Okay so I'd like to comment here first by saying thank y'all for the love you've shown the video. Seriously, I did not expect the video to actually do well, it's pretty crazy! And as for why I haven't even begun addressing some of the stuff I've gotten wrong in the video... I've just been on a complete content break, I only just now checked the comments pretty much. So, if y'all have info to dump, reply to this specific comment and I'll heart what I can. Sorry I can't do better, but one thing I know for sure is that I'll do a MUCH more diligent job with trivia videos like these in the future. I was even planning another Pizza Tower one soon... and it'll be much better informed, trust me! Once again, thank you all for the support, and I promise the next PT video will not be a total trainwreck lol
@NabbyLloyd10 ай бұрын
14:39 As you've written, the achievement room's background for floor 3 is an old Space Pinball background. However, it's worth noting that all achievement rooms actually use unused backgrounds. Floors 1-3 use Space Pinball backgrounds, and Floor 4 uses a graffiti background meant for the old hub. 23:45 In old builds, Gerome was supposed to be the "lap 2" for every level. You'd have to pick him up at the start during pizza time and bring him back to the janitor door. Picking up the treasure would instantly end the level.
@angiovanni735610 ай бұрын
3:41 I believe “Let’s make this quick” does not require a second lap, only for you to beat the level in under 2 minutes… 9:16 no she doesn’t. she, like any other pizza grannies, has a random chance to spawn or not when you enter the main hub they’re located in
@MaxTheSwagMasterC10 ай бұрын
28:56 it was initially canon that peppino was a war vet (a few mcpig tweets), but it eventually got retconed.
@therealflorpepic10 ай бұрын
Lap 2 is unlocked upon completion of a level as well, speedrunning the tutorial just makes all of them spawn immediately, regardless of if the level is completed or not.
@logan-el6hl10 ай бұрын
0:18 why does the toppins look a lot more different in the footage
@dorkzilla41311 ай бұрын
noise gutter was conceptualized due to an idea where noise takes the key after his boss fight and hides at the end of john gutter
@rikkisteele824811 ай бұрын
Kinda wish this idea was like a dlc or something
@WinterDHX11 ай бұрын
And that idea has became reality tnx to CYOP
@supercamborg421810 ай бұрын
That’s so cool
@supersmashseandx19919 ай бұрын
Oh. That's why he steals your key at the end of his fight in the October 22 build. Weirdly enough tho, I replayed John gutter and it's the same old level
@MagentaCircle9 ай бұрын
@@WinterDHXyou becane a bad speller it’s became.
@leoalfre_the_bb-9e91511 ай бұрын
22:47 Fun fact, because of that, you can actually get the "Whoop this!" Achievement in the Secrets of the world level. Also making it technically the only achievement that can be obtained in two levels. (Excluding S/P rank achievements)
@nonosquarejpeg10 ай бұрын
No, you can get the Spoonknight achievement anywhere. So uhhh yeah lol
@XxMattxX-iw3so7 ай бұрын
@@nonosquarejpegyeah but he said only 2
@TBgamer410 ай бұрын
The injustice that the 3D jumpscares werent mentioned
@whombat279 ай бұрын
Imagine if they were in the final build. Everything is 2d, and then BAM.
@mr.monkey3549 ай бұрын
or that dmas is referencing fnaf or the pizzascare is one big castlevania reference
@pineapple-gw2hh8 ай бұрын
@@mr.monkey354those two are pretty obvious
@Cheese-Slime-Sheriff8 ай бұрын
@@whombat27it wouldn’t even be scary, I’d just be so shocked by the sudden switch up to 3d
@dragonmonkey57878 ай бұрын
And the not mentioning Kung fu in light city is criminal.
@nasiersteven516411 ай бұрын
2:35 All that means is that all Lap 2 portals are unlocked at the start. Normally, you need to beat the level, then the Lap portal will be unlocked on any future attempts
@SylviaYSI11 ай бұрын
Wasn’t aware of that, thanks for the heads up
@spamton49909 ай бұрын
@@SylviaYSI It's also
@Temmie4Life9 ай бұрын
@@spamton4990 it is 2 minutes. ive tested
@Noiseisnumber18 ай бұрын
4:58 when i typed it did not take me to the unused room
@dumbvillage92538 ай бұрын
A weirder thing is that you can replay the tutorial at any time and unlock all lap 2. Or atleast could.
@thegreatautismo2248 ай бұрын
The Crumbling Tower of Pizza's title card is the only place the combo ghost appears in outside of the combo meter itself
@B-40TheAngerIssueGuy2 ай бұрын
Where is it?
@elumbreonespacial436111 ай бұрын
Something that I quite like about the visual aspect of the game is that it maintains that consistency of being inside a tower. If you look at the background of Western District You can see that the "sun" is a giant lamp.
@fluxcptndavey437811 ай бұрын
One detail I love is that in The Crumbling tower of Pizza, the John in the background smiles as it falls down and apparently also gives you a thumbs up.
@joshuabautch893610 ай бұрын
is that John the one that held up the ENTIRE Tower rather than just one room?
@fluxcptndavey437810 ай бұрын
@@joshuabautch8936 yeah
@agustron247910 ай бұрын
@@joshuabautch8936one room falls, then that extra weight crumbles the lower one, and everitingh fucks up
@youyououmf82009 ай бұрын
@@joshuabautch8936Each john hold an entire level. The last john you destroy is the true one, the jerome's bro, the one that hold the entire tower.
@TaranVaranYT8 ай бұрын
It's like: Thanks for saving me from this hell.
@mzmizz822611 ай бұрын
24:21 Gnome forest: mmm… yes put the tree on my pizza Gustavo Wudpecker
@jmf_drawings9 ай бұрын
Main* Gustavo plays in only one room
@Womoisreal9 ай бұрын
@@jmf_drawingson the rocks could also only play in one level potentially because the track is not tied to the rooms you are in but to the pizza and the music will go back to normal if you wait it out technically making it just as much if not less of a main song than gustavo
@Tired_Tortilla11 ай бұрын
One thing you forgot about wasteyard is that originally you would turn into a ghost by getting shot by the gun guys in fast food saloon
@pencilsandpizza9 ай бұрын
Ranch shooter
@gustavoaguiar418811 ай бұрын
1:06 So, yesterday some playtesters made a stream playing old builds to celebrate Pizza Tower's 1st anniversary and they confirmed that the reason Cheese Dragon appeared in every floor secret room in some builds was because of a glitch lol 3:23 I think it's because they had plans to you chasing Noise (after defeating him) to the first floor and replaying John Gutter to get the big key 21:47 hey, fun fact: this guy was originally an obstacle in Wasteyard (at least in the Eggplant Build). He only could be killed with the ghost transformation.
@alex_does_stuff919911 ай бұрын
yo wait which playtesters??
@gustavoaguiar418811 ай бұрын
@@alex_does_stuff9199 Crayfray was one of the main hosts and Cactus Companion appeared there too. And some others talked in the chat too.
@JPMusic11511 ай бұрын
Grandpa pepper also was in the scrapped level "Mansion"
@WinterDHX11 ай бұрын
@@JPMusic115and it can be killed by the knight transformación or throwing an enemy
@trashchito806711 ай бұрын
One thing from the Gnome Forest Title card that tickles my brain is, that the thing that brick has in his mouth is transparent. It wasn't colored and you see the background
@DAL_nug10 ай бұрын
holy shit
@thegingerchannel587910 ай бұрын
shoutout to grayfruit (i assume)
@rlcraftisharder403611 ай бұрын
I imagine the “Intentionally Uncanny” text was removed because people would think about a CERTAIN meme…..
@schhur11 ай бұрын
And what meme is that
@rlcraftisharder403611 ай бұрын
Mr incredible becoming uncanny
@monkeypopper108 ай бұрын
I thought it was this isnt milk
@smitzy937511 ай бұрын
The reason behind the cheese dragon in floor one was to reference the old boss fight where you would fight the cheese dragon! Fun Fact: The cheese Dragon was supposed to be the original floor 1 boss before pepperman!
@youyououmf82009 ай бұрын
yep. in this boss, you had to run to the end with a timer. each time the timer came to zero, pizza face would come and by touching you, made you lose a toppin. You had 5 toppin and when you have no toppin and pizzaface touch you, you lose. Throughou the level, the cheese dragon attackand you have to throw objects on him.
@TheodoreNoises11 ай бұрын
The Noise’s theme in the sound test room is sort of an enigma, as Pimpin’ hot stuff was the name of the theme for the mini the noise boss fight at the end of one of the Christmas levels, pretty sure it was strong cold, perhaps it was changed after they already made the sound test room, because they might have shared the same name at some point but it got changed so people wouldn’t confuse the two.
@7luckup11 ай бұрын
29:00 Peppino was originally planned to be a war veteran in older discord messages and the old lore documents, but got reconned by McPig on discord later on and by a chat message on Grayfruits stream of the game Also for the Mansion level as a whole, Grandpa Pepper was supposed to be a hazard since it was originally Peppermans mansion, then it got changed to a mansion owned by Fake Peppino and had the vegetable farmers as npcs to help Peppino but got cut due to it being too complicated mechanic wise.
@WinterDHX11 ай бұрын
The level was so big
@grunch61010 ай бұрын
Didn't mcpig say he wasn't a war veteran while he was drunk?
@7luckup10 ай бұрын
@petertheman-pb4wd one of the pizza tower contributors (Randy) said McPig was drunk when he wrote the message, but there's not much backing to what Randy said. The Grayfruit stream where mcpig confirm he wasn't a veteran was after the "drunk" messages.
@vreikezen82689 ай бұрын
Peppino is now a war veteran, in the new "secret room" of the noise update, you can see medals with the italian flag
@saltman89758 ай бұрын
9:15 the pizza grannys never disappear, they are randomly chosen when entering one of the 5 floors
@Dr_Dan_11 ай бұрын
i already told you that, but the knight drawing wasnt a concept art but a placeholder graphic for the level gate during blueblock (purpleblock) land builds
@euthster11 ай бұрын
- cheese dragon being everywhere is obviously & confirmed a bug - you could unlock lap 2 by beating a level normally - you wouldve had to chase noise back through the floors & beat noise gutter to get the key from him after the bossfight - not knight concept art but a placeholder for the level gate - basically everything you said about the dungeon music is wrong (teethdust remixes the theme, meatophobia intentionally used to play in whole rooms near john, not just when you got next to him) - strongcold isnt a cut level it was a hardmode for bloodsauce unintended for the full game - saying oregano desert doesn't have much trivia when noise traps, meatballs, and its pizzatime bg exist - first listed old and new backgrounds for dd9 are swapped. backgrounds are desaturated from the normal palette to make the background and foreground more distinct - pimpin' hot stuff not being changed wouldn't be a reference, more likely an oversight from when the song name was altered - noisette is noise's girlfriend - factory levelgate decor and the background are entirely different - gerome was the lap 2 for every level, you'd go back to the start, get him, and go back to the secret room - you can't get an infinite combo on kidsparty as you cannot do infinite laps - the war vet thing wasn't a headcanon, pig randomly retconned it because he's pig - the "war used to be different!" thing could apply to like.. every level... lol..... - skill issue - gerome is the last pickup in exit & negative points for forcing me to look at the peppina mod on a video about vanilla pt & using fandom wiki instead of miraheze
@siinistar795311 ай бұрын
Honestly thank you, this video was complete dogsh!t
@rlcraftisharder403611 ай бұрын
I find it even worse that this guy doesn’t even like peppino at all
@mscapgras10 ай бұрын
bro reads the pizza tower times
@RealCoffeeSpew9 ай бұрын
🤓
@noah-xt9tx8 ай бұрын
My God shut up
@Springdude1110 ай бұрын
One thing about The Vigilante I feel that's worth mentioning is that unlike every other boss in the game, the Vigilante seems to be actively taking you seriously. Also, floor two is the only floor with a distinct theme.
@joshuabautch89369 ай бұрын
U mean like musical theme or level theme? Cuz I think that the other floors were pretty consistent with their level themes Lobby: Castle Vacation Resort: places one would go for a vacation/wish they could go for a vacation Slums: Industrial Staff only: Horror and Trauma
@Springdude119 ай бұрын
@@joshuabautch8936 Level, and, yeah, fair enough. Floor 2 is just a bit more distinct about its theme in my eyes.
@youyououmf82009 ай бұрын
yep, the vigilante is the only ne that fight you for a *valuable reason*: he want to avenge the ones you killed ad plus, you entered illegally in the tower. Also, bc he doesn't show off and take the battle seriously, he never lower his guard.
@Nehfarius8 ай бұрын
@@youyououmf8200 Moreso the ones he BELIEVES you killed. Peppino was framed for the burning of Vigi's farmland(dollars to mozzarella says it's Pizzaface who did it).
@youyououmf82008 ай бұрын
@@Nehfarius where is this said ? Also, we aren't even sure if mort's farm is vigi's
@m.i.g.202311 ай бұрын
29:00 reminder that McPig was drunk when he "deconfirmed" Peppino being an actual war vet
@CockroachTheFoul10 ай бұрын
that bit is also written like mcpig never said he was a war vet in the first place, which is odd
@TorosAndMakis5310 ай бұрын
I still wonder about it.
@fallongarens673410 ай бұрын
I thought he reconfirmed it
@TorosAndMakis5310 ай бұрын
@@fallongarens6734 You mean it's canon or no?
@CockroachTheFoul10 ай бұрын
@@TorosAndMakis53 I'm pretty sure it is reconfirmed, yes
@gonzoGnostalgic8 ай бұрын
Why is there being a Meta Knight reference "looking into it too far" in a game filled with references to older games? I thought of Kirby and Meta Knight immediately when the Vigilante tossed Peppino the gun; it's a very well-known recurring motif.
@GamerboyZun8 ай бұрын
Yeah like even if it’s a common trope for similar things I feel like it was pretty intentionally atleast a small reference
@Star.67399 ай бұрын
3:40 Why is Let's Make This Quick here? Unless if you were an insane Pizza Tower player, you cant beat John Gutter w/ Lap 2 in 2 minutes I believe, 16:40 This was actually kept during Eggplant Build as the first one that I downloaded had sections where you play as Gustavo and Brick and some where you swap back to Peppino, 28:56 and another thing, Peppino used to be a war vet until one day McPig got drunk or something and said that he wasnt, doubled down in someone's stream before silently adding evidence to Peppino being a war vet in Peppino's room
@DJDogster11 ай бұрын
There's actually a LOT that you missed with the game's trivia, here's some more fun facts! -The Tutorial (as it is) was only actually made after the Eggplant Build of Pizza Tower, the last patreon build before the game's release -John Gutter was actually the tutorial level after ETB, eventually being expanded into a whole level -Bloodsauce Dungeon used to be the harder version of Strongcold! So that would have made Bloodsauce Dungeon the Pizzascare equivilance of Strongcold's Pizzascape -On the topic of Strongcold , it actually had 3 different songs made for it: Teeth Dust in the Strongcold, Tower Ultimatum and Dungeon Ultimatum! -Further connecting Strongcold is that the two other songs for it were a reference to Grinch's Ultimatum, which was referenced in the unused level "Grinch Race", which eventually evolved into Oregano Desert! -Oregano Desert used to require going into at least one PizzaMart. Not for a Toppin, but for a key to progress through the level! The level also had unused boulders that would drop from the ceiling and crush Peppino, leaving him unable to move while an animation played! -Wasteyard used to have an enemy posession mechanic, along with movable tombstones to get out of the transformation. This was before priests were added to the game, where transformations had different ways of being removed! -Fun Farm actually has a very obscure mechanic; If you hold up or down mid-air and press the grab button in the Mort transformation, you can actually aim your attack up and down! -On the note of Fun Farm, Mort was actually going to be used in the unused Space Pinball level! A surprising amount of mechanics connected in earlier renditions, such as War having the pipes Oh Shit! uses. -Before Lap 2 was added, Gerome would be at the start of any stage, during Pizza Time, you'd collect him and go back to where the treasure is, ending the level! -The Vigilante was going to be another playable character, not being able to use transformations and having a health system that would re-collect by getting points! The Vigilante wouldn't be able to grab, but rather could shoot his pistol and throw dynamite using the unused "Shoot" button that would have defaulted to A on a keyboard. -The Pizza Granny that rambles in Floor 2 does not disappear after beating the game, Pizza Grannies are randomly cycled when you enter a floor! -Crust Cove used to actually start with a Ship section, then transitioning to the beach. The barrel mechanic used to also be different. Before Crust Cove was even made, the barrel would let you float on water. -Speaking of water, the game used to have underwater physics. It's what you'd expect, slower physics and whatnot. -Gnome Forest used to be like a maze, having to deliver pizzas that Gustavo would give you to certain ends of the map, then unlocking the route to destroy Pillar John. -In the Golf Demo, you could press (If I recall,) F4 in order to replace PizzaFace with Fake Peppino. -On the topic of Fake Peppino, in Staff Only, Fake Peppino would have been an enemy in the unused level "Mansion", of which the tiles for can be seen in the floor's secret Mansion room. -Snick was also originally a playable character in the Sage 2019 demo. After beating Snick's Challenge (a timed version of Pizzascape, Ancient Cheese and Bloodsuace Dungeon), you would unlock a block that, when jumped at from the bottom, would swap between Peppino and Snick! I'm going to stop the fun facts there. There are, like, twice as many facts I could list, but I'd rather not spend 10 minutes on typing those out, but basically every level of the game has a LOT more interesting facts to cover. Such as DMAS being a maze, or RRF and DeepDish 9 having you originally play as The Noise.
@Erwandawa10 ай бұрын
Wtf are you talking about strongcold is a harder version of bloodsauce dungeon not an easier version !
@DJDogster10 ай бұрын
@@Erwandawa As it currently is compared to the final game's Bloodsauce, you're right. But back when Strongcold was going to be in the game, that's how it was going to be
@IcedCakes-X10 ай бұрын
@@DJDogsterStrongcold was ment to be the seasonal hard mode of Bloodsauce Dungeon
@Womoisreal9 ай бұрын
The blood sauce fact is wrong. Strong cold was supposed to be the hard version of bloodsaucr
@Womoisreal9 ай бұрын
The golf demo fact is also wrong. The key was f9 and while it is true that fake peppino would chase you during the escape sequence it was not in any way tied to the timer running out and it was also a full year before pizzaface was introduced in the boss build
@HodsonHeroL11 ай бұрын
Nice video! Here are some more interesting thing I found in the game -John Gutter: -Instead of the music "unearthly blues", old builds play "Noise's Jam Packed Radical Anthem", which is a unused song -Oregano Desert: -Pizza-marts were originally used as a shop, where the player grabs coins from enemies and spend them on guns or shields in the marts -Wasteyard: -Originally, you would turn into a ghost when you get shot -Fun Farm: -The farmers were used to help you through a unused level called "mansion" -When having mort, hold up and press the attack button to see an up attack animation from mort -In old builds, you throw mort at the rats -Floor 3: -There is an unused duck clown transformation in the game files -There are also unused Noise clown animations -Crust Cove: -When taunting near a pin-a-cool, they will taunt with you. They would originally taunt and parry you in older builds. -Gnome Forest (Lario): -In old builds, you would deliver pizzas in this level. Instead of a pizza wizard -Brick was originally going to eat enemies instead of plowing them -GOLF: -The Big cheeses were originally able to move and have a death sprite -The Noise: -The Noise would originally cause pizza time -R-R-F: -In old builds, if you play as the noise in this level, you will need to get the washing machine and the noise would ride it around -Pizzaface/head: -Instead of the game's 3rd phase, pizzahead would attack peppino in a crazy way for a 3rd phase That's all I know so far...
@revooh-hj2nu11 ай бұрын
NJPRA would only play if you were playing as noise in JG
@coolkid673711 ай бұрын
You were originally going to possess enemies using the ghost transformation, this is still seen in the september 2021 build
@Womoisreal9 ай бұрын
The John gutter fact is wrong, it only works that way if you play as the noise
@PeppinoSpaghetti-fz1ec9 ай бұрын
i hate my job-a
@dotpowers693 ай бұрын
GUYS IT'S HIM!!
@Birb_nerd2 ай бұрын
N o way that’s so dookwkwjmsinshhsgduyduysbyuxhcuhhduyhsuychuud
@braker36802 ай бұрын
is this the first pizza tower of 2024?!
@Chinarider19722 ай бұрын
he’s real
@Leaked_Footage_79Ай бұрын
9:02 Extra Fact: Pepperman can be knocked out stage with The Noise. He's the only boss that you can interact with in the lobby
@truxthedestroyer69039 ай бұрын
19:12 yea the new update has him as the noise fight, also he fucking dies, just straight up.
@peavuh2 ай бұрын
29:00 fun fact relating to the text here: according to mcpig he was drunk when he said that peppino isnt a war vet so he might be one idk
@NunofYerbizness10 ай бұрын
According to Cray's recent livestream, this was because in one of the late Steam playtest builds, Sertif made an oopsie in the code that made it so that if the player enters the "Old Tower" room, the Cheese Dragon would be hanging around in every room in-game (which explains why in TetraBit's video, the Cheese Dragon is also seen at the top of Vacation Reaort, and in the boss arenas). The Tutorial level technically does have combo stuff enabled, however the score and such are only hidden from the player's view. Oddly, Gustavo's tutorial room in Gnome Forest was coded so that the combo timer would freeze, although the same has not yet been done for the regular tutorial (you can notably still see "That combo was Lame" shortly after breaking Pillar John). 3:04 Even earlier than that, as it can also be seen in gameplay videos from as early as the first month of development (March 2018, around the 20th). The first background with the arches was sprited during development of Demo 2, and the softer shading was introduced between Grinch Race and January 2019. 6:20 Bloodsauce Dungeon, and in turn, its theme "Dungeon Freakshow", had already existed by this point, being in the game as early as the Blue Block Land v3 build in late-July 2019. It was of course also present in the SAGE 2019 demo. Teeth Dust in the Strongcold was actually composed as a replacement for "The Dungeon Ultimatum", a song that mashed the melodies of Dungeon Freakshow, Grinch's Ultimatum, and Jingle Bells together (it wasn't added in-game, on account of the inability to contact PilotRedSun directly about the inclusion). It may be likely you never noticed it since pre-Fmod, the level music will reset when the secret music loops. 9:41 On The Rocks isn't actually room-specific; If the player waits around for the music to end, Celcius Troubles will kick back in until Pillar John gets toppled. 16:04 Supposedly the stream in question dates to early October 2022, and of what I can tell, the only surviving bit from the vod is the Lario meme itself. Development streams on Twitch (up to the legacy release) have been a frequent as early a series 2019, however a small amount of complete VODs have been preserved online, and the origin of Lario is unfortunately not one of them. The Pig City is the fifth level in-game to use music that wasn't initially composed for that specific level (Hot/Cold Spaghetti were first used for the Ancient level in the Halloween Demo and Demo 2, Theatrical Shenanigans was first heard in the Early Test Build, Yeehaw Deliveryboy originally played in Wasteyard, and Extraterrestrial Wahwahs was used in Space Pinball); Bite The Crust, originally called Soul Sewer, was originally conceived as a B theme for Oh Shit, while Way of the Pig was composed for the scrapped Kung Fu level. The bacon room is also one of two instances where a leftover type of pizza points can be found in-game; The other being the banana crates in Crust Cove. Alongside eggs, coffee and fish, these collectible pizza points, modeled after breakfast items, was one of the early conceived ideas for the extra collectibles that spawn during Pizza Time (these can be seen in action in the April 2021 build). Grandpa Pepper can be defeated if debug is used to transform the player into the knight; Also of worth note, the Lap 2 portal used to be there in the Eggplant build. 23:46 This wasn't just an exclusive thing for Oh Shit, as in the 2021 builds, Gerome was universally the Lap 2 route for every level; The player would backtrack to the start as expected, and that's where Gerome sits around at. He can't be collected until Pizza Time has commenced. Upon retrieving him, the player is expected to go back to nearer the end of the level where the treasure door will reside. Then the player picks up the treasure to beat the level. This can be seen in action in the April 2021 and Rework builds. 24:47 Fake Peppino's first role was as an additional obstacle during Pizza Time, which can be seen in the Golf and April 3rd builds of 2019 (the latter of which, pressing F9 is not a requirement). Also, mod footage. His next major role was when Mr. Stick was going to be the 4th boss, as Fake Peppino plays a notable part in Rework's Mansion level, copying the player's movement from finding a key, up to unlocking the door for the next floor. And for a few bits of additional trivia for the fifth floor; Staff Only's theme, Fridays, can be heard instead of Thursdays in Slum, in the Octobe22 build (Mondays, Wednesdays and Fridays are the only hub themes heard in this build). And also, the first part of Unexpectancy, the boss theme for Pizzaface, was lifted from an older composition from Mr. Sauceman that pre-dates Pizza Tower itself, called "Calculator Fight".
@DE238 ай бұрын
19:19 he'll comr to life but not for long
@Sonico_Gaming10 ай бұрын
As a bloodsauce dungeon enjoyer this video hurts me so much 1-strongcoold was a hard mode version of bloodsauce so that means bloodsauce came first so your theory about the music is wrong 2-bloodsauce dungeon music was inspired by intergalactic by the bestie boys, in older versions of bloodsauce music there was a sample of that song 3-meatphobia playing in the last rooms was intended and not a bug or something like that Sorry if my writing is wrong english is not my first language
@littlefox30999 ай бұрын
Im so happy that you of all people is starting to make content on this wonderful game.
@itsafeature9 ай бұрын
take a shot every time he mentions that a piece of trivia is interesting
@math4688 ай бұрын
11:38 these blocks were initially a placeholder to blocks that only Morty could break, which was later scrapped during development and turned into a easter egg that gives tou an achievement lol
@nicholaspeterson636611 ай бұрын
24:18, “the only level with 3 songs before pizza time”, Meatophbia 😭😭
@pillagerboitf29 ай бұрын
19:13 *DING DING DING* WE HAVE A WINNER!
@pootisPOWer8 ай бұрын
2:47 Lap 2 isn't inaccessable if you don't beat it fast enough, the portals are just invisible normally until the escape sequence.
@IllInQuestion7 ай бұрын
no. You have to unlock them by either beating the level once or quickly beating the tutorial
@jakedoesyoutube10 ай бұрын
Bloodsauce Dungeons music, Dungeon Freakshow, originally was made mainly using Beastie Boys samples. The "dun dun dun dun" melody was a sample from Intergalactic. Also, I saw the old Floor names somewhere, I believe they were; Tower Realm (or lobby realm, I can't find the post with the original name) Spaghetti Western No Break Vacation 21st Century Empire Terror Nation I will look for the original post that had these names, but I am fairly certain on Spaghetti Western, 21st Century Empire, and Terror Nation.
@grunch61011 ай бұрын
For western district you should've mentioned how there's an alternate design for it in the files, which presumably was made quite late into development because it's not in the october 2022 build but it is in the final game Ill add things i think you should've mentioned here: Peppibot factory's outside tiles were once used in the pig city This one's just an innacuarcy but gerome wasn't meant to be lap 2 for JUST Oh Shit! He was meant to be lap 2 for every level
@Moisanite2 ай бұрын
What is the clothing that is used?
@fourkz2 ай бұрын
So a couple of my favorite bits of trivia come from the music. Meatophobia's loop is actually two sound effects from a loop library slowed down a ton, they're similar to the taunt sound effect and probably from the same library, but to me they sound almost exactly like the spray paint combo sound effects from Jet Set Radio. The other one is also Jet Set Radio related, the track for Fast Food Saloon has the "I don't understand what's going on here" sample used in the JSR track Sneakman, which is genuinely like my favorite sample ever, and from a 60's cartoon (and I've genuinely been looking for the sample for a long time and was never able to find the source).
@youyououmf82009 ай бұрын
28:12 in the poster where it's written "Pizza boy pizz-pizza", the human weirdly look like the sausage monster.
@Average_doise_enjoyer10 ай бұрын
23:00 me when i accidentally put the baby in the oven and the pizza in bed
@youcantbeatD10 ай бұрын
actually, yeah most people played the game without ever insta-unlocking lap 2, they always had to get it the normal way since most people didn't balze through the tutorial already knowing how to play
@lightgivemepower64258 ай бұрын
28:56 *Fun Reminder That People Tried to Headcanon Peppino As A War Vet :)* The Noise Update: Well...
@k1zm3t10 ай бұрын
23:20 ANTONBALL MENTIONED RAAAAAAAHHH
@insertcoin993010 ай бұрын
it's suprising how i knew most of this in spite of not actually playing the game once but wanting to for ever
@CrustyFox8710 ай бұрын
Same
@henrynelson93019 ай бұрын
You can revive Snotty by editing your save file. He has his own value that I think only gets created if you kill him. Just change it from a 1 to a 0 and he comes back.
@CreeperJaxon10 ай бұрын
im extremely glad that you pointed out the doom reference in there, i wouldve screamed (internally) if you didnt. Also, the Demon enemies in GOLF are a reference to the Demon (dubbed the Pinky by the whole DOOM community) and Baron of Hell enemies from that game, the bottom half being the Baron, and the top half being the Demon
@epicCoolgiytryhsrfsea7 ай бұрын
The pizza granny does not disappear after beating the game, Pizza grannys have a randomized position everytime you go in a floor.
@youyououmf82009 ай бұрын
10:02 I have another trivia: in this level, there was boulders that if theytouched you, made you fall through the ground.
@theepucc8 ай бұрын
Beating tutorial with the "lap 2 unlocked" just unlockS every lap 2 early. After you beat a level you unlock lap 2.
@edfreak900110 ай бұрын
as far as the Vigilante - Meta Knight comparison, especially in early appearances like Kirby's Adventure/Nightmare in Dreamland and to a lesser degree Kirby Super Star's Meta Knight's Revenge, Meta Knight would refuse to begin the fight until Kirby picked up the sword power (In Super Star he'll eventually relent after a long wait, which is still a punishment of sorts since every stage in that mode is on a timer), so Vigilante refusing to begin fighting does line up pretty clearly there Also you touched on it but Crumbling Tower is oddly one of the most point-intensive p-ranks to get, honestly for most stages the point pickups are easier to just think of them as being used to extend your combo timer when needed, but the main chunk of points comes in from the combo itself. This is the only one that really makes you need to scrounge for points. Lastly i'm sure others mentioned it but the Vigilante was planned to be playable at some point, he played radically differently from Peppino and I think he had a limited amount of dynamite used for various actions/breaking steel blocks or something, as well as his revolver shots. Also via hacking you can still play as all of the "alternate" characters though in order of completion they go Noise > Vigilante > Pepperman (very very incomplete) Oh and the shotgun transformation used to be a general-use power-up that you could buy in Pizza Marts that were randomly placed in levels using coins that you could find throughout stages. If you want a good example of this, play the SAGE 2019 demo.
@thesameguywhomaderoomlocked9 ай бұрын
pretty sure only one of the john gutter chef tasks require lap 2
@crazycanyon30282 ай бұрын
Yea You can destroy all of the dead John blocks fairly easily I don’t think it’s even humanly possible to beat the level in under 2 minutes with lap 2 You quite obviously need to do lap 2 to get a 99 combo so it’s the only one here that requires iy
@ToastExists9 ай бұрын
LET'S GO YOU PREDICTED THE DOISE
@goofy6942-fe9vwАй бұрын
I'm kinda mad u didn't mention that pepperman was planned to be playable and that he chased you in the mansion level.Also the og pepperman bossfight
@Rusue10 ай бұрын
Kind've sad you didn't mention how Wasteyard's song name is an actual place
@GooberFishNate11 ай бұрын
So at the crumbling tower of pizza I noticed that (and I might be wrong here) the olive trooper was there but the ufo wasn’t and there WAS a golf demon infact it’s the first 2 enemies in the floor 3 part of the level
@gidi304411 ай бұрын
5:13 the room is still beatable because it was later changed to be a tutorial for throwing bombs up which didnt really need to be taught which is why it was cut
@Chaotic_Overlord11 ай бұрын
Here's some other fun facts for some levels: Vacation resort: 1st of all, I am pretty sure that clown transformation was supposed to appear in one of the levels but was kept in a hidden room like the other scrapped stuff. Crust cove: Nothing much, but this is the only level where you can find pizza tower guy besides his blink and you'll miss it apperances in the levels Gnome forest: One of the original versions for this level was very different, with you having to go to gustavo and go deliver normal pizzas, this was replaced with the gnome pizzas. Noise: 1: Along side his apperance being based on the Noid, most of his attacks are based on old commercials. 2: (Not 100% sure on this one so take this with a grain of salt) Apperently before the Doise was planned as the alternative version of the noise. Mr Orange, Noise's brother was gonna be it (apperently based on yo noid). 3: In one of the demos there used to be a different noise boss fights, althoug it probably wouldn't have replaced his normal boss fight. Fake peppino: Originaly fake Peppino wasn't gonna be the 4th boss but Mr Stick. (There was also a scrapped wasp boss but as far as I am aware it's unknown where it was supposed to appear) Staff only: The noise washing machine was gonna be a transformation for him. Don't make a sound: 1: Originaly don't make a sound was gonna be very different, having the monsters actually roam, and having the level be more open (Couldn't find footage of this so take this with a grain of salt as well) 2: The pineapple toppin is the only one that can't jumpscare you in the final game, but originaly it had a jumpscare. 3: The sausage monster is actually a dead person with a mask over his head, you can find that out by looking at the background depicting a bearded man with the same overalls as the sausage monster.
@Ticktheannoyingcreature2 ай бұрын
The music that plays during the fake Peppino chase has an unused last part that's in the ost but can't be heard normally without commands
@youyououmf82009 ай бұрын
21:55 You can kill him with the armor suit. He was supposed to be in the scrapped mansion level.
@WinterDHX11 ай бұрын
Oregano desert is i think the level that got the most redesigns during the development having the first version as the "Christmas Race Build"
@reapeater16322 ай бұрын
Or "the Grinch demo" which disgusted mcpig by the concept of the Grinch demo.
@aaronTGP_375610 ай бұрын
20:33 The Noisette Cafe room is based on an old comic series where Noisette interacts with characters in the game. She would always get people's orders completely wrong, or serves weird combinations (e.g. peanut butter spaghetti). In these comics, she calls the Noise her boyfriend, not husband. Also, Noisette was planned to run a gift shop, which included clothes, tips, and OST CDs (including the bonus tracks).
@yarn14718 ай бұрын
More related facts: - you unlock lap 2's alternatively with beating each level - ancient cheese also has a pizza statue with a leaf covering the private parts in the John pillar room - Bloodsauce dungeon is my favourite level to speedrun - you can ONLY destroy the Mort cube using Mort - I thought the background John in fastfood saloon was a door - in vigilante fight, you can instakill him repeatedly with combining chargeshots and regular ones - Noise has a unique clown car transformation - The other brick fairy nerfs previously the hardest spot to keep your combo in within Gnome forest - You can kill the pepper grandpa in Pig city as the Noise - I was making a DDR chart for Celsius troubles but scrapped it for repetitive rhythm - You can skip going down in pizza time of pizza scare if you are going Mach 4, as well as any other king ghost obstacles - No hitting pizza face gives you a really hilarious achievement - I wonder if the treasure chest guy is a refrence to the treasure chest guy in One piece
@mickeyqtip791811 ай бұрын
Peppino being a combat veteran isn't headcanon or fanon. In a drawing McPig did in response to someone asking if he'd play Team Fortress 2, he said it "hits too close to home" for him to enjoy himself. McPig confirmed later on that in the original Pizza Tower Discord. You might've heard talk of McPig de-canonizing this, but it was literally only for one night when McPig was drunk and sent a message saying Peppino *thinks* he's a war vet because he thought it was funny. McPig loves two things, and it's beer and trolling people.
@blockheadthealt11 ай бұрын
17:25 i know you may have already noticed this, but the “old” and “new” art were swapped around, since the new one doesn’t have the shading.
@jeffystreet8 ай бұрын
Lap 2 for any given level can be unlocked *for* that specific level by simply beating it once. The "All Lap 2 portals unlocked!" thing of the tutorial, if I'm assuming correctly, was added in so speedrunners could more easily get the "HOLY SHIT!!" judgement by P ranking a level the first time they play it on their save. That and to let experienced players unlock them "early" on a new save so they could, I guess, have that extra challenge earlier.
@revooh-hj2nu11 ай бұрын
I feel mixed on this video. You did a god job, but there's quite a bit of misinformation... For example, teeth dust was made after dungeon freakshow, the hub floor songs appear less then oregano UFO, vigilante was sketched before MM8BDM, that was just his first major appearance, etc. I am the PT development lorekeeper, I know all of this BS.
@albireo29908 ай бұрын
9:29 This is the only used track in the game to be in 9/8. Dragon Lair’s theme was also in 9/8 but was scrapped.
@patobuxas94469 ай бұрын
The jumpscares in dont make a sound used to be 3d
@youyououmf82009 ай бұрын
16:11 I have another trivia: in this level, you used to deliver pizzas gustavo gave you. I'm not sure, but i believe that this concept was also in oregano desert and pig city.
@eltonbokgren339810 ай бұрын
the jumpscares in dont make a sound were actually 3d and fully animated. i think the reason for the removal was because it did not run well.
@hotpockethumorDL10 ай бұрын
it was actually removed because mcpig wanted to stick with the artstyle of pizza tower
@TapClown9 ай бұрын
19:13 . . . Touché. .
@Randomchannel039Ай бұрын
Weird fun fact in the October 2022 build in the pizzaface fight there were these large blocks that would act like the pillars on top of a tower that is if I remember the only thing scrapped from the fight pretty weird
@satinfoil6 ай бұрын
Extra Trivia ------ Oregano Desert’s UFO section has an unused background where you could be at the top of the ufo and see the glass. The pizza mart room used to be planned for more levels, being a place where you could buy shotguns with pizza coins, which you could get by rng from breaking some blocks. The wasteyard originally had the shotgun and fire mouth at one point in development The wasteyard had an unused mechanic where you could possess enemies with the ghost transformation and use their abilities for various tasks Peppino used to throw mort in fun farm, similar to how the noise does. Mort used to be used for carefully gliding down rather than a double jump. The vigilante used to be a playable character The pistol used in that fight used to be a side ability peppino had where he could collect bullets through the level dropped by enemies and use the pistol by pressing A In gnome forest, instead of playing as Gustavo, he would give peppino pizzas and a pizza order list, which he would have to deliver to get toppins. This would also give him an unused health “bar”, which was a pizza near his face. If he got hit too many times, he would get sent back to Gustavo via taxi where Gustavo would get angry at him and punch him a few times, loosing him points. The music for deep dish 9 used to be the pause theme apparently Golf used to have better and more precise aiming and a strength meter The bacon collectible in that room in pig city was one of many collectibles (others being banana, fish, eggs) that use meant to be used in pizza time, but was replaced by the clocks Grandpa pepper used to be used as a requirement for the knight transformation (you could only defeat him with that) The sewer escape theme wasn’t specific to that level. Pizzascape, peppibot factory, and deep dish 9 (the pause screen music) also had unused escape themes. 25:57 The noise satellite used to be the way to end levels. Peppino would destroy it, the noise would come in and press a button which would start pizza time. The washing machine which the noise is riding used to be a transformation. Before noise was given the ability to run at Mach 3, he used a washing machine to break the metal blocks. Snick can also be seen here under a blanket. This may already be implied, but the mansion secret used to be a full level. Pizzahead used to have a 3rd phase, where both peppino and him would get enraged, but was replaced by a boss rush.
@jjdogasaur9 ай бұрын
10:54 the enemies in fun farm were originally going to be allies in the scrapped mansion level, where Peppino would have to find them in order to progress through the mansion
@Martinguy300011 ай бұрын
You covering the Updates this game is going to get? good vid!!!
@youyououmf82009 ай бұрын
10:49 i have another trivia for this: the ghost transformation used to be able to posess monsters
@chickentwink8 ай бұрын
Ok wait so if pepperman has 10 hp then during the rematch boss rush thing does he go back to 8 health or does peppino just do 5 damage instead of 4
@filipisagamer814410 ай бұрын
okay the first achivment on screen is true but the second is not true at all 3:40
@TrueBruceTube2 ай бұрын
Oregano Desert Trivia: The level in the Grinch Race build is actually an older version of Oregano Desert with added stuff like Snowman Blocks
@Pyrodiac2 ай бұрын
13:39 you say that might be looking into it too far into it, but the qte at the end is literally just that one Kirby's Adventure minigame.
@Jac-Man10 ай бұрын
i feel like a good fact that could’ve been mentioned for oregano desert is that a super early version of the level was released with a christmas theme as “the grinch race build”
@ghhn45059 ай бұрын
Surprised you didn't mention that the toppin monster jumpscares were originally going to be done in a prerendered style similar to FNAF. Also people don't "headcanon" Peppino as a war vet, that was heavily implied if not outright confirmed by McPig, especially with the secret added in the Noise Update.
@exp439710 ай бұрын
Correct me if I’m wrong, but I think the vigilante fight is the only place where a 3/X time signature. (3/4 probably)
@shloobington11 ай бұрын
this guy not really knowing that much actual trivia is really funny because they get corrected about alot of the stuff they say in the comments and other times their trivia is just "hey did you know uhh ancient cheese has like statues" "hey did you know that like... you dont get any score in the tutorial??? did you know that??" anyway corrections i found myself: 1 strongcold was not a "cut" level persay, it was a challange course for a demo. thats like saying the grinch race is a cut level. it would never be in the actual final game. 2 the switch up in Bloodsauce Dungeon's track is NOT a refrence to strongcold its the other way around. it's a simple switch up that has been in the song BEFORE strongcold was even made, its leitmotif simply gets used in the strongcold track because the whole level is a bloodsauce remix. 3 bloodsauce dungeon was not gonna have Meatophobia playing exclusively. in the old builds, Meatophobia would play in the entire room / the room before pillar john. 3: the pizza granny that spouts gibberish in the western district does not disappear after you beat the game, there are multiple pizza grannies per floor but only one gets chosen to spawn in at random. 4 vacation resort's chef task bg is reused from space pinball. i thought they would know this considering they JUST talked about the level 5 Pimpin' Hot Stuff is a typo but not for the reason you would expect. Pimpin' was an early version used in the strongcold that had a santa laugh. The updated version is Pumpin'. 6 The gate for Industrial isnt outdated. its just the same color palette that the bg used to use more heavily. jeez. 7 Originally, levels were supposed to all have their own escape songs. Toxic Rave was just made very early before it was simplified to just using Its Pizza Time 8 getting gerome used to be a lap 2 for EVERY level. not just Oh Shit. 9 24:48 modded footage kinda invalidates whatever youre trying to show off, even tho fake pep did show up here. 10 the underground area was scrapped from a seprate city level with the circus area, it was never in the Pig City which is arguably one of the newest levels in comparison. 11 i dont know what youre on about with the toppin monsters, they act just like normal escape enemies and they only respawn on lap 2, you cannot get an infinite combo on DMAS. 12 pretty much every level had an early version so WAR is no exception, you could literally make this same comment about most early levels. CTOP is pretty much the same, the gun timer wasnt coded so mcpig just made it pillar john in the beginning. and early levels usually didnt care about consistent level gimmicks. (although WAR was especially really bad early on.) anyway i have nothing against yall i just talk like this
@shloobington11 ай бұрын
I don't know what number comes after 12 so I had to improvise
@Dr_Dan_11 ай бұрын
you dont have to be a dick about this. you youself got info wrong bozo
@agustron247910 ай бұрын
The fact that you dint talk about oregano deseet beging grinch race on an old time
@playmaestro187110 ай бұрын
You should definitely do a ranking of all the levels, I love your content keep it up man!
@masonhhoffman10 ай бұрын
For Bloodsauce I would've also included that the original version of the music for the stage had to be changed. The melody is taken straight from Intergalactic by the Beastie Boys, the original version of this song sampled the song itself while the version in the final game has its own instruments
@flameblade38 ай бұрын
A personal favorite piece of trivia about Pizzahead is that he was initially going to have a phase where he was equally as pissed as Peppino, losing the showtune smile he always wears for sheer rage and likely a much more climactic fight in terms of difficulty. Personally, I prefer what we got with a full display of just how unstoppable Peppino is, though I do miss what could’ve been
@tempest602710 ай бұрын
16:59 as someone who p-ranked that level before the rat fairies were added i must tell you that those rat fairies placed here are very much useful
@BadLadyScramble10 ай бұрын
28:56 I thought Peppino being a war vet was something mcpig implied in supplementary material? I didn't think it was a hc
@TheManOfManyNames.2 ай бұрын
Fun Fact: after Lario became a popular meme, the secret song for Gnome Forest changed from “A Secret in the Trees” to “Everybody Wanna be a Secret”.
@yggdrasilsaltar10 ай бұрын
theres a version of peppino’s sause factory called “peppino’s door problem” where the only difference is the sample “don’t stop!” is instead “door stuck” from that one csgo video
@treo64011 ай бұрын
The most interesting thing I learned from this is that you can go between that one asteroid in the Pillar John room of Deep-Dish 9 which I saw in the background gameplay.
@small_Noisey_dev4 ай бұрын
14:47 actually, every chef task room has the old space pinball's backgrounds
@kotyara_myaunskiy10 ай бұрын
really cool that you know what color grass is considering you play with peppina mod
@Stumpedlogs7 ай бұрын
“He doesn’t have a second phase transition, and is the only boss who doesn’t appear in the hub world after defeating.” Doise: