Breaking Down Unit Coherency in 40k (and how to abuse it for fun and profit) | Warhammer 40k Tactics

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TacticalTortoise 40k

TacticalTortoise 40k

Күн бұрын

Пікірлер: 75
@PackOfPureWin
@PackOfPureWin Жыл бұрын
Models with hazardous weapons are also important. I had a game where an opponent had a strung out unit of guardsmen with a plasma guy maintaining the link in the middle. After the model blew up due to overcharge, my opponent was forced to kill off half his unit, as the missing guy had split the squad in two.
@terminatoruk4921
@terminatoruk4921 Жыл бұрын
Excellent video again Trevy - really like how you explain concepts with TTS; really helps to visualise rules - I'd love to see many more of these types off video! :) One thing I was hoping they'd do / simplify for 10th is just having everyone check to be within 2" of another squad member (no matter how many are in the squad) but then have a caveat that all members of the squad must end their moves within a given diameter. For example, the furthest 2 members of the squad must be with 12" or 18" of each other - whatever works to prevent 8th edition conga lines but give bigger squads the freedom to move around terrain, wrap units etc.. a little easier. I guess that might end up make conga rings instead potentially but something along those lines would have been great.
@TacticalTortoise
@TacticalTortoise Жыл бұрын
Glad you enjoyed!
@Talorc1
@Talorc1 Жыл бұрын
Please do melee combat next and all the tricks aroudn pile in / consolidate I never undnerstand!
@willogsdon7092
@willogsdon7092 Жыл бұрын
This is the kind of stuff we need
@sergiobarrachina3330
@sergiobarrachina3330 Жыл бұрын
Indeed. Great videos
@icaretaker
@icaretaker Жыл бұрын
But not the stuff we deserve.
@havenomouth
@havenomouth Жыл бұрын
​@@icaretakerIt's what we crave. This reply is brought to you by Brawndo.
@murphydaveelte
@murphydaveelte Жыл бұрын
With the 7+ units, if you string them out with the triangular ends doesn’t this mean that if you loose even just 1 unit the entire unit will essentially unravel and only have 3 units left at the end of the phase?
@bulldozer8950
@bulldozer8950 3 ай бұрын
Yes. You actually kill off till 5 because at 5 they’re in unit coherency if they are within 2 in of one other model, but ya you probably lose a lot. Your normally want middle ones to actually be within 2in of 3 for that scenario unless you either are confident they won’t lose any models, or don’t care if you lose any at that point (for instance there are some situations where denying that area or deepstrike with a cheap unit is far more important than 4 models of the unit so you don’t care if you lose them to unit coherency)
@revenant7492
@revenant7492 Жыл бұрын
Really well explained dude, cheers.
@latralus46and2
@latralus46and2 Жыл бұрын
Great stuff. Need more content like this.
@TacticalTortoise
@TacticalTortoise Жыл бұрын
Cheers!
@NezrahX
@NezrahX Жыл бұрын
Very helpful in helping my confidence playing a Necron Illuminator Szeras and max warriors list. Thank you!
@prototype91
@prototype91 Жыл бұрын
Great video! Just getting into 40K and this was a great walkthrough of unit coherency :)
@jimtilley1516
@jimtilley1516 Жыл бұрын
Okay, help me out. If you have triangles on the end, which model do you kill off first if/when it loses a model. You would lose coherency to 6 models, or what am I missing?
@TerrorbyteTC
@TerrorbyteTC Жыл бұрын
This is a very important note. Enemy shooting phase gets a lot scarier if they only have to pick off one or two and it ruins your unit coherency to huge effect
@TerrorbyteTC
@TerrorbyteTC Жыл бұрын
Wait, just got further in the video. It only matters after moving. Never mind 👍
@jimtilley1516
@jimtilley1516 Жыл бұрын
Is there not a coherency check between your opponent’s shooting phase and your turn? It’s a cool mechanic for the aura extension. But what about a couple shots from IDF? Meh. I’m just new.
@TacticalTortoise
@TacticalTortoise Жыл бұрын
A single lost model would force a coherency check at the end of that turn, but you'd only have to lose 3 more models It's important to note that the units that are typically strung out like this rarely worry about coherency checks because they're so fragile they're usually dead or lose enough models so the coherency check doesn't matter after one or two attacks.
@RadarLeon
@RadarLeon Жыл бұрын
​​@@TacticalTortoiseIf my opponent was doing this with multiple units I'd just split fire with a high bs with the goal of killing just one or two either one works
@JackDespero
@JackDespero Жыл бұрын
I really want to believe that someone though they were very smart by putting their character in the unit touching the objective as a part of one of the triangles of a massive spread chain, and then the enemy killed it with a precision weapon. And suddenly, everyone except the three on the other triangle are dead, just by killing that one character. The noob version of it is just randomly removing one of the vertices of the triangle when taking casualties without thinking too much about it, and only at the end of the turn realizing that you fucked it up.
@ivobleijenberg3171
@ivobleijenberg3171 Жыл бұрын
Thanks!! Please note, your line with triangles at it's end is very fragile. If you lose any(!!) one model in your unit, the model is no longer in a valid unit coherency. And on page 6 it says that on the end of every turn each player must remove models one at a time from their units that are no longer in coherency. Meaning your line would collapse down to 7 figures on one casualty.
@Poisedanubis85
@Poisedanubis85 5 ай бұрын
I haven’t played many tenth edition games but damn this is gonna come in handy
@scatterthewinds3126
@scatterthewinds3126 Жыл бұрын
dont disrespect zorpazorp, guy makes some pretty amazing stuff.
@Demigodish4o3
@Demigodish4o3 Жыл бұрын
Question: If I remove a Character model after failing a Coherency check at the end of my turn, does that score the "Assassination" secondary objective for my opponent?
@justinking1275
@justinking1275 Жыл бұрын
models removed due to coherency count as being destroyed. Assassination is worded that a model has to be destroyed that turn. So I believe it would count towards it.
@justaguy-i1v
@justaguy-i1v Жыл бұрын
Yes
@bora773
@bora773 Жыл бұрын
Without trying to insult you, I much more like this way of your youtube videos, because I do not have to watch you talking, but instead can see exactly what you are talking about. Considering how fast you are talking about really complicated rule topics, and the fact that not everybody is a native English speaker, it is important to have the visual aid, if you want to reach a bigger audience... Very nice video, this one!
@frankcandeloro44
@frankcandeloro44 Жыл бұрын
If a 10 man unit is shot down to a 4 man unit, are they still required to have 2 within 2 or does it drop to 1 within 2? Awesome video!
@harryhicks
@harryhicks Жыл бұрын
I believe it is the latter.
@TacticalTortoise
@TacticalTortoise Жыл бұрын
Coherency cares about the current unit size, not starting strength. So a 10-model reduced to a 6-model would use 1-1 coherency
@Jason-wh7in
@Jason-wh7in Жыл бұрын
Question: the tactical squad example, if the nid player charged and attacked. Kills say 4 tactical marines, the marine player can remove models from the opposite side of the engagement and could theoretically take the second unit of nids out of combat and potentially outside of pile in range making the second unit of nids ineligible to attack. Is that correct?
@AndrewofCaliban
@AndrewofCaliban Жыл бұрын
I just played an instruction game today with an employee who's said if there not in coherence at the end of turn the unit/s out of coherence will be removed and that includes a 5/5 split you'd lose half the units and you'd half to pick which 5 to remove, literally what I've just been taught today?
@TacticalTortoise
@TacticalTortoise Жыл бұрын
It was a learning game so they probably just simplified it so as not to confuse you too much - you can see the exact wording of the rule at 10:49
@grotwurksmekshop6607
@grotwurksmekshop6607 Жыл бұрын
More like this please!
@Dewoy1
@Dewoy1 2 ай бұрын
Wasn´t there at some point coherency of 6in for big monsters or units like Lokhust Heavy Destyer? Maybe in 9th edition.
@justinking1275
@justinking1275 Жыл бұрын
this is like the perfect shenanigans for my necrons
@Butternades
@Butternades Жыл бұрын
Playing orks right now I’ve been able to fully screen 3/4 of the board by abusing coherency rules between 2 gretchin units, 3 trukks and just everything else up the board by turn 2
@achrislip
@achrislip Жыл бұрын
So, then, through precision, you could theoretically force additional losses by targeting the center of your opponent's unit if it's strung out widely enough. Correct?
@TacticalTortoise
@TacticalTortoise Жыл бұрын
precision only affects character models; so that only works if they placed their characters at the center of the chain
@achrislip
@achrislip Жыл бұрын
@@TacticalTortoise too bad. Thank you for the clarification though 😊
@orosiusTV
@orosiusTV Жыл бұрын
Amazing video for those of us who play horde.
@jimmysmith2249
@jimmysmith2249 Жыл бұрын
Good video. Not happy about the new background angle: much harder to have kitties show up.
@TacticalTortoise
@TacticalTortoise Жыл бұрын
Thanks for watching! Don't forget to check out Vox Link at -> voxlink.app/pages/download-now?KZbin&Video&Tactical_Tortoise
@edwardspaidejr.9128
@edwardspaidejr.9128 Жыл бұрын
What program or software are you using for this tutorial? Also love the channel! 😊
@artemeremin
@artemeremin Жыл бұрын
Looks like Tabletop Simulator to me.
@TacticalTortoise
@TacticalTortoise Жыл бұрын
Https://tts40k.com
@ricochet_hs8348
@ricochet_hs8348 Жыл бұрын
Nice work!
@drakoder1
@drakoder1 Жыл бұрын
Question: With the new Spacemarine Spearhead detachment stratagem, that allows me to move 6 inches when enemys come close. Can try to move out of coherency to remove modells to get further away from the enemy... is that right?
@TacticalTortoise
@TacticalTortoise Жыл бұрын
no; you cannot complete moves that break coherency
@danielmacfarlane63
@danielmacfarlane63 Жыл бұрын
When you described gargoyles being removed to get them out of combat you forgot that the marines can consolidate into you, in 10th each player can pile in/fight/consolidate in their own turn and during existing fights in your opponents turn
@TacticalTortoise
@TacticalTortoise Жыл бұрын
No; coherency checls occur after the fight phase has concluded; so consolidation would have already ocurred.
@ricochet_hs8348
@ricochet_hs8348 Жыл бұрын
What would happen if you declare a multi charge into 2 units. You roll high enough that all models have to base an enemy but this causes your unit to be out of coherency. Does the charge fail or do you resolve coherency at the end of the turn?
@TacticalTortoise
@TacticalTortoise Жыл бұрын
you are only required to base if doing so doesn't break coherency Coherency > basically everything else xD
@Hadthese
@Hadthese Жыл бұрын
Necron players, triangle reanimating got me on a point before. DO ITTT
@mango8758
@mango8758 Жыл бұрын
Do vyou do a pile-in/fight phase video for 10th?
@TacticalTortoise
@TacticalTortoise Жыл бұрын
Yep kzbin.info/www/bejne/nWPaZWiAe9-qZposi=zKWVWNa2V5rR9bBd
@miguelm6997
@miguelm6997 Жыл бұрын
wouldn't you loose Coherency at the edges if one Model in the Triangle at the end is killed?
@TacticalTortoise
@TacticalTortoise Жыл бұрын
You would if you lose a *single* model; but if you lose 4 you'd be safe (since the unit would revert to the simpler coherency), so it rarely matters since these screens are so fragile
@shtffitness4147
@shtffitness4147 Жыл бұрын
Much value
@phillemercier8549
@phillemercier8549 Жыл бұрын
great! thanks
@ethanwelner1230
@ethanwelner1230 Жыл бұрын
Can I join the hive mind?
@Wes-xk6hl
@Wes-xk6hl Жыл бұрын
Um where did all the comments go? O interesting. KZbin has a bug with their comment type selection
@RunesonWargaming
@RunesonWargaming Жыл бұрын
This was a masterclass, sir. Very well done. Thank you.
@TheRationalCarpenter
@TheRationalCarpenter Жыл бұрын
🎉
@TacticalTortoise
@TacticalTortoise Жыл бұрын
🥳🥳🥳
@seizurejames5862
@seizurejames5862 Жыл бұрын
This makes endless swarm so much better
@Wes-xk6hl
@Wes-xk6hl Жыл бұрын
2" and if over a certain size unit you have to do a triangle at each end Iv never once found coherency complicated. It's stuff like this that proves 90% of people out there are playing stuff wrong There's rules 100x more complicated than this Lol wow u actually explained it exactly how I explain it to people
@Damnedlegion40k
@Damnedlegion40k Жыл бұрын
Add a comment...1st
@TacticalTortoise
@TacticalTortoise Жыл бұрын
Sweet victory
@Phatcaulk69
@Phatcaulk69 Жыл бұрын
Boy spam incoming
@TacticalTortoise
@TacticalTortoise Жыл бұрын
oh boy
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