Talking About Star Citizen 1.0: How Many Star Systems is Enough?

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Ray's Guide

Ray's Guide

Күн бұрын

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Nobody is actually expecting Star Citizen 1.0 to have a hundred star systems, but how many are enough?
0:00 Introduction
1:01 The real question
1:14 Sponsor Message: SNHU
2:50 Starting Impressions
3:10 How Many Starter Systems?
4:07 But which 3?
5:06 Then Which One?
5:52 Others CIG is Known to have worked on.
6:20 The Minimum Set of 7
6:47 The Further Choices
7:14 Give-Away
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Пікірлер: 285
@Filotti99
@Filotti99 2 ай бұрын
I like the idea of having more 5 to 10 systems but only being able to pick between Stanton, Terra, and Ellis for first-time players. Well thought out, as always!
@kudos1729
@kudos1729 2 ай бұрын
Before watching this in full, my thoughts… 5 systems, Stanton, Terra, Pyro, Odin, and Nyx…. A good mix of claimed and unclaimed, safe and dangerous systems, all with likely development already done. In that list, the most work would be Terra.
@cobaltblue1975
@cobaltblue1975 2 ай бұрын
I was just going to post this. Awesome.
@Tsudico
@Tsudico 2 ай бұрын
I think Terra is the least likely. Far more likely that Castra is seen before Terra.
@pUREsTORM9267
@pUREsTORM9267 2 ай бұрын
I agree with these being the likely first 5 systems and Terra requiring the most development. I do not expect them to complete more than that before a 1.0 release, if rumours are to be believed regarding the pressure on CIG. I think once Pyro is done, Nyx and Odin will come sooner than most people think. Terra will take more time as it's the least developed, as far as we know.
@Vioblight
@Vioblight 2 ай бұрын
And no back log And creatures And aliens And a SANDWORM!
@Mario211DE
@Mario211DE 2 ай бұрын
5 Systems honetsly sounds good to me as well. Stanton is so big and with more dense gameplay even makes it less important to have x times many Systems. Make gameplay not empty play space
@vamperic
@vamperic 2 ай бұрын
I'd be more than happy with 10-15 People forget there are A LOT of systems that have a handful of things or them, some only have 1-2 things
@jch1386
@jch1386 2 ай бұрын
If we're talking starter systems, I think 3 is good (for now), but for overall release systems, at least triple that for full release. You don't want starter systems being the only systems - established players will get bored. Having to hop between only Stanton, Terra, and Ellis is good for a start, but realistically you want ones "off the beaten path" for those advanced players as you mentioned. And then, either yearly or quarterly, releasing new systems to keep the game fresh is a strategy I've pondered for them for over a year now.
@BSPotter
@BSPotter 2 ай бұрын
I would swear that years ago I read or saw that 5 systems was the goal for launching the live game, with 100 being the end goal. I've been backing since late 2013 so I may be mis remembering.
@Latinkuro
@Latinkuro 2 ай бұрын
You're remembering correctly, it has been said many many times over the years minimum viable release is between 5 to 10 systems with new system releases as the live service continues.
@LucidStrike
@LucidStrike 2 ай бұрын
He said that, but they later said on Spectrum that he was taken out of context in the interview and was just saying 5-10 would be enough to experience the breadth of the game and not that it was the intended count for launch.
@LucidStrike
@LucidStrike 2 ай бұрын
​​@@LatinkuroIt was only said once by anyone actually affiliated with CIG, and that was many years ago. A bunch of randoms saying shit doesn't count as "many".
@Strange-Viking
@Strange-Viking 2 ай бұрын
well there are 3 systems already anyways that we know of, and maybe they have another 1 or 2 in the working who knows
@LucidStrike
@LucidStrike 2 ай бұрын
@@Strange-Viking They said in a Retrospective several years ago that they decided what the first 5 systems will be.
@parkins5322
@parkins5322 2 ай бұрын
I think you hit the nail on the head with the three selectable systems for new players, picking between Stanton, Terra and Ellis. After that though I would like between 15 to 20 systems in total at launch. This is mostly because even though these are planets they seem to only have one city on each, so either more cities or more systems.
@NomadicHavoc
@NomadicHavoc 2 ай бұрын
Personally I think 10-15 systems should be available at the start. Ellis and others you identified need to be available.
@eric.c.bullock
@eric.c.bullock 2 ай бұрын
I didn't know about Ellis before this; I think opening up the center of the Racing Community would be an exciting addition to the gameplay loops!
@chrisalexander2478
@chrisalexander2478 2 ай бұрын
The Stanton-Terra-Ellis starter locations is spot on Ray. Very well reasoned video. Loved the Monty Python clip :)
@Elvalley
@Elvalley 2 ай бұрын
Oh, so Ellis is the hub of the Murray cup? Sign me up then, the original AC races were the ones that really made me fall in love with the game (even if for some god forsaken reason they decided all circuits should be basically the Circuit De Monaco). I found your breakdown very, very agreeable. It provides a bit of everything, it makes doing a long trip take some degree of effort without being overwhelming, and it ensures there's some nice variety to the possible routes for transport and exploration. Not to mention an ideal balance between safe, strongly themed locations and risky, exciting ones. I do wonder though how many systems they would need to make an expedition career worthwhile. As in one that requires something like a Carrack, not some "quick trek from the nearest outpost and checking various landmarks".
@gangtrashsta
@gangtrashsta 2 ай бұрын
Excited to race in Ellis. Imagine all the crazy tracks they will have.
@profdecoy
@profdecoy 2 ай бұрын
I can see a lot of folks interested in racing in SC having their home systems set to Ellis for easy early access to the Murray Cup tracks. Though, I think for every system that's in at the commercial release, there should be at least 2 ways to get to it, so having Taranis in at the start would be advantageous to that idea. As there will undoubtedly be unsavory groups that try to camp the jump points in any of the system to ambush new players, and having alternate routes also gives the ability for other groups to maneuver their fleets to counter.
@Kurisu2019
@Kurisu2019 2 ай бұрын
I never thought of Ellis as a starter system. It would be a dead-end system on launch, which points you one way, but I think they should have as many in-game travel loops as possible, and avoid the dead-ends for cargo routing (and avoiding a pirate blockade).
@michaelsanders2065
@michaelsanders2065 2 ай бұрын
Once again, you make great sense on these subjects. I have to agree that a good starting number of 3 is a good choice. and having Stanton, Terra and Ellis being those three starting systems is a solid choice
@arielis78
@arielis78 2 ай бұрын
I think 5 will be the amount we get by 1.0. But we should have enough to at least spread into Human, Tevarin, Banu, Xian and Vanduul space by the time Squadron42 sequel releases. Even if it's one system for each race. For example, Human's would have Terra as their main system. There also needs to be All categories of systems, meaning: High, Low, Null Security, Unclaimed and Development systems. Why does no one talk about Oberon where Operation Mandrake took place which is the last event that takes place during the Squadron42 timeline? Vega will also take place in Squadron42.
@Extrasolar_XSLR
@Extrasolar_XSLR 2 ай бұрын
Huh. Ellis was not on my radar. Thank you for calling it out. I'll have to read up!
@Starbuck.Laniakea
@Starbuck.Laniakea 2 ай бұрын
I'm hoping there will be enough differentiation between Stanton, Terra and Ellis. As others mentioned, being a more advanced player, loops in difficult to reach places interests me. Thanks for the opportunity to win a ship Ray's Guide.
@vasilizaitsez7455
@vasilizaitsez7455 2 ай бұрын
Good points. There should be choices to start, making them all HiSec makes sense. A backers start menu is a very cool idea.
@biochron
@biochron 2 ай бұрын
Starting in either Stanton, Terra or Ellis should provide ample opportunity to grow and expand as a player in the verse.
@TheRealFreakaros
@TheRealFreakaros 2 ай бұрын
Stanton, Ellis and Terra sound good to me, would be a nice safe welcoming place to begin with pretty short routes to more hostile and lucrative systems
@3769Chris
@3769Chris 2 ай бұрын
In addition to Stanton, Terra, Pyro, Odin, and Nyx I would like to see systems that the Vanduul control and we have a mechanism to wrest control from them. This could be something that ebbs and flows. Helldiver 2 has a GM for controlling systems that would be interesting in SC.
@madgiecool
@madgiecool 2 ай бұрын
Excellent Monty Python Quote -TY for the lol. I'm looking forward to more planets... Maybe I'll go live next door to Ellis.
@reamoinmcdonachadh9519
@reamoinmcdonachadh9519 2 ай бұрын
Interesting choices, and sensible too!
@erickruller4266
@erickruller4266 2 ай бұрын
That's a pretty good list and it would be a lot of fun to have the Ellis Cup races shipped with 1.0. Also feels like the right number of systems with which to start.
@tripperdan
@tripperdan 2 ай бұрын
Thanks Ray for another well thought out proposal that would benefit new incoming players. Obviously having Pyro not a starter option is clear thinking. I love the idea of Nyx being an option but since it isn't directly connected to Stanton, the suggestion of ELLIS is certainly the best option.
@JoelBondoux
@JoelBondoux 2 ай бұрын
I had a similar thought, but Stanton and Terra being the first two with Odin being the 3rd, Military option for a starter location (as we know it is prepped for Sq42). But Ellis makes a great choice for an interesting starter system.
@elwesingollo3536
@elwesingollo3536 2 ай бұрын
Definitely well thought out- I hope CIG watches this :) Oh Ellis :) Nyx for me, I loved Levski back in the day.
@jasonp.1195
@jasonp.1195 2 ай бұрын
Ray's suggestions are solidly argued. I especially agree with not starting in Pyro, though I'd have presumed that to be on the list CIG will include. One concern, I'd like to be able to 'start' in a system with some kind of option to shift my 'permanent' home relatively conveniently. Otherwise Stanton will dominate. It's easy enough if all you've got is a starter ship, but long time backers risk finding an in universe moving day a rather tedious process. Perhaps we could hire a moving company to shift our ships. This could make use of another timer mechanic, similar to insurance or jail, for delivery of ships.
@rinkaemina
@rinkaemina 2 ай бұрын
to be honest, i like the idea that we have 100-star systems. with most of them like mysteries system to explore
@TrippyEagle
@TrippyEagle 2 ай бұрын
I am hopeful to see all, if not all, at least a few of these system on the road to 1.0 because all of them sound inviting. I am eager to see their representation of Terra 900 years in the future.
@marinosbitter
@marinosbitter 2 ай бұрын
If we get Ellis we should have enough opportunity to have all the basic carreers covered. Racing, mining, the combat foccused ones and cargo.
@FinalRepublic
@FinalRepublic 2 ай бұрын
Keep in mind they could have a few largely "empty" systems, where like only a few planets and belts are in system and aren't developed. With player base building and all that I'd be shocked if we didn't get a few systems like this that orgs could fight for control over.
@Shika_95
@Shika_95 2 ай бұрын
Yeah i think for a starter system Terra and Ellis would be great ! So excited to see new systems coming online soon !
@Strange-Viking
@Strange-Viking 2 ай бұрын
This heavily depends on their idea of the release of meshing. If they want 1 universe and fully mesh that then 50planets minimum would be needed just to not have 50k people or however much play at the same time being spread over just 5 systems, if they would have 5 main severs and mesh that things would change drastically, so lets say they aim for 5k people on 5 systems at the start, meaning x10 for what we have now, it would become a little busy, not over crowded so a minimum of 5 would be needed, add 1 or 2 extra for the people that want a quieter system. I do agree that the choices should be picking between 3 for beginner, 3 for intermediate and 3 for novice would be the best way to go. 9 in total, hidden under a sort of difficulty settings would not be confusing but would give plenty of chance and choice. But in that case one would need to eventually be able to swap home planets. But for 1.0 Yeah I would say ontop of those 9 starting locations there need to be places where you cant set home but can set spawn. 15 systems just to start out with for 1.0 at minimum.
@MikePhilbin1966
@MikePhilbin1966 2 ай бұрын
Hilariously ON POINT, I love you Ray.
@trucker-dave
@trucker-dave 2 ай бұрын
I love the idea of starting in Magnus.
@Accuracy158
@Accuracy158 2 ай бұрын
Obviously we need "high security", "low security", and "no security" systems but I wouldn't mind some really small systems in addition (like one or two small planets without moons). These could also be useful for designated PvP spots intended to draw a lot of players to one location or high security trade / resupply locations with a lot of foot traffic. Also maybe a good for a tutorial star system without 10 minute QT times every time someone crashes.
@eCoLL77
@eCoLL77 2 ай бұрын
I like your suggestion to have a varied choice in place. I didn't know Ellis is the hub of the Murray cup 🙂 Considering the size of the current systems and the starting locations we probably want at least 8 detailed systems at launch. More can then be released at a later point - perhaps as DLC to keep the funding going?
@eltreum1
@eltreum1 2 ай бұрын
DLCing the rest of the 100 systems or new additional ones as DLC could be a legal peril since we technically already paid for 100 systems in a kickstarter stretch goal per CIGs terms of every X dollars on that goal added systems.
@cyberiusprime4855
@cyberiusprime4855 26 күн бұрын
I really hope 1.0 releases with five starter systems and anywhere from 8-15 additional systems to round it out. Star Citizen has always been regarded as an overly ambitious project, so I think that confronting the Players with the reality of that ambition right from the get go will work in CIG’s favor (marketing-wise). I’m with you Ray in hoping that Ellis and Terra make the cut for 1.0. These are great locations to introduce new people to the Verse.
@Merciful_Angel
@Merciful_Angel 2 ай бұрын
Something about having a system named Terra never say well with me given that it shares a name with Sol 3, but now you mention it's the capital of the UEE, that makes more sense. I'd never really paid much attention to Ellis in the past, but you make some very good points about it, so maybe I need to.
@dinowarship5762
@dinowarship5762 2 ай бұрын
Earth is still the capital of the UEE, according to game lore (NYC is the capital city) But there are political factions that favor Terra being the new capital, as in lore its the only other planet (Terra Nova is the star, but the system is named after the planet) that comes remotely close to Earth in terms of influence on the UEE
@brendenramsey3989
@brendenramsey3989 2 ай бұрын
Ellis seems viable. Great video thank you!
@AuricNova
@AuricNova 2 ай бұрын
As a veteran player, I wouldn't pick Stanton cuz I've spent way too much time there, but I would want a relatively peaceful and central system as my starting zone. Perhaps Ellis fits that description.
@JRM-VSR
@JRM-VSR 2 ай бұрын
Stanton we have. Pyro will be in soon. Nyx they have a headstart on because Delamar exists, albeit we haven't seen it for a while so it might need some work. And Odin is where a lot of Squadron 42 takes place, so a lot of art exists for that too. All of those are in one connected line. These four are all "low hanging fruit", so I would expect them all in successive 4.X patches, as CIG scales up and learns to deliver systems. Beyond this, the next big challenge for the artists is probably Terra. I'm not convinced there will be more for 1.0 - there was a "five systems at launch" quote, and ... that would be five. Admittedly, that could be obsolete information, but 5 at launch still seema likely IMHO. Your suggestion of a third starting system being Ellis is a good shout - but I would honestly expect to see that in a 1.X patch as it's another hard one, and we don't have a system pipeline yet so I wouldn't expect to set the challenge of both Ellis and Terra in parallel. What we could see is a number of simpler systems being delivered, and I would expect these to be triangulation systems away from that single path of the first 5.
@51ghardy
@51ghardy 2 ай бұрын
This is a good plan. I hope CIG is still planning to build 100 systems. I admit I have not read much about Ellis. But Terra and Stanton seem like they are the definition of starter systems.
@mattp1337
@mattp1337 2 ай бұрын
I expected to find points to disagree with, but you more or less nailed it. Ellis is a decent choice to round out your trio of starting locations, and an emphasis on connecting loops and alternate routes is necessary to allow a shifting interplay between security and predators. At first I wondered if 3 starting locations is enough, but then I think back to Star Wars Galaxies' choices of Tatooiine, Naboo and Corellia. It worked fine, ensuring those hubs would always be lively though not necessarily lucrative, and players and their orgs quickly dispersed out to all corners of that universe and draw less experienced players along with them.
@andyandreson3989
@andyandreson3989 2 ай бұрын
I was under the impression that 42 was the answer. I guess as long as Ellis is one of those it’ll be fine.
@Ramo_O.G
@Ramo_O.G 2 ай бұрын
I know about Tarra and Stanton of course, but Ellis is a new for me. I have to check it out, thanks for the nice content
@sguyouttanowhere8319
@sguyouttanowhere8319 2 ай бұрын
I would think that anything Tevarin easily would be off the list because we’ve seen neither hide nor hair or feather of any real development of them (and really the Banu or Xian) but depending on stability access to a Vanduul system would be a handy source/sink for ai threats & loops and credits & crafted resources respectively. Anything non-combat that takes you to another system should be a highly compensated route because of the time involved. The amount to incentivize a Stanton-Magnus-Terra trip should not be inconsequential. My 2 cents.
@Shakerroo
@Shakerroo 2 ай бұрын
BookThis is a very good and well thought out vision of 1.0. Love your knowledge of the lore of sc. I think it would be a challenge to put in Tera, Earth would probably take a lot of work to get it right to meet everyone's expectations. Stanton, Ellis, pyro and Nyx would be a great start.
@ehtresih9540
@ehtresih9540 2 ай бұрын
the newjork type system Ellis sounds like a good idea, itll help introduce new players into a lot of things
@bizibetikko2725
@bizibetikko2725 2 ай бұрын
Stanton, Terra and Ellis are solid choices for starting worlds and I wish I could give you an extra thumbs up for the Monty Python clips.
@drewjn
@drewjn 2 ай бұрын
Just commenting of the circumstance of if we a full eventual release: I think the ideal would be 4 or 5 starting choices as mmo's and the three faction dynamics do tend to give a sour reminder for a lot of people of bad balancing and the illusion of options. The other reason is that oversized starting hubs will always put undo strain, especially if we get an issue with bots, like most mmos do. More starting areas would lessen that strain on both the backend as well as for players having to witness the inevitable 'bot community' just mucking up in the limited starting locations. In this case, 4 or 5 seems to be a better sweet spot as this generation of players would like either doing research or just pick one at random based on gut or flavor text of the description. The balance would mostly fall on CIG to have them equally be interesting. Anyways, hopefully I'll see you guys at Ellis.
@Yvelto_Gaming
@Yvelto_Gaming 2 ай бұрын
Great video! I like Ellis.
@lord_alderaan9283
@lord_alderaan9283 2 ай бұрын
Stanton->Pyro->Nyx->Bremen. One end of the four system line is the Industrial Hub of the UEE the other the Bread Basket. Perfect trade route with a lawless and semi lawless system in-between.
@lord_alderaan9283
@lord_alderaan9283 2 ай бұрын
Then Odin->Castra->Magnus.
@LFK-Lasticot
@LFK-Lasticot 2 ай бұрын
Havent thought of Ellis much but it does seem like a pretty good idea after all!
@mooonman454
@mooonman454 2 ай бұрын
this was a well thought out approach. can you suggest this to CIG?
@WarlockSRB
@WarlockSRB 2 ай бұрын
Nise viewpoint on this... Ellis sounds great together with Stanton and Terra... Also, true about systems without law, not good for new players... Really hope to have at least 10-15 systems with great variety, and TBH, don't need any more if those will be good, with enough content...
@inkwell3019
@inkwell3019 2 ай бұрын
It would be really interesting to visit Ellis.
@Eltharion29
@Eltharion29 2 ай бұрын
I like this idea of Ellis. Seems super cool.
@raychesney1518
@raychesney1518 2 ай бұрын
I think Ellis would make a good starting point.
@JFrombaugh
@JFrombaugh 2 ай бұрын
They’ve hinted that Magnus & Terra are the next two systems after Pyro & Nyx. If so, I’d be happy, I think it would provide a good range between lawful & lawless space.
@unicaller1
@unicaller1 2 ай бұрын
I'm thinking 4-5 is what we will have for 1.0. Let's be real CIG is still working on the tools to build the systems and content for them. It will still be some time before we really see much acceleration on system creation.
@Tekjive
@Tekjive 2 ай бұрын
Looking forward to seeing all the systems, I know my buddy wants Ellis bad as well as he races nonstop 🤙🏻
@LadySpacePatrol
@LadySpacePatrol 2 ай бұрын
I hope you are right about Ellis. It is my favorite and includes wonderful biomes
@jamesaspinall9248
@jamesaspinall9248 2 ай бұрын
Ellis does look like a very nice system indeed.
@LucidStrike
@LucidStrike 2 ай бұрын
'Which' star systems is more my concern. Stanton is actually my intended base with Nyx secondary, but I also have a vested interest in the implementation of Elysium and Rhetor. 👀
@nathangerardy2669
@nathangerardy2669 2 ай бұрын
I am going to have to look into Ellis more to see what they are planning to do with it.
@caaront
@caaront 2 ай бұрын
I hope there are passenger and tourist missions and Terra and Ellis would be perfect for those.
@snawsomes
@snawsomes 2 ай бұрын
Good video. In my view CIG/Turb has another three years of tech debt to sort through before 1.0. To put things into perspective No Man Sky comes in at 14gb (Under 6gig on Switch) in size and gives us a quadrillion stars and approximately 72 quadrillion planets per dimension. Elite Dangerous comes in at 52gigs and is a 1v1 of our disk. SC recommends 83+gigs and gives us one system. I look forward to when you start talking about other space games. You are boxing yourself in on YT with only talking about tech debt hell.
@brentmellinger
@brentmellinger 2 ай бұрын
As racing is, while not EASY, one of the most straightforward early game loops, Ellis is a fantastic choice if thats your style.
@ash12181987
@ash12181987 2 ай бұрын
Personally, I think you need Castra, Hadrian, and Terra before Magnus. Stanton - Pyro - Nyx, I take as a given. I believe Odin being threaded in would make sense after Squadron. So if you do Castra, Hadrian, and Terra, you get more than a triangle route, you get a safe way going through safe systems, to go from Odin and the Front of the war, to Stanton and Terra... either by ways of Pyro (Dangerously) or by Hadrian/Castra (Safely). From that base, you can add Magnus and Ellis and what have you.
@marcjensen9080
@marcjensen9080 2 ай бұрын
Ellis could be interesting and your thoughts run pretty close to my own for starting systems. I'm a little more interested in seeing the path to Nyx via Hadrian myself, so hadn't considered Taranis so high on the priority list after the starting group. 🤔
@norrain13
@norrain13 2 ай бұрын
Before watching comment as well... i would be happy with 5-10 systems to start, the issue with staggering them though is that it kills discovery/exploration gameplay as everyone will swarm any new system that gets released. Hoping whent they add some of these will be lesser touched/ waiting to be found still.
@Power5
@Power5 2 ай бұрын
The three options are a bit close together. I also think making their way to Terra which was humanities move from earth, would be a good noob goal they can work to. Instead of ellis or terra as a starter point, I would like to see stanton and a more backwater place like tatooine or jakku. So you would give new players the options of starting in a less prosperous system if they want that star wars feel. Or they have the option of stanton where everything is available to them, given they earn enough credits. I guess Ellis could still be the 3rd system that is more of a vacation place. Though that hardscrabble backstory would work better in games like starfield where they give your character stat buffs in certain areas, and would mean less in an MMO. But they could add that stat buff for conversations with NPCs. So being from tatooine would make the NPC at the junkyard give you a better offer than if some rich kid from Stanton was the one offering up the scrap RMC pulled from the 890 they took from their father-in-law.
@eshamblazer
@eshamblazer 2 ай бұрын
we will get 100+ eventually. nothing to lose sleep over.
@morgandyoung
@morgandyoung 2 ай бұрын
Good idea to add Terra and Ellis.
@cyspeth39
@cyspeth39 2 ай бұрын
When 1.0 does come, it's going to be a real challenge choosing between starter systems, but Ellis wins for now for the racing opportunities. Also, Magnus on the way, and man am I a fan of Drake and Space Australia
@Oldboy..
@Oldboy.. 2 ай бұрын
You know your space! That was impressive! And make a good. Point. There has to be development and depth to the systems. Odin seems fun because of 42, while Ellis can be cool but genuinely provide something dynamically unique standing on it's own
@WonderousLover
@WonderousLover 2 ай бұрын
Ellis seems like a cool place. I just want the crucible to be moving at all. That or the MM
@arki9498
@arki9498 2 ай бұрын
IMO 1.0 should have at least two high sec systems, one low sec system, and two null sec systems. It provides a large place for newbies and a nice selection of systems for both sides of the hardcore players. I also think that after 1.0 the first new system should be high sec to create a larger "learning place" for new players. I also agree that if you've not been around for a patch you should only get the high sec systems.
@watchoutbinzillazabout5960
@watchoutbinzillazabout5960 2 ай бұрын
before i watch i would say that 12 systems would be an adequate starting point for 1.0 release. 2 vanduul systems 3 human systems 3 banu and 3 tavarin and an unclaimable system/nature reserve/event system/anomaly etc ... this for me would give us enough variety of gameplay opportunities rather than a smaller number and having the scenery become stagnant/repetitive after 6 month to a year.
@PAULdMCLEOD
@PAULdMCLEOD 2 ай бұрын
Ellis, cant wait for 4.0
@dugggins
@dugggins 2 ай бұрын
I would like to see maybe 25, maybe 50. But on the condition that we explore them and find things organically. We need things to discover to make the game interesting.
@SolaAesir
@SolaAesir Ай бұрын
Stanton, Terra, and Ellis are great choices for the reasons you gave, but I really think 5 systems would be better for the initial home systems mostly because you want people to spread out as much as possible to help with server load and mission/resource availability. Beyond those starter systems, we probably want a dozen or more total systems that are much like Pyro in not being new player friendly. That doesn't necessarily mean they need to be gang-infested dystopias with the star regularly trying to kill you, they could just be big and empty requiring you to scan down (or buy info) some very lucrative resources while packing in all of your fuel and other necessities, or any other type of system that requires game knowledge and experience.
@JS-wt8vf
@JS-wt8vf 2 ай бұрын
5 was the original estimate so that fits right in with what you have been saying here. Ellis would be a great starting system but there is nothing saying they can't re-arrange the starmap so that 5-7 starting systems make more interesting routes.
@travisd1631
@travisd1631 2 ай бұрын
Nice to hear someone talking about Ellis more. It's a very underrated SC 1.0 candidate. But I still think CIG can feasibly include ALL ~100 systems at launch... as part of the dynamic economy and narrative. They can't be accessed at first, but I think it would break the lore immersion if we don't see how events in non-accessible systems are affecting missions, trade, NPCs, and the overarching story. Player actions in the available systems should have some effect on non-accessible systems. We should see many references to inaccessible systems, view them in the Starmap/Gallactepedia, and meet NPCs who mention them that they "feel" like they're already part of the game. Regardless, I want to see a SC 1.0 in-lore justification why the Jump Points aren't accessible yet.
@PerplexedVet
@PerplexedVet 2 ай бұрын
*Ellis Good video, thanks for the content!
@Zasanil
@Zasanil 2 ай бұрын
I would take Ellis or any number of other systems to explore at this point. Variety is good!
@sirbilliam9081
@sirbilliam9081 2 ай бұрын
I never thought about the three options you mentioned before. Stanton and Ellis make sense, I would argue that Terra should be substituted for something else, I doubt there would be much for a new player to do in the pseudo capital of the UEE.
@Maverrick2140
@Maverrick2140 2 ай бұрын
i think that 5-6 systems would be an adequate starting point .. - we already have one with Stanton that can work as a starting point for new players because there is a bit of everything .. - then we obviously have Pyro .. a more or less lawless largely abandoned system ... that could still be developed into a "breadbasket". - one or two systems that are almost uninhabited as true frontier systems, with plenty of opportunity for mining and exploration with extreme environments. Planets like Venus where you cant land without a specialized ship fit for the environment to mine valuable resources that make the effort worth while .. but no inhabitable ones. - then i think we should have a system with an earth like planet that is more or less a blank slate .. free for people to build their homesteads on (essentially the paradise where you dump all your gathered resources into building your home) a large science/military station in orbit as the only "government" installation and inhabited thing in the system. - and finally we need at least one hostile system .. something that gets raided by the Vanduul all the time .. hostile fauna on a planet .. something that is more "outside threat" than 9tails or Xenothreat stuff and can be used as a place for us to be the interlopers .. for humans to establish themselves against opposition that is not other humans ^^.
@seotenin
@seotenin 2 ай бұрын
I hadn’t heard much about Ellis, but definitely makes a good choice. Personally I believe 5-7 systems would be appropriate Stanton Terra Magnus Ellis Pyro Nyx Odin
@misapheonix
@misapheonix 2 ай бұрын
Tbh, the sheer real estate of having 1:1 size planets means we can have plenty of content in just one system. All you gotta do is split planets/moons up into sections of distinction. This is both still realistic and faster than just copy pasting lightyears of content :/
@StarFireG3
@StarFireG3 2 ай бұрын
I'd also like to see Ellis on the list.
@krisghoststar
@krisghoststar 2 ай бұрын
Totally agree with Pyro not being great for a first time player. I'm looking forward to exploring Terra and maybe some racing in Eliis plus at least one jump to Nyx to revisit Levski.
@ok-ranch3913
@ok-ranch3913 2 ай бұрын
Sounds good. How about after the initial 6 systems players discover routes to new systems? Make it very difficult and rare but very rewarding.
@seamus_o_ra
@seamus_o_ra 2 ай бұрын
Your third suggestion was Ellis. Curious where one learns about these other systems in development? I’m new
@Max_Flashheart
@Max_Flashheart 2 ай бұрын
Ellis is smart got the jumpgates, racing, trade and economy.
@Yuritau
@Yuritau 2 ай бұрын
My favorite system, just based on lore, is Elysium, and I can't wait until I can set my start there. But of the three you mention, I think Ellis would be my choice.
@kevinm3751
@kevinm3751 2 ай бұрын
Ellis would without question be my first choice!
@rensolsen4400
@rensolsen4400 2 ай бұрын
Stanton, Terra, and Ellis would be great and a logic start but I would say we have 3 systems we know are under work (Stanton, Pyro, Nyx) and if the 1.0 would bring just those or those + Terra it would be ok by me. I hope in 1.0 all systems are locked for new players but the starter system. Requiring you to traverse the jump-points to unlock them somehow. For alpha backers I think all systems present in alpha would be open to choose from. (likely Stanton and Pyro, maybe Nix). Terra will require a lot of work to have the scale right, and it would be good that is somewhat of a clean sheet for everyone.
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