Honestly, I'd prefer if housing was fully account/warband bound. I don't want to have to change characters to access a specific house/keep track of what alt can access what house. Or even make it a warband hall you can add personal rooms to for different alts, though that might be too grand an idea for what it is
@UnciaAmethice5 ай бұрын
I think ACCESS to houses should be account-wide, but that individual character customization should be at least possible. That's another thing that garrisons got wrong - sure, you can have your pets and mounts roam the garrison (in fact, with pets it's unavoidable unless you don't get the menagerie at all), but WHICH pets and mounts will roam is tied to favorites, which is account-wide. That means that for example if you want your warlock's garrison to be crawling with demons, now your paladin's and druid's will as well. Which is fine if all you see housing as it a way for the player to display trophies, but it completely negates any roleplaying aspect of it.
@darwinxavier35165 ай бұрын
@@UnciaAmethice I was able to get a tiny bit of theming for my druid's garrison. I actively picked followers and other npcs that were druid/animal/plant/monster themed. This meant doing the Brawler's Guild on that toon just enough to unlock Meatball. And temporarily having a lumbermill just to get the plant guy. And waiting each day for the Jinyu and Hozen to be recruitable from the inn.
@UnciaAmethice5 ай бұрын
@@darwinxavier3516 Oh yeah, I typically do that kind of thing where I can with my alts too. Just saying that being able to theme properly through the menagerie pets and stable mounts would be awesome, but that is unfortunately ruined by being tied to the account-wide favourites. And even more so because going the route of no favourites just means that random pets are now wandering your garrison, which will also often feel wrong for the character when all of a sudden a little demon or a random undead or something wanders past - so the only ways to avoid it is either change your favourites per-character every time you log in, or just never building/upgrading your menagerie, which isn't reversible.
@Trazynn5 ай бұрын
That's probably what Blizzard is going for. With your other characters being residents in the house.
@UnciaAmethice5 ай бұрын
@@Trazynn From an RP perspective I hope that if other characters are residents that you get to control which other characters show up for you - since some of your characters might not know (or like) each other, etc. It's a lovely option, but like so many other things it shouldn't be forced.
@janitaburgess11185 ай бұрын
I still go back to my main’s class hall sometimes just because it was my favourite WoW iteration of player housing.
@ThomasdWell5 ай бұрын
To me class halls was what guild halls should be. Both the Paladin and Rogue ones were IMO the best, they were in established places we've seen a dozen times by the time Legion came out but if you had the right class there was a 'secret' room and if we ever get guild halls I hope they follow a similar method
@ItsTryHard5 ай бұрын
Anybody else remember the player housing in Star Wars Galaxies? Literally just an open sandbox planet to planet that would allow you to build nearly anywhere... This would end up with playerbased cities over time, such a great system!
@lucyedwards56542 ай бұрын
Absolutely! I always had at least one character that specialized in housing construction.
@Dehrild5 ай бұрын
I really like ESO's player housing. I used it to live out my character's fantasy of being a kleptomaniac Khajiit just hoarding piles of useless knickknacks and stolen goods in his little inn bedroom. It's a really nice feature and I'd have a ton of fun living out similar RP in WoW if it were a thing. And the use for RP events and locations would be so great.
@Duckie3135 ай бұрын
WildStar was the best housing system I ever experienced. I spent countless hours building epic homes. And the fact that you could visit random people's homes to check them out was great fun. I still watch WildStar housing tours on KZbin from time to time, and get all nostalgic.
@errPopu5 ай бұрын
#facts
@zyongli57605 ай бұрын
I miss my ferris wheel so badly.
@curiousfishie5 ай бұрын
That game was super fun, sadly didn't have a chance to fully explore it. I wish it came back.
@Eden_jasper5 ай бұрын
@@curiousfishiethere is the community building private servers to bring it back
@wm15735 ай бұрын
@@Eden_jasperwith like 8 players. That isn’t the same
@Draec5 ай бұрын
I just went back to SWTOR recently, and honestly I think that is the most viable form of housing we can get in WoW as they are very similar in some aspects. You buy a basic home/apartment/floating yacht that exists on a planet you've already adventured in and then unlock rooms and floors. Strongholds are Legacy wide (cough warbands cough) and you could add furniture to your collections tab (cough cough) and place it around in rooms on specific hook points ; better than it sounds, you can change the layout of hooks amongst a pretty big variety of presets. You can give your friends keys so they can come and go as they please and guilds are able to own their own Strongholds as well.
@Tairutheshogun5 ай бұрын
This was the exact thoughts I was having while watching this video. The best housing system I have fully participated in is SWTOR. Because you can get stuff for story progression, raids and shops plus you can craft stuff as well.
@edgyguy70845 ай бұрын
Looking forward to my house over on Antorus!
@Toxichobbit.5 ай бұрын
Agreed. SWTOR’s housing was fantastic. Plus having housing on Tatooine and getting to listen to Binary Sunset was so comfy.
@Remilation5 ай бұрын
You wanna talk about real player housing lets talk SWG!. No game has ever come close to the player housing of SWG and I will die on that hill. From entire Char classes being dedicated to just the decor. and another to being a mayor of player run city's / guild halls. SWG crafting and housing was 1000x greater than any game i have played since. Now will it work in WoW oh hell no. Placing a house in the open world that was build by players would be insane in wow. But i could see phased area's in cap cities where you can buy a plot of land. and buy 1 of 100 different style houses working well. Also ALL decor is crafted. you could get the schem for them from raids but make a proff around the crafting of the shit.
@TimeBombRosette5 ай бұрын
Came here to day the same thing. SWTORS player housing is the most expansive.
@GloriaDiesLive5 ай бұрын
I liked the housing in new world. There are different sized houses n the settlements where you interact with the city (going to the auction house, workbenches etc.), and you see their decorated porches and gardens! Houses can be used to teleport there, so very convenient. more than one player can buy the same plot, so it will be instanced. The house that will be shown for the "public" is the house with the most points (earned by placing items in said house) but if you have a friend owning that spot theirs will be shown to you even with lesser points.
@derekgornall5 ай бұрын
Rift had my favorite version of player housing - despite the fact that it was instanced and the keys to different "homes" became a ridiculous goldsink, the absolute freedom to design your own things made it super fun creatively speaking. Not to mention all the locations were based in the open world, which made it at least sort of feel like you were canonically there.
@itsanixela5 ай бұрын
Instanced at least gets rid of the whole scarcity issue that FF14 and other games have when it's built in the real world.
@BGLocet6 ай бұрын
Wildstar player housing was awesome
@ml51116 ай бұрын
God I miss Wildstar
@scottlambert90746 ай бұрын
@@ml5111 100%
@Eprosis6 ай бұрын
Wildstar housing remains the gold standard
@mistformsquirrel6 ай бұрын
Was literally coming to say this. Wildstar housing will forever be my gold standard. It was so good.
@mistformsquirrel6 ай бұрын
@@ml5111 Saaaaaame. I had so much fun in that game.
@hairysticks746 ай бұрын
I really loved the housing in ESO. When I got bored of running around as a Werewolf, I spent WAY too much time decorating. I liked the fact the heads of the dungeon bosses I'd killed, were trophies on my wall 😎
@ralph43706 ай бұрын
Like Wildstar MMO
@Fynedge5 ай бұрын
Gotta say, that is what I hoped Garrisons were going to be. Banners commemorating past raid victories as well. Sigh! Well, here's hoping for the future!
@Altrantis5 ай бұрын
Yes. I like housing as a thing you use to decorate and collect things, rather than as a resource hub like the garrison thing.
@Graavigala855 ай бұрын
Old Republic
@morgantino65075 ай бұрын
Eso did do very well with Housing hell you even get a backyard!
@Draevon685 ай бұрын
In Ultima Online, I loved that you bought a deed for the house you wanted, then went out and placed it anywhere in the world that you wanted it. There were some limitations to where houses could be placed. You could choose the size and style you wanted and could afford. You were then free to decorate it anyway you wanted. It was so much fun.
@lucyedwards56542 ай бұрын
Sounds a lot like Star Wars Galaxies
@BasedHorrigan2 ай бұрын
@@lucyedwards5654 Because SWG followed in the steps of UO
@adrianselby3692Ай бұрын
yeah i remember ultima online housing aspec in fellushia shard the housing pvp
@TheRockinDonkey5 ай бұрын
I like SWTOR's approach to player housing. You can buy a stronghold on certain planets. This gives you a way to quickly travel both to that planet, or return to fleet (which is the equivalent of what Valdrakken is right now) or return to the location you were last at. The stronghold is a resting area so you accumulate rested XP at one. Some of the decos available include your cargo hold (bank) legacy cargo hold (bank for your characters on that server) and a guild cargo hold (guild bank) You can also have access to the GTN (Auction House) via a GTN Terminal deco as well as a mailbox and vendor. So If I need to quickly clear out inventory space, I can travel to my stronghold, empty my bags, and return to the location I was just at. I still spend plenty of time on fleet because Fleet has specialized vendors that I don't have access to in my stronghold. Done right, player housing can be evergreen and not a negative impact on gameplay or the community. Oh, and there's also access to the planet chat channels of the planet your stronghold is located on -- which keeps you from feeling cut off from the community while you are in your stronghold. If wow is going to do it, this feature is must-have.
@1ViivviiX15 ай бұрын
I second everything you said. SWTOR's player housing is great. Can invite friends over, guilds can have their own ships and housing, the decoration system is a bit janky with hook placements sometimes. But other than that, I spent dozens and dozens of hours setting up all my properties(Got all available the the time a few years ago). And having many alts in that game, I essentially treated my player housing as what Warbands seem like they are going to be. All my alts and characters parked there, had their own rooms, etc. Displaying all my mounts, pets, decor, etc was amazing. 🤌🔥
@luckduvell6 ай бұрын
I kinda like this new green screen tali with a mug style of editing
@wolffontech5 ай бұрын
I am going to date myself a bit with this, but my best memory of player housing were the massive neighborhoods and the TONS of collectible items for your house that was in Star Wars Galaxies
@Zack_Wester5 ай бұрын
@@guthredstromvar6518 Alternative would be that houses was instant like in warlord of Drenaior, exept larger and you know intrestimg.
@lucyedwards56542 ай бұрын
I always liked the Tatooine houses the best personally. They felt more three dimensional than the Naboo style.
@brixidarc54275 ай бұрын
I would like to have a garden/yard, too. Not only indoor rooms to decorate. And it would be a huge plus if I could just sit on my front porch and watch people walk by.
@zenwilds29115 ай бұрын
Black Desert Online has great phasing for housing. You can be in your own instanced house (with or without outdoor space), and you can still see all the players directly outside your door/ fence door. You can also open windows and look at the outside, too.
@HappyroosterYT5 ай бұрын
My 2 cents: Make a secondary profession called furniture maker or whatever (could use old professions too), then scale up to max level EVERY SINGLE ZONE in the game. Now, you pick a spec for furniture making and by doing quests and chores in zones that match said spec, you start unlocking furniture of that type. For instance, blood elf furniture, you'd go to Quel'Thalas, Ghostlands and so on, and you' get some new quests and stuff to do there to unlock these things. This way you make old zones somewhat relevant and get meaningful progression for player housing.
@leonardceres90616 ай бұрын
EverQuest 2 had pretty cool housing. It was semi instanced the way they did. It was that certain areas of a city player housing in them, but it melted into the background seamlessly you would just walk up to a random door like say one of the abandoned buildings in storm winds, but you would be able to click on the door and select, which address you wanted to visit. You could quickly port to your own home and freely invite people and give them permission ahead of time to enter, and or have administrative rights to decorate and rearrange your house as they saw fit usually players would pay others to do these kind of things for them, sort of like paying a decorator, it was great because all of the housing items you could just buy right off the auction house or whatever they called it. Like furniture and decorations they were all player made items and most of the time they were pretty affordable so it was nice. The interface to decorate was very simple to just click on an item and opened up a little grid and you could put it around wherever you wanted to, you could also change the direction of the item. If it was a light or a candle you could turn it on or off you had a lot of control at your fingertips.
@lucasdude5 ай бұрын
was about to leave a comment about the eq2 housing. i still to this day think its really good (ffxiv's is good too but.. the housing crisis lol..). i had a great house with a small yard in qeynos. i think the houses with yards were the best because you could have a little garden. took me a while to save for it but was super worth it lol. also loved how there were pets you could buy that you could place in your home. just a really, really good system imo that others havent been able to top except maybe eso (do they have yards? i never played past getting the basic room)
@Exarthious5 ай бұрын
Yeah EQ2 did it well. the guild housing was also really well done
@leonardceres90615 ай бұрын
@@Exarthious yeah all the housing and games I’ve played. It was the easiest for me to get into. It wasn’t some overly complex system or something that caused a phenomenal amount of money.
@spookshow87765 ай бұрын
As soon as i saw this thumbnail i was going to reply this exact same thing. EQ2 was waaaaay ahead of the curve on player housing. I loved my Guktan Apprentice. Having to pay rent and what not based on your house size, etc made it feel like home. We would need a new crafting profession , carpentry or something to fill up the housing spots. New items to farm for decorations (the flaming boar head, or the spooky skull thing from..... Mistmantle?) I could spend hours in my home re-arranging and decorating after I found new items. Having my own personal bookshelf to store MY LIBRARY of books that I collected over the years was awesome. It was so easy...and Freeport was the place to be.
@DMarieCraftyCorner5 ай бұрын
Came here for same reason. I was surprised he didn’t mention Eq2. Their player housing is awesome. I have an apartment that is loaded with furniture and decorations. Also you can get quest rewards that you could put in your apt. It was very cool.
@kelzamgamingdesign5 ай бұрын
Something Player Housing does for FFXIV that would VERY much benefit WoW is that it can keep crafting professions useful and important for perpetuity. Most of the in-game money I make in FFXIV is from selling player housing decor. Heck, in Wildstar I made a lot of money selling decor items there, too. But I really would love for tradeskills to have the ability to provide items for player housing because it would keep crafting always relevant.
@abacustrigg3925 ай бұрын
100% I loved visiting the player housing/shops in Wildstar and just the amount of creativity in decor and design in both WS and FF was what kept me playing for so long.
@weevieearnold6755 ай бұрын
Player housing in Wizard101. Its an MMO. They have houses tied too different worlds in the game like you mentioned. I also considered the themed houses, which W101 has. They also have a real currency called Crowns that they use to get people to buy housing items for the homes. ( at this point what game doesnt want to make money off of what players want ) You CAN put your pets and Mounts in the house, where ever you want. There is a placing item limit, but if you spend real money you can buy a potion that increases that limit. and planting magical plants that help your character after you harvest them. You can plant plants that reward you pets, and housing items. I urge you to check out this games housing.
@chrishall89055 ай бұрын
I Really like how the decoration system works in SW:TOR. and how you go about decorating works really well I think. Also a good way to get people to revisit old content would be to make decorations drop from dungeons. You could even make some tied to time walking. Oh, I want pirate ship themed items lets run dead mines a few times for things that look like that dungeon aesthetic.
@Seddi-B5 ай бұрын
Great video! 💚 WoW endgame shouldn‘t be only about Raiding or PvP. A lot of casual players would love player housing. Same as collecting pets or transmogs. 😊
@jamesmott51815 ай бұрын
If people think ESO player housing is good, it isn't. Ultima Online player housing was absolutely top tier. It was actually out in the world. Not some garbage instanced place.
@CptRonSolo4 ай бұрын
Ok but so is final fantasy 14s housing...and theres a crisis😅
@user-ws1qo8fw3y4 ай бұрын
Xx,8ut mm A@@CptRonSolo
@dreamermagister85613 ай бұрын
I dont know if wow's pop can handle that.
@MrBiixxАй бұрын
Like Archeage too - I hate instanced housing
@Oh_wh3n5 ай бұрын
Haven't seen this said yet but Wizard101's housing system would fit really well in WoW. Unique housing options based on locations with collectables and such coming from mobs and boss drops among other sources and the option to pick what music plays too. The only change would be how you zone into the house having it be accessible through, for example, a door in Stormwind as opposed to just a teleport (Wizard101's hearthstone). Simple but with lots of expandability, content, and fun!
@HappyMcPunchface5 ай бұрын
I really think the best player housing system in an MMO is EverQuest 2's player housing. I remember when the game first launched, we would go through the newbie island. Once we got out, we were sent to our race's section of the city, and first thing we were told after getting off the boat was to go talk to the inn keeper because they had a welcoming gift for us. Once you get there to turn in the quest, he would hand us a key to the one room apartment in the inn. It is small, dank, and kinda sad, but it was ours for no rent. After you progress through the questlines to get your license to gain access to the main city, there you will find bigger apartments, houses, whole manors, but these would actually cost gold to purchase, and then you would have weekly (or monthly?) rent that was a fraction of the purchase price. You can have multiple houses, all across the world. You can teleport to them, like you can in ESO. The furniture you could purchase from the AH, craft your own, from the cash shop, or purchase from some vendors. The major part I really loved was the ability to go through questlines that made you explore the world, fight mobs, and find out lore of the world and to gain an amazing piece of gear, but once you're done with the gear, instead of just selling it, you were able to right click it and select to mount it. That would turn the piece that you worked so hard on into a piece of furniture to put in your house. I was also a fan of the massive library of in-game books I have in my house where they were a quest item to find and collect all of the missing pages for to complete the book before I can place them in my house. It's really amazing system and I'm wanting to go back to play it just because of me writing this comment...😅
@zippydipity425 ай бұрын
I thought I was the only one! The stuff people make with that old, deprecated system is incredible. My guild used to have a castle to ourselves, and we built additional houses in the courtyard just out of placeable objects.
@robertmiller78034 ай бұрын
This would be interesting. I would also like the idea of each professor getting recipes that can enhance the home decor area of the game. Tailors could make drapes or bedding, blacksmith could make cool display pieces or armor stands, engineers could make all kinds of things in this area of the game. Obviously more thought would have to go into the content but this is a couple ideas off the top of my head.
@chaosfruitbat59705 ай бұрын
Ultima Online had nice housing. You would buy a deed, then head out of the city and find a spot pretty much anywhere off the main roads. Click the deed and a footprint appears, then you can place your house and start decorating. I loved my small tower :D
@stevexdev5 ай бұрын
Yes! And you could plop your house anywhere in the world that had space, so you could just pick your favourite area, find an open spot, and drop your house there. That came with a ton of problems, of course, but having some housing districts in little-used WoW zones would really wake them up.
@Lockecole815 ай бұрын
I had a tower north of Vesper...kept it the same even after they had the fully custom setup for house building. Player ran towns and vendors and such were great. First house was one of the smallest just north of Minoc. Was great for mining.
@Draevon685 ай бұрын
Another person old enough to remember Ultima Online! It was the game that got me hooked on fantasy adventure games. Such a great game!
@chaosfruitbat59705 ай бұрын
@@Draevon68great times for sure!
@TriskelArts6 ай бұрын
Great discussion, as always. How about SWG though? Okay, we can’t go placing houses all sandboxy throughout WoW, but everything player housing related was made by players (including the houses). They included a decoration placement system similar to ESO, and also were a money sink to maintain and keep. If you used the phasing tech coming in with delves then you could get around the sandbox issue and copy the majority of everything else (bar the placement system) - including the maintenance gold sink. More prestigious houses could have higher gold maintenance gold sinks.
@lifeisoverated815 ай бұрын
I used to play this game called The Realm Online.That came out in 1996 & they even had player housing. Once u logged into the game for the 1st time, you were just given a house. The houses were all the exact same look & layout of furniture but you could kinda customize them with decorations & stuff you won in game. People even made money by decorating the front lawns of other people's houses. Using animal pelts & other random items from the game you could really spruce up someone's front yard area. For the time, the housing in that game wasn't bad at all.
@ShmoopyLongnuts5 ай бұрын
For little while I cornered the cabbage market in Pandaria, I had 3 fully upgraded farms, and grew only cabbage. I bought up all the cabbage and sold it at inflated prices. I called myself the Cabbage King, and I made quite a decent amount of money. Good times. This reign lasted for all of 3 days.
@SentinelSDKАй бұрын
I would absolutely love a player house in the night elf areas of Blades edge mountains. Or a dark, hidden cabin in duskwood with guards and a large basement. Or even a refurbishable ancient ruin in the heart of the Tanaris desert woth access to the caverns of time and quests to deal with Quraji regional infiltration. This would all rock
@ascu5 ай бұрын
I'll be honest, I'd rather have guild housing than player housing. I'd prefer to log into a guild hall, seeing friends at the blacksmith corner, or the Kitchen crafting food and having a chat before heading out to get depressed in mythic plus or raid progress. Not to mention the thought of having a raidboss drop a rare chair and people getting excited over that just seems like the funniest thing to me. Also, yes Wildstars player housing was amazing. But if wow would ever want to implement something so complex at this stage, they'd have to assign a whole team to basically make a game within a game. Not to mention the performance. "Do you like my new house? I built it using 3200 planks. Never mind the 2fps, I actually prefer it that way!" ...
@STBlyde5 ай бұрын
Imagine people being able to tell you finished a raid on heroic difficulty just by walking through your house. It would be pretty cool to decorate your house with trophies you get from raid bosses (like onyxia's head). Also a whole new carpetner profession dedicated to housing would be pretty awesome. Also contrary to your position tali, i would give player housing a way higher value. I personally want to treat the hunt for housing items like other players treat their hunt for bis gearing items in terms of questing and raid loot.
@goblinking88265 ай бұрын
Lotr online has housing feature u can pick were u want to live by house shopping as well as locaiton and style, you decorate it with everything from stuffed beasts to trophies you get from dungeons ect, and can also decorate wallpaper/flooring, put furniture were u want, and even decorate your yard, as well as choosing who can enter your house even if you are not online. the housing area is like an instance and you can pick which shard you want to live in,so you end up gettting the house/location you want if someones got it on a pervious shard, as well you can upgrade the house to a bigger one, and guilds can get mansion home seperate from your personal housing
@CDBURN5 ай бұрын
One feature that I thought was really neat in SWTOR's galactic strongholds was that the base purchase of a stronghold wasn't too expensive, but you'd only have the sort of main lobby accessible. You'd then need to gradually unlock more and more like hallways, rooms, terraces and garages, and it felt like rather than buying a new house, you were progressing your existing one. I hope that if we ever get player housing in WoW, that this would be a feature, since it would make even the "basic" homes like stormwind apartments have some staying power and could allow blizzard to add onto existing plots in a natural feeling way
@Yamigata2 ай бұрын
What about this: Make housing in WoW work similar to the building feature in Valheim. Players get an empty plot of land that is instanced in a small zone, get a certain number of starter parts (walls, floors, roofs, etc), and as they play the game they can unlock more parts. Then they can literally build their own house. Maybe even have an invitation system where players can send an invitation to other players to visit.
@aadasan5 ай бұрын
Palia's housing would work. You get to build it with the material you collect from the world. Different area materials you can build certain themed furniture and expand the housing etc. The level of gathering you could build more advanced stuff and have own farm and profession equipments as well. Like collecting wood you can make weapon racks to hold your crafted stuff in it. You could go fishing and put those in an aquarium or use them in a cooking at your own built fireplace.. You could build stable at your own yard where you could keep few of your mounts of choosing on display. When you are online, you could invite your friends to visit your housing. The possibilities are endless actually.
@echolocationn5 ай бұрын
Lord of the Rings Online does player housing quite well. They have instanced zones dedicated to being housing areas only players' housing communities. This allows the player to see what the houses look like before they buy them or not. The problem is that 1) LoTRO's population has been very low for many years now, so there is no real housing community, 2) the housing communities are specific for each race's houses (ie: Hobbit homes are in a different area than Human homes or Dwarf homes. However, players of a different race can buy any race's home), and 3) there is a weekly gold upkeep cost, so you don't actually own the house. The use a similar item limit to ESO's system where bigger the house = more items that can be placed. Essentially, LoTRO took Dark Age of Camelot's system (instanced communities and housing rent) and combined it with ESO's system.
@House_Kreinath5 ай бұрын
I've seen it referenced plenty here, but god DAMN did SWTOR manage to create a housing system that had me invested in collecting decorations and wanting to take advantage of the variety of planetary aesthetics and being able to create my own homes for specific characters and utilize them for Roleplay purposes was one of the big reasons that I always look back. Being able to have an ancient temple dedicated to a Sith Ghost using the Yavin Stronghold or a clinic on Manaan or even just an apartment on a space station as part of a poor imperial trooper's first home away from his mom. The possibilities were endless and made all of the hours of decorating them SO worthwhile. I do hope that, if Blizzard does implement player housing, that they utilize SWTOR's framework and combine it with ESO's unlock system. Having a house attached to your guild and a house attached to your characters was always fun.
@vinapocalypse5 ай бұрын
My own vision of WoW player housing is different, and two different types, open-world village homes: * every zone has 1 or more villages with dozens of houses, densely spaced like old European villages * each village is located in a place within the zone with otherwise little going on in it, but should have some aesthetic appeal * each village is a zone of its own, like cities, so when you enter it you enter it seamlessly * each player gets exactly one house - if they want a different house in another zone they will have to grind rep there as needed and release their existing house * houses are themed for the zone * house positions are static, and tastefully arranged in a theme-appropriate village * you can pick any house you want if its unoccupied * if you want a house which is occupied, you will have to bargain with the player who owns it for the house * if a player unsubs, the house is freed up * if a player does not log in for more than, say, 60 days, the house is freed up * every village requires a mild player rep grind of its own (say, doing 3 rep quests per day for 2 weeks) in order to earn the right to a house there, per characters * each player's character can grind its own rep per day * rep is time-gated per day, and you can only earn rep towards one village per day (so you can spend 2 weeks grinding 1 village rep, or 4 weeks grinding rep for 2 villages, etc) * each house is phased (for performance reasons) and has an entrance that occludes the insides from the outside world (like walking into Orgrimmar or the Lion's Pride Inn) so that it can load and unload the homeowner's layout seamlessly * there can be multiple house internal layouts The effect is that every village feels like a real place within the world and every home has meaning in relation to every other home, and that your house feels personal and unique to you the player
@jameslazaro53305 ай бұрын
To this day, one of my most favorite Player housing models would be from Star Wars Galaxies. The fact that players were able to create cities within the game was a lot of fun. Between that and the crafting model. It’s by far one of my favorites.
@Beer_Wolf5 ай бұрын
Wildstar had pretty excellent player housing. FF14's is pretty solid as well... just limited to a selection of buildings or apartments that you can't customise beyond decorating them.
@okayso17475 ай бұрын
Okay so, here's my Wild Star take: years ago, back when WoD was still content and everyone was just starting to fly, I started a thread in general discussion: I made a huge point by point summary of the possible ways to utilise the instancing of Garrisons as customizable player housing within existing town hubs. I mentioned crafting collectibles and cosmetics, I mentioned making the housing system to be purely optional and not bound to any expansion. I used examples of Wildstar's robust player housing system; how players could allow guests to select and explore their custom houses, and how it worked as an amazing way to socialise players, especially in RP servers. And then, the post was deleted. No warning. No flags. Just. Gone, completely. I always wonder if I had hit a nerve that was too close to some 'Player Housing Design Doc' a certain Game Dev had in the works at that time...
@xy-ow7hw5 ай бұрын
I always come back to Dark Age of Camelot. Especially in Housing it features stuff WoW should "steal" and not steal. The Housing in there is like in FF14. There is a whole Zone available for Housing with Slots you can buy. On that Slot you can set a House of your Choosing (I Think 3-4 models are available). You can decorate the House with Trophies from Enemies. Those Trophies need to be prepared before you can put them in your home. Inside/around the House are slots available, where you can put Stuff on. On that Slots you can place Useful NPCs, like a Portal Mage or a Merchant to sell/repair stuff. Or you can place a Stone, where you can bind yourself to, so you can Port yourself to your House. In the Basement you can put Storage Boxes, where you can put Stuff in, like Gear and Quest Items. Those Boxes can be accesed to by your other Characters on the Same Account. (like a Account Bank, for comparison) You can Have a Merchant, where you can list your stuff for Sell, like the Auction House, but with Fixed Prices.
@xenephon76203 ай бұрын
DAoC for me as well. I remember the Guild camping the housing zone so that we could have all our houses together in our own Guild village. master Level bosses that dropped trophies that were more hotly contested than the actual loot - good times!
@InfernoRain885 ай бұрын
Archeage housing was nice too. Having farms and mining there too and could be guild housing too as you could build bigger and bigger houses.
@Polynomia5 ай бұрын
RIFT has the most extensive and versatile player housing I have ever seen. You can create literally anything as every single item (and they have tons) can be placed anywhere and sized/rotated in anyway you like. They have loads of building blocks (squares, planks, circles etc) in a wide range of colors and textures and also ready made items like furniture, trees, plants and even entire buildings for those who don't want to build from scratch.
@mossysnail68575 ай бұрын
every old raid can have "assets" you're able to click/collect, like for example, If you saw a N'zoth obelisk with a bunch of cultists channeling into it, you kill the cultists, and click on the obelisk, and you get [Ny'alotha Cultist's Conduit] As an epic with 'use display your conduit" something like that
5 ай бұрын
Minor point for Garrisons, I don't know when it was added as I joined late in WOD, but you was able to customize your guards, so the whole garrison was Orc based, but you could at least have Blood Elf guards for example.
@jefftank33005 ай бұрын
Player housing could expand the economy. Profession expansion and new ones: Professions to expand Tailoring: Various items in the house or GH made of linens (practical or decorative) Mining: Mining stones of various types. (marble, granite, quartz, etc.) Blacksmithing: Various items in the house or GH made of metal (practical or decorative) New Professions Carpentry: Various item in the house or GH made out of wood (practical or decorative) Masonry: Using different types of stone to build structures. Sculpting: This would be a sub-profession that branches off of blacksmithing or masonry 3a: Blacksmith sculpting: can make various statues, monuments, and other ornate things of different sizes out of metals 3b: Masonry sculpting: can make various statues, monuments, and other ornate things of different sizes out of stone. Legendary questline to gain the skill to make sculptures of actual players. Good for a GH Rooms of a house or GH: Trophy room: like in WoD but can also mount legendary items. Armory: Display various weapons, Manauqins to mount armor sets on. Profession-specific: Alchemy, enchanting, greenhouse, etc Class-specific: Mage, warlock, druid, etc. Cellar/basement Pet arena (like garrisons had. part of the cellar perhaps) Stable: Display a few of your mounts Other common rooms: Kitchen, dining, living, bedroom NPCs to hire Bard: Provides simple and tranquil music Steward: Provide general services or assign to a specific professional role of some kind. Pet healer: For the pet arena. (like in garrisons for instant rez.) Caterer, Jester, and/or band for that big party (not ETC): Temporary, costly, GH only, and significant CD (once a month)
@nathaliemlromer5 ай бұрын
Eagle eyed and I saw that on the way to the new portal room there's a door on the left that's gated and has a stairway beyond it. Easily could be used in the future as the portal to the "player housing" and the housing is its own instance that's an island "discovered" as a consequence of the events in The War Within. An island that's similar to Darkmoon Isle that initially is overgrown and where you build a house, other buildings, create the reagents to make portals to the farm and the garrison, and the stuff that can be done isn't finite if the island is as big (or bigger) than Darkmoon Isle. This doorway in the new section would make a good "entry point" to get to your home... I'm certain there's a similar doorway in Orgrimmar.
@godlygamer9115 ай бұрын
That isn't anything, you fall right through the floor. And even if they changed it, it would be just annoying to have to go into the tower, climb the stairs, then to the back of the tower, then down some more stairs...
@Forge175 ай бұрын
I actually don’t see ESO’s micro-transactions for housing as the problem, their issue is the predatory pricing and lack of non-microtransaction content. You get a monthly allowance of “crowns” that you can also buy with real money, so you’re rewarded for having a membership. The issue is that every nice housing item is tied to crowns and not in game play, and special homes cost SO MANY CROWNS that it would take a year’s subscription to afford one manor. $140-$200 for one home which is outrageous. I like the inclusion of microtransactions mixed with in game attainable content, as it pays for the separate development team for housing content. ESO can afford to put out immense amounts of housing content alongside its expansions because the feature more than pays for itself. There just needs to be a way to attain content in game without spending $400 purchasing and furnishing a single home…. It has to be in game gold for WoW.
@CaptainNetz5 ай бұрын
Don't want to feed the copium too hard but keep in mind one of the war within expansions is focusing on the elves and conveniently Silvermoon has half their city unoccupied and Night Elves just got a city with a lot of space.
@Lockecole815 ай бұрын
Plus the whole remake of Silvermoon and such would be great for various possibilities.
@Goodbashop5 ай бұрын
I think it would be awesome to see all your alts live in your house location. Housing/ship mechanic in SWTOR is a good example.
@ArthurB20235 ай бұрын
Rather than player housing I would very much like a guild hall style system where you are given a building that, as a guild, you can upgrade with things like a mini game room with multiplayer mini games, a portal room that you can slowly upgrade to take you all over the world including dungeon portals, that when you build a guild dungeon group you can port directly too the dungeon you are doing or even to the raid you are doing, and within the guild hall you can build your own room that you can customise to your heart's content
@brentgaulton5 ай бұрын
As someone who has been playing EverQuest II and WoW since 2004. EQII has the best player housing and has been implemented in the game since 2004. Holly Longdale was the lead person for EQII. Wouldn't surprise me if she brought the good stuff from EQII into WoW. Consider looking into it when you get time. Again, great video as always.
@Krazik5 ай бұрын
Adding housing into every single old content zone would make the old zones viable again. Having the drops for furniture in the old zones, having to use materials from previous expansions to craft the furniture would bring back life to previous zones. There are many ways they could make housing successful in this game, and not only that, fun... 😊
@deathisjim5 ай бұрын
Player Housing is literally the one feature I want more than anything. There are so many things that can tie it to current and even past expansions. Want this certain futon? You can find it while doing a BC dungeon! Have furniture vendors all over the world! They also need to go HARD on it. Pull the cord so to speak. Sure, Horde and Alliance houses would be different but have styles for every race -- but make the stuff account-wide like xmog or mounts. All your other points are super valid, especially not having stuff like bank access or auction house, that's what really killed garrisons in my opinion and made it so players had no use for cities.
@REDLINE4WD.12 күн бұрын
I remember this being a massive topic before WoD came out. What did we get? Garrisons that were phased out after the expansion. Then we asked about it before Legion and what did we get? Order Halls that were phased out with the expansion. BFA was a complete wash and then Shadowlands came along and what did we get? Covenants that were phased out after the expansion. Player housing in WoW? puh-leaseee they are too busy focused on re-coloring armour and mounts for Store Purchases.
@austinauffhammer86685 ай бұрын
ArcheAge had amazing housing. but it also had scarcity as well since you physically placed your house down in the world. Wouldn't have been that big of an issue but there were huge land barons that used multiple accounts to bybass the tax price of owning multiple properties. What you could do with the houses though was great, you had a property line that you could plant a lot of resources on or place decorations. There were plently of crafting stations that you could place in your house as well. The game also had a family system where you could join a "mini-guild" of up to 10 players (most people just had all their alt accounts) that you could share that land with, or you could set your properties to guild as well. If you really wanted to decorate a house or get the better house designs though, this game was HEAVILY monetized and majority of these items were on the cash shop, and they had something called APEX (One of the things that Blizzard saw and implemented into WoW tokens, exact same thing) that let players buy credits for gold. And a lot of these items were also a gamble in their RNGH boxes, so the whole game revolved around their outrageous cash shop. While I think ArcheAge had one of the best housing systems in current MMOs, sadly I can't recommend that game either because of how much this game demands of your time and money to stay competitive with other players since it is a PvP-based MMO. That and they never listen to what players want and keep ruining the game every update to the point of having to sell to another publisher.
@Philaster30005 ай бұрын
I still use my garrisons on a regular basis; partly because a number of my characters have an AH there, but mostly because it enables me to generate gold as well as save it. The buff from the Blacksmith's Forge is an undeniable gold-saver and I never quest without it.
@Alo199o5 ай бұрын
Imagine now buying a villa in main city where you can rent a room to other players or make time events with a party like trial style where you can win some transmogs or dance event with coolest appearance that gives you a shiny title for the time until next event. Or making a trading post in front of your home where you can get special spices needed to get a buff from winning the monthly masters chefs cooking event every time in different locations around whole universe of Wow from Outland up to War within. For every profession a special option connected with housing making spending gold in Wow more attractive and reasonable. Like your goblin rogue having a casino. Damn it's so wonderful imagination
@Artemis02583 ай бұрын
I really like the housing in Monster Hunter: World and especially its expansion, Iceborne! In the base game, you start off tossed into a barracks filled with bunk beds, and when you speak to the housekeeper, they go "What, they didn't tell you that you're sleeping with everyone else? Oh. Uhh, well anyway!" (Of course there isn't actually anyone else around, it's more the vibe. There aren't even NPCs in the room besides that housekeeper.) As you progress through the story, and become more notable as a hunter with more grand feats to your name, the guild recognizes your achievements and gives you bigger and better rooms! You go from living in the barracks to having your own small apartment, to your own massive apartment, and you can go to your room at any time to hang out, and even swap between them freely. Iceborne gets even better. In the base game, even though Monster Hunter is multiplayer and you might be playing with some friends, your room is phased and it's only for you, no matter what. Iceborne, by contrast, gives you the one room instead of three, and it's HUGE. It's full of detail, you can customize the furniture, place pets, even change the entire theme of the room (although some customizations are locked behind a real-life paywall). You can let your friends visit your room, you can visit their's, you can change the music that plays, you can pose and take pictures of yourself looking badass or cozy or anything you like! It's fantastic.
@radio-silence95065 ай бұрын
Haven't finished the video yet, but I just wanted to say that I love this video format. Great job with this video!! Love the standing Tali in front of a green screen with a mug. Keep 'em coming!
@kpoe20005 ай бұрын
Traumatized is the last word I use to explain my garrison. I still go there at the end of the day to log my character out. It has problems, but for me and a lot of my friends it still is a place we enjoy going.
@ThomasdWell5 ай бұрын
Garrisons when it was first announced was what I considered WoW's attempt at player housing, back when we could build them anywhere on Draenor. I don't remember if they said they'd go beyond the orc and human ascetic but that was secondary to the idea of plotting out land to look over for 2 years. Man was I bummed when they said that because of time the Garrisons were going to be fixed locations and on top of that even less customizable. So the main thing I really want from player housing in WoW is locations. Phased or instanced doesn't matter so long as it looks like the spot I want. From a cottage core home in Elwynn forest to apartments in (all) major cities do even a shack on The Broken Shore, when I see the house I want it to have as much character as I put into my own toons. Secondly, I want to be able to pick and choose alts to either live at or visit my homes. While Garrisons was nice having NPC Westworld their way around, these were hired help, a home should be more personal. I'm interested in seeing how Warbands work beyond the screenshot. Lastly monetization is a pretty scary reality we could be facing, with the Microsoft merger I have no doubt their going to stick their fingers where they don't belong all in the name of quarterly profits and I'm willing to bet player housing would be a prime pickings if ESO is anything to go off of.
@06burhan5 ай бұрын
ESO Housing is the best thing from that game. All bugs and price issues aside, you are literally able to build a whole building by placing "structure" type furniture anyhow you like. It is the best example WOW can copy. If keeping players in the city is a concern, making professions more reliant on "crafting stations" like in ESO and recently DF did so, and not giving AH to player houses should suffice.
@MCarlzon5 ай бұрын
One thing I love from ESO housing is the freedom from it. My wife makes houses there and they look amazing. And you can even if you want to totally ignore the house and build a new house on the side or in the air (you can get walls/floors/roof things to build with as well). She showed me many of her friends houses and someone even build a borg qube and totally ignored the house part of the area they had bought :) Sadly in ESO you need an addon for easy access to friends houses but pretty much anyone who does housing more seriously seems to use that addon. I am terrible at housing so I just adore what my wife and her friends build :)
@worfia-argentdawn54595 ай бұрын
What I hated about garrisons was that Blizzard originally told us they would be completely optional - if we didn’t want to have one, we wouldn’t be forced to. Then they told us, well, ok, technically you have to go through the quest line to have one, once that is done you never have to touch it again if you don’t want to. Finally it ended up as, well actually, you have to have a LEVEL 3 garrison if you want to see the new patch region. 🤯
@itsheresy5 ай бұрын
I still use my Garrison almost daily as home base for all my toons, it failed in many ways but was great in many others.
@laurenlunamar47295 ай бұрын
Correction: It did have a housing shortage. But the new server or new data center has plenty of open spaces for people to buy housing and the. The reason why we had issues with that is because people were trying to be kingpins and own more house is than they should. But I'm unfortunately the developers haven't done anything about it.
@grip77775 ай бұрын
I like your suggestion. Player housing should be like the sims and be customization galore. Maybe tie a currency to the housing system specificly (similar to pet charms) and have some things show up on the tendie store, but I would tie most of the stuff to drops, quests or achievements. Also imagine a "house party" holiday where you can gain extra currency and get quests to visit other players houses, maybe even rate other players houses? Man I hope blizz implements this exactly how I imagine it because I've definately ruined it for myself now otherwise :D
@BoomyNation5 ай бұрын
I loved that little farm!! Swtor has a pretty good housing also a guild ship as well.
@depressedonion56105 ай бұрын
ESO housing customization is PEAK. I also love that you can put different types of training dummies to practice you rotation in your home. STWOR housing is also a good honorable mention. They have both a player house and a guild conquest ship/house. They have it linked to a point system where you plant you ship outside of a planet, do a bunch of daily quests and guild activities to boost your Guild Conquest and get rewards for being the top. It always gave more ways of guilds to play together as a community. They also had it to where if you had a furniture meter that gave you bonus points for the conquest points you obtain for your guild. I also loved the idea that when you completed an activity as a guild, raiding for example, gave you big statues for completing the highest difficulty.
@scorchma5 ай бұрын
i would be fine with it if Blizz implements a semi-phased housing system. Maybe something like "you have X other players in your shard as a neighbourhood, but they can shard away so you dont have the same neighbours all the time."
@luge19945 ай бұрын
The way say „room“ sounded more and more like „rum“ to me and i can’t unhear it
@bluedinoyoshi5 ай бұрын
Well now work around for teleporting to your home is to have a house hearth stone and make it so you can only go to the house you set for this house hearth stone that way you can still teleport to your home with out it being required
@lisab12405 ай бұрын
Honestly i really. Loved Ultima online housing system you could pick what town you wanted to place it and everything was customizable. Plus you had several different types of homes you could get for different price ranges.
@OnlyRoke5 ай бұрын
I think Housing should start small. There should be three instanced little houses in each of the current main cities that lend themselves best for Player Housing, so Stormwind and Ironforge and Orgrimmar and Silvermoon. The players would be asked to become a citizen of the city they want to live in and effectively you'd get one of the total six houses for free. You're a Citizen of Stormwind living in the Old Town district, for example. The house itself could be decorated via a new Decorations tab (of which MANY 'place it down' toys would simply be copied from) and you'd have an Employee Tab. What does the Employee Tab do? Why, it allows you to recruit a few employees, of course! What do they do? Nothing, but they'd look pretty and have funny and quirky interactions. They'd essentially just be NPCs that walk around your house so it's not too lonely. Once we'd have a basis like that, we could expand. Decoration crafters. More rooms in the houses (narratively, the houses are old and you'd unlock and de-clutter room by room). More houses in the cities. Special houses in other cities. The ability to buy a house in a city of the other faction, if you have some Alt Characters. The ability to spawn alts into your house instead of NPCs. Very small convenience aspects, like a mailbox and a "transmog" wardrobe/mirror (its better than walking five feet outside of your house just to sit on a Yak).
@XrystalBelle5 ай бұрын
I made a suggestion to blizzard years ago to use the unused buildings around the towns with guild halls using the in sized buildings. A money sink if they had some sort of rent / mortgage / purchase. They could use instancing so that the same plot could be used by everyone.
@lucyedwards56542 ай бұрын
I'd like to see trophies from major raid bosses as decorations, like a bit of living flame from Ragnaros or something. It would give a reason to go back and revisit some of the old raids besides mount or transmog farming
@highpriestessmoon5 ай бұрын
I would love if the profession recipes for furniture would require old world mats too. Like for instance your blood elf tapestry you speak of could maybe take some silverleaf or linen or something to help people go explore the world more again in those areas. And then people leveling up would have a real reason to want to gather.
@0hvist5 ай бұрын
Player Housing should also come with a "Story Element" to it as a means of unlocking cool stuff for it like unique themed furniture from Zone Content. Like say you're a Human Rogue that played through both the Westfall Storyline and Rogue Order Hall and you can unlock a secret questline that starts with receiving a letter from Vanessa VanCleef asking for you to help arbitrate a dispute between her faction of the Defias and the Westfall Brigade forces at Sentinel Hill. The dispute involves suing for equal wage and property rights in light of the still-unresolved homeless crisis facing Stormwind because of the massive debt incurred by all of Stormwinds' recent Wars abroad. Vanessa herself is part of a sect of the Defias that is made up of the "Old Guard" from the time of her father Edwin VanCleef who were all once a part of The Stonemasons' Guild that rebuilt Stormwind only for Onyxia to have the Nobles shortchange the Guild. Because of the now tenuous peace right now, Vanessa feels that its' the perfect chance for the able-bodied to finally get back to work in building again and to make amends for what the "Youngsters" had caused to Sentinel Hill in the past. Human Paladins would also receive something similar from Gryan Stoutmantle saying that the situation with the recent wars and conflicts being over can allow for the Alliance to rebuild again, and that he asks for Paladins to help find some able-bodied people to help in rebuilding Sentinel Hill once more and turn it into a thriving town capable of overseeing Westfalls' farmland and you find yourself entering the Saldeans for directions to potential workers as they ask of you if you've happened to know the whereabouts of their daughter Hope Saldean. Turns out that following the resurgence of The Defias Brotherhood, Gryan Stoutmantle refused to tell the couple that their adoptive daughter was actually the child of the Defias Ringleader in order to spare their hearts about this betrayal. As you leave the farm, you're redirected over to the nearby barn as you encounter Vanessa there; who feels ashamed of her past and role in causing all of this destruction because she was lashing out at the Alliance for screwing her family over all those years ago, and that she wants to make amends to the people of Westfall. Both stories would intersect at Sentinel Hill as the Player helps to arbitrate the dispute between both parties until a group of Defias come and tries to kill both of them, causing Vanessa and Gryan to teamup against the belligerent Defias who only want destruction for destructions' sake. After pushing them back and figuring out the one who is orchestrating this Defias Civil War we head into the Deadmines to confront the perpetrator. The ending of the Scenario sees the reformation of the Defias Brotherhood into the "Stonemason Brotherhood" while those that separated and still remain antagonistic are leaderless and few in number, with Vanessa promising to hunt them down in her own time. Afterwards we help in rebuilding Sentinel Hill as a proper town and completing its' walls. And because of our involvement in resolving the problems we're given one of the larger houses befitting our rank in the Alliance Military, and depending on your class for completing the quest (which would be repeatable for other toons) determines the rewards you'll unlock: Alliance Paladins would gain Westfall Brigade Armor and Sentinel Hill decorations, while Alliance Rogues would get Defias Leathers and Defias-themed decorations. A bonus would show up in the form of the Perpetrator dropping a book on the ground and taking it to Vanessa (now "Hope Saldean" again) and finding out that it was her fathers' journal and it would unlock a brief questchain that lets you be able to play through the Classic Deadmines once more.
@jaenther41755 ай бұрын
I don't know what a successful personal housing system looks like in WoW, but I have always wanted Guild halls. Building up a base as a guild would be a much better implementation of the garrison tech/systems. Dammit, Tali, I hadn't thought of Wildstar homes in ages and you just had to tear open the wound.
@juamercado5 ай бұрын
Swtor had some of the most beautiful places for player housing. It was glorious back in the day.
@leekendrick601512 күн бұрын
I think a full village surrounding the inn outside of stormwind would be sick. say clearing a certain amount of weekly raids as a guild for a currency That currency is only payable to crafters for furniture and decorations, then the crafter can exchange that currency to gold.
@Mortiferous895 ай бұрын
Wildstar housing was the GOAT. Nothings come close imo. I think if WoW allowed us to collect the heads of raid bosses to display it'd give old raids a new reason to go and farm them. Hide schematics out in the world for new furniture for us to learn etc. Hell, introduce housing items into professions so we can sell on the AH and trade. Allow us to place our battlepets around our house like Monster hunter world. So many possibilities
@preshizmp57975 ай бұрын
The farm was super essential as an excellent resource for raw mats to craft the jeweled panther mounts. The mats and the mounts made me a lot of gold for many expansions even after MoP - especially having 6 fully upgraded farms among alts 😉
@Laxew5 ай бұрын
Imagine having cool-looking statues for each curve/ce to put on your shelf. People would raid just to avoid spoiling the collection :D
@nauscakes18685 ай бұрын
Some of my best memories in FFXIV were logging into my house, going to the market board and seeing my friend crafting in his yard. Neighborhoods are like the perfect monkey brain setup. You see "just enough" people to love the vibe, but not too much that it's a nameless mob of strangers. Sadly, those good memories of neighborhoods only happened during the early portion of the game. When a FC could get together and buy out 5-10 plots all next to each other and everyone had their own little house and it was a lot of fun. Now it's so random and disjointed, and not everyone can have their houses. It's a real pain. I would love to see FC-owned instances, where a FC can buy up their own ward, and individual members can get houses within and see their FC buddies. Honestly, the house has never been the thing for me. It's the FC/Guild hall that I loved. And God, does WoW need a guild hall.
@SignalWarden5 ай бұрын
I completely missed the farm (and Pandaria as a whole) and after hearing so much about it, this is the first time I've ever actually seen it explained.
@ChrisTehKiller1695 ай бұрын
what i like about eso housing is that if i dont want to put hours into a home i can buy the preset and just have a home... no complicated customization and planning just a place to relax.
@darcraven015 ай бұрын
the farm and pandarian cooking was, imo, the best professions had ever been. i never viewed the farm as an attempt at player housing so never cared about customizations to it.. to me, it was just a unique way to get cooking (and other) mats.. it more filled a similar roll to fishing rather than housing.. and they definitely could have given reasons to return to the farm simply by adding new seeds got current expansion cooking mats..
@dlgilles5 ай бұрын
New World Housing was cool. It was built into all the cities and during certain things showed off your house to all the players running by
@patrickbower45195 ай бұрын
The main reason I want PH is to have a portal room with all my M+ portals. I’ve never missed one since their inception and would love to invite people to my house to port to the dungeon
@shinou1105 ай бұрын
That way old professions could also be interesting. Want frozen skulls chandeliers ? Go for northend black smithing. Gnoll carpet? Vanilla stuff. A stuffed gnome with pink beard ? Go farm battle ground badges ( i have not done battle grounds since panmdaria i dont even know if its still in the game )
@Sonosoz5 ай бұрын
When I saw Goldshire's Inn in the beginning of Wow, I was in love and saw possibilities to make it a home, instead of an Inn. Some minor changes, but keeping the lay-out the same. If player housing becomes a thing, I hope we can get an old Inn and renovate it to our hearts content.
@Lockecole815 ай бұрын
I quite enjoyed the farming in Sunsong Ranch. I was a bit disappointed with the farming that was added to the garrison as it was just picking and less input from the player. I'd quite like to have a plantable harvestable garden if a housing set up came to wow. As for garrisons, I did enjoy mine, but I feel like it is a better setup used elsewhere. One of the funnest times I had in my garrison is when something went bork with the server and the garrison instance server wasn't working and had everyone standing around inside the same garrison. A shared garrison style setup would be fun. An idea I had toward the end of WoD that I thought would make a cool expansion is if we had killed Archimonde there at the end, but were sucked into a legion portal and stranded on some strange world. We then had to build up a base of operations like the garrison, going through multiple stages, but having it shared between players...but at the top finished level having basically an instanced home in the new hub city we'd built through mutual effort. It has that Warcraft vibe of coming into a new map and building a base, but then having a home at the end for your character. I do think the Elder scrolls style setup is likely the best for the way WoW is set up. One of the best housing setups I've seen in an MMO though was Ultima Online. We're hopping in the way back machine here for this one...players were able to place a variety of prefab homes into open spaces in the world. Eventually this changed to placing foundations of varying sizes and then being able to use various tilesets to build a fully custom home. It was great. Was fun going around seeing the homes people built even if there was an occasional eyesore. Something that was very neat that arose from this was player ran towns and taverns and such. The tavern would be a neat thing for Wow, but I'm unsure how it could be implemented unless there was some boarded up building players or guilds could open and run as an establishment. Don't know that I've ever had much reason to hang out in a tavern on wow. Another neat thing Ultima had was the player ran vendors...you could load them up with things to sell for you. Ah, the memories...
@danielstubbs22015 ай бұрын
guild wars 2 does have housing with a farm place for nodes of ore an racks of cloth you can share your home with other players and there is also a guild hall to decorate and share with your entire guild ,place to farm synthiesizers of cloth leathers an nodes of herbs ,a place to buy free buffs to help with wvw or crafting or pve best part once you buy the game an expansions you don't have to pay subscriptions
@HH-hd7nd5 ай бұрын
In Lord of the Rings Online you can also collect things to display in the houses from world content (like a stuffed worg), dungeons or raids. Speaking of building cool homes - that crown goes to Conan Exiles in my opinion. There was something to collect for garrisons btw - the jukebox and then songs for the jukebox. In the garrison of my Alliance main of the time I've always run the Temple of the Moon theme from Darnassus, while in my Horde garrison I've switched songs frequently. The reason why garrisons didn't really work as player housing: There was no real customization and people couldn't build cool s..t.
@kamro4045 ай бұрын
Just some thoughts of mine. If they want a little more class or race fantasy, they could give discounts on the gold price of the house(s) relating specifically to the player character's race and/or class. For example: Dwarves could get a discount on Ironforge apartments, Tauren could get a discount on Thunder Bluff huts, and Shaman could get a discount on a Deepholm cave (or Maelstrom overlook), etc. If your race/class combo doesn't yet have at least one associated house, then it should probably default to something else, just to be fair. Even further with race and class fantasy: Let's say that with your "Blood Elf tapestry" example, that only Blood Elves can learn and make that recipe. This would require the race-specific recipes to be tradable, so players that don't have that race in their Warband won't feel frustrated (or compelled to make another alt) if it drops for them.
@BlakefeАй бұрын
The garrison failed because we couldn’t do much with it. There locations were set from the beginning. The customization was limited. The profession amenities were doomed to fail. Sure I liked the holiday pieces. But I would’ve liked to decide how to decorate the garrison.