Stylized Sand - Substance Designer Tutorial

  Рет қаралды 14,008

Aiden Gaal

Aiden Gaal

Жыл бұрын

A Tutorial for creating Stylized Sand from scratch within Substance Designer. This is a beginners tutorial, but it would help to have a bit of an understanding of Designer first.
Music:
rainy night by Luke Hall / c_luke_hall
Creative Commons - Attribution-ShareAlike 3.0 Unported - CC BY-SA 3.0
Free Download / Stream: bit.ly/3TIQelY
Music promoted by Audio Library • 雨の夜 (rainy night) - Lu...

Пікірлер: 21
@enzonicas_creations267
@enzonicas_creations267 11 күн бұрын
dude this tutorial helped alot, ty!
@UselessMiwa
@UselessMiwa 2 ай бұрын
this is one of the best tutorials on youtube.
@daany7579
@daany7579 7 ай бұрын
Simple Tutorial and easy to understand.
@ben10-inches43
@ben10-inches43 Жыл бұрын
Very good tutorial. I legit had only ever used SP twice for random things and didn't even know how to add stuff in. I just googled how to search stuff and could figure out the rest from this tutorial.
@ollicron7397
@ollicron7397 11 ай бұрын
The first and only course I finished in Substance Designer. Holy cow!
@Niko_3D
@Niko_3D Жыл бұрын
Awesome tutorial! Keep them coming :).
@medmel2160
@medmel2160 Жыл бұрын
very cool tutorial! would love to see some more the edit is very clean and professional though, very well done
@tombaxter3661
@tombaxter3661 5 ай бұрын
Awesome tutorial, very nice narration
@Merkygloom
@Merkygloom Жыл бұрын
Nice, easy to follow, thanks! I'm a beginner with Designer. I was able to make another version with scattered rocks as well
@petrvetecnik4597
@petrvetecnik4597 Жыл бұрын
Great Tutorial! thank you!
@alfonxear6770
@alfonxear6770 Жыл бұрын
Great tutorial!
@shashwatmaurya3415
@shashwatmaurya3415 2 ай бұрын
HELLO ANYONE HELP, my shape node is showing red and i dont know why, it is not showing anything, please help me out to fix it It is showing total red in node window
@zdspider6778
@zdspider6778 Жыл бұрын
Interesting stuff. Well done. - Would it be better if the lines were either vertical or horizontal? Instead of diagonal? Because I think that way you'll see less stair-stepping effect (pixelization). There will still be jagged edges, of course, just less of them, maybe giving it a slightly higher quality to it at lower resolutions. And if you still want to display it as diagonal, rotate the UV at 45 deg. - I think some specks of crystalized sand that sparkle would be a nice touch, something with a larger value in the normal map, each pointing in a different direction, so when the light hits it at certain angles they sparkle. The first time I saw this was in Skyrim, with snow. But I think they sprinkled those with a shader. - Each pebble should probably be a slightly different color. I hope you'll make more tutorials. Cheers!
@Grumbledookvid
@Grumbledookvid 8 ай бұрын
In the normal map or in the roughness map? Tell me more
@readyforlol
@readyforlol 17 күн бұрын
@@Grumbledookvid Those reflections were definitely not baked in the maps. It's most likely some shader magic. I think the guys who made Journey did a GDC talk about their sand shader a while back going way more in depth in the math involved.
@taramulder8644
@taramulder8644 Жыл бұрын
It's a nice tutorial but at 7.24-7.25 all of a sudden the screen changes and a histogram scan was added next to the blur HQ scale, where the next step of adding a contrast/luminocity grayscale happens, but its confusing as I have no idea what you did with the histogram scan and what values that one has. As a beginner in substance designer those kind of things make it very confusing and hard to follow. So my tip would be to really make sure you don't miss the explanation of any steps you have taken, or some people might get confused as to why their material looks slightly different than the one in the tutorial.
@aidengaal3377
@aidengaal3377 Жыл бұрын
Thanks for the feedback, it's my first attempt at a tutorial so I appreciate it and ill take it into consideration if I make any in the future
@trashnomad2229
@trashnomad2229 Жыл бұрын
Just noticed this as well, had to slow down the video and caught where the video cuts to having a Histogram Scan node randomly
@aaronnewton6034
@aaronnewton6034 11 ай бұрын
Tutorial was great, many of the designer tutorials are sped up and you have to play at half speed, then full versions offered for sale. This was refreshing and I hope you make many more. As a student with minimal designer experience, I had no issues following and I was able to connect the dots where you made SMALL changes that weren't explained. Adjusting nodes like histogram into roughness is something that should be learned anyways. @@aidengaal3377
@Jungheinz
@Jungheinz 4 ай бұрын
Hi, for some reason Blend node for rocks doesn't work. When I plug Levels node to foreground pin, the connecting link turns red and Blend node influences sand, not rocks. Do you know why it's happening and how to make it work? Thanks
@gamedevgobrr
@gamedevgobrr 19 күн бұрын
You have to go inside the gradient map and change the color mode from color to grayscale
Sand Stylized Material | Substance Designer
8:10
NVector
Рет қаралды 6 М.
Substance Designer #27 - Stylized Desert Tiles
11:10
Kalyson
Рет қаралды 31 М.
Amazing weight loss transformation !! 😱😱
00:24
Tibo InShape
Рет қаралды 56 МЛН
Опасность фирменной зарядки Apple
00:57
SuperCrastan
Рет қаралды 6 МЛН
Пранк пошел не по плану…🥲
00:59
Саша Квашеная
Рет қаралды 5 МЛН
A teacher captured the cutest moment at the nursery #shorts
00:33
Fabiosa Stories
Рет қаралды 14 МЛН
Chunky Stylized Stone Bricks in Substance Designer- Height/Normal/AO
41:38
Substance Designer - Stylized Clover Material
11:52
3dEx
Рет қаралды 47 М.
FILLING your brain until it is FLOODED with knowledge
24:51
Johnny M
Рет қаралды 24 М.
The Good, the Bad and the Googly - Short Film
2:07
Aiden Gaal
Рет қаралды 1,3 М.
Sand Stylized - Substance Designer
5:46
NalouN
Рет қаралды 13 М.
Sand Dunes | Designer Quick Tip #20 | Adobe Substance 3D
5:36
Adobe Substance 3D
Рет қаралды 14 М.
Amazing weight loss transformation !! 😱😱
00:24
Tibo InShape
Рет қаралды 56 МЛН