Terrain Triangulation - SYNTHEYES / MAYA

  Рет қаралды 2,191

TRACK VFX

TRACK VFX

Күн бұрын

Пікірлер: 8
@monocore
@monocore 5 ай бұрын
I just can't stop tracking after your tuts. I love it! amazing, thank you so much!!
@JMilton5
@JMilton5 3 жыл бұрын
Another fantastic tutorial. Couldn't figure out how to get a good quality mesh export until your tutorial. The mesh transfer attributes in Maya is key. Hope Russ Anderson from SynthEyes sees your great tutorials.
@trackvfx6760
@trackvfx6760 3 жыл бұрын
That would be an honor lol Hopefully one day these videos show up easier when Syntheyes is searched.
@JMilton5
@JMilton5 3 жыл бұрын
I'm working through your tutorial with my own scene of my back yard. I used a distance constraint and scaled the scene in SynthEyes to accurately set distances. I've exported the trackers and background plate to Maya and it works great. When I exported the ground mesh as a .obj file, it imports into Maya much smaller, not matching the SynthEyes trackers at all. Is there some setting to get the mesh size to match the SynthEyes trackers?
@trackvfx6760
@trackvfx6760 3 жыл бұрын
Hmm. The only idea I have without seeing the file is that you may have to check your export units in the preferences. Go to EDIT > EDIT PREFERENCES > you the drop down menu for FILE EXPORT > See if EXPORT UNITS is Centimeters. Maya might be CM by default. So this should make them match up. Hopefully ha. If it doesn't I could help better on my discord because we can share files there.
@thirdeye8040
@thirdeye8040 3 жыл бұрын
Hello Bro..it's simple but very effective finally it's super good.
@trackvfx6760
@trackvfx6760 3 жыл бұрын
I love building rough terrain. Satisfying!
@chaoyu5946
@chaoyu5946 3 жыл бұрын
nice
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