local plumber holds and kicks around the pure embodiment of nothingness and uses it to break the universe again
@Kosmicd123 жыл бұрын
:o super cool, would be incredible if it's possible to get ACE in a world 1 level!
@100thCoin3 жыл бұрын
That's the dream, ha!
@nekogirlsr3 жыл бұрын
@@100thCoin I need to watch Storster's ACE CW (Credits Warp) video again, there was something about mashing inputs and CWing that way IIRC
@nekogirlsr3 жыл бұрын
@@100thCoin kzbin.info/www/bejne/pGqWnHVtZc6XbNk (If links are enabled)
@100thCoin3 жыл бұрын
@@nekogirlsr Oh trust me, I've seen that video! I recreated that run a while back in an attempt to shave off a few CPU cycles (with no luck.) It's been a while though, and I've learned more about 6502. I might consider giving it another try. I've strayed away from the DPCM audio bug workaround in my videos, as the goal is to find a new RTA viable ACE, which that bug in particular will never be viable for a human to pull off.
@KabAudio2 жыл бұрын
@@100thCoin ahh so is this the inspiration for your DPCM runs? ;)
@renakunisaki2 жыл бұрын
Using the goal to win the game is quite fitting.
@Patashu2 жыл бұрын
The universe of ACE methods that only barely don't work without bootstrapping grows by one...
@kenoz7652 жыл бұрын
My head went overflow when processing all that information
@robuxyyyyyyyyyy47087 ай бұрын
5:49 That would've been a really cool feature
@Titanic43 жыл бұрын
That dark colored Koopa @ 10:00 mark looks rather nice.
@100thCoin3 жыл бұрын
Yeah, I'm not sure why, but most sprites in the bumped block slots use the same color palette as the player. It certainly looks cool! That's also why the goal has a pink tone when held by the player.
@KabAudio3 жыл бұрын
Amazing video man, as always! always looking forward to you finding new ways to break the game :D -kab
@_polpon3 жыл бұрын
Interesting video! I like seeing what happens behind the scenes :)
@Crafty_Jumper5 ай бұрын
What 100th coin sees: Performing ACE What I see: B U T T O N M A S H
@thekantim2 жыл бұрын
9:15 Ayo, mario maker sound effect?
@mx_seitan3 жыл бұрын
woah this is so cool. Thanks for the great video. The sound effects at 9:15 are 9:35 can also be heard if you softlock in world -1 Famicom Mario Bros. I haven't checked the code but I imagine it has to do with the channel that's used when the sound effect is triggered. In -1, If you wrong warp with fire and kill Bowser, you have a high likelihood of soft locking just before the flag is spawned. If you shoot a fireball or swim exactly at the softlock, you'll trigger the sounds. HappyLee has a video with a good example of 9:15. I have one on my twitch page of 9:35... different games but they sure sound alike.
@100thCoin3 жыл бұрын
That's because the audio chip keeps going after the CPU halts! To make the bump sound effect, the audio chip can bend the pitch of the square wave, and it keeps getting pitch shifted because nothing can tell it to stop after the CPU halts. It's a pretty common effect in NES games, after all why not use the abilities of the sound chip? I imagine the same thing happens in your other example.
@emaaaaax3 жыл бұрын
This is really cool! You are very underrated, earned a sub!
@DaveDemers693 жыл бұрын
Amazing content has always. Great job
@shadygrove4243 жыл бұрын
Awesome stuff as usual, thanks for the cool video
@josephD32 Жыл бұрын
I was going to ask what would happen if you collected the goal to clear the level, but on the way to the right, there was a pit and Mario died. but since it already showed Mario walking straight in mid-air, I think I know.
@scaryice823 жыл бұрын
Fascinating stuff!
@matthewmccaman49043 жыл бұрын
This is super neat! Great video :)
@fan02 жыл бұрын
I know no one cares but I am your 300th subscriber!
@clonefighter19963 жыл бұрын
7:38 the very brief stops to music
@君の肩にあるトイレットペーパーから1m2 жыл бұрын
Amazing!
@Alexs23743 Жыл бұрын
*U L T R A W I D E - O - V I S I O N* 14:02: Mario has ascended to godhood. 16:10: But our Princess is in another castle! Luckily, Mario can walk right through to it! This looks a LOT like a Super Mario World 1 hacking video. I wonder if it and SMB3 are actually two halves of the same game.
@danielsiu9292 жыл бұрын
So i found the SMB3's pannen? Ty youtube algorithm :o
@yelir643 жыл бұрын
The input file didn't work for me :(
@100thCoin3 жыл бұрын
Does it desync somewhere or simply not run at all? It was make with Bizhawk 2.4.3 with the PRG_1 version of the game. Also, make sure you download the entire .bk2 file. They're technically just a .zip with a couple files in it, but you need the full .bk2. I just redownloaded the file and checked; The input file works fine on my end.
@SwagRum76_3 ай бұрын
nice
@mx_seitan Жыл бұрын
What's going on with the red 100 that pops up at 11:37 and 13:16?
@ethanfranzen86842 жыл бұрын
What occurs if the goal wakes up in one of the other goal states?
@100thCoin2 жыл бұрын
If it wakes up in the "drawing Fireworks" state, the screen becomes flooded with garbage tiles, and then the game crashes. If you're extremely lucky, this crash can be manipulated, and I explain in the description how that could even lead to an easier way to run the ACE, assuming you 're lucky enough. Returning to the map works as intended, but the most interesting ones were highlighted in the video.
@kales9013 ай бұрын
9:18 why does that sound happen durrong a crash???
@kales9013 ай бұрын
9:38 or that one
@aya-hl5bk2 жыл бұрын
Maybe take a look at the channel name, there might possibly be a way to run ACE with coins.
@100thCoin2 жыл бұрын
It's unlikely. I mean, collecting coins in a PU would work, as that's the same deal as bumping a block out there. Other than that, most of the methods I've discovered involve taking a jump table out of bounds, and there aren't any jump tables that use the coin counter.
@aya-hl5bk2 жыл бұрын
@@100thCoin Ah ok
@pondorien3 жыл бұрын
What means ACE?
@100thCoin3 жыл бұрын
ACE stands for Arbitrary Code Execution. In this instance, I'm writing code by carefully manipulating bytes in RAM and executing them as code.