TAIJUTSU ART *WORST TO BEST* TIERLIST! | Shinobi Life 2

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CowardCat

CowardCat

Күн бұрын

Hey guys, today I'll be making a video about which Taijutsus are the best choices!
0:00 Intro
0:35 DON'T-EVEN-USE-IT TIER
2:21 Bad Tier
3:31 Useable Tier
5:51 Decent Tier
9:34 Great Tier
11:02 Must-Have Tier
11:50 Outro
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#taijutsu #taijutsus #shindolifetaijutsu #shindolifetaijutsus #shinobilife2taijutsu #shinobilife2taijutsushowcase #shindolifetaijutsuart #shindolifereviews #shindolife #cowardcat #rellgames

Пікірлер: 108
@CowardCat
@CowardCat 9 ай бұрын
Hey guys, someone pointed out that I forgot to put ember rising. It's crap. I put it between don't use it tier or bad tier
@FreeForAllArmy
@FreeForAllArmy 9 ай бұрын
It's the best cuz of its mobility
@kooperdooper
@kooperdooper 9 ай бұрын
i’m still going to use it for mobility but i don’t pvp, still good video tho
@giannicaligari5750
@giannicaligari5750 9 ай бұрын
@@kooperdooper what mobility? Ember Rising does the same as pressing the w twice. The one with "good" mobility is ember entry
@kooperdooper
@kooperdooper 9 ай бұрын
@@giannicaligari5750 oh whoops lol i didn’t realize that
@SirDragon.
@SirDragon. 8 ай бұрын
nah wth is this tierlist........... The stuff you said was bad is good wdym
@itachitheeggmakerramenguys5926
@itachitheeggmakerramenguys5926 9 ай бұрын
Spirit Smash is actually pretty good as a breakaway and can definitely be good if used correctly
@DagazWalfa4908
@DagazWalfa4908 2 ай бұрын
I love spirit smash because it has a "tech" with senko storm that makes you hit the opponent without sending you flying to the map and also because is quite good for running if you use it near to a mountain
@nguyenhoangnguyen1879
@nguyenhoangnguyen1879 9 ай бұрын
Spirit smash is so good for escaping ground locked moves such as tetsuo kaijin 1st and borumaki c spec
@That1Lemon
@That1Lemon 9 ай бұрын
YESSS HE ADDED ME INTO THE OUTROO WHOOOOO🎉🎉🎉
@giannisantetokoumpo8785
@giannisantetokoumpo8785 9 ай бұрын
Mighty smash is top tier, but no rpg kid knows how to actually use it
@giannicaligari5750
@giannicaligari5750 9 ай бұрын
Migthy smash is good for running bc if u fall form very high and u use mighty smash u will jump x5 times higher.
@God-mode-plaz
@God-mode-plaz 2 күн бұрын
How do you m1’s look like that I see other people have cool m1 effects?
@bummpyhm7670
@bummpyhm7670 3 ай бұрын
Bro combobreakers amazing u can use movs during it so its instantly better
@personguy4864
@personguy4864 9 ай бұрын
heres some things that i wanna add onto the video/what i was thinking during the video. body replacement is the worse move here. sure, the two moves before it barely have any use, but at least they dont hurt u when u use them. the fact that body replacement puts ur best move (any autododge, but specifically tai) on gcd actively hurts u in fights. spirit fist should just be grouped up with mighty smash. 10k damage and like a little extra speed shouldnt bring it up 2 tiers imo. shiki hurricane should be higher. the hit-box isnt good and it doesnt block break, but almost every taijutsu move on this list like it (aka ones that grab ur opponent) have both of those problems. shiki hurricane should be right below or above dynamic stomp barrage. it travels a good amount farther than dynamic and is un-autododgeable but doesnt let u fly in the air and has less combo routes so it can go either way. ryuji axis literally only does like 1k-4k extra damage, has a slightly longer stun, and its animation is like 1-2 seconds shorter than raion barrage/azarashi barrage, so why is it 3-4 spots above them? arahaki jokei isnt the best move, especially due to its difficulty when it comes to extending, but its honestly the easiest move to land out side of combos on this list due to its solid hitbox, good mobility, and insta-cast. bruce dragon combo requires you to use a move beforehand to land it since it has too much start-up and the cool down is on the longer side compared to a lot of the moves on this list. it could be a little lower. ember entry has the same issue as bruce but with a lower cool down. u can try and block break with it, but the obvious start-up and lack of handling when flying means its going to be avoided most of the time. its mobility provides decent height, but u barely travel anywhere at all (still cant turn with it well). it could be a little lower. skull crusher should be below shiki hurricane. its stun time is ok, but the endlag means u wont be able to make use of much of it. the backflip also makes it harder to land mobility based moves since it literally forces u to go backward (even more than dynamic stomp barrage) which further limits its potential. its combo potential is honestly more limited than shiki's. heres my version of the list based on what i talked about (ill add in ember rising too): UNUSEABLE/DONT-EVEN-USE-IT #20 body replacement #19 maki barrage #18 ember hurricane #17 combo breaker VERY BAD #16 mighty smash #15 spirit fist #14 ember rising BAD #13 spirit spear #12 spirit smash #11 raion barrage #10 azarashi barrage #9 ryuji axis DECENT/USEABLE #8 bruce dragon combo #7 ember entry GOOD #6 arahaki jokei #5 skull crusher VERY-GOOD/GREAT #4 saberu surprise #3 shiki hurricane (could be #2) #2 dynamic stomp barrage BROKEN/MUST-HAVE #1 taijutsu autododge
@jetchan4366
@jetchan4366 7 ай бұрын
I wanna PvP u to better my skills just for fun...not toxic and I don't mind losing its just a game after all
@FamAccount_1
@FamAccount_1 6 ай бұрын
This ranking is wack. You can easily extend after Narumaki Barrage and Ryuji Axis. Saberu Surprise has a goofy amount endlag so you need to do some weird jump + m1 to extend. Ember Entry is basically useless for pvp because it's incredibly obvious and it's only good for running. Also Bruce Dragon Combo should be in good because ppl can't use autododge in air combos, it also allows you to extend. Ember Entry shouldn't be above Bruce Dragon Combo, Ember Entry is only good for traveling so it being above Bruce Dragon Combo is crazy. Especially when Bruce Dragon Combo has good mobility and combo potential.
@personguy4864
@personguy4864 6 ай бұрын
​@@FamAccount_1 narumaki barrage's endlag makes it basically impossible to extend with unless u use instacast moves. if a move can literally only combo extend with like 3-4 of ur moves u cant blame me for putting it low. it barely deals damage, it barely has mobility, its hit-box is small, and it can barely combo extend. good combo extenders need to have decent stun times AND minimal endlag in order to actually be good. if a move limits my extenders to just instacast moves its not a good combo extender. ryuji axis is way better at combo extending than narumaki barrage, but minus that it still isnt good. it has WORSE mobility, just as small of a hit-box, and does somewhat more damage but its still not a lot. its not a good move. saberu surprise does take some skill to use, as the tech in order to extend off of it can be slightly hard to use. although, if u manage to land the tech consistently u get an instant auto-aim teleporting block break with decent range. i can understand if u dont like the move personally due to the weird tech, i just think its potential in the right hands makes it one of the better taijutsu moves in the game. ember entry isnt that good of a move, but i still believe its at least decent. whether u like it or not, being able to "run" or avoid moves is useful. sure, there are plenty of meta moves that have better mobility AND can do other things on top of that, but ember entry's low cool down and low stamina cost means u can spam it more so i'd say it isnt good but at least has some merit to it. bruce dragon combo has a longer cool down, takes more stamina, and still has just as bad start-up as ember entry, except u cant use it during air combos to land it like how u can with ember entry. this means u literally need to land a stun just to land the move, meaning it bypassing autododges wont even matter most of the time (because they can just autododge the initial stun). just use bruce kenichi (the bloodline) or dokei if u rlly want to bypass people's autododges. if it had just as long of a cool down as ember entry i'd put it above it, but the fact it's cool down is 9 seconds longer and the fact it takes more stamina makes it worse. literally ember entry's only saving grace (its cool down and stamina cost) is taken away from bruce dragon in place of combo potential that is ruined by its long start-up.
@FamAccount_1
@FamAccount_1 6 ай бұрын
@@personguy4864Then why is Saberu Surprise in great? I'd rather be able to land my insta cast moves than needing to jump + m1. Narumaki Barrage doesn't force you to use some tech just to extend a combo. Insta cast moves come in large varieties so there are many choices. Not to mention how precise you need to be to do that. If you fail to do the tech you're gonna eat a combo yourself so I don't understand why it's so high up on the list. Narumaki Barrage at least gives you time to retaliate if someone tries to punish. Blocking after Saberu Surprise's endlag is hard. Saberu Surprise leaves you a sitting duck if you mess up unlike Narumaki Barrage which allows you to use insta cast moves or block. Saberu Surprise doesn't have the stun to make up for it's endlag. Moves shouldn't force you to use techs to extend combos. Saberu Surprise is at least usable.
@personguy4864
@personguy4864 6 ай бұрын
​@@FamAccount_1 most insta-cast moves dont block break AND automatically bring u to the opponent, so saberu surprise has that going for it. once again, i can understand if u have issues with the tech (not tryna say ur bad btw), but with a bit of practice i was able to do it pretty consistently. jumping with an m1 isnt the hardest thing in the world to do, and if u personally cant do the tech don't act like that makes the move bad for everybody. once u get the timing right its like riding a bike, u will never forget and will be able to do it consistently. ur right, most moves shouldnt and dont require a tech to be good, but this move's tech is 1. pretty easy to do with a small amount of practice and 2. allows u to constantly start free combos, which can be pretty deadly when combined with some other combo starters. most taijutsu moves only extend combos and maybe provide mobility, so the fact this move can actually start combos gives it a huge advantage over them. if (keyword if) u just find the tech impossible to do then u can keep saying the move isn't great, thats fine by me, but just know that most people who still play this game could probably do it with a little practice and that ur just a minority. also, if (keyword if) u havent tried to do the tech much beforehand, at least try to do it a couple times before u try to argue the move isnt that great. sure, there are a solid amount of insta-cast moves, but not all of them are good or better than non-instacast moves. there are tons of moves with like 1-2 hand signs that are better than instacast moves yet dont extend after narumaki barrage, so its either u end up making ur moveset worse by just filling it up with insta-cast moves or u ditch narumaki barrage. narumaki barrage has barely any mobility, can barely combo extend with only some moves, barely does damage, doesnt have any i-frames, and overall just isnt good. u will basically never land the move if ur not in a combo because it barely has range and its hit-box is small, so unless u just mindlessly charge after ur opponent and get lucky or fight tons of bad players ur not landing it outside of a combo consistently. literally the ONLY use for the move is combo extending, and even then its WORSE than most combo extenders since u can only extend with insta-cast moves (keep in mind the majority of the moves in this game combo extend, and this game has around 1000+ moves, so this move is worse at combo extending than like 200+ moves bare minimum). just being able to combo extend isnt enough to make a move good, so if a move is can only combo extend AND isnt even that good at doing so u cant even say its decent. im assuming u agree with at least some of my arguments about ryuji axis, ember entry, and bruce dragon since u didnt talk about them here. u only spoke about 5 of the 20 moves in my list and called the entire thing wack, and then after trying to explain my reasoning u have jumped down to 2 out of the 20. unless u have major problems with like 7 other moves on the list and actually have good arguments for them i'd say the list is pretty valid.
@xanlarbabayev4598
@xanlarbabayev4598 9 ай бұрын
actually narumaki barrage is decent i used it in ranked and its good if hit box is good and you have little time to extend but you need moves like sement 1 th or chaos 3 th moves btw i remember i do m1 combo after it i dont know why it ranked dont even use it should be reevaluated
@ImJustDesired
@ImJustDesired 9 ай бұрын
fr why did he put narumaki barrage in dont ever use
@FamAccount_1
@FamAccount_1 6 ай бұрын
yeah
@Limitedvoid
@Limitedvoid 9 ай бұрын
Very accurate
@lotnguyen6573
@lotnguyen6573 9 ай бұрын
Maybe u should try to make might guy or lee moveset :D (pls)
@IsThatMalysia
@IsThatMalysia 9 ай бұрын
Bro say maybe after he add pls 💀💀
@lotnguyen6573
@lotnguyen6573 9 ай бұрын
@@IsThatMalysia his english is bad right 😂😂😂😂
@midnight-envy
@midnight-envy 9 ай бұрын
@@lotnguyen6573his? Aren’t you referring to yourself?
@lotnguyen6573
@lotnguyen6573 9 ай бұрын
@@midnight-envy real
@comzerogaming8794
@comzerogaming8794 6 ай бұрын
do a taijutsu BL tier list
@100WaysTo...
@100WaysTo... 8 ай бұрын
Before I watch the video, if this helps me then thank you. I'm making a tai based account
@khianenriquez
@khianenriquez 9 ай бұрын
finally
@joj3403
@joj3403 9 ай бұрын
I believe in ember entry supremacy (I am on extreme copium)
@monacurpas
@monacurpas 9 ай бұрын
Me who uses just taijutsu and Raiden saberu moves combined with Ryuji kenichi
@zenprince2872
@zenprince2872 8 ай бұрын
Man I use combo breaker and extend to 435k dmg
@wa11hack
@wa11hack 9 ай бұрын
👍 Tysm ❤
@stadlion
@stadlion 9 ай бұрын
Yea spirit spear is good for defense
@salimchowdhury5461
@salimchowdhury5461 9 ай бұрын
Strange moveset for open world
@ricefieldowner1526
@ricefieldowner1526 8 ай бұрын
what is the song at <a href="#" class="seekto" data-time="580">9:40</a>
@CowardCat
@CowardCat 8 ай бұрын
Vivid night
@totivento2766
@totivento2766 8 ай бұрын
<a href="#" class="seekto" data-time="443">7:23</a> what is the movement?
@ate7714
@ate7714 4 ай бұрын
He used the taijutsu move Bruce dragon + Dagai wire
@valentinoalan3816
@valentinoalan3816 9 ай бұрын
:D
@bigmannation9093
@bigmannation9093 3 ай бұрын
Keep making shindo update vids we need this ur doing a great job I play shindo everyday I need this intel
@negativity69_36
@negativity69_36 9 ай бұрын
rell seas needs to drop asap
@IsThatMalysia
@IsThatMalysia 9 ай бұрын
Yup im waiting for that cake
@DevOfAll
@DevOfAll 9 ай бұрын
Sheesh 1.1k views in 6h
@mario_king9400
@mario_king9400 9 ай бұрын
Who is still playing shindo
@valentinoalan3816
@valentinoalan3816 9 ай бұрын
Me
@kezthekingepicz
@kezthekingepicz 9 ай бұрын
Me
@tplayzitall
@tplayzitall 9 ай бұрын
Me
@wa11hack
@wa11hack 9 ай бұрын
Me
@joj3403
@joj3403 9 ай бұрын
The people in this reply section
@xcatter6305
@xcatter6305 9 ай бұрын
wheres ember rising?
@CowardCat
@CowardCat 9 ай бұрын
Oof... I forgot about it.
@lotnguyen6573
@lotnguyen6573 9 ай бұрын
Its basically just rush but dont need as much stm as rush and harder to use than rush
@abbaskhan7195
@abbaskhan7195 9 ай бұрын
Me
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