There are so menu pause tutorials and this is the only one that worked, it wasn't reliant on having watched 8 videos before it and have my game setup exactly like yours. THANK YOU!! can't wait for more tutorials
@excelucate10 ай бұрын
Been looking across the many pause vids and this IMO is the best. Good clean explanation, easy to follow. Linking pause back to your game (some don't always do this). AND the close-up views of the keyboard activity and coding are what makes this a standout. And it worked first time for me. Keep up the great work!
@Show_Pro6 ай бұрын
Great lessons. There are videos where you do something and nothing works. You make everything simpler and clearer, I am very grateful! Keep up the good work!
@claytonslack63864 ай бұрын
Thank you, this has been very helpful and works like a charm. Very well spoken, and easy to follow at real time.
@DouweHummeling5 ай бұрын
Keep up the good work. This helped me so much! Thank you!
@ItsCarbon_4 ай бұрын
Only this tutorial worked for. Saved a lot of time for me. Thank you so much.
@shadowrunkarma168414 күн бұрын
Confirmed. This works for Godot 4+. Thank you @rayuse for this video and explaining what's going on while you're working on the script. Thank you for explaining something not dependent on Godot 3's setget, which is not directly available in Godot 4+. Rayuse, you have saved me a lot of time with this. To save others some possible grief. Pay close attention to your mouse filters in the inspector in Godot 4+; I was only able to get the mouse to interact with my buttons (all signaled correctly in the script) and my score box toolips, both of which used VBox nodes, after I made the bottom child "Pause menu" box an "ignore" on the mouse filter settings.
@pinkayycreates5 ай бұрын
Only tutorial out of the few I tried that actually worked! Thank you!
@HakanBacon9 ай бұрын
This was so easy to follow and understand. Thanks for making this. You earned a new sub!
@aptak75186 ай бұрын
I had to go through 7 other tutorials before this one. Thank you
@we1n1ng4 ай бұрын
Same
@we1n1ng4 ай бұрын
Just like another user stated. I had to go through a few that weren't working for my project. Thank you so much
@nahuelpaillapi Жыл бұрын
thank you for the tutorial, very good base for making a more complexx one, thank you!!!!
@untitledgamestudios2 ай бұрын
I HAD BEEN STUCK FOR 2 WEEKS ON MY PAUSE MENU THANK UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
@orochimaru_villain2793 Жыл бұрын
Thanks bro very Good It's working well
@thebaronofwhispers19 күн бұрын
In case anyone was wondering how to show mouse in pause menu and then capture back into game I used this in: func set_paused(value:bool) ->void: _is_paused = value get_tree().paused = _is_paused visible = _is_paused Input.mouse_mode = Input.MOUSE_MODE_VISIBLE if _is_paused else Input.MOUSE_MODE_CAPTURED
@miinima8 ай бұрын
any suggestions as to why my paused menu, even if invisible, makes every other mouse action impossible? the paused menu sits on top of all the other nodes for visibility, but this also makes everything else unclickable (when it's under all the other nodes, I can click the elements all right). I have a main menu loaded on a "scene holder", with the paused menu on top set as invisible. However, I can't click anything on the main menu while the paused menu is on top.
@FragZoneX2 ай бұрын
can you share this project pls (in the description)
@jeffrey690211 ай бұрын
Thanks for the Tutorial, u made it simple and easy to understand When it starts with a paused game, you can add to fix it by hiding the visibility(under inspector) or add this code func _ready(): visible = false
@soirema9 ай бұрын
hey, very cool ! tysm !
@Shawn-cq7qy Жыл бұрын
The only problem every time reload in the pause menu is there please help
@NUCLEAR711247 ай бұрын
It doesnt work on my project even if i did everything like yours huh?
@eyadsafi867 ай бұрын
Thank you, very helpfull
@deadshot8887 Жыл бұрын
I have a question. In a multiplayer, is it possible to get audio input from one player's mic and then play it from AudioStreamPlayer3D for all the other players? In other words, I wanna implement proximity chat in my game
@rayuserp Жыл бұрын
It should be possible though I haven't tried it myself.
@pingu439610 ай бұрын
Legend thank you
@NathaliaFreitas-tl7oh11 ай бұрын
so nice tutorial I did it on godot 4.2.1, the pause menu works, but always when I open my game level it starts with a scene paused, how can I hide it?
@NathaliaFreitas-tl7oh11 ай бұрын
I discovered it reading the comments! thanks a lot @rayuserp! to fix the problem you need to go on pause menu inspector> visibility> check box > click on it! WOWWWW!!!
@soirema9 ай бұрын
bruh I have done 3 tutorial with pausing this is the only thing that works! def a sub works with 2D too for any other wanderer !
@Goodcommunity228 Жыл бұрын
THANKS YOU SOOOO MUCH
@LILcAprisun4 Жыл бұрын
how do I set to hidden @rayuse rp
@rayuserp Жыл бұрын
if you want to hide something with code you can set the visible property to false so visible = false in the case of this tut I am using a setter to essentially toggle between true and false when the pause action is pressed. I achieve this by doing the following _is_paused = !_is_paused so here we basically assign _is_paused to its opposite so if its currently false it will be set to true if its currently true it will be set to false and vise versa and I assign this vaule to the visible property so visible = _is_paused
@MissingOrchid Жыл бұрын
hey can someone help me make my godot game multiplayer? i can pay some money for some assistance haha- im a beginner