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In Team Fortress 2, I played as the Engineer on the 'Swiftwater' map. As an Engineer, my role was crucial in setting up defensive structures like Sentry Guns, Dispensers, and Teleporters strategically along the map to support my team's objectives. Swiftwater's dynamic layout provided ample opportunities for clever engineering placements, ensuring that our team had a strong defensive position while pushing the payload or defending key choke points. Balancing offense with defense was key to success on this challenging and engaging map.
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