Swift EO: 0:00 Force Orb Swift EO: 4:20 Illusion Strike Spec EO: 6:24 Force Orb
@davidz5525Ай бұрын
Your biggest fan Ginormous*** is here ty for the testing my GOAT
@TyZiАй бұрын
thank you providing these tests - i was really bummed about spec EO being what everyone used. don't even know much about t4 as a result, was ready to quit xdd
@MlaaavenАй бұрын
Thank you for the insights!
@nicolvegas1996Ай бұрын
hi im new to soulfist and im loving its playstyle, currently playing it with ignite gems, and swift EO force orb pre ark passive, what are those breakpoints? im following the community guide bp 2 h2 h3 rotation(im doing it right?). the idea is to always attack with the ER/FS buffs right? are the other skills in the rotation ordered in most dmg to less or what is the general idea of the rotation? it deppends on my gems and cooldowns?.
@jasonfang9322Ай бұрын
I don't see master buff are you using critical elixir for swift eo? Also is there any situation you'd use awakening in swift eo for damage?
@circethedeceiver30723 күн бұрын
Does that mean swift eo just slightly better than spec eo?
@realmonstrata2 күн бұрын
Yes in most situations, but you do have to plan out your Hype recovery well. On 100% uptime bosses like Trial Hanumatan, Spec EO is better though for sure since there is no downtime to sync Hype 0's.
@circethedeceiver30722 күн бұрын
@@realmonstrata Thank you.
@HxL-yy1flАй бұрын
does the new KR buff will make swift better than spec or its still the same?
@realmonstrataАй бұрын
It definitely makes Swift even better because now you can reduce the Hype Recovery time. KR testing was able to get Hype 0 recovery down to about 37 seconds, but at the same time, I don't want to rely too much on KR testing because their research is based on KR rotations which are unoptimized.
@coltomanderson9835Ай бұрын
Completely disagree with how you ran this experiment/test. A 2-minute parse will never accurately depict the damage of swift EO as in that entire duration, you start with and get off 2x hype 1-2-3s and only 1x downtime rotation. What you should have done was stop the meter immediately after the 2nd downtime or 10-ish seconds before to account for potential boss downtimes. Your first swift test ended at 89mil after 1 FULL rotation (ending right before your hype comes back) and 2nd test ended at 86-87mil. This shows exactly why it’s tragically important to factor class specificities into these kinds of tests so you get accurate representations of class performance. Not just tests that show your favoritism as a player. It’s obvious you like swift over spec, and want to convince others to think the same after watching a video like this one.
@realmonstrataАй бұрын
That's why I included Hype 3 parses first. It's difficult to assess Swift EO Trixion damage because by default its low due to the Hype 0 cooldown. A full H123 - H0 - H123 rotation showcases the top and bottom end of the parse, but you really shouldn't play this class if you cannot sync Hype 0 with boss downtimes. Outside of Guardian Raids, every raid in this game has mechs that allow for Hype 0 resets so Trixion will never be a perfect measure for real raid scenarios. Every class loses DPS-pie value when a cutscene happens except Swift EO. The general expectation for me is that for every two H3 rotations, one H0 rotation gets cancelled via mechs/boss DR, which is realistic for most raids. I would add that even in Guardian Raids. You try to minimize the Hype 0 downtime as much as possible. In Argeos, I typically do a H3 > H0 > H3 rotation and the boss dies in 1:50. My current parse with this is rotation around 125-140m. In a juiced lobby, I would instead opt to do H1 > H2 (full rotation) > H3 and the boss dies in 1:10. My current parse with this rotation is about 150-165m. If I just did H3 > H0 > Boss dies, then I'm sure my DPS would be like 80m tops. If your parse was simply H3 > H0 > Guardian dead, then you've mismanaged hype in relation to the boss, and of course your DPS would be much lower compared to others. DPS is just one aspect of a class's potential. With Swift EO, the key to doing well on this class is being able to adapt your Hype levels to fit your party and the raid. There are certainly raids like Echidna and Thaemine Gates 1, 2 and 4 where you can basically get go H3 > Mech > H3 > Mech > H3 without having to DPS very much in H0. The caveat is that in raids with absolutely no downtime, I have to agree that Swift EO Soulfist absolutely sucks (Hell Hanumatan). To date though, no raid has come out with zero downtime.