Tekken 7 :: Yoshimitsu Ultimate Combo Guide (d/f+2) (Season 3)

  Рет қаралды 6,396

noSleep Snow

noSleep Snow

Күн бұрын

Пікірлер: 46
@DuncanGacheru
@DuncanGacheru 4 жыл бұрын
I think I’ve watched this video like 20 times. It’s my reference whenever I hit the Lab with the Manji Clan Master. Great work as Always Mate.
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Thanks for the support!
@takeOnlyGreatness
@takeOnlyGreatness 4 жыл бұрын
Ayy! Good to see you posting man, and I think uploads from the Tuesday's weeklys is a great idea and I'd be really keen to so those matches.
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Sure, ill bring my GoPro in next time it is running. Hopefully FGC events start again because right now everything is cancelled in Japan because of the COVID19
@T-Jack733
@T-Jack733 4 жыл бұрын
Great way show all mix up potential. Appreciate the video!
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Alex Marsh Thanks for the support!
@syaredzaashrafi1101
@syaredzaashrafi1101 4 жыл бұрын
@@nosleepsnow3952 hey awesome video dude, very useful. thanks for the video. also i wanna ask something, the combo at 1:06, the last hit i always whiff. am i doing something wrong here or is this combo ender inconsistent? do i need to run more closer to my enemy or something? do u have any idea?
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Syaredza Ashrafi You need to delay the hits in the string. so either; d2 (delay),2,1 OR d2,2(delay)1. Give it a try!
@dongrosello
@dongrosello 4 жыл бұрын
additional d/f+2, cd+1,KIN,b+2,1, cd+2 S! is 48 dmg with additional qcf+1 dmg depending on opp behavior. most damaging off d/f+2 the big opp ender f,f+2:2, BT,d+1 is not guaranteed on marduk and gigas. can be escaped with FD 2.
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
the first combo is not guaranteed as it can be escaped using Chinese get up. And I did not know that about the bigs combo ender. Therefore the combo only works on jack right? How about Fahk, I was wondering about him but i dont have the dlc to test.
@lorenzobertoldi7018
@lorenzobertoldi7018 4 жыл бұрын
Pls do a video like this when kuni is up, you did an amazing job
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Sorry but I wont be playing Kunimitsu. I do not buy DLC
@zachjal
@zachjal 4 жыл бұрын
Perfect thanks for this! Any tips on neutral lows? I really too much on FC DF4.
@skipperkat123
@skipperkat123 4 жыл бұрын
backturned d+1 is your best low IMO. can't be launched on block , guaranteed followups on CH, + on hit, can't be parried, pretty fucking fast, amazing range, hits grounded and has phenomenal evasive properties. Spam that shit, it's the least committed OKI move and can easily be cancelled into blocking a getup kick/springkick if you use fF+1+4 to close the distance after a combo.
@SyckestBlah
@SyckestBlah 4 жыл бұрын
It's also one of my bad habits. I try to use more d/b+4 or simple d+4. d+3 has decent range on it. If you don't overuse it, 2,d+3 usually hits. d/b+3,3 is a good low, but somewhat slow. If the first two hits hit, the opponent can't interrupt d/b+3,3,4. u/f+2 is very slow, but still catches many people. If they neutral guard, 1+4 still combos in S3 (but nobody neutral guards...), otherwise I like to u/f+2 into u/f+2 into u/f+2,d to cancel it and then mix it up from there. KIN3 in my experience gets reacted to too easily and is launch punishable. Though KIN3,1+2 to get into DGF doesn't get punished too often. d/f+1+2,2 or just the d/f+1+2 by itself have good range are chunky and the punish, if it comes, is minimal.
@zachjal
@zachjal 4 жыл бұрын
@@skipperkat123 totally. Just hard to get into BT especially when pressured hard (kazumi, drag, etc)
@zachjal
@zachjal 4 жыл бұрын
@@SyckestBlah thanks!
@zachjal
@zachjal 4 жыл бұрын
@@SyckestBlah yea I am pretty confident with df1,2,2 and it's extensions, I find wr1+2 is really good being +5 on hit. You can usually get a cd2 ch. Any other good moves I may overlook? My go to's are f1+2, DF4, df1,4 and b2,2.
@SyckestBlah
@SyckestBlah 4 жыл бұрын
I have always used d/f+2 d+2,2 2 f+3 S! qcf+1. It seems actually, for some strange reason, to be important to do 2 f+3, instead of 2,3, as in my experience with 2,3 was possible to either techroll right or the quick get up avoided the qcf completely, I can't remember which one it was. Should be 1 or 2 more damage. Also for floorbreaks, try this: d/f+2 f+1+2 F! d/f+1,2 S! dash u/f+4_1 qcf+1. It's the backturn spike tech catch - if the opponent does anything but staying still, qcf+1 launches. Otherwise the damage loss is small, like 3 or less damage less. I think.
@SyckestBlah
@SyckestBlah 4 жыл бұрын
2 f+3 is 1 damage more. You can delay the f+3 a tiny bit, which is nice. Also forgot, there's the possibilty of d/f+2 3~4,u DGF2 DGF4 S! dash qcf+1. That's 41 damage after the screw, opposed to the 39 cd+2 and the f+3 40 routes. The qcf+1 still is guaranteed, but you can mess up the timing easily on dash qcf+1, or often get dash cd+1, and f+3 is, for consistency and reliability, just the better option. Also, on floorbreak again: d/f+2 f+1+2 FB! d2,2 d/f+1,2 S! dash u/f+4 qcf+1. That's 57 damage worst case (opponent staying grounded) or a launch catch every other case. This video's damage is 58, so it is higher guaranteed, but a 1 damage trade off seems ok for catching unaware opponents. It's also possible to do u/f+1 instead of u/f+4, which might or might not be one damage more (did it once, then failed to repeat to confirm damage).
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Thanks for all the combo suggesstions. Ill have a look at them on T7 practice mode tonight and get back to you with what I think. I think that floor break combo you mentioned seems really cool as a lot of people liek to hold back for getup. Punishing them with a full launch would be perfect!
@TobChefStream
@TobChefStream 4 жыл бұрын
Great vid, Which one is better at wall combo 1 3~4 4 or 22 cd1?
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Puwadol Assavadathkamjorn I think 1, 3~4, DGF4 is better. It has much better damage and still has oki/tech trap opportunities with ub1+2, N, 1. But if you notice your opponent is just mashing tech roll than you can always just use 22 cd1 because its essentially a free sword sweep LOL 😁
@malangtekkenbrotherhood2124
@malangtekkenbrotherhood2124 4 жыл бұрын
Long time no see
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Yes, thank you! You're still here supporting my channel! Maybe I will try to upload more often. If only I didn't work so much :'(
@reverse9822
@reverse9822 4 жыл бұрын
Great video, which combos should a noob stick to
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
MaD potato Definitely just stick to the true staple at 0:43 and 1:06 for wall carry combo. Those two are the ones you need to get started with Yoshi 👌🏻
@hisnameisrehd
@hisnameisrehd 4 жыл бұрын
how come i cant land the 1 on d+2 2 1 on 1:07
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
You have to delay either the last hit or 2nd hit. ie; d+2 (delay), 2, 1 OR d+2,2 (delay) 1
@sherlok323
@sherlok323 4 жыл бұрын
What is that music?
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Tekken 6 OST - Mystical Forest
@sherlok323
@sherlok323 4 жыл бұрын
@@nosleepsnow3952 Thank you!
@skipperkat123
@skipperkat123 4 жыл бұрын
White text on white background :(
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Thanks for the feedback but is it really that hard to read? I showed this video to a few friends beforehand because i was actually worried about the visibility of the text and they all said it was fine. I normally don't use dark coloured texts because they often blend in with the dark colours on screen eg.shadows, character clothing, background. I dont really see this same problem with white. Let me know what you think!!
@skipperkat123
@skipperkat123 4 жыл бұрын
@@nosleepsnow3952 Maybe I should just turn off movie mode on my monitor but some black outlines on the text wouldn't hurt IMO
@-no-gravity-6518
@-no-gravity-6518 4 жыл бұрын
Good combos for yoshimitsu beginners but there are no max dmg combos.
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
??? Max damage is the first combo at the 0:12 second mark
@Iklan24.
@Iklan24. 4 жыл бұрын
View On Display
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Iksan Nurmansyah sorry, what does that mean? 😅😅
@wk6001
@wk6001 4 жыл бұрын
Nice one sleepsnow. Try this combo if u like though for wall carry Df2 d22 2+3 1 f3+4 cd2 f3+4 d22. Gives enormous carry and deals decent damage.
@nosleepsnow3952
@nosleepsnow3952 4 жыл бұрын
Ill try it when i get on tekken tonight! i didnt know this works
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