Substance Painter Texturing | Croquet Set |

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Brent Le Blanc

Brent Le Blanc

Күн бұрын

Пікірлер: 65
@manishnamdeodir
@manishnamdeodir 4 жыл бұрын
U know everything so u can see in fast forward but PPL want to learn please can you make video in normal Speed
@wayneroyrutherford
@wayneroyrutherford 3 жыл бұрын
Yes it is way too fast as cant see what he is pressing or hanging
@BrentLeBlancCG
@BrentLeBlancCG 2 жыл бұрын
Will do!
@larv8930
@larv8930 3 жыл бұрын
Great stuff. Thanks for doing these.
@alanjaldred
@alanjaldred 5 жыл бұрын
Nice work! What was cool, was to see a real use of the anchor system, when you used it to take the wood grain and used it to drive the wear on the text :)
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Thanks Alan! I'm always finding new ways to use the anchor system and it keeps getting more useful. It's a very simple idea, but carries a lot of useful application.
@ronydey2696
@ronydey2696 3 жыл бұрын
Great tutorial sir these is really a much helpful hi myself Rony an VFX student from India
@BrentLeBlancCG
@BrentLeBlancCG 2 жыл бұрын
Glad it was helpful!
@TheJezzah
@TheJezzah 5 жыл бұрын
I think I have found it: It is called Pure Ref. I wish I'd had this years ago.
@silver-2091
@silver-2091 5 жыл бұрын
Dude, this is pure art.
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Thanks Bruno! ;)
@yurialves9582
@yurialves9582 4 жыл бұрын
Great video! When are you posting the cat tutorial for your little girl?
@yuqinghuang6376
@yuqinghuang6376 5 жыл бұрын
Thank you for the new video. It’s awesome!
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Thanks Yuqing :D
4 жыл бұрын
your stretch in your textures came from the smooth collapsed. You need to change UV boundaries from smooth tool (not preview) to get uv's right at the export of fbx it doesn't keep the "sharp edges and corners option"
@BrentLeBlancCG
@BrentLeBlancCG 4 жыл бұрын
Thanks for the tip Jerome!
@barrygoodofficial
@barrygoodofficial 3 жыл бұрын
at 1:17 why I only have 2 options just cancel and bake mesh maps? no bake all texture sets
@BrentLeBlancCG
@BrentLeBlancCG 2 жыл бұрын
They have since changed the options here a little bit, I think it now bakes it based on what material group it is in
@benjohan4
@benjohan4 5 жыл бұрын
If you want to add more fonts to painter you need to do that in designer first. Just add a text node with your choice of font and expose some parameters then just connect that to an output and then import that as an alpha to painter. You are doing some really great videos and i'm learning a lot about handling texturing in painter. Keep up the good work :)
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Ah, that makes complete sense. Thanks Benjohan! I'm glad you are finding these helpful. Cheers!
@andreidinca5738
@andreidinca5738 5 жыл бұрын
Hey Brent. I really like your tutorials and the fact that you do actually engage and answer comments. I would like to ask you to make Mari tutorials in the future and the integration of the maps into Arnold, as there is not a lot of free documentation on youtube on Mari. What is, is pretty outdated or doesn't cover the entire workflow (like the flippednormals one).
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Thanks Jager, I'm really glad you like what I'm doing here. I will say that I don't know Mari well enough to teach it, but I will definitely be learning it more in the future. If I get comfortable using it, I may start including some Mari tutorials. However, I really have been putting all my efforts into learning painter and they just keep innovating which makes me very excited for the future. Cheers!
@tomslick4023
@tomslick4023 3 жыл бұрын
Hello, how u can park u img in the corner? is it a programm?
@BrentLeBlancCG
@BrentLeBlancCG 2 жыл бұрын
Its called PureRef
@Ange-C
@Ange-C 5 жыл бұрын
Love this tutorial so useful and insightful. Where is part 2?
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Thanks Angel, I didn't feel particularly inspired on this one so I never did a part 2. However the concepts to do the next step in Arnold are covered in my latest theatre chair video. Cheers!
@Ange-C
@Ange-C 5 жыл бұрын
@@BrentLeBlancCG Thank you, Brent. I loved the video and got excited for more. trying to learn to texture and light better through substance to Maya. Still learning.
@onlybooleans
@onlybooleans 5 жыл бұрын
Dude, you just blew my fucking mind by showing what is possible with substance painter. All I used to do is bake and throw in some material and add metal edge wear or dirt generator LOL. Thank you so much for this video, time to ultra slow down the video and watch it again and again 'til it makes sense. _/\_
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
I'm glad I could show you a bit of the power of Substance! You can take a very deep dive and keep learning too :D
@PEZ1514
@PEZ1514 5 жыл бұрын
nice walkthrough. Im somewhat new to the software and seeing your use of grunge maps was insightful. Keep up the good work.
@carista44
@carista44 5 жыл бұрын
omg it's such a great tutorial, thank you for this!
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Thank you Aleksandra!
@mdsanima
@mdsanima 5 жыл бұрын
6:30 I see your texture texel density is wrong, all the object should be a the some value texel density. checkerboard :) any way great work :) keep going
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Thanks for the feedback. Texel density is more important to maintain within the same object, but you can fudge it a little aslong as you always consider what the relationship is between the objects and you always maintain relative consistency in the textures.
@TheJezzah
@TheJezzah 5 жыл бұрын
What are you using to overlay the reference images, is that part of substance or an external image viewer?
@nivalius
@nivalius 5 жыл бұрын
if i'm not wrong, it's PureRef www.pureref.com/index.php
@BrentLeBlancCG
@BrentLeBlancCG 2 жыл бұрын
Yup, its PureRef
@ytubeyou
@ytubeyou 5 жыл бұрын
Great!
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Thank Yvon!
@wayneroyrutherford
@wayneroyrutherford 3 жыл бұрын
This is the tutorial I want but it is way too fast at many points.
@MaryCarrozzino
@MaryCarrozzino 5 жыл бұрын
Thank you!
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Thanks for watching Mariana!
@vortytwo4569
@vortytwo4569 5 жыл бұрын
Great video as always! I love watching those. For the horizontal lines you could use a mask fill, set it to triplanar and add an appropriate alpha (like a thin line). This way you will endup having a perfect horozontal/vertical line around your object, regardless of your uv´s. For multiple lines just add another fill and use the "add" blending mode on the same mask.
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Thanks Andreas! Yeah, one of the reasons that makes Substance so cool is there is so many different ways to approach a problem. I'll try that next time.
@MainDoodler
@MainDoodler 5 жыл бұрын
Awesome as always. Some thoughts on Substance Alchemist? I probably do a lot of non-organic materials for hardsurface models. Should I learn substance desighner or alchemist instead? :)
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
I would say you should learn them all. I kind of feel the Alchemist is a very interesting tool, but it will never replace the power of Substance Designer or Painter. They all have very different use cases and work very well in conjunction with one another. Thanks for watching!
@Haywanus
@Haywanus 5 жыл бұрын
If you add the short cuts used in the keyboard would be perfect.
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Oh thats interesting. I'll look into getting a keystroke recorder
@Bluuuee
@Bluuuee 5 жыл бұрын
Great stuff! Do you have discord so that other artist can get together to get some feedback or just talk in general about workflows , compositions etc?
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
I do not, but I will make one! Stay tuned.
@akuto5417
@akuto5417 4 жыл бұрын
where is part 2 ?????
@BrentLeBlancCG
@BrentLeBlancCG 2 жыл бұрын
Haha, true
@julie_mg
@julie_mg 4 жыл бұрын
The content is good but it is going way to fast to take in and understand. Only got to 3:45 mins and not clear how you created the second fill layer.
@BrentLeBlancCG
@BrentLeBlancCG 2 жыл бұрын
I'll try to make my videos more easy to follow in the future :D
@astronaut3167
@astronaut3167 4 жыл бұрын
It's sad .... This video is not a tutorial not at all , it's just a skill show off video so if anyone came here for learning painter , sorry man you are on the wrong channel , it just a video which proofs that this man is too good at painter ... But hay I am not complaining .. Good video , I love your video as an artist , but as a newbie student I can't learn a single thing from this video ..
@BrentLeBlancCG
@BrentLeBlancCG 4 жыл бұрын
I'm sorry you felt that way, my intention is to only help people with process and sometimes my tutorials may not be helpful for everyone. I can assure you that some of my other tutorials may be helpful for you. However, keep in mind that these tutorials are not necessarily meant for people just starting out. It's more intermediate to advanced users. I think many of the tutorials that are directly on the Substance Academy youtube is your best bet. Good luck!
@astronaut3167
@astronaut3167 4 жыл бұрын
@@BrentLeBlancCG thanks ...
@gorbashgaming1470
@gorbashgaming1470 5 жыл бұрын
Great tutorial. You made me laugh when I heard about your girl coming to see what you were doing. Have the same quite often with the difference that I end up modelling and texturing castles and princesses ;)
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Hahahaha, I'm sure I'll get to that stage very soon.
@CaraDees
@CaraDees 3 жыл бұрын
Amazing but unfortunately too fast to follow :-(
@BrentLeBlancCG
@BrentLeBlancCG 2 жыл бұрын
Got it! Thanks
@sundarr5653
@sundarr5653 5 жыл бұрын
Video quality is low, Can't able to see the text.
@BrentLeBlancCG
@BrentLeBlancCG 5 жыл бұрын
Should be fixed now, Thanks!
@Zippyheru
@Zippyheru 3 жыл бұрын
Your mic is too bass-y, it is annoying to have to turn you up and listen to that unpleasant mic.
@BrentLeBlancCG
@BrentLeBlancCG 2 жыл бұрын
Thanks! I've since updated all my audio equipment
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