I heard about mixing the averaged and non-averaged normal data, to fix skew issues, but it's nice to see how straight forward it is using Substance Painter. Almost like in Marmoset :) Thanks for the information.
@GonzaloM3D Жыл бұрын
It's a bit more messy, but still very easy when you know the workflow :) Also I like the quality of the substance baker, I want to try and compare marmoset and substance bakers
@Reciolu Жыл бұрын
Buen vídeo!
@GonzaloM3D Жыл бұрын
Gracias!
@AlexTsekot11 ай бұрын
Once again Adobe fails, this is super time consuming, SP is so garbage for baking to this day...
@GonzaloM3D11 ай бұрын
When they updated the baking interface, the change I wanted the most was to add a fast way to correct skew, like on marmoset, but didn't happen :(
@Xathian10 ай бұрын
Yep, they've updated the baker in Painter like 5 times since version 1.0 and the damn thing is pretty and sleek and still crap. WHY can we not just paint a skew map in viewport like Marmoset? This is ALL I need to finally drop Marmoset, but Adobe refuses to do it.