Battles like these really show the power of big splash damage energy
@Deto1282 жыл бұрын
Yeah, if the stalkers had moved up onto the siege tanks so that they all fired and splash hit the tanks too - that fight wouldn't e sent differently.
@rakisuzuki-burke41482 жыл бұрын
I did not expect the Liberators to win. I guess it was because they do area damage.
@GruppeSechs2 жыл бұрын
Same, didn't think the splash would be that effective.
@theSWBFman2 жыл бұрын
i learned from monobattles
@userasdf2 жыл бұрын
Splash damage vs air wins basically all the time. So much clumping up.
@lostone97002 жыл бұрын
@@userasdf then why do mutas suck so hard.
@Xenotric2 жыл бұрын
@@lostone9700 because mutas dont do splash damage, they do bounce damage which depending on upgrade levels and targets they are potentially hitting 2 additional targets for 0.5 damage each every second, its basically not worth even considering a thing against anything with any amount of armour or armour upgrades. The fact that all 3 weapon upgrades doesn't outscale a single armour upgrade on the bounce hits really screws them over.
@kurzackd2 жыл бұрын
"Don't tell anyone but ... I once piloted a Conservator... yeah... but... it was in College, so... you know... it doesn't count... !"
@f0x3l422 жыл бұрын
The Liberator's pilot actually sounds cute from her voice line....dont judge me
@AD-lr6pc2 жыл бұрын
I already did
@coyrex12502 жыл бұрын
You aint wrong bro
@chrisjon85632 жыл бұрын
*JUDGING FURIOUSLY*
@galdslinger67662 жыл бұрын
*puts on my judging hat* Go on
@f0x3l422 жыл бұрын
@@chrisjon8563 :(
@HenrryPires2 жыл бұрын
can you display how many unites survive ?
@userasdf2 жыл бұрын
yes please
@KBAKEPBLR2 жыл бұрын
thinking about it from the first video
@jonahglass-hussain45682 жыл бұрын
I like leaving my thoughts on these, also it's 2am and im hyperfixating on sc2 game balance lets goooooo R1- 280 supply of immortals vs 600 supply of ultras. The immortals did incredible work here. A tiny bit of micro could have meant they were even better- they are ranged and the ultras are melee, so stutter step micro could have helped a tiny bit. Maybe I'll try that myself in a unit tester, see how well it works. That said, more stuff vs less stuff... R2- You've got a disruptor for every 1.5 ravagers. there's a reason why ravagers aren't used as a mainstay combat unit and instead as support. R3- Fair, walking into artillery lines is dumb. R4- this is where thors shine. Mutas are exceptionally weak to splash, and so everyone should know how to magic box. For anyone who doesn't know, units will try to get in range to attack and then stop. Since air units can stack and gently push each other away over time, this results in air units being very weak to splash when attack moving especially ones like mutas. To fix this, leave mutas in place so they spread out. When they stop moving, move command them on a trajectory over the splash enemies like thors, then issue a stop command once they're above the thors. This will make the mutas be still spread out, but in range of the thors so they won't attempt to move to get in range. Still not the best unit for fighting thors, but they'll take less splash damage at least... R5- not that interesting, BCs have a high damage opener with Yamato and a tactical jump to get away, so they're better at fighting other capitals. Carriers have interceptors to take fire but in these fights they are not prioritized by units, and bc armor means interceptor low damage is terrible here! Protoss can use voids to deal with bcs however... R6- splash is good vs air, same as always. seriously put libs against carriers like in the other video but have them target the interceptors first and you'll see.
@Tya.2 жыл бұрын
Interesting point about disruptors, I have considered that a lot of units really need another unit in the comp to work. Like a few times I've made matchup videos but there's been awkward 20 second pauses where casters are cooling down abilities, and others just don't work without other units, like infestors. I may add duo groups to the mix in future to fix this.
@EVS25852 жыл бұрын
"I once piloted a conservator... but it was in college, so it doesn't count.." LOL
@InflamesGames3032 жыл бұрын
That Muta massacre tho :D And the splash from the libs on the voids made em all just go poof!?!
@iKonks2 жыл бұрын
Stupid muta use magic box! XD
@Darksurfr2 жыл бұрын
yea would like to see this again with magic box
@brandonholland9292 жыл бұрын
Sooo satisfying watching the liberators tear through the void rays
@CabbageFoot162 жыл бұрын
Gotta love the asymmetry of micro in these fights: The battlecruisers get godlike micro, where they all get to yamato cannon perfectly AND warp out when they they low on health. The stalkers don't blink onto the siege tanks even though that would cause splash damage to the tanks. The Mutalisks don't get to magic box vs the thors (even though they would probably still lose) The other fights could not be microed for better results as far as I could tell.
@daydodog2 жыл бұрын
Isn't magic boxing worse against Thors?
@ПавелУшкин-п7р2 жыл бұрын
Stalkers didnt blink onto the siege tanks cause blink require upgrade
@Eonflare552 жыл бұрын
The lesson here: when fighting in large numbers, AOE attacks pretty much always get you ahead.
@Skorpion19912 жыл бұрын
that immortals vs ultras was interesting, I know that 1 immortal loosing to 1 ultralisk even if they are counter but they are cheaper and less supply cost but I guess 100 vs 100 Immortals could be able win
@tigera62 жыл бұрын
Yeah, the resource was almost 2 to 1, and I think Immortal would have done better when both sides are fully upgraded, because of their bonus damage to Armor.
@ZC.Andrew2 жыл бұрын
It's the range advantage. So many Immortals are able to fire at the front line, while the Ultras behind derp around. Ultra splash damage helps to mitigate this a bit, along with superior numbers of course. But with equal numbers, Immortals win. With equal cost, they win HARD.
@vahidmoosavian63132 жыл бұрын
Ywah, the last three were foregone conclusions. Any AoE attack vs air will be devastating (since they clump up) and Carriers are easy pickings if you ignore the interceptors after Yamato. Still cool as Kaldir🙃!
@panampace2 жыл бұрын
Man watching this one right after the corruptor/viking/voidray vid really puts in perspective how terrible zerg air is
@demonhunter21212 жыл бұрын
Most units suck against their hard counters, corruptors are good against bc or carrier but are terrible versus viking/void. Thors are like the hardest counter to mutas other than maybe archons
@matthewdietzen67082 жыл бұрын
600 mutalisks wiped out by 50 Thors?!?!
@Skorpion19912 жыл бұрын
its about counters, for example coruptors counter carriers and BC but suck to voids or archons, mutalisks counter workers but suck to everything else and suck really hardly to thors, liberators, archons and phoenixes
@Spooneru2 жыл бұрын
Wow.... i did not expect Liberators being so powerful. Now I want to watch Liberators vs every air unit please!
@demonhunter21212 жыл бұрын
Theyd probably win against everything in these large battles. AoE is just so good
@Abcedhdjekeitbsk2 жыл бұрын
@@demonhunter2121 except for vs bcs
@aethertech2 жыл бұрын
Lesson learned from this video, Terran Splash Damage is a helluva drug.
@Skorpion19912 жыл бұрын
why only terran? every race has some splash damage units, archons and collosus are probably the best splash combo in the game and they are not terran units
@GaiaBel2 жыл бұрын
I think the carrier matchups could be interesting also attack moving the opposing units, to see how they do against the interceptors.
@TyphoonJig2 жыл бұрын
They destroy them. Battlecruisers hard counter carriers. 50 carriers have 400 interceptors for cumulated 32.000 HP of interceptors. BCs have 550*40=22.000 HP. Looks good for the interceptors so far but that's just HP. Each interceptor have 1.87 DPS against BCs (due to armor), so we're looking at 747,6 DPS. Battlecruisers have 31.1 DPS, 1240 total DPS. Interceptors (assuming no losses) would take 29.4s to kill those BCs, BCs need 25.8s to kill all those inteceptors. Then Lanchester's square law kicks in, the side with the advantage get less losses than expected (because the evolution of the fight and the loss of firepower is also in their advantage). And that's with 25% more carriers than BCs. 40 carriers would only have 320 interceptors for 598.4 DPS and 25.600 HP. The Armor of 3/3 battlecruisers cut 75% of 3/3 interceptors damage. Int armor on the other hand only cut 37.5% of BCs damages.
@GaiaBel2 жыл бұрын
@@TyphoonJig cool maths! But there would still be yamatos killing carriers in the beginning, 2 per carrier, and the bcs would diminish the interceptor count pretty fast in the beginning so the dmg output would be lower by the second too!
@joshuamiles42842 жыл бұрын
Your videos are fun to watch. Would be cool if you put the total Psi of each “contender” for those of use that don’t know(or remember) what each units Psi amount is.
@williamehrhardt9182 жыл бұрын
Immortals would have won back when they had hardened shields
@ulisesmorones52222 жыл бұрын
It was also a very inefficient trade for the Zerg side, if resources wold be even a bit more close, immortals would have won no problem
@milanaleksic89792 жыл бұрын
I miss hardened shields
@gustavolora88832 жыл бұрын
What's a conservator?
@implemented22 жыл бұрын
What are the criteria of choosing amount of species? Immortals lost, but they cost less.
@Spooneru2 жыл бұрын
Siege Tanks are so powerful. I love them!
@iamdanyboy12 жыл бұрын
Lol. The Mutas got wrecked.
@RainAngel1112 жыл бұрын
I'd like to see the Thor vs mutas one revisited, but make it Thors vs Guardians
@ДмитрийРябов-ф6м2 жыл бұрын
The Golden Armada... A shining symbol of splendor. Your pride will ruin you! Terrans: l agree.
@IntegralKing2 жыл бұрын
splash is good against everything?
@shikamarucristolovean79042 жыл бұрын
one question:How do you do them?
@yankeefanbryson192 жыл бұрын
Good lord Thors v Mutalisk was a massacre
@bchgh2 жыл бұрын
wow carriers vs battle cruisers felt like marine vs ultralisk
@Voyt3k2 жыл бұрын
Why micro some units not others?
@aethertech2 жыл бұрын
~~20~~ 100 ULTRALISKS! *ultralisk noises*
@firedrake1102 жыл бұрын
I refuse to play in a world where my opponent can make disruptors lol
@coolboy92252 жыл бұрын
The definition of cost efficient
@busgussab8812 жыл бұрын
How did the immortal loose, am confused I thought it be closer at the very least
@angeldelpozo26082 жыл бұрын
not upgradeds
@conelord19842 жыл бұрын
It was a lot less resources in the Immortals too. If he had put 10 additional immortals they would be still considerably cheaper than the ultralisks and would have easily won.
@hamsterfromabove89052 жыл бұрын
Look at the resource difference. The immortals are much stronger, but they were given over 23,000 less resources in their army.
@nikolakarapejevski2 жыл бұрын
if stalkers forward blink ez .
@gloweye2 жыл бұрын
Guess that Stalkers don't counter Siege Tanks. Not much of a surprise. The muta's would have done a LOT better if they hadn't bunched up, though. Same with the Void Rays.
@unknow117122 жыл бұрын
if they all flashed in on the tank and kept going in, they may have stood more chances. but the AI automatic behaviour keep the jump for disengaging jumps.
@RyanSantos-cn5ij2 жыл бұрын
Just look at the cost comparison, make them equal in every way then complain.
@songhan15862 жыл бұрын
if u blink the stalkers into the seige tank it be countered
@demonhunter21212 жыл бұрын
yeah stalkers are absolutely awful against siege tanks honestly, theyre just pretty awful in these types of fights. their advantage is range and blink, and they basically lose straight up fights against anything
@coreypatterson58272 жыл бұрын
Turns out Ultras CAN win a fight. You just need an impossible number of them.
@quym3732 жыл бұрын
BC with both yamatos and jump are likely win against everything
@v.01902 жыл бұрын
Except, you know tors, vikings, cyclones, curraptors, void rays?, marines, hydra, shitload of AA turrets (maybe even photon canons) and many other funny things.
@Otto_von_Chesterfield2 жыл бұрын
BCs always win if they get to constantly yamato then dip.
@v.01902 жыл бұрын
@@Otto_von_Chesterfield Do you use yamato on marines? And marines with stimpack will kill BC with ease.
@demonhunter21212 жыл бұрын
@@v.0190 marines are pretty bad against bcs. bcs have high armor and they deal bonus damage to light
@ПавелУшкин-п7р2 жыл бұрын
@@demonhunter2121 bonus dmg vs light??? Bcs dont have bonus damage
@quym3732 жыл бұрын
Tanks vs everything on ground ( except immotals)
@giantmagicalduck36042 жыл бұрын
Or except chargelots
@pavel_tsys2 жыл бұрын
We use siege tank micro with siege/unsiege, but do not use muta magic box. Ok.
@CrazynToughKiwi2 жыл бұрын
Tbh the tank micro is pretty terrible as they siege very late, but in this case the Stalker micro is worse as blinking away is actually detrimental, would have been better to blink in so everyone can shoot, and get a head start on tanks. Not that the result would change, stalkers are tank food outside of blink snipes.
@thomasbachmeier80552 жыл бұрын
really thought the immortals would wipe the field..
@tommythunder74982 жыл бұрын
They should have since they deal bonus to armor and Ultalisks are the definition of armored units!
@hamsterfromabove89052 жыл бұрын
Look at the resource difference. The immortals are much stronger, but they were given over 23,000 less resources in their army.
@minyehse2 жыл бұрын
Mutas one was unexpected. Jeez they got smoked
@ucchinhle42382 жыл бұрын
Mod name please
@axelmolina10312 жыл бұрын
I guess liberators are paying homage to the Valkyries in broodwar due to their aerial aoe dmg
@risingsun11562 жыл бұрын
Terran units OP as always
@kurzackd2 жыл бұрын
I can't believe it...
@danoregano42602 жыл бұрын
Don't tell anyone but once I've piloted a conservator...it was in college so it doesn't count LMAO
@fragelius2 жыл бұрын
I would like to see those mutas magic box the thors tho...
@michaelrowand8982 жыл бұрын
the BCs were micro'd but the carriers were not
@MusicHavenSG2 жыл бұрын
BCs vs Carriers again but no Yamato!
@1412dante2 жыл бұрын
6/6 its all about splash damage except BC and carrier, carrier wont mae it, firing power drops significantly when a unit destroyed
@RyanSantos-cn5ij2 жыл бұрын
If the ultralisk loses someone will react, when ultralisk gets the upper hand nobody complaints heh heh.
@zzzergling10792 жыл бұрын
hard to complain when bigger amount of t3 units(way harder to get) with cost bigger on 50% by minerals and more then twice on gas wins.
@gilbertgangoso3206 Жыл бұрын
Dont call me Shirley
@timurartas2 жыл бұрын
Lol. The liberators liberated the fck outof the rays
@Nazz-b7p2 жыл бұрын
how would the carriers do against BC's without Yamatto? that's 20 of the carriers down already... instantly if the AI did it right lol
@tommythunder74982 жыл бұрын
If BC's prioritize the interceptors they will still win
@Xenotric2 жыл бұрын
ultras have one of, if not the highest dps in game even before including any cleave damage, i think only thors and liberators single target ground damage is higher in a 1v1 fight. Unfortunately ultralisks are just too big and expensive to actually see much use of that ridiculous aoe dps, usually focused down or kited before managing more than a few swipes. In these sorts of fights though, where there is enough to get some into proper contact you'd be hard pushed to find an opponent that doesnt require a hefty handycap to beat them. Also lib anti-air is so passed up on considering how darn good it gets when you are doing big air vs air engagements T_T
@Xenotric2 жыл бұрын
@NellyPenguins very true, they suffer the same issue all the transforming units do in that they are too good in one form that they are priced out of the other. Siege tanks are far too good sieged up to be affordable to be used as actual tanks, hellbats are so tanky and lethal to allow hellions to be cheap enough to be useful, vikings are too strong in air to be a viable marine replacement on the ground :(
@iKonks2 жыл бұрын
I wish i could micro like these BCs
@snagsTS2 жыл бұрын
6 for 6 in this one.
@davidmilum43562 жыл бұрын
w00t, same
@destonwong25772 жыл бұрын
range units fighting siege tanks is a massacre!
@nikolakarapejevski2 жыл бұрын
theu could blink forward fg
@acestealman2 жыл бұрын
Next time someone ask you whether is Protoss air viable or not, just post him this video :) Both Carriers and Voids were slaughtered in not even funny way.
@JWStreeter Жыл бұрын
Its a different story when there's no micro or mixed unit comps. Carriers are siege units that need support when fighting directly with BCs, thors, or corruptors.. Void rays lost because of libs AOE, which would get hard countered by mass carrier/tempest. Toss air is all about the right comps of units based on counters
@acestealman Жыл бұрын
@@JWStreeter When one side can "just blindly spam BCs" while other side need to perfectly mix units and micro them properly just to have CHANCE of wining. This is very definition of imbalance in my opinion.
@June25th872 жыл бұрын
lol no chance for Protoss fleet
@whm_w88332 жыл бұрын
Kaboom baby!
@Nutellafuerst2 жыл бұрын
Old Immortals wouldve wrecked that.
@stevenmayer85282 жыл бұрын
😱😱😱😱 no way thors won 💯❣️❣️
@harrisclarkson65842 жыл бұрын
I guessed 2 out of 6 correctly
@hermesdavidquispejuarez4412 жыл бұрын
Si activan la habilidad del crucero de batalla es obvio que va a ganar, es como si el Stalker le blinquee a los tanques, pfffff
@synthwave_chad2 жыл бұрын
U just like the ultralisks...
@powerfountain87612 жыл бұрын
The cleave
@eduardoruiz5192 жыл бұрын
Allí unots terran fucks so hard top protoss, is obviously we need a rework units
@sonoffenix33992 жыл бұрын
Blink the damned Stalkers *on top of* the Tanks, like literally anyone who plays the game would.
@zacksimmons41462 жыл бұрын
If that's happening, than the tanks should be pre-sieged, since that's also how people use them. I don't think this is a good matchup for the Stalkers
@zhenweilai7992 жыл бұрын
This shows what happens if you can't micro. So A-move protoss can't win.
@sonoffenix33992 жыл бұрын
@@zhenweilai799 It should be fair to say that anyone who can't micro as basically as blinking Stalkers on top of Tanks shouldn't just be able to win.
@zhenweilai7992 жыл бұрын
@@sonoffenix3399 True
@RyanSantos-cn5ij2 жыл бұрын
Say all you want but you cant argue with the results. And in case you havent notice thats a lot of stalkers and the total amount of resources is unfair for the humble siege tanks.
@demonhunter21212 жыл бұрын
Stalkers are so bad in these types of fights. Their advantage is their range and they lose to pretty much every unit in a straight up fight.
@elijahcanning30202 жыл бұрын
Turns out, AoEs win when you don't focus fire with single target units.
@destonwong25772 жыл бұрын
Omg carriers got wiped so badly hahah.
@ПавелУшкин-п7р2 жыл бұрын
Ye, like, bcs r awesome vs carriers
@Jeebshead2 жыл бұрын
what if you micro'd them
@cachaceirosdohawai30702 жыл бұрын
Then its not consistent
@weirdo76872 жыл бұрын
Sure they can.. immortals can do anything
@stillwatersrundeep0012 жыл бұрын
I wonder where all the "Toss imba" people are now
@andraspanczel98562 жыл бұрын
100 ultralisk is more expensive than the immortals
@Devestator21502 жыл бұрын
Yeah, this one hardly seemed fair.
@aarongiroux54162 жыл бұрын
did you not see the siege tank vs stalker fight? it was a high difference but the cheaper comp won. also Immortals are supposed to be an armored unit killer but i do feel that their numbers should have atleast been even
@ernestoiparraguirre27452 жыл бұрын
I think both Ultralisk and Siege tank won becsuse of splash damage. In big battles, splash is really helpful. A 1v1 or something with small numbers could turn out very different.
@PenguinIceDelta2 жыл бұрын
@@ernestoiparraguirre2745 I don't think zerg wins 1v1 on a per unit basis though. Their whole shtick is to overwhelm Maybe roach vs adept.
@ianruhiparejo9414 Жыл бұрын
Terran so op
@chrisqc61282 жыл бұрын
Mala distribución de ejército
@NateBrotzman2 жыл бұрын
BCs massacre carriers lol
@K_Ma3iX2 жыл бұрын
Also 70 immortals vs 100 ultras wsnt a bit fair cause they have more health. That's why they won.
@notsoberoveranalyzer82642 жыл бұрын
This is just propaganda against Protoss.
@ChichimonLeagues2 жыл бұрын
Better AOE wins? Every time.
@akeemperez85092 жыл бұрын
Terron is op
@gardianx52932 жыл бұрын
Meh, not really. Tanks are easily blinked on top of, disruped via viper and melted by lings after a yank. Thors are stupidly slow and vulnerable to ground or massed brood lords, disruptors or zealots can really mess with a Thor. BCs are powerful but awful against things that kite them. Or you can just neural it and shred it with a bunch of hydras. Terran also suffers when it comes to picking up the 4/5th bases. They don't have great options for getting around the map and back to defend as a full army and have no sort of mass recall or nexus feature. You wanna kill a Terran? Bleed them by taking away their map presence or hit them while they attack you. A couple lings or Zealots in their mineral line will decimate them if they can't get forces in place to defend their vulnerable eco. If any race can't afford to lose bases it's Terran. They struggle as it is to get new bases established. Side note: try not to attack into a planetary with this strategy. If they do planetary start using dts/lurkers/mines.