This is just what I've been looking for, thanks for making the video hope you have more to come! :)
@ezunreal2 ай бұрын
Wow, thanks! Will do!
@EagleTopGaming3 ай бұрын
Thanks for walking us through the steps to implement this. Very clean and easy. Appreciate it.
@ezunreal3 ай бұрын
You're very welcome!
@jerhub85172 ай бұрын
The Update Rate is defined in the parent blueprint BP_Maze's event graph. You can disable it by overriding Event BeginPlay in your child blueprint. In the developer's example, they have implemented a loop to randomize the maze every N seconds, which you are not required to do if you don't want to. :)
@ezunreal2 ай бұрын
Thanks for the tip!
@nexustech86693 ай бұрын
Thank you for this, very simple and easy.
@ezunreal3 ай бұрын
Glad it was helpful!
@marcopolochavezalba94773 ай бұрын
This plugin is amazing, thanks a lot for the info...Can I choose the meshes for the floor and walls?
@ezunreal3 ай бұрын
Yes, sure, just change it in the blueprint on the right side you have options for it. Thanks
@StudioVacant3 ай бұрын
thanks man!~
@ezunreal3 ай бұрын
Welcome!
@lepois33013 ай бұрын
yo how to put it on class default with ue4.27 plsssss
@nosook419129 күн бұрын
Guys i dont have Randomize button , maybe someone know how to find it
@ASTRAL152933 ай бұрын
help i dont see my maze when i cerate the child actor