I jst finished this tutorial, course I should say. I am really grateful to the author. It is a gem of knowledge in the world of KZbin tutorials!!!
@valdoltra10 ай бұрын
I already know few things about Blender so there were few new thigs I have learned. But the way you made guard threw me off my chair. Simple rotation with proportional falloff? Man it was like jaw dropping :) It opened all new possibilities for editing. Thank you for this!!!
@Sunny-qo2lt3 жыл бұрын
I skipped into the middle of the video then went to the start of the video liked the video and opened up blender, I can't wait to follow along, you have a great voice too.
@Talamander3 жыл бұрын
Hope you enjoy
@Steve_Deep.28 күн бұрын
thx i been done this course i love my katana so much and i want to tell you that you are best teacher for me
@JamxJam3 жыл бұрын
Saving this so I can learn about it after I learn about basic coding, I cant decide my life at the moment so i'll try to learn both, thanks in advance :D
@v84l422 жыл бұрын
good luck
@j.hateshisjob51372 жыл бұрын
how is it going? I never went the coding route, I've stuck with the 3D art aspect.
@tadam9349Ай бұрын
i really wanted to try smth more advanced after doing the donut tutorial and i feel like this is the perfect thing to progress !! thanks a lot man
@koshachevsky9660Ай бұрын
I searched some tutorials like this and I found them here! )) the simple and, at the same time the very useful thanks
@Katejsej Жыл бұрын
One of the most helpful videos including Blender and Substance preprocesses.
@majenbej3 жыл бұрын
Nice to see it from the actual channel.
@minimastudios_10 ай бұрын
man, even if youre experienced, watch this. lots of cool little tips ive never picked up
@Vondora3 жыл бұрын
Great tutorial! When I made a katana some months ago I used a lattice to bend the blade, it makes so much easier to work on a straight blade and applying the bending after.
@loayhammoud67513 ай бұрын
Hello everyone if you want the grip handles to be more realistic add bevel before subdivision modifier at 0.005 or more less the loop cuts at 3 segment bevel will look amazing try it out
@hermite89013 жыл бұрын
Really nice tutorial. I'm a concept artist who discover blender and substance painter for the first time and wow i'm so in love for substance painter particularly. I wanted to know how to create my own weapons and armors for Skyrim SE. I have downloaded the creation kit, niftools and of course blender and the trial version of substance painter. My ito wrap totaly suck haha but for a first try this tutorial brought me a lot of usefull knowledges. Thank you so much.
@pradeepdurai8661 Жыл бұрын
Really Appreciate this Course. Thank You For Your Effort Tal, Learned a lot....
@TPH-yf9md3 жыл бұрын
This is a great tutorial that has benefited me a lot, thank you teacher
@asithish59853 жыл бұрын
Please make this kind of very detailed long video. you are really a teacher. you will be the best blender teacher in the world
@vuanh8574 ай бұрын
I know it's late but I just want to thank you for this amazing tutorial. Wish you all the best!
@cyonu56753 жыл бұрын
Im pretty much new to blender and I learned how to use a lot of new things thanks lmao
@shanemccarthy15623 жыл бұрын
Thanks for this tutorial! I've been trying to replicate katanas from Demon Slayer on Blender, but I've never been able to put in as much detail in my high poly compared to my low poly.
@artofasheer28363 жыл бұрын
Just finished the tuturial. i cannot thank you enough for making not only such an informatinve but fun and easy to follow tutorial. thank you so much. wish i could show you my end product
@Talamander3 жыл бұрын
Glad it helped!
@1thatman13 жыл бұрын
WHAT A CHAD, RELEASED A FULL HIGH QUALITY COURSE FOR FREE
@pooh.mi.k Жыл бұрын
Thank you so much for taking the time to create this content ❤
@50shadesofmycow3 жыл бұрын
You are literally a godsend. Thank you for posting this! I'm trying to get into 3D Modeling and the works for games like Blade and Sorcery and this will really help me out. Thanks!
@Talamander3 жыл бұрын
Glad I could help!
@MimoTooThanks2 жыл бұрын
I came here to mod blade and sorcery as well :D I visited a historical weapons museum not too long ago and thought it would be cool to replicate them for B&S.
@mugenlakais63453 жыл бұрын
Great tutorial Really deserves more views
@wedasd49242 ай бұрын
At around 47:40 when you bevel the pommel, how can you drag it up so high without any overflow at the bottom? Did they change something in recent versions where you cant do that anymore? Also your edges at the narrower parts are longer and shorter at the broader parts. Ive been trying for a while to figure this out didnt want to resort to comments.
@oksemgo2 ай бұрын
thank you very much for this video. especially that you show how to do game asset.
@lucasfisher3d2 жыл бұрын
Incredible tutorial! I love seeing more advanced long form tutorials like this. A wonderful resource, thank you so much. Quick question though, why was it needed to UV unwrap the high poly mesh? Aren't we using the high poly mesh just for the normals and all of the location information will be mapped using the low poly? Thank you again!
@gabrielegagliardi39562 жыл бұрын
The final result is beautiful, subscribed, this channel looks like a golden mine, thank you for sharing your knowledge, much love from italy ❤
@YC3D2 ай бұрын
Thank you so much, very informative course !
@juliuscipta3 жыл бұрын
man this is such a great tutorial, i really learn a lot. thanks man
@quevaciro3 жыл бұрын
I thought that Substance Painter would be hard to learn, but it is SO simple that I feel I'm cheating
@NBS.TechBytes3 жыл бұрын
THIS IS AMAZING, BEST TEACHER EVER
@oscardong25773 жыл бұрын
This is a GREAT course, thank you for making these and i will recommend this to ALLLL people!
@jassiebobz3462 Жыл бұрын
i don't know how to thank you ! I learned a lot ! bravo
@stylizedart6682 жыл бұрын
Great tutorial for understanding blender&Substance workflow! Just finished it
@volishram2 жыл бұрын
Thank you for the outstanding course! You are a great teacher! Much love!
@randomuser18463 жыл бұрын
I always had issue with making blade but the way that you use is really more easy then mind
@hhhhhh-kp6tk3 жыл бұрын
Your tutorial is perfect. You made almost all the katana parts, but forgot about a few less important but important parts. These are: Menuki - a small plate with an ornament between tsukom -renkojeściom and tsuka ito-braiding. Mekugi bolts that hold part of the blade hidden in the rebate. That's everything from the blade. because you have done all the other elements, it would be an option in the future for you to make some extra money and show you how to insert at least the menuki into the renkojesc. In my opinion, it would be a good idea to extend your material by 2 parts showing how to create say- a Japanese sword scabbard with all its elements (there are 5 of them)
@wynnestevens44592 жыл бұрын
Very well done demonstration. Thank you for your good work.
@NickMunroFrost3 жыл бұрын
Awesome tutorial, Learnt alot
@KonstantinosVasilakos2 жыл бұрын
I love this! Thank you but tip for future tutorials pls in things like about 43:00 when you insert, or other things like that Explain why
@jackherer5193 жыл бұрын
Yo bro. I used to play on your Arma 2 Island Life server. Hope you're doing well. I miss them good old times, I wish I could go back to them. Thanks for the good time my guy. #StillScottyStrong
@SmithRamone13 жыл бұрын
I learned a lot with this tut, thank you so much Tal
@Talamander3 жыл бұрын
That was the goal
@kyleb33163 жыл бұрын
I remember watching this. Always wanted to know why you kept saying “press delete on your numpad” when you’d hit number period.
@Talamander3 жыл бұрын
Because those are the same button on my numpad 😂
@kyleb33163 жыл бұрын
@@Talamander I guess I never noticed that haha. I'm used to the one next to the backspace =P
@efs82213 жыл бұрын
Great video.Keep doing it man.
@muhammedwael2048 Жыл бұрын
1:05:37 him:- welcome back to everyone's favorite chapter UV unwrapping Me:- I am gonna k!ll you if you said it one more time Also him:- nah I am just kidding Me :- yeah that's better for you now watch your mouth before you say anything else
@panasenkovich63413 жыл бұрын
Amazing work ! Thank you , i learned a lot from this.
@NS_.34272 жыл бұрын
Hey dude, at 7:38 it won’t face the big bit for me when pressing f, I counted the loop cuts and I have the right amount. Idk what I’m doing wrong Edit: I got it! It was a tiny face that was disrupting it from facing
@joshmanakajosh3 жыл бұрын
Just a tip, if you're rendering this in cycles you need to change your normal format to open GL inside substance :)
@JK-nq6ju3 жыл бұрын
Thanks for the awesome video man!
@Talamander3 жыл бұрын
You bet!
@greenmattt3 жыл бұрын
Seems like an awesome tutorial 😃
@Talamander3 жыл бұрын
Glad you think so!
@greenmattt3 жыл бұрын
@@Talamander and it is awesome!
@itsmemaryo16153 жыл бұрын
Great Tutorial, by the way, the I in Ito should be pronounced like the I in Italy,
@adameskoo2 жыл бұрын
Cool tutorial, one question though - Do you usually make low and high poly version simultaneously or model lowpoly first and then create highpoly?
@tophatfoxpro Жыл бұрын
To help define the edges of the Itowrap couldnt you have just used a mean crease instead of a loopcut
@monke77253 жыл бұрын
at about 1:06:48 I can't seem to find the stretching option. edit i found it
@coffeediction2 ай бұрын
the groove inside blade is a real pain in azz, Ive spent 2 days with it and still not happy with the tolopogy. Im a 12 year experienced blender user... I think its better to just boolean and call it a day xD aint nobody gonna pay me for this
@sphinxy8622 Жыл бұрын
great video but for some reason i cant uv unrwap like the video the result turns out to be a mess can anyone help me?
@GIoommm2 жыл бұрын
Before the Uv unwrapping he already applied the lattice modifier right?
@nicolasgarcia1953 жыл бұрын
Awesome course, thank you one question: i wanted to use the high poly mesh to do an animation, but when i tried to apply the texture on high poly mesh, the texture of the blade doesn't work very well, is this error because of a mistake I made or it shouldn't be applied on the high poly mesh?
@Talamander3 жыл бұрын
This is because the UVs on the HP do not match the UVs for the LP. Which is the UV set you did the texturing for
@zodaxidgaming721726 күн бұрын
i am not able to use the ctrl +shift +t shortcut plz tell
@rubenbrito41666 күн бұрын
Hey, I'm a newbie, a student really and my teacher wants us to make a ready model like this for a final work... I'm a little hesitant to suggest a katana because I'm not allowed to change after. Would you say this is easy enough to follow for a newbie?
@RisingDragonForge2 күн бұрын
Yes it is easy enough to follow. Talamander does a great job at showing and explaining his moves. FYI, I was able to follow his tutorial with very little knowledge in Blender. I don't have Substance Painter so I can't say to much on it but does seems straight forward enough to use it to bake.
@Talamander2 күн бұрын
Hope you figure it out! I also have other tutorials you can follow
@SappieSup3 жыл бұрын
Thanks a lot for the tutorial, great job! I am kinda beginner in modeling, so I have one question: why did you UV-unwrapped the HighPoly mesh, not the LowPoly one?
@Talamander3 жыл бұрын
We UV unwrap the low poly mesh in this tut. If I did UV unwrap the HP, that was my mistake. But I know that I definitely did the Lowpoly too
@SappieSup3 жыл бұрын
@@Talamander i just got confsed because at 1:05:55 you started to UV unwrap the highpoly mesh. But then you completely deleted the LP and made it again from HP duplicate. That surprised me a bit :D Anyway, thanks for your tutorial again
@Talamander3 жыл бұрын
@@SappieSup I think I did that because I thought the HP needed a UV unwrap at the time. But I was wrong - it didn't. And duplicating it was the fastest way to get it to the LP without redoing it
@stupidmadpolygon3 жыл бұрын
Спасибо за урок!
@meleren4733 жыл бұрын
Is it necessary to connect the verts and combine the whole katana in 1 object or can u have the parts of the katana separated and still render it ( for ex blade separate, grip separate)?
@Talamander3 жыл бұрын
You can keep them separate
@north69352 жыл бұрын
why do you subdivide the katana after bevelling the edges?
@daily_reality_check3 жыл бұрын
Hey, This tutorial is great. One problem tho.. 5 months later, i cannot extrude the crossguard properly it will always go in only one direction, and Alt+S doesn't change anything for me. :(
@Talamander3 жыл бұрын
This isn't a problem with blender. Alt+S still works. Join the disc in the description and get help with your issue
@tennyski3 жыл бұрын
Thank you so much for this tutorial, is it okay if I use it for my game?
@Talamander3 жыл бұрын
Yes. My model will soon be on modelhaven and is under the CC0 license
@tennyski3 жыл бұрын
THANK YOU SO MUCH! I learned a lot from this tutorial! Will def recommend to people! Have a nice day :)
@Talamander3 жыл бұрын
@@tennyski polyhaven.com/a/antique_katana_01
@tennyski3 жыл бұрын
THANK YOU SO MUCH!
@sevenseven313 жыл бұрын
nice
@hhhhhh-kp6tk3 жыл бұрын
You shoud create cours how to create orc, goblin or another fantasy creature
@Talamander3 жыл бұрын
Not really my strong suit, I specialize in hard surface
@hhhhhh-kp6tk3 жыл бұрын
@@Talamander Ok I understand.But think about it in future
@dummyacc62882 жыл бұрын
what about the sheath of the sword?
@hatoriqq3 жыл бұрын
wow why are there so few likes?
@natandmat1223 жыл бұрын
Can you please show a tutorial, how can we add those textures you have? At 1:44:40, Smart Materials, looks like how they have them in Adobe Element 3D. Is that free or paid? Thanks :)
@Talamander3 жыл бұрын
Everything should be supplied in the zip
@Hittzo29 күн бұрын
15:00
@d7aconic3 жыл бұрын
At 28:20 , the alt+s thing doesn't work for me. After I press E to extrude that face loop, I press alt+s & some weird stuff happens. The faces aren't extruding like yours do.
@d7aconic3 жыл бұрын
Lol I had to press S instead of pressing alt+s Just leaving this here if anyone runs into the same problem.
@Talamander3 жыл бұрын
Glad you figured it out
@iamhallooow3 жыл бұрын
Question i press ctrl r and it only adds one why is this so?(its doesn't work when i press more times either)
@Talamander3 жыл бұрын
Scroll your mousewheel
@tennyski3 жыл бұрын
I’m trying to make a sheathe for this but I don’t know how to make one can you please make a video about the sheathe?
@artofasheer28363 жыл бұрын
Hey, at 50:20 when you say 6000 tris is a good number to have, i have 80,000 tris how do i reduce this?
@Talamander3 жыл бұрын
Make a low poly mesh like I did in the video. Don't apply the modifiers
@619Shippo3 жыл бұрын
Btw it's not a crossguard
@tigerentertainment95533 жыл бұрын
How to import the picture to the program?
@GTUSBRATE3 жыл бұрын
I have a problem with my ID maps and i can't get it to seem to work, I baked everything as you, i made sure to recalculate normals no extra vertices before baking and when Import in the substance painter i cannot see the colors that i put on with my vertex paint..... what am I doing wrong?
@GTUSBRATE3 жыл бұрын
and when I try to import a cage there's some errors I keep getting in my log
@Talamander3 жыл бұрын
Did you make the ID maps on the highpoly or low poly? You will need to make sure you're baking from the correct one. If you used the LP, make sure you use the LP mesh as the source in SP for the ID maps
@GTUSBRATE3 жыл бұрын
@@Talamander okay there's a different problem now i got it to work with the cages and ID maps but now on 1:35:08 when i pick the color and select on my blade even tho the blade has a different vertex paint than anything else when i click on the blade my whole object gets the color from the blade and it's not like in yours when only the blade got the texture...... what am I doing wrong? and one thing to add up is I keep getting this error on my log [Scene 3D] Failed to triangulate polygon (no ear found). Probably not a simple polygon?" and then "[Scene 3D] Skipping one or more with the same contents".... I am so confused with everything I dont even know what to fix but I don't wanna give up
@GTUSBRATE3 жыл бұрын
still trying to figure it out but i can't figure out whats the problem, google says its with the UV unwrapping but i did it all over again and i'm having the same issue :/ sorry for annoying you my man
@Talamander3 жыл бұрын
@@GTUSBRATE Join the discord in the description, you will be able to send screenshots and get faster help
@shwarcoldarceneger16893 жыл бұрын
Where can I donate you for this?
@Wuko03 жыл бұрын
4:17
@Bibizyana3478 ай бұрын
how did u do that? 32:26
@shinuma1053 жыл бұрын
Where u get the katana image
@Talamander3 жыл бұрын
Google. It's in the course material in the description
@nima_asadi3 жыл бұрын
I just don't know what's the cage 🙄
@jovanipatrac75893 жыл бұрын
Hello there! I dont understand at 6:18 , how am i supposed to extrud it so it can matchs with it, if Anyone could help me pls
@GTUSBRATE3 жыл бұрын
just select the 2 vertices that you want to extrude and hold down the control and right click [it might be left click for you]
@maximchiurt64373 жыл бұрын
Hi, the tutorial is superb, but I would suggest that you do everything a little slower because not all people know perfect English and it's a bit difficult for them.
@Turzaluk3 жыл бұрын
I suggest you slow down the video.. or just go back and listen/watch a simple fix man..
@Talamander3 жыл бұрын
Noted
@GIoommm2 жыл бұрын
bro this is way to hard for me, so fast. Like its taken me 20mins just to get through 3 mins of the video, always going back because ii dont know what you did or I screwed something up.
@Talamander2 жыл бұрын
Sorry to hear that, this tutorial is not aimed at complete beginners. I would recommend Blender Guru to start out!
@GIoommm2 жыл бұрын
@@Talamander yea I practised a bit and it’s easier to follow, but I just encountered a problem where the bottom of my blade is like rounded. I think it happened after adding the mean bevel weight and stuff
@GIoommm2 жыл бұрын
On never mind adding loopcuts near the bottom seemed to help. I’m learning!!!
@Talamander2 жыл бұрын
@@GIoommm it's because of the subd modifier. Adding loop cuts is a common thing to do, but in the tutorial's case I applied a mean crease weight to it to achieve a similar affect
@GIoommm2 жыл бұрын
I wasn’t able to extrude the cylinder like you with alt s I had to extrude along normals. Proud of myself from r figuring that it by myself
@chimerablack49132 жыл бұрын
You move too fast bro. "then take this one" *BOOM SPLIT SECOND CAMERA CHANGE* over and over...
@Talamander2 жыл бұрын
Sorry to hear you that you struggled, this tutorial is aimed at people who have the fundamentals of Blender committed to memory already. I would recommend Andrew Price (Blender Guru) to start out
@chimerablack49132 жыл бұрын
@@Talamander Although you are correct that my fundamentals are neophyte, I think you should still consider pausing for a second when giving instructions or clicking things. It would help me and others like me follow your tutorials. I do appreciate you providing this free. Also, if you could break videos into smaller sections it would help as well, because trying to rewind on a 2 hour video is difficult. If it were up to me, I would prefer to see them as 15 - 30 min sections in a playlist. Thanks.
@MimoTooThanks2 жыл бұрын
@@chimerablack4913 Bro you're just lazy.
@chimerablack49132 жыл бұрын
@@MimoTooThanks I've used many other tutorials that did this and found it much easier to follow. I was able to do more complex designs because of it. He doesn't have to if he doesn't want to. It's constructive criticism, whereas what you said was objectively negative and adds nothing. Also, it was an intellectually lazy comment.