear per day, and with practice you can surf the lightning to cut down on fuel cost. It will increase the cost in terms of supplies, but personally I usually take around 500-1k supplies depending on fleet use per day for basic upkeep and end up needing more fuel long before I need more supplies. Holding down s when traversing storms will slow you down so they don't hit you, which saves supplies at the cost of not saving fuel. Emergency burn will let you cross the hyperspace tunnels, and even the pulsar beam, handy for not getting thrown back away from your goal planet. I don't quite understand since it doesn't make me go much faster, but it has more force to somehow ignore the space weather. I've been playing this fairly consistently since you did the tutorial series, and have been playing a heavily modded game this time. Nexerelin is nice for making the sector feel alive, plus you can use random worlds to make your start less stable and easy. If you don't want the invasions or risk losing factions there is a way to turn it off. Personally I like adding the Luddic Enhancement, because then the Path can bring cleansing atomic fire to an AI fight. Nothing quite like noticing a funny looking fuel ship that has suddenly stopped in front of you, then having to destroy them before they blow up in your face. Frigate size fuel ships can threaten capitals if they manage to get close. It also makes dealing with the Path bases a lot more dangerous, since they can have plenty of protective bomb ships to defend their base. Oh, and if you go full wolfpack tactics you can do a LOT of damage with frigates and destroyers. The big scary Guardian drones? Easy pickings for around half a dozen frigates with appropriate officers, I had two monitors playing tank and they could handle the opening salvo of most capitals. Scary, scary frigates.
@bobroberto952 жыл бұрын
i really enjoy this game and i hope you'll enjoy making a series on this :D
@arthurh19692 жыл бұрын
When you're crossing the hyperspace drifts, either use emergency burn to get through them or hit a lightning cloud and that will give you the oomph you need to cross the streams. Also if you're out exploring, you may as well setup comm buoys everywhere. You can use that metal and find nearby jobs.
@FrancisJohnYT2 жыл бұрын
Starting doing all those things later on as I got a bit more experience. But I did find that the never really used the comm buoy stuff, missions would come in but I tended to be to busy to notice.
@KFishproductionII2 жыл бұрын
the salvaging of stations is supposed to be extra, so if youre being chased by pirates or (something) you can either do a quick grab, or be extra careful and salvage everything
@thebigreddoge1292 жыл бұрын
YESSSS I WAS WAITING FOR U TO PLAY THIS :DDDD
@Uhn_Tis_Uhn_Tis_Uhn_Tis_Baby2 жыл бұрын
I miss you and Rimworld.
@DrMattaru2 жыл бұрын
Any news on Rimworld Francis? My days and weeks feel empty without your Rimworld let's plays.
@Uhn_Tis_Uhn_Tis_Uhn_Tis_Baby2 жыл бұрын
@@DrMattaru he does seem to have a knack for really getting you involved with the characters, even when there was over 100 of them. Solo pawn challenge perhaps?
@wolfen2109592 жыл бұрын
@@Uhn_Tis_Uhn_Tis_Uhn_Tis_Baby Hell yeah, I could get behind a naked brutality series. :)
@FrancisJohnYT2 жыл бұрын
I'm not sure what I'm going to do for the next Rimworld run, was thinking about going with a modded approach. But I have not yet come up with a overarching plan yet.
@IsCoolGuy2 жыл бұрын
Ready to join the Francis Empire!
@marcun6662 жыл бұрын
If I recall correctly additional salvage operation have higher risk of failure and lower chance of finding resources so my guess is that devs wanted to leave risk management to the player.
@FrancisJohnYT2 жыл бұрын
You used to have the option of doing multiple salvages, with the odds of finding stuff getting worse each time. So the player could decide how much to risk, but that was patched out a while ago.
@dukexthexdevil8907 Жыл бұрын
Liked and subscribed, I loved the video !
@aleverettes27892 жыл бұрын
Time to plunge the whole galaxy in war within 2 episodes again :)
@Traff922 жыл бұрын
Turning off your sensors in deep space is recommended to any newer players, and not sustain burning through the tunnels will allow you to go through easily
@emmettraymond80582 жыл бұрын
Wooo! Pumped for this one!
@mowinckel102 жыл бұрын
A good trick. You can bring the materials to make communication beacons. If you build one in deep space while exploring, you can get new missions without having to go back to known space to get more missions
@FrancisJohnYT2 жыл бұрын
Yeah I wish I had of thought of that, handy way to make cash on the move. I have started doing that with the bounty hunting.
@MelvinIsMerlin2 жыл бұрын
more more more more I love this game and want a billion seasons of this
@spoon17102 жыл бұрын
Its been a while since I've played this game but befriending Remnants is probably one of the best things you can do in this game to get OP ships.
@OddityEssays2 жыл бұрын
How do you befriend them?
@spoon17102 жыл бұрын
@@OddityEssays you need to accept a commission by try tach or atheist get friendly with them. Then your rep becomes 0 with remnant and if you fight along side them in battles it goes up.
@FrancisJohnYT2 жыл бұрын
Don't you get remnant ships if you get that skill that allows you to captain them with AI cores?
@spoon17102 жыл бұрын
@@FrancisJohnYT yes that's it. What I was thinking, is the high tech ships now remnant. I keep getting them mixed up. If you do get a remnant ship piloted with an alpha core it's only ever useful to have 2 or less because they they become more inefficient the more you have, well if I remember correctly.
@AstroBioMan2 жыл бұрын
That jungle planet at 50m though, seems Francis accidentally stumbled on Catachan
@williamhuhn92212 жыл бұрын
This game has some good Master of Orion vibes alongside an old shareware game (dating myself here) called Solar Winds
@FrancisJohnYT2 жыл бұрын
I burned so many hours on MOO2 that game was pure crack. Once you mastered the tolerant/unification/+1 production housing combo though it kind of killed the replayability. "Mosolov cited Star Control II as a "major" influence on the game's development, as well as Wing Commander: Privateer, Sid Meier's Pirates!, and Solar Winds." I played Escape Velocity which was just a mac rip off of solar winds, only got to play it a bit over my relatives place but it is burned into my brain pretty deep.
@williamhuhn92212 жыл бұрын
@@FrancisJohnYT Creative and Subterranean in MOO2 were always my picks for the best population and research bonuses. Need some of those black hole generator weapons here in Star Sector.
@iminian2 жыл бұрын
My time to shine! \o/ I pronounce it eye-min-ian something like how you would pronounce the later half of meridian. That, or I often go by Mini if someone has trouble saying it :) Regardless, looking forward to this series! I'm glad I got the honor of the first ship :D @Francis
@asureaskie2 жыл бұрын
Due to the bonus items, the "ideal" system has (in descending order of importance, from my perspective): A habitable planet with any farmland, no matter how poor, and without rare ores. Food, commerce, light industry. A very hot volcanic planet. Mining and military. A barren (no atmo) planet. Fuel and metal refining. A gas or ice giant. Volatiles mining. Bonus points if it's in range of a sleeper ship, or [EXTREMELY REDACTED], but just finding one that ticks that list of planets is hard enough and not always possible.
@FrancisJohnYT2 жыл бұрын
I scouted just about every possible system and the one I ended up choosing was just missing the gas giant. Went for the shunt instead of the sleeper ship.
@asureaskie2 жыл бұрын
@@FrancisJohnYT So we've all seen! You've really gone all-in!
@wirthiwirth71662 жыл бұрын
No low maintenance mod, that's what I call bad luck. They not only decrease the maintenance but also the minimal crew requirement. As for colonies, I find the best places are two or three "moons" surrounding a gas giant, preferably one habitable. Close together for overlapping defense fleets, the gas-giant serves as a nice gravity well to jump into and is a reliable source for volatiles. Also check the Duzahk system right in the center of known space. It is unclaimed and sometimes has actual decent planets for centralized operations. Finally don't call the Apogee "weak sauce", it is an awesome ship, not the strongest in battle but a decent allrounder, perfect for exploration and can also serve as a backup freighter with the expanded cargo mod
@FrancisJohnYT2 жыл бұрын
The Apogee has a place but I can't seem to make it into a proper fighter, it's DPS is just a bit to low for me. Though I recent tried sticking a squall missile on it and that worked a treat.
@madmerlyn2 жыл бұрын
I believe you can hold down shift when traversing nebula clouds and asteroid belts to prevent damage, it does slow you down a lot though.
@MSoave2 жыл бұрын
This is just like a game a played on mobile a long time ago that I recently re-download called Space Trader. This one is a bit more advanced, but the concept seems the same
@NobleDistortion2 жыл бұрын
Ahh I remember buying that years ago.. never got the hang of it.. thanks for reminding me
@FrancisJohnYT2 жыл бұрын
Their have been a few space trading games like this one out there, what sets this one apart is the combat. I hope I can demonstrate that correctly.
@kalled4th1472 жыл бұрын
After watching this for the 4th time, I think I figured out that I'm not going to be able to play this game...all the different nuances are fascinating me. Yet the maneuvers are a bit daunting for me. I think I'll just continue to watch
@asureaskie2 жыл бұрын
The maneuver controls are fairly simple, as long as you hold Shift all combat to make your ship point towards your cursor. At that point, WASD is the expected forward/back/strafe combination. Sure, you can get fancy with some of the ships (I'm a Doom fanboy, which is a phase cruiser you kit out with SURPRISE BUTT****ERY weapons with a remote minelaying system that trolls the heck out of AI ships), and some ships (Conquest Battlecruiser) are just a hard no for player control, but you don't have to get crazy like that.
@gcl27832 жыл бұрын
The age old equation still holds in space: Drugs = Wealth = Power.
@istvansipos9940 Жыл бұрын
45:16 if space business runs well, your Atlas never fights and always survives. The entire game. And if sh!t hits the fan real hard, your Atlas dies. But in that case, losing the Atlas is really the smallest of your issues. That's why I always spend story points on my Atlases. Her 65 OP can buy a lot of useful equipment. Plus it is a great role playing element to have the nicest cargo ships in the entire Sector :- )
@Iceman-kr6df2 жыл бұрын
I’ve only really seen the thumbnail and all I have to say is YEAH TAX EVASION
@RFC-35142 жыл бұрын
Here's the long tutorial for Starsector: 1. Get a Doom cruiser. 2. Win. 😁
@pendantblade63612 жыл бұрын
I admit I don't care much for ONI and am here for RimWorld, but I'll try giving this a watch.
@KainYusanagi2 жыл бұрын
I don't care much for ONI... but Francis makes it fun as hell to watch anyways, far more than playing it. Highly recommend giving his ONI playthroughs another try. :)
@Sparhafoc2 жыл бұрын
For me, Rimworld just isn't fun to watch. The gameplay loop is just too similar regardless of what your settings are. I think it's a brilliant game, just don't find it interesting to watch others play - even Francis John who is a very entertaining chap.
@BariiAlyn2 жыл бұрын
I'm not sure if you know this or not, or choose not to use it, but you can use the "S" key to "Go Slow" which stops you from taking lightning damage, hitting asteroids in belts etc.
@FrancisJohnYT2 жыл бұрын
Did not think that helped with storms, I'm going to have to investigate that.
@ankergutten2 жыл бұрын
Ah this is awesome makes me wanna buy the game and play along
@malachiingram44272 жыл бұрын
so the theme is empire building, excited to see it! smuggling to begin getting the loot and the artifacts for settlements, and then conquering, hopefully!
@edwardholmstrom26592 жыл бұрын
By the way, you can hold down S to move slowly and avoid getting struck by storms.
@nathanielneidlinger39582 жыл бұрын
Love the outro music!
@TomasEpicness2 жыл бұрын
If you want to transfer items by not moving just hovering over them while holding atl you might wanna change setting, it is kinda good feature that i think should be turned by default . For enalbing it go to: \Starsector\starsector-core\data\config\settings.json and change: "altMouseMoveToMassTransfer":false, to: "altMouseMoveToMassTransfer":true,
@Immanatum2 жыл бұрын
Oh, this game reminds me Space Rangers! (especially, sequel) Some new features, a little bit "woody" animation, but plays very similar. Heavily recommend to you)
@Grietiem2 жыл бұрын
You can e-burn through the hyperspace streams, rather than getting carried along you'll be able to punch through. The wider ones can be tough to cross but should still be fine.
@josefrees2 жыл бұрын
I am super excited for this I hope you get stuck in this one!!
@alenvire2 жыл бұрын
Chalcedon is always OP. Bring marines and heavy weapons and your rich in the first 30 minutes of the game. And they are good for about a month and then they need another shipment.
@BLU3F4LC0N8812 жыл бұрын
Please more! If you hold s while flying through storms it slows you down and you take no damage from them. Going dark does the same but is a bit slower.
@thegreatneess2 жыл бұрын
any plan on playing Clanfolk when it release next month ? "Clanfolk is a colony life sim set in the medieval Scottish highlands." i think Francis is going to be super interested in trying this
@FrancisJohnYT2 жыл бұрын
Just had a quick look now, looks very similar to Rimworld, might have to give it a whirl.
@lucbellavance3615 Жыл бұрын
@FrancisJohnYT I know i'm super late to this video as i just discovered you, but you can use the Emergency Burn to get past those speed tubes very quickly and not get pulled to the other end of it.
@FrancisJohnYT Жыл бұрын
I did eventually figure that out. By figuring it out I mean someone in the comments told me :)
@JohnSmith-eu2dt2 жыл бұрын
I struggle to pay attention to certain games like Satisfactory, Factorio and this. Rimworld and ONI on the other hand are easy to keep my attention, as is Kenshi. Hoping your playthrough of the latter won't be too far away.
@mrShift_00442 жыл бұрын
hoping for exactly opposite then!
@darixenous_shadowscale2 жыл бұрын
35:00 "..Some neutron stars emit beams of electromagnetic radiation that make them detectable as pulsars...."
@JStankXPlays2 жыл бұрын
That jungle world was space austraila
@ezra8s2 жыл бұрын
quite enjoyable :D
@RedLeicesterCheese2 жыл бұрын
ahh nice i just got into this game as well
@TrillionDeTurtle2 жыл бұрын
Really reminds me of elite dangerous but without the hard to control ships
@Hedning13902 жыл бұрын
The game looks interesting. Kind of reminds me of mount and blade. But it was made public in 2011 and is not available on steam and their home page still calls it "alpha". That makes me nervous. Not so much the steam part as the 11 year alpha. How finished is this really and what's the likelihood that it will ever be completed?
@asureaskie2 жыл бұрын
The game functions well from beginning to end, with a main storyline, fleshed-out systems, and honestly could have called itself complete with .91 (it's on .95 atm). Personally, if development stopped completely where the game is, I'd tell you it's a fantastic game that can give you a hundred or more hours of enjoyment, before you even touch the mods. As for mods, Nexerelin is an absolute gold standard mod, introducing the ability for factions to outright go to war with each other, planets to change hands, and that's just the immediate surface change that drives so many of the other changes.
@FrancisJohnYT2 жыл бұрын
Personally I bought the game for what it is right now, I don't care what the future for it brings. This game looks to be one of those passion projects like Dwarf Fortress, there looks to be no end to the alpha. Downsides of current build is there is no end game, hell if you wipe out all the other factions it destroys the economy of the game and you go broke. Also you can't wipe out pirates or Luds they will just keep harassing you. But all in all it like what it does do.
@KubratTomov2 жыл бұрын
Aw, yis. I'm currently on my 2nd playthrough, this time with the nexerlin mod. My favorite fleet for vanilla is roughly this: for player ship - doom/astral/paragon. Supported by respectively astral, onslaught and whatever smaller/fast ships. Only capitals is sub-obtimal... but still cool.
@KainYusanagi2 жыл бұрын
Doom is 100% my favourite ship to pilot, goddamn.
@KubratTomov2 жыл бұрын
@@KainYusanagi It is absolute cheese, but gameplay wise it is amazing. And a powerhouse, with the appropriate skills. It is quite nerfed in the nexerlin though.
@KainYusanagi2 жыл бұрын
@@KubratTomov Even with the Nexerelin nerf, it's still my favourite ship. It actually has a modicum of armor, unlike basically any other phase ship (it's still paper thin by regular ship standards, but it won't die to a ship its class that easily), and the mines are just so good for shutting down engines and letting the rest of your ships engage when they can't properly get firing arcs on them, or stop shield overloads by retreating and venting, etc. even still. Makes it so you can basically just shove in useful mods, instead of weapons, for the most part.
@G33KST4R2 жыл бұрын
LETS GOOOO!!!!!!!!
2 жыл бұрын
You *can* do something about the lightning clouds; by running slowly (hold down S) they won't hit you
@hoppityhares2597 Жыл бұрын
Way hay and up she rises!
@anthonyreyes25548 ай бұрын
Thanks for this vid. I'm struggling to gain money
@howardhuang66012 жыл бұрын
Ending credits song was Firefly vibes
@FrancisJohnYT2 жыл бұрын
It's the acoustic for "drunken sailor" seemed appropriate for the playstyle. Also copyright free.
@brianhauptman2 жыл бұрын
Looks like a fun game, but needs more destruction.
@eindummkopf29702 жыл бұрын
All my boys love Tritechion Best bois
@davidjr49032 жыл бұрын
After StarSector I would love to see you play Graveyard Keeper