Substance Designer Practice for ornaments.

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Jean Negreiros

Jean Negreiros

Күн бұрын

In this study I'm trying to create an ornament based on the pinterest reference:
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For this study I used Substance Designer 2018.3
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Пікірлер: 20
@vivekcharan417
@vivekcharan417 2 жыл бұрын
Plz can u make it little in depth tutorial on this topic it will really help me plz plz plz
@ДжоРоганфулл
@ДжоРоганфулл 3 жыл бұрын
Really nice i wish i had the same workflow. Please make a tutorial i'll watch it a thousand times :D
@pavelsamoilenko3556
@pavelsamoilenko3556 3 жыл бұрын
Please post this video in normal speed (or sell)
@PavelDostalCG
@PavelDostalCG 3 жыл бұрын
how long did it take to create this pattern?
@pygmalion8952
@pygmalion8952 3 ай бұрын
yo thanks for this.
@colini23
@colini23 5 жыл бұрын
you can start tutorials wit this
@shift4cube
@shift4cube Жыл бұрын
Nice!!
@syaorandarkfire
@syaorandarkfire Жыл бұрын
Amazing work.
@meeeeeeeow-g1v
@meeeeeeeow-g1v 3 жыл бұрын
AMAZING..!!
@Vinametal3d
@Vinametal3d 5 жыл бұрын
Finu
@saquibkhan8381
@saquibkhan8381 2 жыл бұрын
This great work i have also worked on ornaments in designer and cane to realise that using maya or z brush is faster and better process.
@sunku260
@sunku260 5 жыл бұрын
cool,.. :D
@TheWartechgaming
@TheWartechgaming 4 жыл бұрын
Or, and this is a crazy idea, you can just sculpt this in zbrush and bake it to a flat plane instead of going through 100000 nodes in designer
@TheWartechgaming
@TheWartechgaming 4 жыл бұрын
@Reunite The British Empire yea, that'a a thing right? Or am i wrong here? I've done it before.
@TheWartechgaming
@TheWartechgaming 4 жыл бұрын
@Reunite The British Empire it requires some knowledge of how to make it tileable, you can make some cool things, and the baking worked fine for me the few times I've done it but I'm only a year into this world and I'm still learning, there are a bunch of tutorials here on that topic.
@jeannegreiros3634
@jeannegreiros3634 4 жыл бұрын
It is easy to do in zbrush as long as you have alpha but when is it not?
@TheWartechgaming
@TheWartechgaming 4 жыл бұрын
@@jeannegreiros3634 yeah, I agree, but when you have something simple as a plank tileable texture, it's easier to sculpt a plank in zbrush then tile it then to go through all the nodes in sd to make the same thing happen.
@awoidf
@awoidf 4 жыл бұрын
​@@TheWartechgaming The cool thing making it in designer is that you can exopse paramters. So you can make edits really fast. "I'd like to have more leafes" -> "Slider" "The bevel on that part isn't working on this piece" -> "Slider" "Those leafes are a bit too pointy" -> "Slider"
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