Scaling Objects with Materials and Niagara in Unreal 5

  Рет қаралды 2,333

tharlevfx

tharlevfx

Күн бұрын

This week we have a look at how to use the distance between an object and the camera to change the scale - shrinking things close up and making things grow in the distance.
If you have any questions about Game Art VFX or the Unreal Engine then email me: tharlevfx@gmail.com
Check out my longer tutorials available on Gumroad: tharlevfx.gumr...
Or you can find more of my work on my website: www.tharlevfx.com
or check out my work on the Unreal Marketplace:
www.unrealengi...
or follow me on Twitter: @tharlevfx
If you'd like to support the channel then follow me on Patreon: / tharlevfx

Пікірлер: 11
@Xeridae
@Xeridae Ай бұрын
This worked perfectly. Well done and well explained.
@haydenbailey2184
@haydenbailey2184 3 ай бұрын
Awesome Video! But I do have a question. What if you want the particles to reduce in size as the camera gets further away? Also is there a way to reduce spawn rate as the camera gets further away?
@tharlevfx
@tharlevfx 3 ай бұрын
@@haydenbailey2184 same logic - just do a distance check and then scale the particles down at far distance
@mkhizeart
@mkhizeart 8 ай бұрын
Really helpful video, thank you!
@swiftyrrr
@swiftyrrr 4 ай бұрын
Hello Im trying to make a material that fully disapears when you get close and enlarges when you walk away and then fully disapears after a certain distance however im having troubles tweaking this to work my material is also translucent and I would like it to be a sprite too if you could help that would be great I can pay if needed
@tharlevfx
@tharlevfx 4 ай бұрын
Have you taken my materials courses on Gumroad or udemy? I cover all that and more in detail.
@duckonquacks1436
@duckonquacks1436 3 ай бұрын
Is there a way to scale the whole system rather than just the particles?
@tharlevfx
@tharlevfx 3 ай бұрын
@@duckonquacks1436 yup - do the distance calculation in niagara and then use that to scale the spawn value and size of the particles
@warehousevirtuals
@warehousevirtuals 10 ай бұрын
You are awesome btw
@JackAnderson-s5s
@JackAnderson-s5s 10 ай бұрын
For some reason, no matter what I try, my scaling down particles when zooming in, just isn't working. I am working on Unreal 5.2 but I feel like it should still work.
@tharlevfx
@tharlevfx 10 ай бұрын
Version shouldn’t matter - maybe just double check all your logic and values, it’s so easy to make a simple mistake in the scratch pad
Growing Roots with WPO
31:27
tharlevfx
Рет қаралды 9 М.
😜 #aminkavitaminka #aminokka #аминкавитаминка
00:14
Аминка Витаминка
Рет қаралды 1,2 МЛН
Who’s the Real Dad Doll Squid? Can You Guess in 60 Seconds? | Roblox 3D
00:34
How it feels when u walk through first class
00:52
Adam W
Рет қаралды 22 МЛН
What happened to destructibility in games
23:18
StopGame
Рет қаралды 1,1 МЛН
How I improved my 3D Modeling skills / Getting Better in 3D as a Beginner
11:08
I Created My Own Custom 3D Graphics Engine
26:29
Inkbox
Рет қаралды 95 М.
Every Level of Civilization Explained
15:19
The Paint Explainer
Рет қаралды 866 М.
Getting Started in Realtime VFX
9:48
tharlevfx
Рет қаралды 655
I Made the Same Game in 8 Engines
12:34
Emeral
Рет қаралды 4,1 МЛН
10 Unreal Engine 5 PLUGINS I can't live without!
9:37
Cinecom.net
Рет қаралды 562 М.
The most complex city-building simulator
17:23
StopGame
Рет қаралды 296 М.
Epic's Unreal Optimization Disaster | Why Nanite Tanks Performance!
13:07
Threat Interactive
Рет қаралды 216 М.
😜 #aminkavitaminka #aminokka #аминкавитаминка
00:14
Аминка Витаминка
Рет қаралды 1,2 МЛН