this was actually insanely helpful, thx a lot chief
@thefgcsensei44822 жыл бұрын
I only picked up fighting game (seriously) with DBFZ, so the whole goal of this channel is to break it down so harder/more advanced techniques are easy to understand. glad I could help!
@Order-Sol2 жыл бұрын
Order's would be like 1, 2, Kara, Gun Blaze (Level 1 through 3) or 1, 2, Kara, then Proto Revolver (Level 1 through 3).
@steffanhymer12852 жыл бұрын
Thank you for the Kara guide
@tkmfub20482 жыл бұрын
Thanks alot for the content, your stuff has been among the more helpful for someone like me transitioning from 3D games to Guilty gear. Edit: Ive seen alot of people do jK instead of jHS after jD airdash, which is more consistent across the cast?
@thefgcsensei44822 жыл бұрын
thanks I apreciate it! j.K seems more consistent and will let you connect c.S>5hs>214k BUT in most scenario j.K will push the ennemy further away and I'm not sure you can connec 214k after c.S and 5hs can't be Kara cancelled. So in most situations its a safer more consistent route BUT in scenarios where a Kara is needed or could be used (mostly against light and mid sized opponents) I prefer j.Hs
@tkmfub20482 жыл бұрын
@@thefgcsensei4482 Ah so i can just go for that on lights and mediums, and do the jk route on heavies i guess. Thanks!
@thefgcsensei44822 жыл бұрын
@@tkmfub2048 I didn't lab it extensively but it does work on Leo lol Have to check it out against the heavies if there is an alternative route!