Step-by-Step Floor Plan Guide for Blender [Updated 2024]

  Рет қаралды 42,609

Dude Blender

Dude Blender

Күн бұрын

Пікірлер: 99
@michaelwaite8330
@michaelwaite8330 4 ай бұрын
I learned more from this 27 minutes thanI did from many many hours of other tutorial videos combined. thank you so much
@Dude_Blender
@Dude_Blender 4 ай бұрын
@@michaelwaite8330 good to hear that my friend, you’re welcome!
@icmimar
@icmimar Ай бұрын
I am an experienced interior designer who is trying to switch from software like SketchUp and AutoCAD to Blender. Thank you for the clarity and validity of your explanation that I was looking for. Blender software should improve itself a lot in terms of the beginning of modeling (CAD). Users will increase a lot. Blender developers are not aware. There are add-ons. But they need to improve the net drawing starting from point, line, surface. (Tr.) SketchUp ve AutoCAD gibi yazılımlardan Blendera geçmeye çalışan deneyimli iç mimarım. Aradığım netlik ve geçerlilikde anlatımın için teşekkürler. Blender yazılımı kendini modellemenin başlangıcı anlamında (CAD) çok geliştirmeli. Kullanıcılar cok artar. Blender geliştiricileri farkında değiller. Add-on lar var. Ama nokta, çizgi, yüzey den başlayarak net çizimi geliştirmeleri gerek.
@SuperLongfield
@SuperLongfield 6 ай бұрын
Incredibly useful and very pleasant to follow along. Thank you!
@Dude_Blender
@Dude_Blender 6 ай бұрын
Hey! Glad you liked it dude 🤙🏼
@bentontramell
@bentontramell 5 ай бұрын
22:40 = lesson of the year 🎉
@Dude_Blender
@Dude_Blender 5 ай бұрын
False color for the win!
@akbarshamim9249
@akbarshamim9249 Ай бұрын
As a beginner to blender, learning the basics, you have pretty much covered everything that i learned from hours of tutorial. Your efforts and giving more information on the shortcuts every step and elaborating each step is so kind! also, it's so amazing that you provided free resources along with paid sources. I would love if you made a guide on free good resources and materials i can get from. Also how to import/export and present a project for the clients and files extensions everyone should know about while using blender. Subscribed and looking forward. ❤ You r amazing.
@Dude_Blender
@Dude_Blender Ай бұрын
@@akbarshamim9249 hey dude, thanks for the kind words, I really appreciate it! I have a video about some websites to get materials and textures that you might want to watch. And great ideas that you gave me! Will look into it! Cheers mate!
@DostonStudious
@DostonStudious 10 ай бұрын
thanks, I appreciate your time and effort you put on making this amazing tutorial.
@Dude_Blender
@Dude_Blender 10 ай бұрын
Thanks for the comment! It did take me a while but I’m very happy with how it turned out.
@slamotte
@slamotte 3 ай бұрын
nice tutorial super helpful, I've gone through so many addons and i find this method works the best for me, thank you 😊
@Dude_Blender
@Dude_Blender 3 ай бұрын
Hey! Glad it works for you! I find this method the most practical too. Cheers!
@singhbisla
@singhbisla 7 ай бұрын
This video is a gem💎.
@Dude_Blender
@Dude_Blender 7 ай бұрын
Thanks! My amazing audience is also a 💎!
@parkerbelholland1037
@parkerbelholland1037 Ай бұрын
Great vid, learned a lot, thanks
@Dude_Blender
@Dude_Blender Ай бұрын
Hey mate, thanks for watching and commenting, I’m glad you found it useful. Cheers!
@methodermis
@methodermis 10 ай бұрын
Hey great tutorial! I followed along in Blender 4 and can confirm once I started having boolean modifiers active, it crashed a lot.
@Dude_Blender
@Dude_Blender 10 ай бұрын
It does 🥺, hopefully you didn’t lose too much of your work!
@BarrettKovacs-zc7qb
@BarrettKovacs-zc7qb 6 ай бұрын
Super awesome tutorial!!Keep going on!
@Dude_Blender
@Dude_Blender 6 ай бұрын
Thanks dude! 💪🏼
@mrfish229
@mrfish229 3 ай бұрын
AMAZING video thank you so much
@Dude_Blender
@Dude_Blender 3 ай бұрын
Hey dude 🤙🏼 you’re welcome!
@Massy2k
@Massy2k Ай бұрын
When adding doors to the 'Boolean' collection they continue to be hidden inside of the walls. I have ensured the 'Boolean Modifier' in 'Walls' is set to Difference / Collection / Boolean / Exact and it sits under the Solidify modifier created earlier. I have also made sure to select the correct part of the doors to 'M'ove to the Boolean collection. I am unsure how to proceed now.
@Dude_Blender
@Dude_Blender Ай бұрын
@@Massy2k you are sure you’re using the ctrl_hole object of each door as the Boolean and not ANY other thing? The other reason I could think about is if the walls are too thick and the Boolean cutter is completely inside the wall.
@AayushThokchom
@AayushThokchom 26 күн бұрын
@@Dude_Blender Really loved this tutorial. Personally, for the first timers, a few parts are little fast for which I reran few times. Is there any discord server for your community to discuss and help. I am facing this same problem after following 3 different tutorials from 3 different people. Looking forward to connect.
@Dude_Blender
@Dude_Blender 26 күн бұрын
@ hey mate, unfortunately I don’t have a server, BUT I answer every single comment posted on my videos so if you have specific questions you can go ahead and ask here and if it’s something that I can help with, I’ll give it my best shot.
@bellriver4283
@bellriver4283 Ай бұрын
Im curious if there's anyway to cut the excess floor. So pretty much the floor should only be in the house, I was curious in trying to export to unity and I cant have those extras.
@Dude_Blender
@Dude_Blender Ай бұрын
@@bellriver4283 hey, doesn’t the way explained here help?
@ervincsik9131
@ervincsik9131 6 ай бұрын
Great tutorial thanks for that. However, I’m confused regarding window faces. If I consider the external element to face outside then how come the window handles facing outside as well? It makes no sense to me. In my country all window handles facing inside. Any advise?
@Dude_Blender
@Dude_Blender 6 ай бұрын
Hey dude! I hadn't even noticed that ROFL 🤣🤣 great observation! Since never use the handles, I hadn't noticed I was using them inside out. Just rotate them the other way and thanks for pointing that out!
@thevm8446
@thevm8446 2 ай бұрын
Great tutorial! However, I ran into some issues with the windows. I tried assigning different colors to each room, but it didn’t work for rooms that share a wall. My approach was to outline each room and the exterior walls, then extrude them one by one. The doors worked fine, but when I added the windows and included them in the boolean collection, they became distorted, they had become boxes. Could you help me figure this out?
@Dude_Blender
@Dude_Blender 2 ай бұрын
Hey mate! Yeah adding materials is something I’ll cover in the next version of this video, BUT, it’s easier if you just apply the modifiers, first the solidify and then the Boolean. Then you can assign different materials to different walls. Note that this effectively commits the geometry so from that point on making changes to the walls is significantly more difficult. Hope this helps!
@thevm8446
@thevm8446 2 ай бұрын
@@Dude_Blenderif I dont put the solidifier, it wont work?
@Dude_Blender
@Dude_Blender 2 ай бұрын
@@thevm8446 if you don’t apply the modifiers it won’t work since there will be no real geometry for both sides of the wall, and any material you apply to one side will automatically be applied to the other.
@thevm8446
@thevm8446 2 ай бұрын
@@Dude_Blender and it is normal that the windows and doors dont have textures?
@Dude_Blender
@Dude_Blender 2 ай бұрын
@@thevm8446 yes, they come with a default simple material, although windows do have glass. However you can apply any material to them.
@yaar_ya
@yaar_ya 4 ай бұрын
while laying out the outline, with absolute snap to grid on, i made accurate outline of the walls, and it showed so on the top left of corner where the distance (x, y, z) (total) is given but when i measure it with the edge measurement, it gives inaccurate measurement equal to one third of what i actually layyed down while inputting the measurements. it also gives the same inaccurate measurement in the transform tab.
@Dude_Blender
@Dude_Blender 4 ай бұрын
Hey, did you try applying the scale with ctrl+a?
@yaar_ya
@yaar_ya 4 ай бұрын
@@Dude_Blender thanks Dude, I got it with your help, you truly are an inspiration to me
@Dude_Blender
@Dude_Blender 4 ай бұрын
@@yaar_ya thanks!! 👏🏻👏🏻👏🏻
@cme9879
@cme9879 4 ай бұрын
Can you talk about texturing the walls please?? I'm trying to give the interior walsl of mine different textures but I'm really strugglign.
@Dude_Blender
@Dude_Blender 4 ай бұрын
@@cme9879 I’ll definitely include that on the next version of this video. You can do it by applying the solidify modifier and then you’ll be able to apply materials to individual walls. Note that you won’t be able to go back or change walls so easily once you’ve committed to the modifier.
@cme9879
@cme9879 4 ай бұрын
@@Dude_Blender tysm! And ty for seeing and replying to my comment in the first place!! Yeah that's what I did, I'm struggling a bit with the texturing itself on the materials but I'm working it out! Tysm!
@Dude_Blender
@Dude_Blender 4 ай бұрын
@@cme9879 my man! 🫡
@thevm8446
@thevm8446 2 ай бұрын
@@cme9879 Did you manage to solve it? If yes, how?
@rustiem3758
@rustiem3758 6 ай бұрын
I’m on a MacBook, the alt+lmb doesn’t work (option+lmb) to get the selection menu - do you know what it would be on Mac by any chance? ☺️
@Dude_Blender
@Dude_Blender 6 ай бұрын
Hey! I think that’s the right shortcut, are you in object mode?
@kermitrehab
@kermitrehab 13 күн бұрын
8:30 what does "B" do in the case where you move the point? ?
@Dude_Blender
@Dude_Blender 12 күн бұрын
Hey mate. B activates "base point" it takes the point you click next as the base, then the next one as the reference. Here we want to move the vertex in only one axis so that it matches the horizontal position (but not the vertical) of another one. Hope that clarifies.
@kermitrehab
@kermitrehab 12 күн бұрын
@@Dude_Blender thank you. That makes sense. It’s not very different than just pressing X/Y/Z to lol the move to one of the axies?
@Dude_Blender
@Dude_Blender 11 күн бұрын
@@kermitrehab they work together actually, the idea is to move the point on one axis (by pressing x y or z) AND also aligning it with the other vertex.
@gavstar0
@gavstar0 6 ай бұрын
Thanks!!!
@Dude_Blender
@Dude_Blender 6 ай бұрын
🫡
@aneessirajudheen6108
@aneessirajudheen6108 7 ай бұрын
That’s great..god bless
@harzentdenielle7863
@harzentdenielle7863 4 ай бұрын
how do you make a floor plan with 2nd floor?
@harzentdenielle7863
@harzentdenielle7863 4 ай бұрын
including the ceiling design?
@Dude_Blender
@Dude_Blender 4 ай бұрын
Hey mate, I don’t do that since I don’t have use for it. I just do the same process and place both plans next to each other so that everything is visible. If you want to create the whole house for a virtual walkthrough or a video game asset, the process would be quite different as you’d have to bake the lighting. You could probably start by just doing both floors and adding a ceiling in he same way as we did the floor, then stacking both plans, but I’ve never done it so I couldn’t say if this works. Cheers!
@atco-alex
@atco-alex 2 ай бұрын
Qual versão do blender é utilizada nesse vídeo?
@Dude_Blender
@Dude_Blender 2 ай бұрын
Oi amigo. 4.0 vc pode ver na esquina abaixo a direita.
@atco-alex
@atco-alex 2 ай бұрын
@@Dude_Blender Okay. Muito obrigado. Estou aprendendo muito com seu vídeo. Boa tarde.
@Dude_Blender
@Dude_Blender 2 ай бұрын
@@atco-alex boa tarde!
@NeoLife_Narratives
@NeoLife_Narratives 8 ай бұрын
wow!Awesome! Idol indeed! 太牛逼了!
@Dude_Blender
@Dude_Blender 8 ай бұрын
Thanks mate!
@MrLucananocchio
@MrLucananocchio 9 ай бұрын
Idk why but the EYB combo doesn't work
@Dude_Blender
@Dude_Blender 9 ай бұрын
Are you using version 4.0? If yes then keep in mind that whatever you have selected on the snap menu affects how the Base Point works. Change it to increment. That should work.
@DripSirius
@DripSirius 8 ай бұрын
subscribed
@Dude_Blender
@Dude_Blender 8 ай бұрын
Welcome to the community!
@hineko_
@hineko_ Ай бұрын
base point thing @ 3:45 doesn't work
@Dude_Blender
@Dude_Blender Ай бұрын
Keep in mind that it's linked to the Snap settings so make sure it's set to Increment (even if you have it turned off)
@hineko_
@hineko_ Ай бұрын
@@Dude_Blender thank you for the reply. It seems to be Blender's glitch. I was getting giant crosshair that ignored all elements on screen, when pressing B. I restarted Blender, and now it snaps as it should.
@Dude_Blender
@Dude_Blender Ай бұрын
@@hineko_ ok, that seems to be that you had no vertex selected and when pressing B you went into Box Select mode. Glad it’s working now!
@ray7393
@ray7393 8 ай бұрын
When I press the A then X it prompts me to delete it
@Dude_Blender
@Dude_Blender 8 ай бұрын
Yeah, you’re selecting everything and then deleting it. I don’t know what part you’re talking about but without context that is normal behavior.
@loveywx
@loveywx 10 ай бұрын
👍
@GrowthMindsetDulce
@GrowthMindsetDulce 5 ай бұрын
When I press E,x, B nothing happen !!
@Dude_Blender
@Dude_Blender 5 ай бұрын
Are you en edit mode with something selected? It should extrude. X constrains to the x axis and B works in 4.0+ to set base point.
@GrowthMindsetDulce
@GrowthMindsetDulce 5 ай бұрын
@@Dude_Blender oh I see well i’am using 3.6 I have to do it manually 😞 ( still beginner)
@Dude_Blender
@Dude_Blender 5 ай бұрын
@@GrowthMindsetDulce in that case you can use the snap (the magnet icon on the top menu) and set it to vertex. it's just the extra step of turning it on an off, but you can do almost the same thing than with B (base point). hope that helps!
@sw1nqz
@sw1nqz 8 ай бұрын
Your video is really great but it's way too fast.
@Dude_Blender
@Dude_Blender 8 ай бұрын
Hey mate! I've been reading that a few times now, so thanks for the feedback and I'll definitely give more breathing room for the next videos. Cheers!
@brysonsanders5422
@brysonsanders5422 5 ай бұрын
The feng sue of that blueprint is atrocious
@Dude_Blender
@Dude_Blender 5 ай бұрын
The what? What would you change?
@Lfss1
@Lfss1 9 ай бұрын
nice one but too fast
@Dude_Blender
@Dude_Blender 8 ай бұрын
🏃🏻‍♂️💨
@livinagoodlife
@livinagoodlife 8 ай бұрын
Use pause button etc…
@urulooke
@urulooke 7 ай бұрын
Good luck creating this in 20 minutes with pausing.
@Dude_Blender
@Dude_Blender 7 ай бұрын
@@urulooke I guess the title should’ve been, You can create this in 20 minutes if you focus on learning and practicing, instead of making sarcastic remarks.
@Grimhavens
@Grimhavens 6 ай бұрын
@@urulooke Dont think I've ever followed a Tutorial that didnt take me 5 hours longer than the time it says it would be done in. Once you know all the shortcut keys and your interface orientation you will get faster at doing it on your own. Also, on the KZbin video settings you can change the video playback speed to bit your needs. I found .75 speed to be a nice pace.
@recreationaluse1440
@recreationaluse1440 5 ай бұрын
whoa, slow down please! (。ŏ﹏ŏ) i turned on archimesh, but there's no 'create' tab when pressing N. then i tried looking it up, and now i'm stuck in tutorial hell downloading the 'SIMPLE TABS' addon, but the 'create' tab is still MIA T^T and my walls still aren't straight even after fixing the faces ༼;´༎ຶ ۝ ༎ຶ༽
@Dude_Blender
@Dude_Blender 5 ай бұрын
Hey mate. You could slow down the video to 0.75 speed if it’s too fast, some viewers have told me it helps for them. What version are you using? Most of these issues should not arise if you follow the tutorial correctly. It’s hard to say what’s wrong without looking at your file so if you have screenshots and can make them available in instagram of Facebook I could take a look. Cheers!
@sodankaiku2167
@sodankaiku2167 Ай бұрын
Typical smurf house plan lol
@Dude_Blender
@Dude_Blender Ай бұрын
@@sodankaiku2167 you’re mistaken, it lacks the mushroom ceiling
@nadirbn5199
@nadirbn5199 2 ай бұрын
I’m sry but your guide gave me a stroke (your going to fasttt)
@Dude_Blender
@Dude_Blender 2 ай бұрын
Wow, I hope you’re OK!! You can watch at half speed and pause.
@Dima-qz4su
@Dima-qz4su 2 ай бұрын
"step by step" 😂
@Dude_Blender
@Dude_Blender 2 ай бұрын
Music peaked in the 90’s 🫡🎶🎵🎤
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