Decked Out Cards Revealed! Hermitcraft 9: #35

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Tango Tek

Tango Tek

Жыл бұрын

All the official cards for decked out are revealed and explained!
We also build the entrance minecart ride into the game and play VintageBeef's card game with Xisuma!
► Watch me Play Xisuma in Beef's Card Game!
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Пікірлер: 1 800
@xules2139
@xules2139 Жыл бұрын
One possible problem is if a Hermit does not change their spawn bed after playing the game, they could die and respawn in the room. Could that interrupt a player in the dungeon?
@bmiller545
@bmiller545 Жыл бұрын
Good point! Maybe have an exit room have a bed for when they leave so if they forget to reset their spawn then they're just at the exit and make it so they don't set off the player detector.
@bartgalle8684
@bartgalle8684 Жыл бұрын
Boost this comment!
@xules2139
@xules2139 Жыл бұрын
@@bmiller545 Yes, or perhaps break the bed when someone enters from the main hall. Then they can place it and sleep.
@Me3stR
@Me3stR Жыл бұрын
Good thing I checked the comments! I was about to say the same thing.
@OverWims
@OverWims Жыл бұрын
@@xules2139 if a bed is broken and replaced in the same location, you will still respawn in it.
@thecakecraft7724
@thecakecraft7724 Жыл бұрын
Something very important for playability: If you’re planning on randomly destroying cards after every Decked Out run, I’d suggest that you add something that tells the player which cards from their deck were destroyed, so that people don’t get confused or do another run without realizing one of their key cards is missing.
@Flash4ML
@Flash4ML Жыл бұрын
Yea I'm assuming that he just hasn't yet explained the method for communicating card stuff to the players. There was talk very early on of cards having voiceovers so that a resounding "Beast Sense!" would ring out through the dungeon when the card was played. I don't know if that idea was shelved or not (if I had to guess, that isn't the plan, but we'll see) but I definitely think that there is or should be a way of letting players know stuff about their cards, whether inside or outside the dungeon
@hieronymusnervig8712
@hieronymusnervig8712 Жыл бұрын
This is a great idea. Rather than destroying the cards, drop them into a showcase behind a glas block where they'll eventually respawn or get sucked up by a hopper.
@GabrielRamosxD
@GabrielRamosxD Жыл бұрын
I mean, if you're running a card that can destroy one of your other cards, you'd be paying extra attention to the contents of the deck after the run. But having a way to see would be a convenience
@CorwinAlexander
@CorwinAlexander Жыл бұрын
A receipt so to speak
@_QWERTY__
@_QWERTY__ Жыл бұрын
@@GabrielRamosxD problem is, Tango established a LONG time back there would be an additional small chance you could have cards destroyed anyway
@comadustfire4795
@comadustfire4795 Жыл бұрын
3:58 the "exit only" sign feels like it should say "no entrance" or "wrong way" because "exit only" makes it seems like an exit from that room they are in
@mymanager3662
@mymanager3662 Жыл бұрын
Absolutely, was confused as well for a moment
@elipandaman
@elipandaman Жыл бұрын
+1, this confused me at first
@banquote4253
@banquote4253 Жыл бұрын
Bdoubleo being so terrified about accidentally flooding redstone is so real
@RisingFromTheAshes97
@RisingFromTheAshes97 Жыл бұрын
Yeah, he sure noped out of poking that floor lol 🤣
@alexcoutts3528
@alexcoutts3528 Жыл бұрын
It was such quick "fk no"
@louie-laur
@louie-laur Жыл бұрын
Imagine dropping in the minecart and you hear Etho's voice screaming "We're all going to die!"
@bluelemonade415
@bluelemonade415 Жыл бұрын
I can’t wait to see Etho playing decked out again!!!
@josiahr.2472
@josiahr.2472 Жыл бұрын
That'd actually be really funny if each hermit got to record a soundbyte that was played while you enter the dungeon
@_QWERTY__
@_QWERTY__ Жыл бұрын
@@josiahr.2472 or like, it's just random which one plays.
@josiahr.2472
@josiahr.2472 Жыл бұрын
@@_QWERTY__ exactly!
@QUBIQUBED
@QUBIQUBED Жыл бұрын
or maybe he has you send a note with your name, and then plays a custom music disc with a scream taken from a video of each Hermit
@bryanwells4063
@bryanwells4063 Жыл бұрын
Maybe you can put a thicker gold border for the permanent cards to make it more obvious? Like a gold frame for photos.
@CraftageNate
@CraftageNate Жыл бұрын
Like this so Tango sees!
@alexmuir7505
@alexmuir7505 Жыл бұрын
agreed, the difference was a little too subtle
@RyanEglitis
@RyanEglitis Жыл бұрын
And make the numbers and text bigger so it's more readable. I'd also suggest a rarity indcator, instead of doubling up meanings with border colors.
@hypermind15
@hypermind15 Жыл бұрын
The border colour shows the rarity
@RyanEglitis
@RyanEglitis Жыл бұрын
@@hypermind15 Yeah, and that's not great, because the border also is used to indicate the type.
@ghostgarrison6505
@ghostgarrison6505 Жыл бұрын
For the first Decked Out, I was obsessed with seeing the hermits play it and experience new parts of it for the first time, and I cannot WAIT until they all experience that minecart ride for the first time!!! This is so exciting!!
@Canadioryan
@Canadioryan Жыл бұрын
I think a really cool idea for once players are 'teleported' into the dungeon off the minecart would be to have a few shreikers go off to mimic the screams of the wardens from the depths below and give a sense of fear before entering the dungeon
@thedeltastrat
@thedeltastrat Жыл бұрын
I know others have said this, but I definitely think the icons need to be larger, and also it needs to be more obvious when a card is ethereal or permanent. Eg: maybe a box at the top which is empty on a normal card but can have a ghost symbol and or a lock symbol (lock being for permanent). Then another thing is I think the difference between the clank block and clank generate symbol needs to be more prominent, its hard to see the difference at a glance to me.
@ryanb509
@ryanb509 Жыл бұрын
I agree. Maybe a color code for the title bar, like a red title bar is ethereal.
@WoobyMe
@WoobyMe Жыл бұрын
Great points!!! Hope tango sees this
@BillybobAndersson
@BillybobAndersson Жыл бұрын
Shapes with contrasting background behind the icons/numbers is common to see in other card games. Also, I agree that icons and numbers are the important thing about the card. The art is cool but its the info that needs to be clearly on display so player and viewer easily can see them.
@archniki_
@archniki_ Жыл бұрын
Whole frame need be ethereal
@crimsonhunter6538
@crimsonhunter6538 Жыл бұрын
I would love to hear some hermit voice acting rarely heard around the dungeon to make you feel like you arent quiet alone but also feel the dread of not finding where they are in this huge endless Labrinth. and the possibility that the voices were actually from the warden mimicking it's prey
@junoantaresofficial
@junoantaresofficial Жыл бұрын
That would be amazing! Just imagining Gems voice "Help! It's going to get me!" All muffled in the distance.
@vanam_
@vanam_ Жыл бұрын
Scars sound would be ominous he must do voice over in baground
@KaiZayne96
@KaiZayne96 Жыл бұрын
Use the sounds of hermits dying in decked out 1
@hidekitom0
@hidekitom0 Жыл бұрын
a faint echoing “Hello…?”
@awesomehawkins
@awesomehawkins Жыл бұрын
@@KaiZayne96 this. Yes
@wingus4860
@wingus4860 Жыл бұрын
I think it's worth getting pixel artists who can help with the card art along with the card's overall design. Scaling down images doesn't really work when clarity is important. Pixel artists are great for this because they know how to convey important information within the confines of their medium. Having someone who specializes in card design specifically will help a lot in ironing out some details. Some of the things that stand out to me (and to others who've also echoed this) with the current card designs are: - Icons and numbers being too small or undefined - The card art taking up majority of the face of the card when it can be cropped (especially when the art itself has so much negative space on the top of the frame) - Bounty, Second Wind, Smash and Grab, Skillful Retreat - The reused assets of the card art (recycled backgrounds, figures, posing, etc.) - Curious Advance, Deeper We Go, What Lies Beneath, The Darkest Depths -> same posing & figures - Curious Advance, Second Wind, Stoneskin -> same backgrounds - Sneak, Smash and Grab, Vanish, Smarter By The Step -> same backgrounds - The padding inconsistencies - Border colour pertaining to rarity rather than card type (ie. ethereal). The rarity of the card isn't as important as the functional typing. I understand wanting all this detail in the cards but scaling down an image is not going to have that effect -- it'll have the opposite, if anything. Simplifying the icons will also help them stand out. One way to do this is by limiting the amount of colours used. For example: the hazard symbol does not need that amount of definition and shading; it can literally be 2 colours. Those icons should also be easily defined by their silhouette. Not only does it help with quick glances but it's good to have for accessibility -- which in turn, is good for everyone. Hopefully this was some helpful and constructive feedback. I'll still be extremely excited to see the final product regardless :)
@elipandaman
@elipandaman Жыл бұрын
excellent comment. hope tango reads this
@09dinodino34
@09dinodino34 Жыл бұрын
Or just get beef he’s done plenty of card design this season
@dandymcgee
@dandymcgee Жыл бұрын
Tango is definitely one of the Hermits carrying this season. This content is absolutely unbelievable and a must watch for me every single time he uploads. Along with Doc's shenanigins, Scar's amazing theme park, Beef's card game and Bdubs' revolutionizing Minecraft building, there's some insane scale going on in Hermitcraft Season 9. Of course I love all of the Hermits, but Tango's videos are just something special and nothing would be the same without him.
@daniellesmith5692
@daniellesmith5692 Жыл бұрын
Even the music gets me on the intro - this guy is just A-M-A-Z-I-N-G!
@archniki_
@archniki_ Жыл бұрын
Hermitopia did job with emperors as well
@archniki_
@archniki_ Жыл бұрын
Don't forget Pearlescent Den
@ShinyMew76
@ShinyMew76 Жыл бұрын
Impulse, Tango, X, Scar, and although I don’t watch him, Doc
@pajuiken
@pajuiken Жыл бұрын
Beef and Tango is GOATing for me S9
@avkest
@avkest Жыл бұрын
There's TWO mega games going on this season and I love it: Decked Out and Hermitcraft TCG. So impressive.
@Kiwimarauder
@Kiwimarauder Жыл бұрын
Just watched Tango and X play TCG - so much fun!
@flintsrt8
@flintsrt8 Жыл бұрын
Beef could be done if he did cards like this.
@rockassassin64
@rockassassin64 Жыл бұрын
@@flintsrt8 He is done
@daffydj
@daffydj Жыл бұрын
@@flintsrt8 Yes, but doing this isn't as cool or impressive as replicating everything via maps.
@jessicalu2104
@jessicalu2104 Жыл бұрын
What is TCG?
@nathantriplett1084
@nathantriplett1084 Жыл бұрын
I love the cards. One suggestion would be to make the icons on them bigger so they are a bit easier to resolve. Especially the numbers need a bit of a squint to see on video. Since you'll want all of the hermits viewers to easily see what's going on in a run that would be helpful.
@Flash4ML
@Flash4ML Жыл бұрын
Yeah my thought as well, there was plenty of room to make the icons larger
@RyanEglitis
@RyanEglitis Жыл бұрын
Agreed. The art is awesome, but the cards still need to be playable.
@monatae9725
@monatae9725 Жыл бұрын
The whole cards themselves could honestly be a bit bigger, trying to see them on mobile is difficult
@refineddoggo6657
@refineddoggo6657 Жыл бұрын
​@@monatae9725we do need to consider they are all on large pc moniters tbf
@chillosophy250
@chillosophy250 Жыл бұрын
+1. Maybe double size
@StjerneRoo
@StjerneRoo Жыл бұрын
Amazing prgoress! One change I would make is the purple border for orange or something. Blue and purple are really close and hard for colorblind folks to easily distinguish.
@ClaudevonRiegan_
@ClaudevonRiegan_ Жыл бұрын
Other Hermits: taking a normal break after holiday chaos Tango: spending many, many hours on decked out
@Dalenthas
@Dalenthas Жыл бұрын
A suggestion: make the cards that drop things in the dungeon prioritize the level the player is currently on when the card is drawn. Nothing would suck more than drawing the 20 ember card and never seeing any of the embers it dropped because you're 3 levels away and they all despawned before you got there.
@Flash4ML
@Flash4ML Жыл бұрын
Interesting idea, but I'm not sure how that would be implemented, if it's possible to gauge where the player is at the time the card is played. I think a more realistic solution would be to find a balance for the drops so that the card is useful, maybe making sure that there's a relatively even spread between levels. Alternatively, you could make two different types of drop cards, one that drops in the top two levels, and one for the bottom two. This way you can strategize and include certain drop cards depending on whether you're planning on a shallow or deep run
@GixGrey
@GixGrey Жыл бұрын
im no redstone genius, but would it be possible to figure out where the player is at based on the various Clank detectors they've triggered? (then again, mobs trigger them too)
@pseudopod
@pseudopod Жыл бұрын
Tango could probably add a sensor at the entrance(s) to each level, either a sculk sensor or unavoidable tripwire seems most obvious
@thedeltastrat
@thedeltastrat Жыл бұрын
@@GixGrey mobs will trigger skulk sensor but not the shrieker cause shrieker only activates on player movement. That's why tango uses shriekers to detect clank
@yosleib
@yosleib Жыл бұрын
That's the point though
@54m0h7
@54m0h7 Жыл бұрын
It would be cool if you and Beef each put a little easter egg related to each others games in.
@thexanderthemander
@thexanderthemander Жыл бұрын
You need an alternate way to get into dungeon in case somebody (scar) gets off the minecart too early
@CM-db3pn
@CM-db3pn Жыл бұрын
Keep working on Decked Out Tango, we're not getting bored and we're loving it!
@nugenki
@nugenki Жыл бұрын
13:54 hahaha Bdubs instinctively walks closer, and Tango instinctively backs away, over and over.
@juliec.547
@juliec.547 Жыл бұрын
That's hilarious XD
@DrKvo
@DrKvo Жыл бұрын
Card idea: There are only a couple cards that drop embers/coins; with such a large dungeon chances are you won't find them. I'd make most cards drop a small amount of coins/embers, and dedicated cards drop a ton of them. This would (1) make the player feel good (2) add more distractions and risks while they're on their way to find their artifact (3) make cards that get played at bad times not a *total* waste.
@isaiahkepner8078
@isaiahkepner8078 Жыл бұрын
Ooh
@doverin5732
@doverin5732 Жыл бұрын
There's only a couple of drop cards SO FAR, and probably because this was just a showcase for the different kinds of card effects. Even then it's not as unbalanced as it seems cuz drops cards seem easier to get, meaning you'll end up with more of them and use them more often. The risk/reward cards are fine how they are; they're SUPPOSED to be a gamble.
@DrKvo
@DrKvo Жыл бұрын
​@@doverin5732 What I'm proposing is just as much of a gamble. There wouldn't be any more reward in effect. Tango would re-balance coins and embers to adjust. All it does is - make the players *notice* their cards more (they see more drops) which was a problem from DO1 - provide more distractions ("I see a frost ember over there, but my clank is already really high, should I go for it?") - take a bit of the sting out of bad luck. At least a couple of embers might get dropped, but ultimately it would be no different because of the balancing of coins/embers which is going to happen anyways. --- So this is less of a "risk/reward" thing and more of a "making your cards more noticeable" type thing. The `true` risk/reward will always be if the cards synergize regardless if one extra coin is dropped in the dungeon.
@BrownR87
@BrownR87 Жыл бұрын
Jumping in the minecart and saying the music may be familiar, I was really waiting to hear Grian start telling us about the Big Barge Sweep 😅
@savasyn
@savasyn Жыл бұрын
That card art is outstanding! So looking forward to see hermits play this
@kalipo9
@kalipo9 Жыл бұрын
A heartbeat sound on the minecart ride that gets faster and faster then stops suddenly when you hit the end. That would fit in well with the ravager idea you mentioned
@twild2750
@twild2750 Жыл бұрын
Yes this would be so good 👀
@OddModlin
@OddModlin Жыл бұрын
I definately think the icons and values on the cards need to be more prominent. But they look awesome, and I am in awe of the amount of work that has gone into this crazy project.
@voltmatrix1250
@voltmatrix1250 Жыл бұрын
Beef: spends the whole season making his cards Tango: so anyway, here’s the cards I made
@sophierw
@sophierw Жыл бұрын
probably his artist spent a lot of time on those though, even if not quite as much, qnd a lot of brain power. so behind the scenes...
@kqlyy
@kqlyy Жыл бұрын
Beef made the cards in mc
@erasedexistence4161
@erasedexistence4161 Жыл бұрын
Not the same thing. Making cards with minecraft maps that too in survival,is an extremely difficult task
@voltmatrix1250
@voltmatrix1250 Жыл бұрын
@kqly1358 @erasedexistence4161 @sophierw6528 I was joking
@stevennelson8479
@stevennelson8479 Жыл бұрын
This was what I was thinking, poor beef
@yuutasekaionji6803
@yuutasekaionji6803 Жыл бұрын
*i love how nostalgic this is to the past, can’t wait tango great job*
@yuutasekaionji6803
@yuutasekaionji6803 Жыл бұрын
*you should make a card called “golemancy” where it summons 1 iron golem but it takes a massive amount of blue embers*
@ccuttlery
@ccuttlery Жыл бұрын
for the minecart ride: in that little opening you should put Aurora Bearialis (the polar bear from decked out 1)
@jsw973
@jsw973 Жыл бұрын
I'd say he's better in the dungeon somewhere at lvl 1, people NEED to see his name
@SpaghettiEnterprises
@SpaghettiEnterprises Жыл бұрын
At this time of year?
@QUBIQUBED
@QUBIQUBED Жыл бұрын
@@SpaghettiEnterprises why not?
@ccuttlery
@ccuttlery Жыл бұрын
@@jsw973 fair point!
@ArEyeses6751
@ArEyeses6751 Жыл бұрын
The symbols on the cards look quite small, if you intend for them to be read from more than a block away (how are they shown in a shop?) you might want to make them bigger. Even if you recognise a card from its image, most people watching on youtube won't.
@Dizee5
@Dizee5 Жыл бұрын
Love the artwork on the cards! It feels very Clank-esque with a Minecraft touch, and I didn't know I needed that in my life! I suggest making the icons for cost, delve, and clank/money larger because they're difficult to read in the game.
@mrfireflyermc
@mrfireflyermc 8 ай бұрын
Rewatching this and seeing some of the older cards and ideas is crazy now. Delve, focus, flee with extra flee... WHAT?!
@KingYurtleOfTurtle
@KingYurtleOfTurtle Жыл бұрын
With how many secrets there will be in the dungeon, I'd love if the background card art gave some hints about where to look for secrets (ex- delve cards having backgrounds that allude to the shortcuts to deeper dungeon layers). I feel like adding hints like this will have the players always paranoid and attentive for other details and hints, whether they are real or perceived.
@M4ndalore
@M4ndalore Жыл бұрын
When this is done, maybe at the end of the season, it would be really cool if you could get some of the Minecraft devs to come on and experience everything you've done with Decked Out 2, kinda like what Cub did with his Total Chaos a while back! This is definitely going to be epic, keep up the good work Tango!
@greekgamer6706
@greekgamer6706 Жыл бұрын
That would be really fun
@fhtraveler
@fhtraveler Жыл бұрын
Alternatively, he could work with Grian (and fWhip) to reopen the Rift so the Empires gang could give it a try!
@themangoninja8
@themangoninja8 Жыл бұрын
This has got to be my favorite episode so far. Never wanted it to end. Some of these cards sound awesome and I love all the atmosphere additions.
@rafaelmatias1851
@rafaelmatias1851 Жыл бұрын
A FEW CARD IDEAS : ) 1. A one use card that gave you an invisibility potion as you enter the dungeon, with some sort of drawback (generates hazard for example). 2. A card that provided you with either a respiration helmet, or a potion of waterbreathing. You could have underwater passages/secrets that would systematically drown the player unless they have either item. You could build such underwater passages for example beneath the waters of the undeground lake. 3. A gamble style card with a 50/50 chance of doing an effect uppon entering the dungeon, one effect being bad, and the other being good. You would kind of roll the dice and hope for the best as you start the game knowing you would get either an advantage or a disadvantage (Example: 50% chance of having 20 frost embers be dropped in the dungeon VS 50% chance of generating 2 clank as you just begin your dungeon run.) 4. A card that provided you with throwable items such as snowballs, to hit certain target blocks that could trigger contraptions in the dungeon. You could also hide skulk sensors that would watch out for snowball sounds and trigger contraptions. You could sell clues about where to throw the snowballs and thus trigger the skulk sensors in the black market of the dungeon. 5. A card that gave you a fishing rod for players to fetch coins and frost embers dropped in otherwise unreachable areas of the dungeon. You could also hide skulk sensors that would trigger with the sound of fishing. Say, you make a stop to fish in the underground lake, you catch a fish and that triggers a secret shortcut for example. 6. A card that gave you the necessary materials to spawn either an iron golem or a snow golem inside the dungeon, to distract mobs and take aggro off you for a moment. (EDIT: Not a good idea afterall, Iron golems can damage/kill dungeon mobs and snow golems would mess up the place with snow layers) 7. A one time card that gave you a nearly broken shield, allowing you to block say: 1 to 3 hits from mobs inside the dungeon. 8. A card that gave you swift sneak leggins for the dungeon levels with the wardens. 9. A card that gave you 1 enderpearl upon entering the dungeon. 10. A one time card that gave you a totem of undying. That's all I got, i'm out all out of ideas
@panparenicai-5172
@panparenicai-5172 Жыл бұрын
These are good! One problem I see with 6 though is that iron golems could kill the ravagers which don't respawn. The snow golems might be annoying is they leave snow layers.
@rafaelmatias1851
@rafaelmatias1851 Жыл бұрын
@@panparenicai-5172 Thanks! Totally agree with you, It slipped my mind, spawning either one of these mobs would very likely cause issues with the game in some way. Glad you like the other ideas though, hopefully Tango gets inspired by some of them.
@jonnymichael8868
@jonnymichael8868 Жыл бұрын
You should make a card describer. Put in your decked out card out pops your card plus a book explaining the card. Very useful to make explanations to more causal players and maybe some game insight.
@Blueeyesthewarrior
@Blueeyesthewarrior Жыл бұрын
Boosting this suggestion, maybe put it in the same area as the dungeon entrance and the shop.
@greekgamer6706
@greekgamer6706 Жыл бұрын
He made a video for the first decked out, but a quick book of how your specific cards play is always a good idea
@hattenkofer
@hattenkofer Жыл бұрын
Instead of a book I'd suggest a music disk explaining it with audio.
@ryancarrell3186
@ryancarrell3186 Жыл бұрын
Between Decked Out and the Hermit TCG, I think card games are the hot commodity this season.
@alyssa09485
@alyssa09485 Жыл бұрын
My thoughts exactly LOL
@akivajacobs7090
@akivajacobs7090 Жыл бұрын
Hermits now how to delve over 2 different game decks building their personalized decks
@izzyliberty8720
@izzyliberty8720 Жыл бұрын
someone's going to be doing things while sick or sleepdeprived and shove their tcg deck into decked out system, I can see it already
@minecrafting_il
@minecrafting_il Жыл бұрын
@@izzyliberty8720 someone WILL put a baked potato in
@ezdispenser
@ezdispenser 8 ай бұрын
coming here from seeing the finished product of Decked Out is an incredible experience... seeing the final designs and then seeing how he got to them
@RhinoTheTanker
@RhinoTheTanker Жыл бұрын
I can't believe the amount of detail in the card art! The are gorgeous!
@suitdude1
@suitdude1 Жыл бұрын
Love the Cards! What if legendary (only legendary because otherwise it would be too much) cards were anounced when drawn using a custom music disk? So when "the darkest depths" is drawn it would play a music disk saying "THE DARKEST DEPTHS - ACTIVATED" in a typical anouncing voice.
@RyanEglitis
@RyanEglitis Жыл бұрын
For the cards, I'd make the text and numbers larger so they're more readable. As for what's overpowered, the Draw 2 card is _very_ powerful. If you can get as many as you want later on, you can basically trigger your whole deck instantly. It probably needs some sort of cost, or limitation on not drawing more cards off a draw effect.
@xstudent4890
@xstudent4890 Жыл бұрын
buuut you don't want to draw your whole deck instantly. Many cards you only want to come up after you get the artifact. So it's not necessarily beneficial to draw them all.
@thedeltastrat
@thedeltastrat Жыл бұрын
Plus I don't think you can get as many as you want. With how many cards there are it's unlikely to appear in the ember shop enough to draw the entire deck.
@jsw973
@jsw973 Жыл бұрын
@@thedeltastrat I would think so, but tbh I'm half expecting all the draw 2 cards getting stockpiled by Etho and he just has 40 cards triggered in the first 3 minutes every dungeon run
@skytl3431
@skytl3431 Жыл бұрын
As a professional QA tester, I second the recommendation for larger text/numbers. I'd also recommend slightly larger icons, and using contrasting colors to make text/numbers pop out, and maybe changing the number's font, so 7 is less likely to be confused with 1. And an easy way to make sure your cards are readable, is to hand them to Scar, and have him read them back to you. ;)
@cardiacdrummer5443
@cardiacdrummer5443 Жыл бұрын
I can not wait to experience the initial impression from the other Hermits on their first play through of Decked Out. Tango’s builds are my favorite. Thanks for such a massive undertaking
@usedtobekrampus
@usedtobekrampus Жыл бұрын
honestly, this is so amazing! i would literally pay full price for this game
@DrKvo
@DrKvo Жыл бұрын
The enterance where you place your shulker turned out so good! Taking a break from it on stream was definitely a good call. I love the shape of the room, it really draws your eye.
@lordmarum
@lordmarum Жыл бұрын
Having a card that gives you a single splash potion of slowness might add a moment of tension and skill when being chased by a ravager. It doesn't hurt it, and if done wrong it can hit you aswell.
@jsw973
@jsw973 Жыл бұрын
The cards look absolutely fantastic! I do recommend doing what Beef did with the cards though, putting its rarity (which can just be indicated by the card name's font color) and saying either permanent or single use in its name. What it does can be put on the lore. While the indicators are at the cards already, brains fart sometimes and most hermits won't remember what each symbol means from the get go.
@Magnesium1
@Magnesium1 Жыл бұрын
Hi Tango, the epic music that you played first when showing us that great minecart tunnel would fit so well instead of the other sound.
@averagezing
@averagezing Жыл бұрын
Very excited for this! While we're here: I'm hoping that this time, rather than there being only 1 main competition with 1 main winner, the game has multiple shorter competitions (monthly, maybe?) with multiple mini resets. This way one person can't take the lead early on, and instead lets others who may be unavailable early after Decked Out opens join in later with a fresh slate. Monthly winners could get some kind of benefit in the next month's competition, but are only allowed to win Once.
@giorgiodallalana5495
@giorgiodallalana5495 Жыл бұрын
great idea
@laurenc9892
@laurenc9892 Жыл бұрын
he mentioned doing something like that in a stream a while back :)
@artemissyt1338
@artemissyt1338 Жыл бұрын
You should make a book where all the carts are in and next to them is a short describtion of what they‘ll do. Maybe also some history abt the card and over all decked out? So the dungeon gets his own history if you know what i mean!
@Biscuitsdefortune
@Biscuitsdefortune Жыл бұрын
The card art is incredible. I can't believe how amazing it turned out.
@elipandaman
@elipandaman Жыл бұрын
who did it?
@sisterdragonwithfeathers1654
@sisterdragonwithfeathers1654 Жыл бұрын
It absolutely BLOWS my mind the level of "programming" you're putting into this game within a game. INSANITY. MADNESS. INCREDIBLE.
@whiterook6
@whiterook6 Жыл бұрын
Tango: I want to get to minimum viable product as fast as possible Also Tango: (introduces Focus, a whole new mechanic that can affect several redstone systems)
@thedeltastrat
@thedeltastrat Жыл бұрын
I think focus was already planned for a while? I remember hearing about it before tho that might have been a stream
@jackiemaass5425
@jackiemaass5425 Жыл бұрын
I'm still not sure what focus is/does. Can anyone explain?
@thedeltastrat
@thedeltastrat Жыл бұрын
@@jackiemaass5425 it does nothing on its own, it is just a counter that builds up. The use is that some cards will spend focus for a benefit - so having let's say 10 focus means nothing for your run. However if you draw a card that uses focus, then it will be useful. Eg: hypothetically a card might say spends 3 focus, block a clank. So if you didn't have the focus, the card would have done nothing.
@jimmulaneyfue
@jimmulaneyfue Жыл бұрын
Tango I think you should also add some environment focused cards. perhaps one that adds an extra ravager to the first floor but generates more ember on the fourth floor. Perhaps one opens a short cut that you can parkour over and whatnot.
@xstudent4890
@xstudent4890 Жыл бұрын
Adding a ravager would be quite difficult, because the game is suppose to automatically reset after each run. Not sure how doable it would be to automatically recapture a ravager. Shortcuts and whatnot I like though.
@jimmulaneyfue
@jimmulaneyfue Жыл бұрын
@@xstudent4890 good point, but I think you could add one to a relatively gated area. And you could lure it back to its place with a villager. It might be hard I think it would be fun tho
@chr1s2phr
@chr1s2phr Жыл бұрын
The ride to the entrance could be a mini game with Target blocks sprinkled through to earn something at the enterance
@aceofarthropods2597
@aceofarthropods2597 Жыл бұрын
The "one shot in the dark" art is inexplicably horrifying. I love it!
@eclogues_
@eclogues_ Жыл бұрын
The card art is so awesome. Feels like a real tabletop game or something. Moselbop knocked it out of the park!
@louie-laur
@louie-laur Жыл бұрын
I know, the skulls on the border, the lighting, they're beautiful!
@connorhodge23
@connorhodge23 Жыл бұрын
Looks amazing purple as a legendary color is definitely gonna throw me off later on tho lol
@eclogues_
@eclogues_ Жыл бұрын
@@connorhodge23 yeah me too, I am totally conditioned by the gray/green/blue/purple/orange progression in so many games
@connorhodge23
@connorhodge23 Жыл бұрын
@@eclogues_ clash Royale has conditioned me that way
@Madchef8u
@Madchef8u Жыл бұрын
This season is gonna get mad (good) pretty soon with both Decked Out 2 and Beefs Hermit TCG. You are both crazy dedicated to massive games within a game. Looking forward to watching other Hermits play both of them. Cheers!
@JesseSwaney
@JesseSwaney Жыл бұрын
Tango should build an ultimate Decked Out game in creative mode with Worldedit. Imagine how big you could go! After the project is finished, he could release it for the fans to play.
@captain_morrow
@captain_morrow Жыл бұрын
Incredible! No words. Tango, you're a wizard...
@nasiskahn
@nasiskahn Жыл бұрын
Moselbop those cards look so good! The entrance ride turned out great! I’m squealing with excitement! The map to card texture helps your game and Beef’s game look so realistic! Love it all!
@rafaelmatias1851
@rafaelmatias1851 Жыл бұрын
Suggestion: I think placing some water sources above the ceiling of the underground lake would bring a cool dynamic feature to that peticular room, adding that ocasional dripping water effect to the cave. Hiding some spore blossoms in that same room would also add a nice ambient detail in my opinion. Adding some sort of movement to builds generally makes them look and feel more compelling/atmospheric. Spore blossoms would totally match the overgrown greenery subtheme you've got going in that room, in my estimation. Btw Loving to see the progress on Decked Out so far! Keep up the amazing work Tango, can't wait to see it finished!
@dillonvandergriff4124
@dillonvandergriff4124 Жыл бұрын
Maybe a few cod in the lake, too. Add a little life to it.
@ERlCUH
@ERlCUH Жыл бұрын
If you just want something interesting to look at on that ledge during the minecart drop down, you could add a campsite with a skeleton sitting there like he froze to death trying to get down to decked out or something lol I feel like it would give Chester Copperpot vibes
@katimoa
@katimoa Жыл бұрын
One cool thing would be cards for short run too, for example a permanent card that blocks the next 5 clanks but doubles the clank after. So that people could do short runs to grab the missing coins or embers they quickly need!
@anonyorb4197
@anonyorb4197 Жыл бұрын
I love the fact you could ask Bdubs and Scar to make the island and castle and get those 2 done in one sitting but you choose to do it yourself
@crimsonhunter6538
@crimsonhunter6538 Жыл бұрын
I think some blue flames in the minecart ride will give some nice animation and a better sense with the ambiance and sounds
@WalshTransfixus
@WalshTransfixus Жыл бұрын
Tango, I can’t believe how amazing of a job you’ve done with this game. Truly sir, you’re an artist of minecraft. I appreciate you! Truly incredible work.
@Lucas-zw2mj
@Lucas-zw2mj Жыл бұрын
SUCH A COOL MINECART RIDE! And I'm so happy that the ship is maybe a bit sunken. Really suits the theme better imo. Loving your hard work, tango!
@ahmadhussain6530
@ahmadhussain6530 Жыл бұрын
Tango keep up the lovely work and amazing progress I cannot express how excited I am about Decked Out and the videos just keep getting better and better!
@apersonwhomayormaynotexist9868
@apersonwhomayormaynotexist9868 Жыл бұрын
I've been kinda struggling to watch hermitcraft videos lately, just a bit burnt out I think, but Decked out is just so insanely cool that I watch every video you make on it as soon as it releases. I'm definitely gonna get back into hermitcraft once this is finished for all the hermits to plays
@eyeofthebeholder_
@eyeofthebeholder_ Жыл бұрын
I really like the structure of your episodes. Jumping between segments like that really helps the pacing. Can't wait to see what comes next!
@ferniferousfern
@ferniferousfern Жыл бұрын
For that empty wall in the room where you input your deck shulker, it could be fun to treat it like a video gaem loading screen, you know, with random facts about the game and/or helpful tips. Bonus points if you redstone-ificate it to have different ones for each playthrough.
@ronaldiplodicus
@ronaldiplodicus Жыл бұрын
You should definitely preview the heartbeat during the intro minecart ride. It could increase before the drop and the exit, and increase a lot if the ravager shows up.
@Flash4ML
@Flash4ML Жыл бұрын
That could be a cool addition, but I actually think it would be more intimidating/awesome if it starts up at the end, once you're in the dungeon. Right after a crazy ice tunnel ride, the wind whistling through your ears, and suddenly in a flash, you're in the dreaded dungeon, the fabled doors standing before you in silence. " *thump thump* " Take a few steps forward. " *thump thump* " The stone doors slide ominously away, opening with a resounding *boom. " thump thump* " It begins.
@Werewolf914
@Werewolf914 Жыл бұрын
The cards look phenomenal it reminds me of Yu-Gi-Oh cards for some reason, maybe because that's the cards I always had even though I never learned how to play it. I can't believe BDubs hasn't watched Goonies I thought everyone and their Chinchilla had seen it! Glad you figured out how to do the tunnel drop, also the people who don't watch streams really missed out on building the room where you place your Shulker box and it dispenses the Minecart lol
@fhtraveler
@fhtraveler Жыл бұрын
That's the *ONE* thing me and that stinkin' little moss man have in common: Never seen Goonies.
@Werewolf914
@Werewolf914 Жыл бұрын
@@fhtraveler you gotta watch it, it's just a really fun movie the kind to just grab some popcorn and relax too
@Unbound_Shadow
@Unbound_Shadow Жыл бұрын
For some of these cards, like Necessary sacrifice for example, it'd really suck if the card got played without you knowing that it was activated. Maybe it triggered right as you were exiting with your artifact, and it burned a card and you gained nothing for it. The player wouldn't even get the choice/dilemma of "Do I risk turning back and be greedy for the embers? Or do I take the card loss and secure this artifact for sure?" because you just wouldn't know, and you might think there was a bug afterwards, seeing that a card got burned but not knowing why as you saw no embers during your run. All I'm saying is that because the order of activation is random and unpredictable, it'd be really nice if the player could check which cards had been played so far during a run or maybe if the player was notified with a sound or something when really important cards like that were played. Also, I don't know how the system works when the deck runs out of cards to process, so ignore me if this is irrelevant, but if the system keeps cycling the deck over and over every time it runs out of cards then it seems like someone could fodder an entire deck of common cards to Necessary Sacrifice just to farm a metric ton of Frost Embers. A point of concern I have with these cards so far, is that a good portion of them seem to be ethereal (one-time use), and at least one card destroys other cards in your deck. Having cards that work like that is fine and I think adds a fun dimension in crafting your deck before the run starts, but including a chance for any card played be destroyed on top of that seems extremely brutal, and almost unfun in my opinion. Unless cards are extremely easy to replace or acquire in the first place, it seems like you could walk in with a freshly built 8 card deck, get killed in your run, and then find out that your deck only had 3 cards remaining. Wouldn't that just be extremely demoralizing? I love this game, it looks really awesome and is quite different from Decked Out 1. And hopefully I'm just overreacting as a spectator, but I worry about how repayable this system will be if people lose cards every time they run it. Anywho, card loss concerns aside, I'm loving the aspects of this game so far, and I wish you the best of luck in it's finalization!
@NateEsq
@NateEsq Жыл бұрын
Bdubs and Tango is the best hermit relationship.
@SolitaryGrave143
@SolitaryGrave143 Жыл бұрын
I agree. If I didn't know better I would say these two were brothers.
@outlawquill7894
@outlawquill7894 Жыл бұрын
Every time I come back to this channel i get my mind blown by Tangos creativity and sheer genius in this game. I can’t wait to see Decked Out in action!!
@amaryllis0
@amaryllis0 Жыл бұрын
This is so cool! I don't know if these are still books or otherwise you could use lore text, but having the effects, whether or not it is permanant, ethereal etc. in writing is super important! I think the cards won't feel effective to the players unless they know they're being activated, especially if a voice can read out the name of the specific card so the player knows what's going on and can strategise. I don't know if you'll be able to do this in minecraft, though, with sound distance limits. It feels like it might be possible to exploit the "destroy one card" card by putting exactly 2 cards in their deck and using that run exclusively to farm frost embers?
@nightfire16
@nightfire16 Жыл бұрын
Great job on the entrance room and minecart ride Tango!
@ryanpuvalowski2644
@ryanpuvalowski2644 Жыл бұрын
Clarity is gonna be in everyone’s deck for sure
@johnmillerpere_grin6371
@johnmillerpere_grin6371 Жыл бұрын
I'm hoping someone, when Decked Out 2 is finished, will create a card game version probably like D&D for us to play IRL. If someone creates Decked Out: The Card Game, please post it to Reddit.
@stormchazer3068
@stormchazer3068 Жыл бұрын
We are all so hyped!
@JosephElsherbini
@JosephElsherbini Жыл бұрын
One keyword I think could open up your design of cards is "Innate" (like from slay the spire). These cards could be guaranteed to trigger first before any non-innate cards, so it gives the player a little control for cards like Flee with Extra Flee. The could mostly have a downside, like "Take it Slow - Innate, delay your next card draw by 30 seconds" or "Swirling Thoughts - Innate, block your next focus".
@nanorex_gaming
@nanorex_gaming Жыл бұрын
This project is coming along so well and I'm glad to see how excited everyone is about it (including myself!) I do have one important comment regarding the card artwork - the anti-aliasing on the icons and numbers on the cards causes serious readability problems and I could barely make out what they showed. They should really be handled using a pixel art style, rather than just downscaling an image to fit within a low-resolution texture.
@SAYSAY2610
@SAYSAY2610 Жыл бұрын
I agree with you - you can even see it for the artifacts too :/
@noxiouspizza4524
@noxiouspizza4524 Жыл бұрын
Love the idea of synergy between cards like that.
@sergeantsarcasm7
@sergeantsarcasm7 Жыл бұрын
40 whole minutes of tango and decked out!? What a delight. I'm so pumped. My gf and i watched the goonies a while back and it was such a fun watch. I am soooo excited to see bdub's build. I also adore the minecart entrance.
@saratan.
@saratan. Жыл бұрын
I think a few cross senergy's would be good, like a card that removes clank when a card is discarded or a card that ads coins whenever frost ambers are added or the other way around
@HS81099
@HS81099 Жыл бұрын
Tango! You should make a short on how you designed your cards and the system behind them! I would so watch! P.s you’re doing an amazing job and your hard work is paying off! Five months is incredibly impressive for the mass size scale and time it takes to make this. So much love your way! Happy New Years ! +100 Cudos !
@jaewol359
@jaewol359 Жыл бұрын
I missed the production of the first decked out so seeing your design process for the first time is absolutely incredible. I’m so excited not only to see the hermits reactions but also how this game continues to develop.
@Hectorien_
@Hectorien_ Жыл бұрын
You know it's a great day when good ol' tango uploads
@quinn2941
@quinn2941 Жыл бұрын
Sooo, three things, one the mine cart ride into decked out needs to be a little slower so you can see and appreciate the build. Two, the card that’s op but deletes or discards the next one in your deck is broken because you can have a run where you just use that one. Three, when you exit, there should be a mine cart track that’s hidden when your playing but goes around the top of each level of decked out so you can see where you just where, that you’ve made it, and the build from bit of a different perspective.
@SirTimid_
@SirTimid_ Жыл бұрын
Hey Tango, a few thoughts about the entrance: I think it'd be a good idea to have mechanisms in place to avoid user error when entering the Dungeon. For example, you could make it so in order to proceed to the minecart ride, the only way is to right click on the bed, die and respawn on the other side. That way you solve the problem of someone forgetting to take gear off or forgetting to click the bed. A problem that may arise from that is that when someone dies during their run, they'll be locked in a loop because their only way would be forward (to the minecart) but you could make it so there's a side door that only opens when someone enters the D.O. doors. I'm sure hermits will try their best to not make those errors but after multiple runs, it'd be easy to forget it once or twice. Excellent work on the game. I'm addicted to both your series.
@ManateeBoy2121
@ManateeBoy2121 Жыл бұрын
I'm so exited for decked out to be done!!
@Jamsamamsa
@Jamsamamsa Жыл бұрын
Waiting for the hermits to have a ‘fun’ time in the dungeon 💀
@benrinehart7776
@benrinehart7776 Жыл бұрын
This is an immense project, so I’m glad to see you making such progress on it! I hope you are also taking time to rest, and to celebrate each step of the process that you complete.
@roeymosesrivlin7099
@roeymosesrivlin7099 Жыл бұрын
Greate game!!! I'm a big fan of all of the concepts, the mechanics and the cards! I have a few ideas to improve it: - The cards that only give you focus points seem too weak... I would like focus to have an actual meaning in the game. My idea is that the more focus you have, the bigger the chances that game drops will be close to you (if it's possible redstone wise) - that will solve the problem of items droping in a far far location in the dungeon. Also, I have 2 ideas for cards: 1) Explorer: you will start the game in a different location than the normal spawn (there will be other starting locations that are exclusive for this card). 2) Beast Ears: There will be note blocks that are spread in the dungeon, and they will be activated when a beast is close to them (with strings or pressure plates). It would be like the "Beast Sense" card, but with sound. What do you think?
@vedantgupta2145
@vedantgupta2145 Жыл бұрын
Ayyy Another Decked out Upload , Loving your recent work tango, both the create streams and decked out streams are a blast to watch
@TangoTekLP
@TangoTekLP Жыл бұрын
Glad you like them!
@vedantgupta2145
@vedantgupta2145 Жыл бұрын
@@TangoTekLP it would be great if the silhouettes on the cards are a bit smaller, they cover a lot of your background art
@phillipaengels2709
@phillipaengels2709 Жыл бұрын
You absolutely blow me away with your creativity. Mosul's (edit: autocorrect) artwork is beautiful and your inventiveness in coming up with all those card functions is just amazing. You're making so much progress with decked out right now and the sheer amount of work you're putting in shows. I love watching your streams, even though I only have time for a few minutes here and there, and I just love seeing the things you create
@Shindigitty
@Shindigitty Жыл бұрын
Love the full art style cards! They look very nice and cohesive. From a game design perspective, they need to have larger text and icons to be legible at a glance. I also would recommend putting icons on the same side is the same same position for consistency. Right now some of them feel randomly placed. I love all the hard work being put into them so far.
@michaelgross4356
@michaelgross4356 Жыл бұрын
Super excited to see this get played. It’s super fun to watch the progress
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