There are so menu pause tutorials and this is the only one that worked, it wasn't reliant on having watched 8 videos before it and have my game setup exactly like yours. THANK YOU!! can't wait for more tutorials
@ItsCarbon_21 күн бұрын
Only this tutorial worked for. Saved a lot of time for me. Thank you so much.
@claytonslack6386Ай бұрын
Thank you, this has been very helpful and works like a charm. Very well spoken, and easy to follow at real time.
@pinkayycreates2 ай бұрын
Only tutorial out of the few I tried that actually worked! Thank you!
@excelucate6 ай бұрын
Been looking across the many pause vids and this IMO is the best. Good clean explanation, easy to follow. Linking pause back to your game (some don't always do this). AND the close-up views of the keyboard activity and coding are what makes this a standout. And it worked first time for me. Keep up the great work!
@we1n1ng26 күн бұрын
Just like another user stated. I had to go through a few that weren't working for my project. Thank you so much
@Show_Pro2 ай бұрын
Great lessons. There are videos where you do something and nothing works. You make everything simpler and clearer, I am very grateful! Keep up the good work!
@DouweHummelingАй бұрын
Keep up the good work. This helped me so much! Thank you!
@HakanBacon6 ай бұрын
This was so easy to follow and understand. Thanks for making this. You earned a new sub!
@aptak75182 ай бұрын
I had to go through 7 other tutorials before this one. Thank you
@we1n1ng26 күн бұрын
Same
@nahuelpaillapi9 ай бұрын
thank you for the tutorial, very good base for making a more complexx one, thank you!!!!
@jeffrey69027 ай бұрын
Thanks for the Tutorial, u made it simple and easy to understand When it starts with a paused game, you can add to fix it by hiding the visibility(under inspector) or add this code func _ready(): visible = false
@soirema5 ай бұрын
hey, very cool ! tysm !
@orochimaru_villain2793 Жыл бұрын
Thanks bro very Good It's working well
@eyadsafi863 ай бұрын
Thank you, very helpfull
@miinima4 ай бұрын
any suggestions as to why my paused menu, even if invisible, makes every other mouse action impossible? the paused menu sits on top of all the other nodes for visibility, but this also makes everything else unclickable (when it's under all the other nodes, I can click the elements all right). I have a main menu loaded on a "scene holder", with the paused menu on top set as invisible. However, I can't click anything on the main menu while the paused menu is on top.
@tonydogo8207 Жыл бұрын
Can't wait for.more tutorials!
@soirema5 ай бұрын
bruh I have done 3 tutorial with pausing this is the only thing that works! def a sub works with 2D too for any other wanderer !
@pingu43967 ай бұрын
Legend thank you
@deadshot8887 Жыл бұрын
I have a question. In a multiplayer, is it possible to get audio input from one player's mic and then play it from AudioStreamPlayer3D for all the other players? In other words, I wanna implement proximity chat in my game
@rayuserp Жыл бұрын
It should be possible though I haven't tried it myself.
@Goodcommunity2288 ай бұрын
THANKS YOU SOOOO MUCH
@NathaliaFreitas-tl7oh8 ай бұрын
so nice tutorial I did it on godot 4.2.1, the pause menu works, but always when I open my game level it starts with a scene paused, how can I hide it?
@NathaliaFreitas-tl7oh8 ай бұрын
I discovered it reading the comments! thanks a lot @rayuserp! to fix the problem you need to go on pause menu inspector> visibility> check box > click on it! WOWWWW!!!
@NUCLEAR711244 ай бұрын
It doesnt work on my project even if i did everything like yours huh?
@Shawn-cq7qy11 ай бұрын
The only problem every time reload in the pause menu is there please help
@LILcAprisun49 ай бұрын
how do I set to hidden @rayuse rp
@rayuserp9 ай бұрын
if you want to hide something with code you can set the visible property to false so visible = false in the case of this tut I am using a setter to essentially toggle between true and false when the pause action is pressed. I achieve this by doing the following _is_paused = !_is_paused so here we basically assign _is_paused to its opposite so if its currently false it will be set to true if its currently true it will be set to false and vise versa and I assign this vaule to the visible property so visible = _is_paused
@MissingOrchid10 ай бұрын
hey can someone help me make my godot game multiplayer? i can pay some money for some assistance haha- im a beginner