Nick has asked me to post here to state that this week's thumbnail was entirely my idea and I take full responsibility
@BlueBear134 ай бұрын
What’s wrong with it?
@lordrobertus4 ай бұрын
Oh no how dare you. (Idk what is wrong with the thumbnail)
@ZKtheMAN4 ай бұрын
Big ups Yahtz
@kibbleofdoom4 ай бұрын
Ach ye scuggan!
@joeyparkhill87514 ай бұрын
FUN FACT: Yahtzee is my spirit animal!
@Gentlemenpickleesq.4 ай бұрын
I will say the yellow paint here actually makes sense as most construction areas use ALOT of yellow for safety reasons.
@FSmith-kv4fj4 ай бұрын
A lot of the things in this game that are painted yellow for gameplay reasons are actually painted yellow on real life oil rigs.
@Kbrookesy4 ай бұрын
I work in a mill and we have a painted yellow pathway that you must follow if you are not wearing PPE. I will complain to our Mill Manger about our poor game design.
@cassidepowers70064 ай бұрын
Honestly yeah. I work at a fedex warehouse and the amount of yellow and red I see every day makes its seem like everything is explosive or climbable.
@summersmashhit91774 ай бұрын
*a lot.
@TheSuperSpud4 ай бұрын
I was thinking this and appreciated it as a good way to blend gameplay mechanics more seamlessly
@Eden_Laika4 ай бұрын
The Chinese Room is named after a thought experiment intended to criticise the idea of the Turing Test. Suppose you have a man trapped in a room where his only communication is a slot in the door that papers can be pushed through. This man doesn't speak chinese, but he does have a giant mandarine phrasebook with questions and appropriate answers. People outside the room can post notes written in mandarine through the door, and he can check the book for the matching symbols, copy out the answering symbols, and thus appear to be fluently carrying out a conversation in a language he neither speaks nor reads. Thus, goes the argument, just because a computer can appear to perfectly replicate human communication, doesn't mean it actually understands anything. I only say this because it's literally the most interesting thing about this studio. Edit: this thought experiment was first posed by philosopher John Searle, to give due credit.
@FireFox640000004 ай бұрын
On a side note, given how modern AI can generally pass a Turing test, I think the Chinese room was correct.
@DhutchOven4 ай бұрын
NERD!!!!!!!!!!!!!!!!!!!!!
@dragon387ify4 ай бұрын
Also this thought experiment was mentioned, in full, in a Visual Novel - 9 Hours 9 Persons 9 Hours(or 999 in short). Even the VN has gameplay elements such as puzzles, different choices and branching paths which lead to different endings. A VN has more gameplay than this game.
@lucian1311_4 ай бұрын
@@dragon387ify iirc it was actually the sequel to 999, virtues last reward that mentions the chinese room
@l0stndamned4 ай бұрын
Interesting to learn, thanks for explaining. For some reason it makes me think of the parody philosophical question my gaming crew came up with: if a supposedly self-aware construct has to copy another AI's answers to prove their sentience, does the knowledge that their own answers sucked in fact prove them to be self-aware?
@freval24934 ай бұрын
This game was actually a big deal in Scotland because it has a Gaelic language option, so you can play the entire game with Gaelic subtitles and interface. Considering it’s a struggling language (although things are getting better) regardless of your thoughts on the game or TCR this was a fantastic thing for language preservation and deserve immense credit for going the extra mile to include a language many dismiss as “dead” or “useless”
@TheInfamousCloaker4 ай бұрын
And there is even an achievement for playing the entire game in Gaelic
@SgtDax4 ай бұрын
As someone born and living in Scotland, it is not a big deal here, and gaelic is a shite language that I resent getting forced on those of us with zero connection to it. Imagine trying to force people from Barcelona to speak French because that is what people 100 miles north speak and you are close to how little relation I have to that Ullapool wank.
@declangilmour81844 ай бұрын
@SgtDax how's it remotely "forced" on us thats exactly WHY it's dying is its not mandatory teaching on the curriculum so more and more people grow up not learning the language of our land
@ForteanJo4 ай бұрын
@@SgtDax Chinese Room: "Here's an option for you" Yoon Loser: "Waah, Waah, you're forcing me to play it that way" 🤦♂
@UltimateWobbleBoss4 ай бұрын
@@SgtDax I’m so sorry that you occasionally have to read Gaelic on the odd sign or on emergency vehicles, must be very hard for you
@rocky389644 ай бұрын
The most impactful part of this review was Yahtzee saying, without any qualifications, he liked Doki Doki Literature Club
@salvadorsenpai974 ай бұрын
That caught me by surprise, never thought he'd randomly give praise to the game
@drgxiii3 ай бұрын
@@salvadorsenpai97 literally had to head to the comments section to find out if I'm hallucinating.
@toolatetothestory3 ай бұрын
@@rocky38964 And suddenly all his arguments have become invalid forever
@SiamHossain73 ай бұрын
@@toolatetothestorySuddenly, all his arguments became extremely valid forever
@shaydystheshadowqueen9584Ай бұрын
If I remember his review of that game he did like the first chapter with the suicide and he found the rest of the game silly so I'm assuming he liked it the same way people like Sharknado: Bold, original, found by accident, and over-the-top ridiculous despite having some dark emotional moments
@conjim4 ай бұрын
knew a lad that worked on the northern sea oil rigs, honestly with what he told me, this game may actually be a documentary
@comfortzoneking8785Ай бұрын
So is it common for northern sea oil rigs to get attacked by aliens?
@conjimАй бұрын
@@comfortzoneking8785 maybe
@Umbra_Ursus4 ай бұрын
So basically, the biggest thing of note is it did the slow-burn intro better than Half-Life or Doom 3, by actually letting us slow-burn for a bit? Neat.
@RougeMephilesClone4 ай бұрын
Writing and acting's real good, and there's also earnest Gaelic representation. That's about it. It's an interactive narrative that would be easy to recommend if it wasn't also trying to be a game with barely-there parkour and stealth.
@Sir_Bucket4 ай бұрын
This game hs a few strong points that makes you overlook things like the lack of gameplay. The story is good, the VAs are amazing, and solid execution. The monsters' design is a bit boring and repetitive but you encounter them in very different environment so it's not a problem.
@jtlego14 ай бұрын
@@Sir_Bucket I actually kinda like the monster designs in this. Or at the very least how they're animated, they move around a bit like the monster from CARRION.
@tygonmaster4 ай бұрын
@@RougeMephilesClone So, basically every Chinese Room walking sim (except Machine for Pigs, which also tried to spice things up with killing epileptics with the interactive narrative). I will give them credit: you always know what to expect from their "games." Shame that "what" is never a good game.
@boarfaceswinejaw45164 ай бұрын
@@jtlego1 they are very interestingly animated, but in terms of design most of them just look like moldy potatoes with tentacles.
@oskarihonkasaari32154 ай бұрын
As someone whose native language is not English, I always appreciate subtitles. Especially so if the speaker has a strong accent.
@goldenfiberwheat2384 ай бұрын
Then why not just play the game in your language
@loke50524 ай бұрын
@@goldenfiberwheat238 far from every game has such an option, for context i find less than 5% of my steam games even have translatations in my language and 0% dubbed in my language
@frantisekhajek67754 ай бұрын
@@goldenfiberwheat238 The same reason why people watch French films in French and anime in Japanese. And sometimes you want to relax with a language you understand. I think a German knowing English would prefer it to Polish while playing the Wither III. Plus sometimes most games are not available in your local language. For example, my native language has only 11 million speakers, so not everything gets translated.
@caldw6154 ай бұрын
@@goldenfiberwheat238 To practice English.
@FakeSchrodingersCat4 ай бұрын
As someone who is a native English speaker I also always appreciate subtitles. Especially if the speaker has a strong accent.
@TheInfamousCloaker4 ай бұрын
The funny thing is that they supposedly said that they are adding a "Remove yellow paint" mode as a post release update.
@JohnGuyJohn4 ай бұрын
That'd be an excellent option for any yellow paint game.
@edfreak90014 ай бұрын
finally an option people can turn on upon booting the game and then feel justified whining about getting lost "well you can turn on the paint option again" "WHY SHOULD I NEED TO HOW DARE YOU" like yes the level design should direct you well enough in an ideal would, but...
@danielgrezda33394 ай бұрын
I want dark red paint. It wouldn't solve any of the core game design issues with yellow paint sections but it would have funny implications.
@lewa3584 ай бұрын
@@MUCKLEECH Modern game graphics are complex and detailed enough that some obvious symbolism like yellow paint, or some "highlight interactables" button like the Arkham games' Detective Mode, is genuinely needed. I always get frustrated when people complain about yellow paint because...you'd be lost without it. You're not above getting blank walls and climbable cliffs confused. I'm not. No one is. That's not a criticism, it's literally just a blatant acknowledgement of reality. There's *so much* going on in any random square yard of a modern AAA game that, unless the game is like Portal and takes place in a sterile environment, players *will* get lost without some help. It's not "challenging" or "Fun" to squint at a wall of thousands of polygons for a full minute just to see which random detail is actually climbable and which is just there for aesthetics.
@MONKEY_BEAM4 ай бұрын
@@JohnGuyJohni want a game where a guy who thinks he's the main character is trying to break into your base so you sneak around and paint random ledges and ladders yellow, to confuse him and lead him into traps and stuff. Yellow Paint™: The Game™
@Ubersupersloth4 ай бұрын
“The Chinese Room” is actually a thought experiment on the nature of consciousness. That’ll be where they got the name from.
@GeorgeTsiros4 ай бұрын
read Blindsight! 👍
@grayaj234 ай бұрын
@@GeorgeTsiros One of the best SF books dealing with AI and a bit prophetic.
@shawndavis72494 ай бұрын
THAT'S RACIST! Right, Yatzee?
@grayaj234 ай бұрын
@@shawndavis7249 More orientalist/colonialist. it refers to an erotic service in 18th c China where a man pays money to sit in a dimly-lit room while a naked (as far as you know) woman on the other side of a silk screen dances and poses. It's British colonial cultture and ridiculing things that were different. "Orientalism" refers to convincing the home culture that the alien/strange new culture is infantile, ignorant, unsophisticated, etc. I work with a lot of Chinese people who didn't think the term was offensive -- nevertheless we got wrod about 2 years ago to stop using the term.
@reissroony26772 ай бұрын
The deep is reference to hp lovecraft the whole game is
@lionocyborg60304 ай бұрын
As a Scotsman, I can confirm some of us are that hard to understand we need either subtitles or an Oor Wullie Language dictionary. Heavy accented Glaswegians, Aberdonians & Fife are prime examples, my late grandpa being a Fife man from whom I know 70% of my scots gibberish from, the other half predicably being The Broons & Oor Wullie comics.
@yaboiharls2 ай бұрын
To be fair I'm from geordieland and seen my fair share of episodes of Rab C Nesbit so felt self-assured that I could handle the game without subtitles, but the bloody game kept switching them back on after every scene, must be a bug.
@Darkgun2314 ай бұрын
In Chinese Room's defense, having the climbable ladders and such being yellow makes sense from a safety perspective. On an oil rig, you want to be able to see where you're going, and bright colors would help that.
@bruhswanson83024 ай бұрын
R.I.P. Benny Harvey, rest in peace big man. Gone but no forgotten
@beo38284 ай бұрын
The one game where YELLOW is the color that should be everywhere (it's a ship, it's dangerous, you gotta know where to grab on and what's movable etc) and everyone mindlessly shits on it.
@candrian74 ай бұрын
'Yellow paint bad' is just easily repeatable nonsense from the idiots who can only understand the world through memes.
@beo38284 ай бұрын
@candrian7 yeah bit we expect more from Yatzhee, don't we.
@sylvanas93294 ай бұрын
The irony of games overusing yellow paint to mark gameplay-free climbable things causing a walking sim (where just moving around is the gameplay) set on an oil rig (where things painted yellow actually make sense) to get unnecessary complaints.
@danilooliveira65804 ай бұрын
the problem is that it still has yellow paint where it makes no sense to help guide the player. like a random plank with yellow paint over it around other planks with no paint in it, clearly telling you that you can walk specifically on that plank but not others.
@RougeMephilesClone4 ай бұрын
@@beo3828Pretty sure Yahtzee was just referencing the meme in his usual caustic tone. I didn't read any definitive statement from that joke.
@Zaothus4 ай бұрын
As a Scot and a numpty, I feel quite seen by this review.
@GriffinPilgrim4 ай бұрын
@@hendrix4207 ...Google felt the need to translate that...
@jurtheorc81174 ай бұрын
So does that make you a Nuot or a Scumpty?
@adambourne55234 ай бұрын
I just love how it's like Alien or John Carpenter's The Thing, but with Scottish personality. An explosion or alien noise isn't met with a whimper from the PC but "Aww, whit the nae?" classic!
@w4158003 ай бұрын
The popular theory is that it's the same specie from "Color Out of Space"
@jimskywaker43453 ай бұрын
Sort of reminds me of Infra.
@mojojojoke80284 ай бұрын
Having flashbacks to Wolfenstein The New Order where all the English speakers are unsubtitled except the one Glaswegian bloke. Scottish is a foreign language apparently.
@TheOneHistoryGuy4 ай бұрын
As much as I appreciate the Lovercraftian horror element and the genuinely disturbing turns the game sometimes take, I can't help but wonder if the game might have been more effective as a sort of 'disaster movie' game rather than a sci-fi horror game. It had everything set up for it: the games establishes that the oil rig is basically falling apart before it's even started drilling. The management is sloppy and deaf to the concerns of the workers who are still holding things together in spite of it all with Caz desperately trying (and failing) to save his fellow workers from a disaster that was just waiting to happen. Take away the monsters and it's a realistic disaster movie. That said, I'm totally on board for The Thing with Scots in it so I'll take the game for what it is. On a related note, solid props to the dev team for making the environment and characters so goddamn realistic and engaging, especially going out of their way to have the game be playable with Gaelic language options. They didn't have to do it, but they did and I respect that.
@RollerOfEyes4 ай бұрын
Nah, that wouldn't have introduced any more gameplay mechanics. That would've been boring as hell.
@TheOneHistoryGuy4 ай бұрын
@@RollerOfEyes Maybe not, depends on the direction they went with it, but who knows?
@TheEvilScotsman4 ай бұрын
Given it has quite the good Scottish cast with realistic Scottish accents, it gets many plus points from myself. But I might be biased.
@cerberinus62604 ай бұрын
The gameplay was iffy and objectively it's nothing exceptional in the grand scheme of things, but I can't help but love Still Wakes the Deep. I love that a game entirely in the Scots language/English language hybrid that most folks speak day to day has gotten such attention and was more than just a niche thing for us Scots to get excited about. And it goes beyond the dialogue; Caz, from Glasgow, has a Partick Thistle scarf on his wall; Addair has National Front posters and white supremacist materials littering his room (in case anyone felt sorry for him); Trots has a letter about trade union business on his desk, and an "It's Scotland's Oil" sign on his cork board along with newspaper clippings. Even the decor like the pattern of the carpets and the way the communal areas of the rig were done up for Christmas reminded me of pictures I've seen from houses and pubs from the 1970s (some places still look like that, in fact). The point being that the setting and characters aren't token, which I appreciate. Real care and attention to detail was put into this game and I adore it for that reason.
@euanduthie23334 ай бұрын
I agree- the setting is absolutely on point for 70s Scotland- the characters are full of real world references, and the whole plot of a company being willing to unleash unimaginable horrors on its staff because the alternative is to spend money and perhaps stop the oil flowing for a while- that gave me a sudden "Ooh, this is a massive Piper Alpha metaphor" realisation.
@hafirenggayuda4 ай бұрын
Aye, not really good gameplay, pretty basic story, but great design and acting.
@wildroses20094 ай бұрын
The dunce monster going “Me Sit On Face” made me burst out laughing.
@Ramsey276one4 ай бұрын
4:24 XD
@40Kfrog4 ай бұрын
The next DLC for Dredge is also a Lovecraftian mystery on an oil rig- I wonder why the combination of oil rigs and eldritch horror is so popular at the moment...
@zootsanchez4 ай бұрын
it's the blueballs caused by Amazon's promising-but-ultimately-dog-eggs horror drama "The Rig"
@greensleevez4 ай бұрын
Petrocapitalism is its own horror.
@WhiteFangofWar4 ай бұрын
Because having it happen in a mine shaft is perhaps too LOTR?
@greenhowie4 ай бұрын
It took this long for BP's lawyers to stop harassing everyone
@collin12404 ай бұрын
2025 spoiler.
@jeremiahhempel19754 ай бұрын
Tbh this is one of the best games I've played in the last 5 years. This game had some of the most convincing voice acting I've ever experienced in a game. The atmosphere, the graphics, and story were just chef's kiss. Can't recommend it enough.
@PureStealth4 ай бұрын
The ending was also phenomenal and had me tearing up
@Hiroprotagonist2534 ай бұрын
Truly excellent game
@HonkeyKongLive4 ай бұрын
I notice none of your praise concerns gameplay, which is a problem. Everything good about this could have easily just been a CGI film.
@jeremiahhempel19754 ай бұрын
@ZachGatesHere personally I enjoyed the gameplay quite a bit. I mean hiding from monsters seems like standard horror game fare and there were some pretty unnerving sections in it. To each their own though.
@altusshow75744 ай бұрын
Same. I get why it won't be done peoples cup of tea, it's a slow burn with no guns or real mechanics, but I don't get anyone hating on it. Not enjoying it? Sure. But it's was a beautiful game with amazing characters and voice acting. 10/10 for me
@trevorburke86604 ай бұрын
I really appreciate and enjoy Second Winds transparency with everything, from needing our help financially to showing us where and how our help is being spent, but also that we don't NEED to give them patreon, we can just like, comment, subscribe, and watch and that in and of itself being helpful, like they're not trying to guilt us. Personally, I only really watch Yahtzees stuff since the previous game review show was the only thing I watched on the previous channel, but I'm sure the other stuff is good too. Anyway, just wanted to say that I like the direction Second Wind is going with things and I'm glad that six months in, I still get my dose of video game rambles.
@ossus19774 ай бұрын
Cold Takes is always worth a watch, imho. If nothing else, the mixture of noir speculation and an asmr voice delivery make it very easy to watch 15 minutes blitz by. It's like an auditory walkthrough of an art museum set to investigating game development and state of the industry.
@jmackmcneill4 ай бұрын
Speaking as a well-spoken Glaswegian, watching southerners and even Edinburgers being baffled by the real Wegies never ceases to delight.
@KarmaSpaz124 ай бұрын
Real wegies? So you're saying you know the best way to pull up underpants?
@angelbloodshinra22 күн бұрын
As an Edinburger, I found myself getting frustrated at some KZbinrs for being ba'heids who couldn't even figure out what "the 'leccy" was, even from the context clues. (Looking at you, jacksepticeye...)
@oty22354 ай бұрын
Did not expect Rab C. Nesbitt to make an appearance. Thank you for that Yahtzee.
@GmodPlusWoW4 ай бұрын
On the one hand, Still Wakes the Deep is what you'd expect from The Chinese Room. On the other hand, I can say that it's an improvement on the last time they did a horror game in Machine for Pigs.
@Marlo_Branco4 ай бұрын
easy improvement , "Machine for Pigs" was pretty bad. but I really liked 'Everybody's Gone To The Rapture'
@galaxy-wg1lf4 ай бұрын
I loved aMfP. If you accept that it's not Dark descent 2 it is amazing. The atmosphere, story and voice acting are brilliant
@Sir_Bucket4 ай бұрын
It feels like they kept the strong writting but found better ways to use their strenght.
@GmodPlusWoW4 ай бұрын
@@galaxy-wg1lf Oh yeah, there are things to relish in Machine for Pigs, even if some of its execution is a little, dare I say, ham-fisted. Pork puns aside, one thing that I only just realized is that Oswald Mandus was apparently a big game hunter. Though with that in mind, not once does he so much as pick up a gun in this game, because despite The Chinese Room having writing chops, they didn't go for Chekov's gun. Granted, the game would probably be pretty short if Mandus discharged a firearm in the middle of London on New Year's Eve, since the bobbies would've been all over the area. Though with that in mind, it probably would've introduced policemen to stealth around and possibly draw into conflict with the man-pigs. Now I think about it, being able to play the bobbies off of the man-pigs would make up for the scarcity of ammunition in 1890's London, so that while Mandus could only carry so many bullets/shells, he could potentially sneak through without firing a shot, or at least be able to make the most of his munitions in-between the many armouries that exist within the Machine, which would probably be stocked with ammunition for the man-pigs to load up on when the time comes to take over London.
@galaxy-wg1lf4 ай бұрын
@@GmodPlusWoW There are these things rhat I wish were different in Machine for pigs. It is definitely deeply flawed in its gameplay design/ lack there of. There just hasn't been a game pther than it so beautiful in its writing, concept, artstyle, dialogue music and voice acting. I love the setting, visuals and strangeness of the whole experience. And there has never been another moment in a game I relish as much as the final monologue of the machine. I wish people gave it a chance...
@DarkfireTaimatsu4 ай бұрын
1:27 - I just really like the visual of his fists chained together for arrest~
@arcanum30004 ай бұрын
I quite enjoyed the game, but I have two criticisms: First, there were one or two places I died while trying to escape a monster just because the game wanted me to do it in a very specific way, and it wasn't clear what that was. Second, there were one or two too many "ok, now run clear across the drilling rig *again* to pull a lever to keep us all from dying" objectives. It started to feel a bit like padding rather than something contributing to the gameplay and/or narrative.
@AlexOlinkiewicz4 ай бұрын
3:54 the fact Yahtzee mention Cryostasis: Sleep Of Reason makes me a bit happy that very obscure game appears to becoming less and less obscure. Hopefully some company like NightDive Studio's does a remake or remastered of that Gem of a game. I mean they are remastering The Thing video game, so why not Cryostasis: Sleep Of Reason?
@piggosalternateaccount49174 ай бұрын
Yep, it really needs fixing up
@AlexOlinkiewicz4 ай бұрын
@@piggosalternateaccount4917 yeah, it suffers a similar issue that Grim Fandango has, with being extremely troublesome to run on modern PCs so be good if someone fix up the coding in the game so it actually can be playable and be available on multiple devices.
@cameronpage81084 ай бұрын
This comment is to show support for this content and provide engagement 👍🏼
@squishybrick4 ай бұрын
This comment is to make fun of the absolutely robotic nature of the comment this comment is a comment of.
@cameronpage81084 ай бұрын
@@squishybrick Thanks for your feedback! We here at Dave and Busters are always looking for new and innovative ways to improve our customer experience!
@squishybrick4 ай бұрын
@@cameronpage8108 You're welcome, now go eat a banana.
@schiz0phren1c4 ай бұрын
I love Nick's delivery when he says "on TwiHERBGLERGH!" it's like either halfway through he remembered "Ah numpties!, it's called X now, feck it." or twidox literally sickens him nowadays.
@GreatistheWorld4 ай бұрын
“do not lend me any money” killed me
@jacobgober38754 ай бұрын
ironic coming from a brit
@michaeldepalma8583 ай бұрын
I had to pause the video I was laughing so hard
@BenjaminSteber4 ай бұрын
I did not have a single emotional reaction until you brought up Margaret Thatcher. It’s already a monster survival horror her inclusion is just a redundancy.
@zUJ7EjVD4 ай бұрын
I feel like even fiscal and social conservatives should agree that everything that woman is and represents is evil. Mitt Romney, Malcom Turnbull, and whoever the British one was are one thing (with austerity, is there even a British equivalent), Thatcher is just a literal monster.
@BenjaminSteber4 ай бұрын
@@rad4924 I just hope you’re not Irish.
@Kaarl_Mills4 ай бұрын
@@rad4924she's coming to steal your milk
@grzegorzbrzeczyszczykiewic5634 ай бұрын
@@Kaarl_Mills She shall privatize us all.
@mattmason43384 ай бұрын
Came for Yahtzee, stayed for the Beginner's Guide shout out.
@davidjackson63204 ай бұрын
I am so fascinated that these guys have taken over work on Vampire: The Masquerade 2. From interviews they clearly know what people want from the game (and what they don't), but I have no reason to think they can pull it off.
@MrSnaztastic4 ай бұрын
The Chinese Room is not the same studio they were previously. They're now just a brand owned by Sumo Digital, one of the larger entities in the UK game developer space.
@shakes58474 ай бұрын
@@MrSnaztastic Well that explains why Still Wakes the Deep was actually pretty good
@MoonShadowWolfe2 ай бұрын
WHAT? Oh, that poor project. I still think about how shocked and hurt the original lead developer sounded in his interview about how unwarned and unceremonious his firing was. I feel bad for Chinese Room: no publisher who treated their last team that way is wise to work for. Since the type of game they like to make is 'walking simulator', I don't know how well they can handle work on a huge RPG, even with good bosses. I was really excited for VTMB2 way back, but news since then has killed it. No game with this production story turns out well.
@douglaswolfen78203 ай бұрын
I love how Yahtzee managed to acknowledge the difficult position that these developers are in, and the confusing fact that even he doesn't know what he wants from these games, while still keeping up his veneer of criticising everything and insulting everyone, including himself I'm not even being sarcastic. Stuff like that is what makes me enjoy ZP and FR
@Formoka4 ай бұрын
Yay! Beginner’s Guide getting a shout out! I love that game and wish more people knew about it.
@RoseKoneko4 ай бұрын
I loved this game a lot and the subtitles threw me into laughing fits. Thank you for translating slang. I want this in all games now. It’ll be hilarious.
@troylentz65804 ай бұрын
Im happy yahtzee is now actually doing games he actually wants to do but i do miss him ranting about triple A games
@TheDoctor4234 ай бұрын
Speaking as an American that reads philosophy texts for fun, did well with French classes in high school and college, and read novels like House of Leaves and Infinite Jest for fun... I have to say I was grateful for the subtitles translating the vernacular in this game. I think this is because in a game, there's a lot more to focus on at any given moment, including where the creeping horror might be coming from and the details of the setting (and there's a good amount here, especially early on)... so yeah... glad the subtitles were helping there.
@MsCounterMax4 ай бұрын
The Beginner's Guide mentioned? Hell yeah I am happy
@jcace134 ай бұрын
Watching Countdown while waiting for your fish & chips is as British to British people as it gets.
@stormtempterf80584 ай бұрын
If you can't understand a Scotsman just assume they're saying the most violently aggressive thing within the context is probably good advice, lol, thanks Yahtzee
@ForteanJo4 ай бұрын
yeah, but it'll just be banter!!
@MissSallyB14 ай бұрын
the dunce monster warps reality so well the text on his hat even flips when he turns around :p
@zappafranklin404 ай бұрын
This is probably my favorite thumbnail yatzhee has ever done
@AGrumpyWitch4 ай бұрын
"Still works the shaft" made me choke on my chewing gum, thank you
@FaTerokiMenra4 ай бұрын
Didn't expect a mini review for Before Your Eyes tucked in here but I appreciated it.
@VeganSquirrel4 ай бұрын
I actually just played and finished this last week! I highly enjoyed it and I'm glad I wasn't the only one to do a "The Rock eyebrow raise" when there were subtitles over the English speaking characters. That said, I'm very familiar with traveling in the UK and the slang while it's second nature to me, some might not like "figuring it out." Highly recommended if you're a walking sim person! :)
@ljzmoore4 ай бұрын
"Surely the Scottish aren't so hard to understand that you'd need subtitles" - someone's clearly never been to Peterhead
@alphaamigo96884 ай бұрын
Oh Yahtzee mentioned Before Your Eyes. Admittedly I haven't played the game myself, but I watched someone else play it, and that final sequence had me holding back tears. It's the game thay finally made me go "Damn maybe borderline walking sims with minimal gameplay mechanics DO have a place."
@TyroneBruinsmaFilms4 ай бұрын
Yahtzee mentioned Cryostasis and now I just want that game given his going ovet
@kylekonop48014 ай бұрын
SOMA - the "game" whose most popular mod was something that removed the only actual gameplay present.
@Ramsey276one4 ай бұрын
WTAF
@vivusthevivusthing61824 ай бұрын
I'd still vote it "game with the thickest protagonist" for how much that guy struggles with the concept of a copy.
@Ramsey276one4 ай бұрын
@@vivusthevivusthing6182 O M G XD
@joseguillermocarrilloferna16884 ай бұрын
@@vivusthevivusthing6182 TBF he is a hundreds of years old, first of its kind copy of someone with a terminal brain disease.
@LicoriceLain3 ай бұрын
@@vivusthevivusthing6182 Part of me thinks he was just in massive denial.
@Reveticate4 ай бұрын
Crikey it's the Rozzers.
@MortalMercury4 ай бұрын
The "I'm just weedling your winkie" part struck me as oddly wholesome for him, he may have a heart(?)
@SomeGuyandanAmbulance4 ай бұрын
He took it from someone else
@Dorrovian4 ай бұрын
(without playing the game) Yellow ladders actually make sense on oil platform, for safety reasons (as it is done in real life)!
@davidwerner64674 ай бұрын
Grant Morrison is a good case of hard-to-decipher Scottish accents. When promoting one of DC's big comics in Italy, they had to get a scottish accent to english translator, than an english to italian translator to understand Morrison
@killiantruegames36704 ай бұрын
KZbin actually recommended this to me instead of manually having to look it up. Progress!
@ebbderelict4 ай бұрын
I say without sarcasm that "I don't know what I want, but this isn't it" is such a great commentary. I love it. Very relatable to me.
@ashleybrooke20874 ай бұрын
"If in doubt, assume they're saying whatever would be the most violently aggressive thing to say in that moment." As an American, I can't claim to know whether or not this generalizes all people of Scottish heritage but I will say it definitely applies to my relatives in the old country & they are proud of it.
@Truth4None4 ай бұрын
3:24 I don't know about everyone else, but in my experience, being farted at by a surprised and fleeing animal can make you feel like you're dying.
@taylormonnett13704 ай бұрын
Exciting to hear Marty is doing a retro show! That seems like a good fit and I really like him😊
@mileshbhana234 ай бұрын
Interesting thing about your comment about needing subtitles for Scottish accent. Something I've observed in the workplace. I agree that for most of us, it's actually not that challenging to understand. But, it's actually a very hard thing to ken to people who speak english as a second language. Great call from Chinese Room for accessibility.
@nocturnalcove97364 ай бұрын
Think is that yellow paint is used on oil rigs because in case of an emergency, such as the electrics failing, you can still see and navigate by following the paint.
@jackphillips52154 ай бұрын
Most shocking thing out of this entire review was learning Yahtz has played Cryostasis
@Hudston4 ай бұрын
Thank god. I've been seeing this getting gushing reviews everywhere and was starting to worry that I'm expecting too much. All the stuff it does well it does REALLY well but everything that coild be called "gameplay" was forgettable at best. Maybe I'm just picky, but I feel like your core game mechanics should impact the experience enough that you can't just add a setting to disable them at a moments notice.
@dpedreno4 ай бұрын
Yahtzee still in shape no matter how many years pass. Best part is he's evolving.
@nubladoparcial61494 ай бұрын
"but surely the scottish aren´t so hard to understand thatyou need subtitles..." hahahaha no, you absolutely need them
@pluemas4 ай бұрын
I think British folk are just more exposed to variety of accents moreso than Americans. I've found yanks struggle much more with accented English in my experience. Perhaps because we have a lot of strongly distinct regional accents and have a lot of interaction with continental Europeans speaking English, we get more familiar with picking up and understanding unfamiliar English than the fairly homogeneous states would.
@akl2k74 ай бұрын
@@pluemas Yeah, that's been the case from my (American) perspective. Some Northern English accents are pretty impenetrable (doesn't help that we're not exposed to them much). Then again, I'm sure there are some Deep South or Appalachian accents that would trip up most people too.
@thea1990x2 күн бұрын
I actually appreciated him saying this. Ok if you’re not from the UK I can forgive you for struggling however I do think English people sometimes over exaggerate how difficult is it to understand us Scots or even English Northerners for one reason or another, in a way that they don’t do with other accents.
@dorianhinkle55954 ай бұрын
I kind of wish that The Chinese Room had been the ones to make games like Until Dawn, because I feel like they at least understand how to tell a good story; despite all the pretentious lampshading they do with how they implement that story. But! They at least understand themes, there's an understanding about how to tell stories beyond "woah, let's make a film but worse". And that alone could have made Until Dawn almost worth playing. Because Until Dawn felt like "gamers don't watch that many movies, we can get away with being a terrible movie and frame it as 'oh it's just schlock', that'll get us some defenders". Until Dawn is vacant, and it's not even fun if you've seen the kinds of films the game is referencing.
@simple-commentator-not-rea73452 ай бұрын
Caz IS an unusually fun protagonist to control, not just because of his thick accent, but also on several occasions, he said exactly what I said, it really stood out to me how I ran to a narrow space to avoid a monster, and almost at the exact same time as I was going to say it, Caz whispers "Fuck, I think he heard me"
@CErra3104 ай бұрын
I am awestruck by the fact that a person other than me remembers Cryostasis
@glacialbae4 ай бұрын
I have been baffled by your use of the phrase "Ghost Train Ride" for years, since I had no idea what you were referring to. Once I saw your character sitting in a "Ghost Train" car in this episode it all clicked. I don't know if it's a regional thing but I'd never heard that phrase anywhere else. Now that I actually understand what you mean, I think that it's a pretty good metaphor. One mystery solved, now onto the next.
@mutantfreak484 ай бұрын
it's a term he's made up himself that refers to super linear story-based single-player games (usually AAA ones) with a big focus on set-pieces and with only one optimal way of playing them
@glacialbae4 ай бұрын
@@mutantfreak48 Right, but it clearly also refers to those haunted house attractions that you'll find at amusement parks where you're put in a little cart and slowly taken through a series of spooky scenes on rails. That's where the Ghost Train Ride term comes from, and it works really well as a metaphor for linear sections in games.
@mutantfreak484 ай бұрын
@@glacialbae right yea
@glacialbae4 ай бұрын
@@mutantfreak48 That's the connection that I didn't get. Up until this video, I never connected the phrase "Ghost Train Ride" with those haunted house attractions. I'd never heard it used to describe those, so I understood what Yatzee was using it to mean in his videos (really linear games), but I didn't understand why he was using that phrase until I just made the connection to the haunted house things.
@Badficwriter3 ай бұрын
@@glacialbae I loved those. But once in a while they put real people in the shadows that swing axes at you. The sheer surprise simply because you've memorized the scenes and anything unexpected is a jump scare.
@SenorRu4 ай бұрын
I'd say the monster remaining a mystery is a big pro in a horror game, or horror anything for that matter. It remains nameless outside of the people it mutates, which is believable since the few people still alive, have better things to do than play scientist or give the infestation a silly codename.
@user-cz8gi2om3n2 ай бұрын
"Chinese room" is a reference to a philosophical thought experiment by John Searle about AI.
@glennstarkey10764 ай бұрын
Its like in Wolfenstein where only the Scottish guy gets subtitled
@rurouni55804 ай бұрын
Monika will be very happy to know that Yahtzee really liked Doki Doki Literature Club 🥰
@JoeyDeehan4 ай бұрын
Man out here making Rab C. Nesbitt references in 2024
@feedfancier4 ай бұрын
Did horror story games peaked at Silent Hill 2? I played it friend because Yahtzee recommended the tits out of it since 2007 and since playing it I haven't played any horror game that was both a well told story and an immersive video game.
@testoftetris4 ай бұрын
I think you're zeroing in on something I've felt for a long time, which is that there is a meaningful distinction between "interactive fiction" media (walking simulators, visual novels, most point-and-click adventures) and more formal "games." I think about it as being similar to the difference between a novel and an anthology of poetry. They might be presented in very similar formats, but they have fundamentally different goals and you're meant to engage with them using fairly different lenses. When you approach a piece of work using the wrong lens, or try to shoe-horn in elements from a different medium in an effort to gain legitimacy through that medium's lens, it's usually pretty harmful to the final result. I think the fact that we generally look at interactive fiction works as if they are games actually does them a severe disservice, by pushing them into both of those pitfalls.
@johntaggart51414 ай бұрын
⭐⭐⭐⭐⭐Yahtzee at his best, Hilarious, Honest, and Insightfull. In that order.
@metalmadness58513 ай бұрын
Still Wake the Deep pretty clearly wants to be a movie. I think having it be a VR experience would really help. Still, the voice-acting and story-telling is generally very compelling, and the visuals are definitely top-class. As for not explaining the monster, well, there's no scientists or anyone else smart enough not to work on an oil rig in the North Sea in December.
@endlessXnow4 ай бұрын
Everybody's Gone to the Rapture was a great experience from them. Mashing up an idylic English countryside town with an alien apocalypse was a great idea.
@TobyLooksLike3 ай бұрын
One of my personal favourite horror games is Observer, and there are very very few moments in that game where you're under threat - the suspense and horror both come from unravelling the mystery and making you want to press on regardless of the threats. I think more horror games need to lean into the same sense of dread that inspires people to keep picking up a horror novel - we know we're not in any danger but we're tense and nervous to move on anyway.
@Jocka-v6f21 күн бұрын
I think the hold on mechanic is mainly because the main character you play as, Caz, is still holding on to the little bit of hope he has that he can get home… which would make even more sense why at the end of the game it says let go not throw or drop.
@k1d666Ай бұрын
i appreciate a shout out to The Beginner's Guide.
@kabobawsome4 ай бұрын
To be fair, the climbable things in this game are ladders on an oil rig, this is actually a scenario where painting them yellow is actually perfectly reasonable.
@paxdriver4 ай бұрын
"this British room" is the telephone booth where we do lines as we call a drunk mum for a lift home from the pub we don't have an address for. "where am I picking you up?" "The british room, the one kitty corner to mulberry-twats-bluff and Carberry-oxford-beddingshire..."
@ianbowden2524Ай бұрын
The Chinese room is also a philosophical argument about A.I.
@georgercop3 ай бұрын
I cant help but think that if this really were a Scottish horror game, you'd be playing as an Englishman
@caramia66814 ай бұрын
"has roots up north" Is actually from the midlands. Never change yahtzee, claim you're from everywhere ;)
@zerothehero61004 ай бұрын
Hadn't heard of the game until I saw this video. Staring at the thumbnail, I didn't think it might have been edited until I looked at it for a second and said "Wait a minute, that's the FR font".
@eyokirvideos74004 ай бұрын
did Yahtzee just say he liked Doki Doki literature club?
@WooberJig4 ай бұрын
He says as much in his review, he just disliked it after the turn in the narrative.
@arbetor124 ай бұрын
@@WooberJig oh... I remember it now. also didn't like the fucking with the files bit
@happymoomoocow4 ай бұрын
Everything up to and including the twist is good but everything after that and the ending is awful
@OperatorError09194 ай бұрын
I knew that there were things about DDLC that Yahtzee praised, but him straight up, and without qualification, saying "I like this game" is kind of wild to me. Not that I don't like it, I'm just shocked that Yahtzee remembers well enough to mention it.