This is such a great resource. I've rigged so many times but I always forget one little detail here or there.
@brianreynolds2717 жыл бұрын
You're doing amazing work with these, -thank you! I feel like I'm seeing the inner workings of a clock and it's damn impressive to get a sense of how some of these modules fit together to produce the illusion. Very awesome! I'm still absorbing most of this and the other videos and I can't wait to see what other tricks you can show off!
@iamrahulmaurya5 жыл бұрын
i just felt i increased some brain cells :) good job :)
@jabrillio87857 жыл бұрын
Plz keep making these!!!!
@EB-vj5gb5 жыл бұрын
Thank you so much for all your work ! You're a wonderful human being
@corujabiruta37324 жыл бұрын
hey,m so i have this obtect with deformers, and some things that i want not to deform, but to follow the body of the deformation, HOWEVER when i place it under kinematic output it starts to move to the point it get out were it was suposed to go. is there a way to fix these kind of things?
@domingo23907 жыл бұрын
Regarding line art, is it me or is it confusing in Harmony (and all animating software). I am asking a lot of questions here so there may be a Stylus Rumble video I missed, or if you have one coming up to address these issues, great. Pencil vs Brushes - it gets hard... Some things call for a polyline and the choice is easy. But I like drawing with the brush not the pencil, and particularly erasing (sculpting) the brush lines whereas erasing the pencil gets wonky. And joining pencil lines that have square vs rounded ends, etc...is extra concern. But my biggest confusion is regarding scaling in all its forms....Drawing transform, Layer transform, Camera zooms, Z-axis scaling. The pencil layer has a property for tweaking the line thickness, but not the brush. But is there then a best-practice rule that we should never put pencil and brush on the same layer? Lots of pros and cons for each.
@StylusRumble7 жыл бұрын
I feel the same way with drawing. The brush tool is so much nicer to draw with. I know a few riggers who are near-hysterical about outlining with the line/ pencil tools, but for designers it's a huge pain. On a personal project I would probably just stick to brush. Style wise it has more drawing advantages- and I'm a drawing type of animator. Re-drawing or modifying things for close ups doesn't bother me. There's no right answer here. Just what works for your project. The standard in most studios is outlining with the line tool, because of the technical advantage. Having the designer inconvenienced 1 time is better than having the animators inconvenienced repeatedly. There's no rules about keeping brush and pencil off of the same layer when rigging, that I know of. My anal-rigging friends may have a different answer lol.
@pulkitjain76454 жыл бұрын
can you please make a tutorial where you teach step by step full character roundabout and rigging? It doesn't have to have all the ways, you can just choose one way of rigging and make a tutorial. IDK about others, but I'm surely gonna buy that tutorial because of lack of step by step harmony tuts.
@StylusRumble4 жыл бұрын
The ferry rig is the closest I have to that. The problem is, there is no one right way. Even on the same show, two characters may need very different solutions because of the design. That's why my rigging series is set up as different solutions to each part. You cannot copy one rig to the next.
@pulkitjain76454 жыл бұрын
@@StylusRumble hi! With all due respect, I totally agree and understand your part as a professional and as a teacher, but still, people like me who are new to 2d find it a bit hard to grasp all the working and workflow. You can do a normal rigging with any, like really with ANY way you wish to, but please please make a step by step for one full character. You can add a note to the video and even explain in the tutorial that "there are other methods, and you guys can check them on my youtube free series (and helping me to grow and earn free money 😂)". I'm a 3d modeler and step by step is something which is there in 3d and helps A TON for people like me who were new to the workflow. It's just a start that's really difficult for us noobies you know 😂 The other methods we'll be able to catch up with time. All I'm requesting you is to make one step by step tut so that i can learn from you and can enjoy your mystical beautiful voice 😂😂
@StylusRumble4 жыл бұрын
@@pulkitjain7645 The fairy rig is step by step of one character, but it's not complete. Doing a full 360 rig with all the drawing subs can take 40+ hours, so it's not something I have time to do. Even that character never got finished just because of time constraints. My channel isn't meant to be beginner friendly, It's for intermediates who are already familiar with the software. Frank Summers and Tony Teach, and the toonboom learning portal are much better for someone getting into the basics.
@pulkitjain76454 жыл бұрын
@@StylusRumble Hi! If it's the time constraints then I totally get it. I have been buying/following lots of tutorials and they have been beautiful for the beginners and intermediate both. Was just trying my luck to get you to make one of such too because in harmony step by step tutorials are an open space that no one tried to fill in; but I really get it why: because of various methods. Anyway, I'm really pleased to get your replies. Please continue making the content the way you can. I have been recommending your channel to other fellow artists. Love your tutorials and thanks for making them ❤️