I wish they added a description for the units to better understand how they where used irl and how to use them in the game to cut down on confusion
@tomd3264Ай бұрын
The fact that at 39:05 your Apaches hellfire’s missiles have less range than that Russian AA 57MM flak gun makes no sense , the hellfire should be longer range than that. That needs balancing for sure.
@kirumy-tozАй бұрын
An anti-aircraft unit should be able to kill aircraft. It's more concerning that the deravitsaya was able to 1 v 1 the m8 MGS and win. The aim time on main tank guns is too long.
@cracker98Ай бұрын
yes lets make helis even more OP than they are 🤡
@SalilingAwayАй бұрын
Maybe let the Hellfire outrange the 57mm but let it loose on raw DPS.
@nateb1248Ай бұрын
@@kirumy-toz That's a 57mm Autocannon vs an airborne tank, and it depends on what variant of the M8 it's fighting. That cannon could very well kill an airborne tank.
@sharynscherf6484Ай бұрын
The hellfires do outrange the 57mm in the game, by a fair margin, yall are trippin without knowing the actual stats
@removed7331Ай бұрын
This title sounds a little sus...
@VulcanHDGamingАй бұрын
😂 I adjusted the capitalisation
@EagronАй бұрын
i was going to comment the exact same thing
@4T3hM4kr0nАй бұрын
vulcan violated one of his ethos that he established a few videos back: that is to always spawn in fighters to clear the skies at the start of the match.
@Masterhitman935Ай бұрын
Maybe he is in fun mode, not playing the “meta”.
@VulcanHDGamingАй бұрын
The meta has shifted quite a bit in high elo to more focus on AA, especially on Kaliningrad.
@4T3hM4kr0nАй бұрын
@@Masterhitman935 it isn't meta, it's common sense
@LimaTangoFoxtrotАй бұрын
They need to fix the low flying heli pathfinding. It’s so silly that it climbs over buildings instead of flying around 😂
@VulcanHDGamingАй бұрын
Yeah it would be nice if they automatically pathed around obstacles a bit better.
@tomfahey2823Ай бұрын
Missile at 22:24 - "Oh look, a civilian airliner."
@AimBotGuyАй бұрын
more like "oh look, a civilian"
@slothen3564Ай бұрын
Theres a 25 minute stretch in the middle of the video where you push and gain grouns, then never resupply.
@Ryokai88Ай бұрын
Brother your infantry have legs they can move into the combat zone no need to land so close to the front and get everyone killed 😅
@xeroprotagonistАй бұрын
Yeah, Airborne gets airdroppable transport buggies for a reason, too, the strategy should be to drop in a safe place and then ride in from an angle that your opponents aren't expecting and your plane should make it back alive, trying to fly a cargo plane right up the middle into enemy AA and fighters and drop directly on the objective is just a huge waste of points.
@SalilingAwayАй бұрын
It also counts for helos.
@johnnyenglish583Ай бұрын
When an IFV cannon has better range than Hellfires, and when a chopper tanks 4 Sidewinder hits and just carries on about its business, and when helicopters are a bigger threat to a jet fighter than the fighter to them, you know the game is balanced :-)
@lovepeace9727Ай бұрын
Sidewinders are IR, so they *kinda* can be thrown off by helicopter's ECM irl, just like Stingers. Irl, missile often explodes ~6 meters from target and when we talking about planes, most of them don't have any significant armor, so it's ok, but when you fire AA missile at armored plane/helicopter, it throws off your missile further and so it doesn't do a direct hit, which leads to aircrafts surviving hits from enemy's AA net. In game, when flares are working, your AA missile explodes near target and deals it less damage, but full suppression. It's a game mechanic that is *kinda realistic*, what isn't tho, is that flares also blind Pantsir and TOR missiles, that are not IR, they should just don't care about ECM. As for SPAAG against hellfire, it's stupid, yeah, but if it was realistic, you would be crying about helicopters being overpowered. Don't forget that common hellfire or ataka missiles are outranging Gepard, Shilka, Pivads, Shorad and etc. by 3-4km irl, that wouldn't be fun in game at all, so they are all set on ~ same range.
@johnnyenglish583Ай бұрын
@lovepeace9727 if SAM have better range than hellfires, I'm okay with that and that balances attack helicopters. But a cannon??? Also, I'd be very happy if you could link some info about helicopters surviving several MANPADS hits. In Ukraine, there are videos of, for example, the famous Polish "piorun" MANPADS shooting down heavily armoured Russian attack choppers with one hit, but I have never seen a video of a helicopter getting hit several times and flying home. I'm not saying it doesn't exist, I'm just saying I've never seen one, and I have seen quite a few
@AJCherenkovАй бұрын
The Stinger team being untouched 100m away from a tactical nuke
@boomerixАй бұрын
Would be cool if Helis could unload infantry on top of those high rises. Practically it wouldn't be much different then unloading in front and having the infantry then hop into the building, but it would be cool for immersion.
@charliebartonАй бұрын
There's a major problem with this game: The F35 should be sitting in the hangar with maintenance issues about half the time.
@aciddukАй бұрын
At 30:50 the score is 2-1 at the end of phase 2, with the enemy team going to take +2 for flags. So we expect the score to become 2-3 in favour of the enemy. When the phase end ticks over, the score becomes 4-3?! WTF
@aciddukАй бұрын
Combined with the "ghost" capping of foxtrot around 15 mins, I think this game was desynched somehow.
@VulcanHDGamingАй бұрын
@@acidduk Yeah absolutely, would explain a lot of the missiles too.
@aciddukАй бұрын
And at 36:09 Foxtrot magically caps itself for blue again.
@adiosnoobr1Ай бұрын
Holy moly 35:05 that Nuke gave the team 1500 points
@marcsurrow4564Ай бұрын
How does (if at all) the aftermath of a nuke affects units in the area? Do they get fattigue or loose health?
@kspectre21Ай бұрын
Those KA-52s were super rough, the Stinger Squads seemed to do way better against them than the actual SPAA or aircraft.
@rojasmarquez5003Ай бұрын
You should have strengthened the Foxtrot Vulcan position well by mobilizing anti-tank infantry, tanks and AA to create a strong defense at position G and attack the Alpha position and try to destroy the anti-aircraft batteries and clear the sky
@NuX1337Ай бұрын
how can you cap F at 21:19 the enemy got it... he left and then your team got it with no unit in?
@b.cthebruvtallbruv6145Ай бұрын
Bro I downloaded the open beta but I’m so ass. I need a tutorial or something cuz I can’t figure out how to play this game. It looks fun once you get over that learning curve though.
@AimBotGuyАй бұрын
yeah i dont know why its multiplayer only, at least leave the tutorial mission or something
@arieltorresiiiАй бұрын
They should've kept the tutorial. But thankfully videos like these are helpful. It's a steep learning curve. I still don't know how nukes work. I just played for 4 hours straight my first run on this game though
@SalilingAwayАй бұрын
Go PVE first, it helps you understand the game but be aware the way you play is very different in Online.
@simpleknight1922Ай бұрын
That friendly tactical nuke at 12:30 was real helpful
@crawley6957Ай бұрын
I don't understand this game enough to understand how the entire enemy team can have sub 1.0 k/d but also completely push you off every point except one, and only lose by a single point. How car they take so many losses and still control the entire map?
@KillerSniper55Ай бұрын
You definitely made quite a few mistake that resulted in the loss of units unnecessarily. Could just be play style though. I always make sure I have layers of defence to have all scenarios covered before I push up. I always try to have recon before I move to a location and if I can’t I will make sure I have at least one manpad, a vehicle or two for fire support and infantry with enough points to call air cover if I need it. Usually it takes me longer to push but it saves units most of the time.
@str1kyАй бұрын
I like how everyone loughed at me on the stream yesterday, when I mentioned 3 AA units cant shoot down a single alligator, only for it to happen 3 times in this one match... It is so wild how some aircraft just tank 5-6 Stingers without even using flares or moving.
@VulcanHDGamingАй бұрын
@str1ky Yeah it was mainly a desync issue
@LimaTangoFoxtrotАй бұрын
15:24 Wait… what unit captured Foxtrot? I can’t see any friendly units within the circle 🤔
@micasa8421Ай бұрын
9:39 same thing capping without units?
@VulcanHDGamingАй бұрын
@@LimaTangoFoxtrot I couldn't work it out either. Probably desync. Was a bit weird.
@iceconebillyАй бұрын
look closer a green unit went into the point for a second uncapping it then dying
@TantheMan415Ай бұрын
It’s a bug I believe. It’s the same thing that kept happening to Kilo. I had one game in which I had to keep recapping a point that would keep going back to neutral with a recon unit in a nearby building. I did this some five times before I just finally left it in there and it stopped.
@L11ghtmanАй бұрын
The US Army airborne and armored division is my favorite combo.
@Aiizen20Ай бұрын
How did F was decap with no units ? around 22:44
@VulcanHDGamingАй бұрын
Desync
@Aiizen20Ай бұрын
Oh. still lots of bugs but the game is good and have a great potential :)
@masau8672Ай бұрын
Just realized that you can play with mixed factions in the same team and I love it!❤ Kinda annoying in games like WARNO where they don't allow it even in custom games :(
@micasa8421Ай бұрын
its a bug, not intentional.
@masau8672Ай бұрын
@micasa8421 :(
@laurencetrowbridge6022Ай бұрын
I actually felt so bad for you watching this. Literally ever missile that could miss did and then the enemy missiles would just target lock on to your helos and planes. RNG I guess?
@VulcanHDGamingАй бұрын
And desync unfortunately.
@gridwreckgamer6254Ай бұрын
That was a brutal start
@sixmonthgaze135Ай бұрын
I wanna like this game since it has modern military stuff but honestly the more I see the gameplay I’m leaning towards warno
@schweinehund3497Ай бұрын
I guess airdrop decks are more suited to large maps
@rendyxsvarny1121Ай бұрын
Is the playtest still available? If so when will it ends?
@arieltorresiiiАй бұрын
They said they'd keep us all updated but for now they're expecting to keep it up for weeks
@VulcanHDGamingАй бұрын
It ends this Monday 25th at 12 GMT (midday)
@kobusuuu9348Ай бұрын
Game has been amazing, but I must ask others: does it feel like the game is dictated in the beginning? seems the winner of the initial air battle controls the pacing and flow
@tomfahey2823Ай бұрын
The reason why air openings tend to be so pivotal is down to the way income and unit upkeep works: When you start the game, you have your maximum points income. Every unit you spawn - in addition to its spawn cost - has an upkeep cost, which reduces your points income, with more expensive units generally having higher upkeep costs. However a unit's upkeep cost doesn't go away when it is killed - it's only when they become available again in the deployment menu (i.e when the orange circle fills), that the upkeep cost stops. So losing 600 points worth of ASF at the beginning of the game doesn't just F up your initial opener, but also handicaps your points income for the time it takes for those planes to become available in the deployment menu again - which can be up to 5 minutes or more for the more expensive units. Air openings are therefore a high risk/high reward strategy, which you shouldn't over commit to, unless you're very confident you'll come out on top.
@LimaTangoFoxtrotАй бұрын
Not really imo. Losing the air battle might slow or stop your initial push, but since you don’t score until the end of the phase the advantage of early rushes is less. It can even be detrimental to rush into objectives with a fast and small force because if you can’t hold it you’ll be feeding the enemy units that might be enough for them to score on destruction at the end of the phase while simultaneously not scoring because you lost the objective.
@kobusuuu9348Ай бұрын
Thanks fellas, it's interesting to know that upkeep isn't reduced until the unit is available again I never knew that!
@tomfahey2823Ай бұрын
@@kobusuuu9348 If you search "Broken Arrow manual" in , there's a PDF describing all the game mechanics. A few things are out of date, as it's from the time of the previous beta, but most of the stuff it describes still applies.
@tomd3264Ай бұрын
We got our butts kicked in the air in the beginning, but came back because the way the game mode is designed, it’s a great balancing change to game flow
@LimaTangoFoxtrotАй бұрын
Can you double press U to emergency drop the paratroopers in the cargo planen?
@VulcanHDGamingАй бұрын
@@LimaTangoFoxtrot I don't think I've ever tried that.
@tohafiАй бұрын
AA without Patriots seems like a totally different game...
@matthewmarsh9760Ай бұрын
How does this game work? Do you get limited amount of units?
@koreanjesus436Ай бұрын
Yes you can bring a limited amount of units (let’s say 2 f35). You send 2 f35, 1 get killed, 1 returns. The one that gets killed will have a cool down until it’s ready again, the one that returns has the cool down significantly reduced. You also get some points back for it if it returns
@D87468Ай бұрын
Never give up never surrender :).
@AimBotGuyАй бұрын
why cant we buy then "store" the winged aircrafts to deploy later like wargames did but rather buy it then deploy it imediately ?
@dirtbikeryzzАй бұрын
Icon vs icon fun
Ай бұрын
I have 100% loss rate in this game!
@fortusvictus8297Ай бұрын
So, Broken Arrow or WARNO?
@branmullerАй бұрын
Smh pay the air tax!
@VulcanHDGamingАй бұрын
@@branmuller Air tax has shifted to AA tax with air bait.
@MaiwandHimmatАй бұрын
The title sounds so sus lol
@Goodluck1-w1kАй бұрын
Hello
@MoneGetsItАй бұрын
Wow, you got super greedy during the first 6 minutes. You should have been punished much more than you were. Being aggressive is a very good thing, but it is a very thin line to cross over into greed.
@VulcanHDGamingАй бұрын
Indeed, but recovered well and then got pushed off hard :(
@ivankuka6522Ай бұрын
honestly probably the worst game I've seen you had... if the push through is not working, just change the tactics and go for something else...you were lucky they did not push more on your side
@VulcanHDGamingАй бұрын
@ivankuka6522 People ask me to put up games where I lose, this is as close as it gets off stream excluding games with cheaters.
@A_Pex1988Ай бұрын
Watching this video has every complaint that I put into my review of the game. Russian game. Russian company. Russian bias. They will use the money you give them to invade another European country. Do not get this game and contribute to that Mafia style Thug Nation Please don't play this game anymore Vulcan, youre better than that...