[TA] Tatsujin Mario part 2 v10

  Рет қаралды 2,517

Dacinthewizard

Dacinthewizard

Күн бұрын

Пікірлер: 9
@Dacinthewizard
@Dacinthewizard Жыл бұрын
Comments: 00:34 The "- +" is a cute hint that I totally missed. 04:55 "Let's just do this." ~Conankun88 05:21 It took me way too long to realize that you can respawn a shell up near the coin. TBH I don't see why the entire obstacle can't just be lowered by 1 to avoid this respawning step. 12:16 This room was super tight and I have no idea how you would RTA this. 17:53 RTA gimmicks we didn't know we need: sprite y-subpixel manipulation. 18:32 No need to wall jump. 23:17 This koopa shell flip is really cool and should be used more often. 24:13 Welcome to SMW trial-and-error edition! 26:46 Sprite slot requirements in an RTA level are super evil. I love it! 29:46 Sometimes, you just gotta flex those tools. 42:20 Blame Biob for this. 44:49 Get outgoomba'd lmao. 45:39 Wait, that's not it?! 56:02 I love how the video tells you nothing about this obstacle. 58:49 Pit of no need to corner boost. 1:08:03 I have no idea what the game wants from me here. Luckily, I can just ignore it an beat the level instead. 1:09:44 I'm super glad I learnt this while breaking No Villains. 1:15:34 Wait, you don't have to ARMAGEDDON tunnel through here? 1:16:32 I don't understand these winged cages, and now I know for sure that I don't.
@LouisDoucet
@LouisDoucet Жыл бұрын
12:16 You really just go for near-perfection. It is mercifully short, thankfully. 1:08:03 Lakitu moves away from Mario as it attempts to escape, so by outrunning it, you can turn it around. The screen edge makes it pretty easy to do. Your approach is far more amusing though. Also, you broke 27 and 29. I recommend trying them on the update :)
@jims_
@jims_ Жыл бұрын
Hey, happy new year!!
@Anas-gz4my
@Anas-gz4my Жыл бұрын
Man, this hack is super wacky and creative! It uses a bunch of obscure glitches (some that I already know) in ways I have never thought myself before. Plus, the intro’s level endings are wacky, and somehow Peach triggers the fireworks and ending text sequence in normal levels? How is that possible? I tested the the Peach sprite before but I think she softlocked me without ending the level at all.
@magikey7395
@magikey7395 Жыл бұрын
Can't believe mario went through the trouble of rescuing peach 6 times in this hack
@suru486
@suru486 Жыл бұрын
About how much do you think this would help learn ARMAGEDDON and TASing in general?
@dantecaillat8641
@dantecaillat8641 Жыл бұрын
hey i have some questions regarding stunning fishes and reznor setup. do you have a discord?
@Dacinthewizard
@Dacinthewizard Жыл бұрын
I do, you can find me on most smw discords, same pfp.
@Sofiadena
@Sofiadena Жыл бұрын
Very experimental
Super Puzzle World 3 (intended solutions)
1:39:28
Dacinthewizard
Рет қаралды 7 М.
How Optimizations made Mario 64 SLOWER
20:41
Kaze Emanuar
Рет қаралды 492 М.
😜 #aminkavitaminka #aminokka #аминкавитаминка
00:14
Аминка Витаминка
Рет қаралды 419 М.
1 сквиш тебе или 2 другому? 😌 #шортс #виола
00:36
А что бы ты сделал? @LimbLossBoss
00:17
История одного вокалиста
Рет қаралды 8 МЛН
What Windows XP Should've Been - XPize Demo
14:36
Michael MJD
Рет қаралды 71 М.
Super Mario's Adventure to Waste Time (breaks)
13:16
Dacinthewizard
Рет қаралды 3,8 М.
The Problem with the Grass in Mario 64
35:04
Kaze Emanuar
Рет қаралды 398 М.
[TA] Mario in Lucid Dream (demo)
27:42
Dacinthewizard
Рет қаралды 1,4 М.
AI Learns to Speedrun Mario
8:07
Kush Gupta
Рет қаралды 847 М.
Super Mario World Credits Warp Explained
11:55
IsoFrieze
Рет қаралды 613 М.
[TA] smw Wonders of Kaizo
1:09:15
Dacinthewizard
Рет қаралды 8 М.
ARMAGEDDON - Super Mario World is a fun game
28:13
Dacinthewizard
Рет қаралды 16 М.